Farming Simulator 22 mods
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LS22 The Lost Corner v1.4.0.0
Welcome to The Lost Corner, this region is totally fictitious. Changelog 1.4.0.0: Removal of several Enclosures Fixed some decorations It is made up of several farms such as pigs and horses, cows and sheep. There are 2 Agricultural and Forestry companies and this card is intended for medium equipment. The large equipment is more intended for the south of the map with 2 large fields for the bravest. The average area of the fields is 0.80Ha Fields: 169 Purchasable Forests: 14 Water point available at the river Collectibles available 21 points of sale available 4 Miscellaneous Purchase (Seeds, Solid and Liquid Fertilizer, Herbicide, De-icing Salt, Digestat) Also 7 farms already available for both solo and multiplayer 2 Repair Points available on the map with 2 stores also available Addition of 3 additional crops (fodder mustard, durum wheat, spring barley) Factory Base available Added pasta production Added realism with grassland for animal movement The crop growth plans are based on real French data Changelog 1.1.0.0: Fixed flying objects. Fixed cows (milk production available everywhere). BGA now allows you to sell bales without owning the land. Changelog 1.2.0.0: Removal of fences. Change of sample mod. Removed unnecessary ground textures. Changelog 1.3.0.0: Setting up Relief on the Map Development Works Zone 2 Districts Added Folliage and Multiple decoration Reflection and Development Round Point Tractor Pulling Area Development Reflection of 2 Shops Creation of Bridge Storage Zone Pasture increase and cow pens Development village pig area INFORMATION: A new backup may be required. This is my first map I made and I hope you enjoy playing it.
LS22 Pinnacle 6×4 Tanker v3.0.0.0
by LS22 Mods · June 7, 2023 Tanker version of the basic Pinnacle 6×4. It can transport Milk, Liquid Fertilizer, Herbicide, Digestate, Liquid Manure and Water. Color Options Rim Color Options Tank Color Options Engine Options Characteristics: Baseprice: $40,000 Power: 425 – 547 hp Max. Speed: 80 mp/h Capacity: 14,000 – 22,000 liters Changelog v3.0.0.0 (I suggest you sell what you have in-game before updating!) Automatic Gearbox Options Added New Sun Visor Options Added Roof Part Configurations Added Beacons Options Added New Capacity Option Added (22m³) 3 New Fill Types Added (Milk, Liquid Fertilizer and Herbicide) Default Colors Added For Rims Mud Flaps Design Options Added Prices Added and Redesigned July 1, 2024 March 18, 2022 March 7, 2024
FS22 Fiat Weight v1.0.0.0
FS22 Fiat Weight v1.0.0.0 Configurable Fiat weight (220kg/300kg/380kg/460kg) Price base version (220kg): 700£ Price base version + 2 additional weights (300kg): 800£ Price base version + 4 additional weights (380kg): 900£ Price base version + 6 additional weights (460kg): 1000£ Credits:A-ndrea
FS22 GrappleSaw v1.0.0.0
FS22 GrappleSaw v1.0.0.0 Log Grapple Attachment with saw for platinum DLC Excavators Price: $25,000 Game Farming Simulator 22 Manufacturer Lizard Forestry Category Forestry Equipment Credits:P555Logging Tags: Category Forestry EquipmentGame Farming Simulator
FS22 Lizard CG Granel Pack v1.0.0.0
FS22 Lizard CG Granel Pack v1.0.0.0 Lizard CG Augerwagon Pack This auger wagon is designed to efficiently handle the logistics of seeding and harvesting and provide high work performance. Models: CG 6T, CG 9.5T and CG 15T Price: 6000, 8000 and 12000 $ Capacity: 6000, 10808 and 15000 litres Wheel configuration Color configuration Cover configuration Credits:Holzs FS Tags: CG
FS22 Kverneland Taarup 4032 Mower BX v1.0.0.0
FS22 Kverneland Taarup 4032 Mower BX v1.0.0.0 Including features such as conditioner, low maintenance cutterbar and SuperFloat suspension, the Kverneland Taarup 4000 series machines are ready to meet every request with exceptional performance. Working width of 3.16 metres. Choice of wheel options. Required Power 60/80 kW/hp. Price: 14500 $ Credits:4D Modding - Eire Agri Modding Tags: Kverneland TaarupRequired Power
FS22 Sip Spider Pack v1.0.0.0
FS22 Sip Spider Pack v1.0.0.0 Consists: Sip Spider 230 Sip Spider 350 Sip Spider 400 Prices: 2000 $; 4500 $; 5500 $ Required power: 25-40 hp Working widths: 2,30 m; 3,50 m; 4,00 m Configurations: Sip Spider 230: Design material configuration for spikes Base material configuration for aluminium protection Design configurations Sip Spider 350 and 400: Design material configuration for spikes Design configurations Credits:WOLFex Modding Tags: Sip Spider
FS22 Lizard Penta Line v1.0.0.0
FS22 Lizard Penta Line v1.0.0.0 When we start a new game we always need something to seed our future. The Lizard Penta Line contains several models with various functions, to help small and medium producers, and thus be able to develop their farms more efficiently at the beginning of their journey. Besides it contains several animations to facilitate the transport, contain animation to cover with a Canvas, Adjustable Planting Markers, real sounds and with all gears and chains functional as well as the real models, and with the Versions of 5 Lines, 7 Lines, 9 Lines, 11 Lines and 13 Lines, you will have several options to work. Shared Specifications: Category: Planters; Configurations: Inoculant Tank, Rear Hitch, GPS and Giroflex, Planting Markers, Cover Canvas, Models, Lights, Cutting System, Spacing, Colors; More realistic dirt and wear; Contains a lighter, optimized, and more dynamic rows and flexible parts system, decreasing lagging when buying several planters on a map; Allows the Character to Climb on the Implement AND one more passenger in the larger versions (Only Requires KUBOTA DLC For one more Passenger, but a character works with the base game itself); Penta 5 Rows: Price: $ 20.000; Capacity: 250L of Seeds, 350-650L Fertilizer; Working Area: 2.26 Meters; Power Required: 20hp – 50hp; Penta 7 Rows: Price: $ 23.000; Capacity: 350L of Seed, 450-750L Fertilizer; Work Area: 3,1 Meters; Power Requirement: 70 hp; Penta 9 Rows: Price: $ 26.000; Capacity: 450L Seed, 1000-1300L Fertilizer; Work Area: 4,04 Meters; Power Requirement: 90 hp; Penta 11 Rows: Price: $ 30.000; Capacity: 550L of Seeds, 1400-1700L Fertilizer; Work Area: 4,96 Meters; Power Required: 110 hp; Penta 13 Rows: Price: $ 34.000; Capacity: 650L of Seeds, 350-650L Fertilizer; Work Area: 5,96 Meters; Power Requirement: 130 hp; HAVE A GOOD GAME! Credits:SrVertex Tags: GPSPower RequiredPower RequirementWork Area
Sip Spider Pack FS22
Sip SPIDER Pack Consists: - Sip Spider 230 - Sip Spider 350 - Sip Spider 400 - Prices: 2000 $; 4500 $; 5500 $ - Required power: 25-40 hp - Working widths: 2,30 m; 3,50 m; 4,00 m Configurations: Sip Spider 230: -Design material configuration for spikes -Base material configuration for aluminium protection -Design configurations Sip Spider 350 and 400: -Design material configuration for spikes -Design configurations
Kverneland Taarup 4032 Mower BX FS22
Including features such as conditioner, low maintenance cutterbar and SuperFloat suspension, the Kverneland Taarup 4000 series machines are ready to meet every request with exceptional performance. Working width of 3.16 metres. Choice of wheel options. Required Power 60/80 kW/hp. Price: 14500 $
Grapple Saw FS22
Log Grapple Attachment with saw for platinum DLC Excavators Price: $25,000
LS22 30′ Flatbed Autoloading Bale Trailer v2.0.0.1
by LS22 Mods · June 7, 2023 Changelog 2.0.0.1: Fixed an issue that the bale autoload would not unload bales correctly with gamepads. Added dedicated keyboard and gamepad controls for bale unloading. Changed gamepad keyboard settings for raising and lowering the gooseneck hitch and pin hitch because they conflicted with other controls. Cleaned up and reworded the description to remove un-necessary and redundant descriptions. 30′ (9.5 meter) Flatbed Trailer Combo: The trailer frame, rims, tipper body, log forks, cover, liquid tank, and liquid tank trim are all color selectable. The trailer has 6 different body configurations: Standard flatbed bale/transport trailer (cost $15,000). Tipper body without cover (additional cost $15,000). Add cover to tipper body (additional cost $1000). Log forks (additional cost $1,500). Liquid tank (additional cost $10,000). Slurry/Digestate Spreader with 24 meter width (additional cost $2,500). Can be configured as a flat hitch or a gooseneck trailer hitch.(cost $1,500). The gooseneck coupler and pintle hitch height can be adjusted for different vehicle heights. A rear trailer hitch is also an option. (cost $100). *Rear trailer hitch is not available with the Slurry Spreader configuration* The standard Lizard tires and rims are custom made. The trailer is equipped with ramps for loading and transporting small machinery. Can choose standard with ramps or to remove the ramps for a credit of $250. Custom painted dirt and wear textures. There are 2 different tipper capacity configurations, standard (34,650 liters) and with body extention (41,400 liters cost $2000) Can choose between standard tip height, or a lower tip height for tipping inside buildings or structures with low roofs. Can be configured with a wooden deck (cost $500) or steel deck which is standard. Added many different colors to choose from in addition to the standard ones. Rear work lights. There is a solid Fertilizer/Lime spreader as an additional configuration (cost $12,000). Fertilizer/Lime spreader has variable spreading widths from 12 meters to 42 meters. Many different “Un-Realistic” fill capacity configurations for the tipper, tank, and fertilizer/lime spreader for those players that do not want to play realistically. (cost $25,000) Custom modeled strobe lights created by me on the flatbed frame and spreader. The strobe lights have real lights so they will reflect off the surroundings if the game settings are set up for that option. There are dedicated gamepad button controls to adjust the dividing floor for the livestock trailer configuration along with the gooseneck and pintle hitch heights. Flatbed trailer can be configured to autoload all types of round bales, and square bales. Support for the FS22_UniversalAutoload mod. NOTE* The FS22_UniversalAutoload mod is not required for bale autoloading to work however for pallets and logs to autoload you will need the FS22_UniversalAutoload mod installed as well. (not available for consoles) To use autoload feature with the FS22_UniversalAutoload mod, the trailer’s configuration needs to be set to the standard “Flat Bed” configuration (first body configuration choice). It is also recommended to configure the trailer without ramps when using autoload. Bale capacities are: (without using FS22_UniversalAutoload mod) 200 Small Square Bales (1.2 meter Conventional Bales) 32 1.8 meter Square Bales 26 2.2 meter Square Bales 24 2.4 meter Square Bales 16 2.4 meter Square Hesston Bales 30 1.25 meter Round Bales 22 1.5 meter Round Bales 18 1.8 meter Round Bales 7 Round Cotton Bales 2 Square Cotton Bales To use autoload, key “B” starts and stops loading. Then key “Y” is for unloading bales using the left mouse button to place them where desired or to unload them directly to the bed for manual unloading. After unloading, key “Y” must be pressed again to “reset” the autoloading process for the next load. Livestock trailer configuration (cost $8,000). Livestock trailer body and decals are color selectable. Livestock trailer decals can be configured to have all, none, or anything in between. Livestock trailer capacities are: 12 Cows 12 Horses 48 Pigs 48 Sheep 320 Chickens NOTE: The livestock trailer has a movable dividing floor (middle mouse button or keyboard keys K and M) for the second tier of pigs, sheep, and chickens. When loading the other animal types (cows and horses) into the trailer, the dividing floor needs be moved down and out of the way so the animals will not spawn in the middle of the dividing floor. The dividing floor should be moved up for loading a full trailer load of pigs, sheep, and chickens or the second tier of animals will appear to be “floating”. Changelog 2.0.0.0: Removed the need for multiple trailers to autoload bales. Now the same trailer will load all bales in-game including all of the bales with FS22_selectableBaleCapacity mod. Updated the bale autoload capacities. Added ability to autoload Hesston bales. Adjusted the un-realistic fill capacity discharge rates for dump trailer and tank trailer configurations. Re-configured color configurations to only show when needed. Fixed color configurations not showing the correct prices. December 12, 2021 July 16, 2024 April 4, 2023
LS22 Lizard American Truck V340 v1.0.0.0
by LS22 Mods · June 7, 2023 American dream, Power and comfort for long trips and high workload. Amazing, isn’t it? This package contains both models with 6×4 and 4×2 Chassis, Check out the details: V340 4×2: Engine: 340 – 740 hp Speed: 80km/h Total weight: 9.5 ton Price: 24000$ V340 6×4: Engine: 340 – 740 hp Speed: 80km/h Total weight: 9.9 ton Price: 30000$ Animations: Adjustable mirrors Additional: A range of engines Various customization options Various lights Insulfilm January 15, 2023 April 26, 2024 June 1, 2024
LS22 BallySpring Map v1.2.0.0
Welcome to BallySpring! A fictional Irish map based in the West of Ireland with 172 fields, mainly grassland with some arable fields. There are 10 farm yards to choose from. Highly customisable map with all buildings, walls, hedges, fences and yard clutter etc. removable. Note: Once you start in either Farm Manager or Start from Scratch modes, you dont own any land so wont be able to interact with any of the objects etc. until you purchase some land. All gates on the map are opened by default. This is to allow access to the fields etc. to complete contracts. You can only open/close the gates that are on land that you own. This is a compromise so the gates can be sold. The open animal pastures in the map have a placement marker to show the size when placing. After placement, this marker needs to be manually turned off by walking up to the sign and left clicking your mouse. Features: Custom Animals: Bulls, Calves, Goats, Ducks and more The Goats give you Goats Milk. To collect the Goats Milk from the pasture there is custom versions of the ingame Lizard MKS 8 & MKS 32 Liquid Tankers in the shop Custom Cattle Breeds: Hereford, Jersey, Charolais & Simmental plus basegame Holstein, Swiss, Angus & Limousin Multi Terrain Angle Maize Plus mod supported Animal Grazing mod supported Enhanced Animal System mod supported Mud System mod supported Custom Traffic. AlienJim’s Left Hand Drive traffic pack installed. Irish Number Plates Disturbed Simulations seasonal growth plan with Grapes, Olives, Cotton and Sugarcane removed Relight Installed Custom Sounds Custom NPC’s Collectibles Road Network built in Blender All hedges have collisions. The collisions can be disabled by pressing O at the workbench in the shop Removable Hedges, Walls, Fences etc. (Press O at the object to remove) Productions and sellpoints Precision farming ready with realistic soil map Most things only work once the land has been bought. Animals, silos etc. Due to the amount of pre-placed aniaml husbandries on the map, the “More Animal Husbandries Possible (64)” mod is required to make all husbandries functional and enable additional husbandries to be placed down. Happy Farming! If you find any bugs with the map, please report in the Eire Agri Discord server. To keep up to date with the map and future projects, please join the Eire Agri Discord server. Credits: Reference the Contributors tags. If there is anyone we forgot to mention, apologies. Changelog: V1.2.0.0 (New save required) Initial ModHub release Zip name remaned to remove _pc Moved credits from description to contributors section Debranded multiple textures at request of GIANTS Icon image renamed Updated preview image Updated Overview image (aka PDA) Moved storeItems from modDesc.xml to storeItems.xml Made the feed troughs in the open pastures hideable by pressing O at them Removed Renault Master from Mobile Home as it has too many polys Changed icon for Tommy Shlug NPC Tidied up fillTypes xml Tidied up fruitTypes xml Removed grape and olive from the growth calender Corrected floating cottage between field 117 and 124 Corrected rusty gate at the Dark Blue farm (Clipping into the shed) Added autoopen=”false” tag to the animatedObjet code for the hedges, fences and walls to prevent these from automatically hiding/uniding when “AnimatedObject Extend” mod active Corrected slighty floating bridge entering open pasture at starter farm Made placeable mods required mods for the map instead of having them built into the map at request of GIANTS Made the hedge collisions toggleable (Trigger at the workbench in the shop) Removed duplicated pine trees Adjusted triggers on multiple fences to prevent them conflicting with hedges / walls below them Note: It is possible to continue on an existing save using V1.2.0.0 but you will need to update the filename references in your savegame. Anywhere “FS22_ballySpring_pc” is currently mentioned needs to be updated to “FS22_ballySpring”. V1.1.0.3 (New save requirements detailed below) Corrected floating log stacks at sawmill (New save required) Increased size of bale trigger at all the sell points to make it easier to sell bales (New save NOT required) Changed width of the pedestrian splines to help with pedestrians clipping through buildings etc. Still will happen but not as often (New save NOT required) Altered the mud mod info layers. Made the mud less severe (New save required) Corrected typo in animals xml to make use of the new feature added to Chissel’s Enhanced Animal System mod Custom animals now do not get overridden by the EAS mod (New save NOT required) Modified foliage areas for the sheep pasture at yellow farm and cow pasture at dark blue farm to use entire field for grazing mod (New save required) Added Swiss cows and additional Brown & White variation for the Holsteins. Holsteins and Swiss cows now using basegame fully grown cow model instead of same model as the heifers. (New save NOT required) V1.1.0.2 (New save NOT required) Changed the control for hiding the hedges, fences, walls etc. from left mouse button to the O key not to conflict with the gates Restructured folder structure and removed BaseDirectoryFix.lua script to avoid certain xml files getting overridden by other mods This was causing manure to appear transparent when mods that loaded their own fillTypes xml were activated. Made all collectibles collectable, some of them were conflicting with removable objects triggers Corrected shader errors from test tool in preparation for modhub submission V1.1.0.1 (New save requirements detailed below) Corrected typo in placeables xml loading OakTreeHouse.xml (New save required) Corrected issue with not being able to feed the dog at the main farm (New save required) Updated terrainShader.xml to be compatible with game version 1.9.1 (New save NOT required) Updated Garage, Mart, Potato & Pub sell points to accept bales (New save NOT required) Added open pig pasture in the shop (New save NOT required) Added size marker to open chicken pasture (New save NOT required) Corrected height of the navigation mesh on the large open sheep pasture (Was causing the animals to float in mid air) (New save NOT required) V1.1.0.0 (New save required) Fixed issue with calf igloo’s causing animal pens not to appear in the menu Added support for Animal Grazing mod to the open pastures Added new cattle breeds to chose from (Thanks to Bronkema & Chissel for the permissions) Fixed Silage Pits Fixed issue with the Horses not being rideable Start from Scratch mode now starts with no vehicles Slurry pit at main farm no longer deleted when Farm Manager or Start from Scratch mode selected AI worker now detects all fields Modified Mission Vehicles to be more suitable to the map Fixed multiple floating objects Improved Traffic Splines and Traffic Behaviour Decreased collision size on the traffic Terrain Smoothing Converted all the gates on the map to placeables so they can now be sold Converted the buildings on each yard to placeables so they can now be sold Converted all hedges, walls and fences to animated objects so they can now be removed Added more farmlands to break up the unused space in the map for expansion Updated soil map to give some areas that dont have silty clay Added Fantasy License Plate Options Added Collectibles Added support for the mud system mod Fixed issue when some trees were cut the game crashed General Improvements and Optimizations
FS22 Large Universal Shovel v1.2.0.0
FS22 Large Universal Shovel v1.2.0.0 Large Universal Shovel Changelog 1.2.0.0: Added a grapple configuration. Added additional un-realistic capacity configurations. Self made universal shovel: $2,500 purchase price. Capacity 3,500 liters. Can be configured with teeth on the shovel. Shovel and teeth are color selectable. Added many different colors to choose from for the shovel and teeth. Connection configurations for Manitou, Wheel Loader, Skid Steer, and Telehandler in addition to the standard Frontloader connection. Changelog 1.1.0.0: Added Un-Realistic capacities as an additional configuration. 12,500 liter capacity (cost $1,500) 25,000 liter capacity (cost $3,000) Credits:Macktrucker921 Tags: Skid SteerWheel Loader
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