Farming Simulator 22 mods
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FS22 Sodimac Pack v1.1.0.0
FS22 Sodimac Pack v1.1.0.0 The Sodimac pack includes 5 tools from the French manufacturer. Changelog 1.1.0.0: – Sodimac RAFAL series added – MIG 8800 manure spreader: Price starting from $156,000, capacity from 27,500 to 34,000L, with silage kit option. – RAFAL 3050/3300/3400/3600/3800 manure spreader: Price from $44,500, capacity from 10,000 to 21,500L – KLE 2408 trailer : Price $74,000, capacity 34,200L. – XEAL 6321 trailer : Price starting from $36,000, capacity from 20,800 to 31,200L. – XEAL 8832 trailer : Price starting from $59,000, capacity from 29,300 to 44,000L. – KTP 21 trailer : Price $49,000, capacity 9,500L. Credits:Univers Simu Modding
FS22 Case IH Axial-Flow 250 Series v1.1.0.0
FS22 Case IH Axial-Flow 250 Series v1.1.0.0 Case IH 2150 Axial-Flow 250 Series – Class VII, VIII, IX. Changelog 1.1.0.0: – Patriot version (plotting stickers) – Window Tint – New animations – New pipe options – New LED bar light – Removed headers – Passenger Seat (Kubota Pack DLC) Changelog 1.0.0.1: – Drawbar Trailer bug – Minor fixes “45 Years of High-capacity, High-efficiency Harvesting” For over four decades, the Axial-Flow 250 series combined set the standard for high-capacity and highly efficient harvesting. Designed to optimize grain quality and grain savings, the 250 series combines with optional AFS Harvest Command™ automation to simplify harvesting by sensing and optimizing machine settings — regardless of operator skill level. AFS Harvest Command automation is officially supported for the following crop types: corn, soybeans, canola, barley, wheat, and rice. Specifications: Model: Axial-Flow 250 Series Price: $599,619 Power: 402 – 550 HP Capacity: 14408- 24667 l Features: – Tires and Tracks (new models) – Length options – Opening the side covers – 372 Antenna Receiver – Rear attacher options – 9 Grain Tanks options: HC manual EXT, HC manual EXT + Big Top Extension, HC power EXT, HC power EXT + Demco MX410P Tip Up, HC hyd Covers, Demco CIH XL + Tip Up Grain Tank, Demco CIH XL Grain Tank, HC manual EXT + Tarp and DW Grain Tank. – Spreaders options – Oversize signs – 8 Pipe options – AFS 700 Pro Monitor: Start animation, realistic indicators of speed, time, usage time, fuel, def tank, rotor start the animation, and more. – Numbers Credits:Custom Modding Tags: Antenna ReceiverEXTHCHP
LS22 East Vineland, NJ USA v1.3.0.2
This is a map of East Vineland New Jersey in the USA. Changelog 1.3.0.2 NOTE: This update does NOT require a new save game. – Fixed missing function description for the compost bunker silo. – Fixed the issue that the door for the chicken fence rotated incorrectly when opened/closed. – Fixed the issue that the cow barn robot animations would not work when feeding the cows. – Added sell points for pig food. – Added an additional sell point “Animal Dealer Feed Sales” However this new sell point will only show up when starting a new save-game. – Added pig food as a by-product to additional productions. – Productions no longer produce pig food bins, pig food is now dispenced from silos at the productions that create it in bulk. – The map was created from the area of my hometown and the map area was created from actual satellite photos. – Vineland is in the southern area of New Jersey and is a very rural farm town. Most of the area of the city is farmland and forests. – The fields, trees, and houses are as close to where they are in real life as I could make but of course I added productions and in-game sell points that do not actually exist there for gameplay. – The growth map has been updated for the region’s weather. – Most of the production areas available have been added to the map. – There is a wide selection of starting equipment to get you started. – The production areas have been edited to both hold more pallets in the spawners and the production pallets have higher capacities. – There are 118 different fields all with field missions ranging from the smallest field of 0.236 hectares (0.583 acres) to the largest of 8.236 hectares (20.35 acres). – Land prices have been calculated from the average land cost of the area. – All land areas are purchasable separately. The land where there are houses is more expensive than undeveloped land as it would be in real life. – The Solar Farm can be purchased and will give you $ 3,000-an-hour income. – The Solar Farm can be sold to clear the land for farming but it can only be sold after the land is owned by the player. – The main farm area has a multi-fruit storage silo with a capacity of 1,000,000 liters and will hold everything in the “bulk” category. – Grapes were added to the “bulk” category so they can be carried in any in-game or modded trailer that carries items in the “bulk” category. – A workshop area is also on the main farm and is owned by the player. (new farmer mode only) – Added the ability to shred logs into woodchips at the sawmill as an additional production. – Includes cow, sheep, pig, and chicken areas that need to be purchased to use. – The cow, sheep, and pig areas have added bale triggers for feeding. The cow and pig areas have added bale triggers for straw as well. Simply leave the bales in the triggers and they will automatically empty as needed. – Husbandry capacities are: 250 Cows, 350 Pigs, 500 Sheep, and 500 Chickens. – All animal navmesh areas have been redone and their pastures are custom-made. – There is a storage area at the main farm for slurry and digestate. – Added Corn Meal and Cracked Corn as additional products that can be produced at the Grain Mill from Corn. – Corn Meal can be sold at the Pizzeria, Farmer’s Market, Diner, and the Supermarket. – Cracked Corn pallets can be purchased at the shop for chicken feed or produced at the Grain Mill. – Cracked Corn can also be sold at the Farm Shops. – Added Sunflowers, Oats, and Cracked Corn to the Chicken’s feed… – Chickens require Wheat, Barley, Sorghum, or Oats which are 25% of their feed requirements, Sunflowers are 25% of their feed requirements, and Cracked Corn is 75% of their feed requirements. (total of 125% productivity) – Added straw swaths to canola and soybeans. – All the bushes are mowable. When the bushes are mowed, new meadow grass is “planted” in their place. – The bale capacities have been increased. – Custom-modeled license plates for the area. – Lime production point has been added to the Debris Crusher to make lime out of stones. – Map is Precision Farming ready. – Lime, seeds, solid fertilizer, and bulk mineral feed can be purchased from the silo at the main farm and the Farm Shops. – Slurry can also be purchased at the Farm Shops if needed. Changelog 1.1.0.0: NOTE: A new save game is required for this update. Issues: – Fixed pond ice plane showing in all seasons. – Fixed utility pole collision being present in the middle of one of the roads. – Fixed multiple floating trees. – Fixed double-placed trees. – Fixed issue with vehicles getting stuck from spawning inside the shop building when reset. – Fixed issue with material bleeding through BGA bunker walls. – Fixed issue with manure bleeding through storage bunker walls. – Fixed issue with cows and pigs not producing manure. – Fixed the issue that cracked corn pallets would not empty at the chicken feed trough. – Fixed issue where corn and soybeans growth would not advance if planted in June. – Fixed issue where canola growth would not advance if planted in February. Changes: – Enlarged the vehicle shop area to have more room when buying/resetting vehicles so they do not collide with other vehicles at the shop. – Enlarged sell point driveways and areas for larger equipment. – Enlarged areas for the Spinnery, Dairy, Tailer Shop, Sugar Mill, Grain Mill, and Bakery to have more room for larger machinery. – Enlarged the Cow’s roaming area. – Made land of the sell points and production points able to be purchased separately. The land now needs to be purchased first before purchasing the production points. – Made production points able to be sold. Additions: – Added many more ground textures to paint in-game while landscaping. – Added more foliage textures to paint in-game while landscaping. Changelog 1.2.0.0: NOTE: A new save game is required for this update. Issues: – Fixed the issue of map freezing while loading on consoles. – Fixed the issue that Nokian dual tires would not load on Case Magnum tractor. – Fixed the issue that Wheat and Barley would not grow if planted in March. Changes: – Made all of the houses on the map sellable. – Made the light poles at the main farm area and the farmhouse sellable. Additions: – Added 100 collectibles throughout the map to find. The trophy case is located at the dealership in the showroom to keep track of your progress. Changelog 1.2.0.1: NOTE: A new save game is NOT required for this update. Issues: – Fixed road missing collision. – Fixed collectibles that could not be reached. Changes: – Updated Cracked Corn textures. Additions: – Cracked Corn bins are now produced at the Grain Mill. NOTE: To have the Cracked Corn stored in the silo and not produce bins, the output must be changed in the productions menu from “Storing” to “Distributing” so Cracked Corn bins will not be produced. – Corn Oil Pallets and Soybean Oil Pallets have been added to the oil mill as additional productions. – Corn Oil is made from Cracked Corn and Corn and Soybean Oil is made from Soybeans. Changelog 1.2.0.2: NOTE: A new save game will be required for the major changes to take effect such as changes in ground level, floating trees, placeable location changes, etc. Needing a new save game can be avoided by using the landscaping tool to lower or raise ground levels and selling and/or replacing placeables. – Updated the starting trailer and added support for the FS22_UniversalAutoload mod. – Added more recipes to the productions. Now you have the choice of standard speed or having the productions put a rush on your products but for a higher cost. – Fixed various floating trees. (See note above) – Fixed the issues with distant map objects flickering and disappearing when inside the BGA silage bunkers. – Fixed the issue that the starting trailer would not show slurry effects when configured as a slurry spreader. – Added button assignments for gamepad controllers for adjusting the dividing floor, gooseneck coupler, and pin hitch on the starting trailer. Changelog 1.2.0.3: NOTE: A new save game will NOT be required for this update. – Updated environmental lighting with Relight V1300 by Suchsneak. – Fixed missing CPU flag error for the sunflower oil pallets. – Fixed missing store item error for pig food bins. – Rearranged the chicken feeding schedule to include Scratch Grains as a “power food”. – Added an additional production, “Scratch Grains Mixer”, found in the “productions” tab. Changelog 1.3.0.0: NOTE: A new save game WILL be required for this update on consoles. PC players can update the save-game folder to not need a new save-game, message me on my Facebook modding page for directions. – Re-worked terrain to work with the 1.9 FS update. – Fixed the issue that the feed mixers would not accept cracked corn to make TMR. – Added a new placeable large cow barn with a feeding robot that accepts Cracked Corn as an additional feed type. NOTE: The base-game cow barn with a feeding robot will not accept Cracked Corn as a feed type. That cow barn will need to be replaced with the new included placeable for it to work. – Updated environmental lighting with Relight V1300 by Suchsneak. – Fixed missing CPU flag error for the sunflower oil pallets. – Rearranged the chicken feeding schedule to include Scratch Grains as a “power food”. – Added an additional production, “Scratch Grains Mixer”, found in the “productions” tab. – Scratch Grains can also be purchased in a bin from the shop. – Excess Scratch Grains can be sold at the farm shops as well. – Added Alfalfa and Clover as additional crop types. – Soybeans now produce Soybean Straw when harvested. – Added Alfalfa, Alfalfa Hay, Clover, and Clover Hay to the Sheep and Cow feeds. – Added Soybean Straw to the Cow feed mixers and as bedding in addition to Straw. – Alfalfa Hay, Clover Hay, and Soybean Straw can also be sold at the Farm Shops. – Added Compost as an additional production fill type and can be spread with manure spreaders to fertilize your fields. – Added a new placeable bunker silo to “ferment” many different surplus crops into Compost. – Compost can be sold at the farm shops as well. – Added Hesston square bales to the map. Now a Hesston baler will bale all windrow types available including Alfalfa Hay and Clover Hay. – Made “Meadow Grass” able to be planted as an additional crop type. – Added Poplar globally to the planters so it can now be planted with any planter used on this map. – Updated the starting trailer to have bale autoloading and to have support for the FS22_UniversalAutoload mod. Changelog 1.3.0.1 NOTE: This update does NOT require a new save game. – Fixed the issue that the compost fermenting bunker was not showing up in the store. – Fixed issues with missing shadow maps on multiple items which may have been causing shader mismatch errors on consoles. – Fixed an issue that the latch handle on the chicken pen door was floating. – Raised the maximum number of cows allowed in the version of the cow barn with the robot included in the map. – Added bale support for the Göweil Pack DLC. – Various visual improvements. – Adjusted the daylight environmental brightness.
FS22 Thuringian Farm Set v1.1.0.1
FS22 Thuringian Farm Set v1.1.0.1 The Thuringian farm buildings set includes a medium-sized farm, based on the Thuringian region. It consists of a barn, a matching farm gate, 3 different-sized shelters as well as a cowshed, pigsty, and manure area. In addition, you can still choose from 3 different-sized chicken fattening facilities, built after a real existing Thuringian fattening farm. Changelog v1.1.0.1 – pigsty, fixed misplaced light switch – Chicken fattening building, straw decal position fixed Changelog v1.1.0.0 – added newly created pigsty – Marker added, straw unloading, egg pallets and manure output place, chicken fattening. Content: – Cowshed: Capacity: 80 Cows Price: 210000 $ Maintenance: 220 $/day Category: Build mode > Animals > Cows – Manure area: Price: 8000 $ Maintenance: 2 $/day Category: Build mode > Buildings > Silo / Silo Extensions – Shelter small: Price: 10500 $ Maintenance: 20 $/day Category: Build mode > Buildings > Sheds – Shelter middle: Price: 18000 $ Maintenance: 35 $/day Category: Build mode > Buildings > Sheds – Shelter big: Price: 24800 $ Maintenance: 50 $/day Category: Build mode > Buildings > Sheds – Barn with attic: Price: 158000 $ Maintenance: 80 $/day Category: Build mode > Buildings > Sheds – Barn with hay/straw storage: Price: 198000 $ Capacity: 350000L Maintenance: 100 $/day Category: Build mode > Buildings > Silo – Farm gate: Price: 6500 $ Maintenance: 5 $/day Category: Build mode > Decoration > Other – Pigsty Capacity: 100 Pigs Price: 164000 $ Maintenance: 150 $/day Category: Build mode > Animals > Pigs – Chicken fattening building: Manure is produced by the addition of straw. Manure is taken out via the manure output extension. (Alternatively, a standard manure place can also be set). ATTENTION! The base game normally does not support straw/manure for chickens, so manure production and straw consumption will only work on maps with customized animals.xml (add STRAW and MANURE in animals.xml for chickens). – 5000er: Capacity: 5000 Chicken Price: 356000 $ Maintenance: 250 $/day Category: Build mode > Animals > Chicken – 2500er: Capacity: 2500 Chicken Price: 286000 $ Maintenance: 180 $/day Category: Build mode > Animals > Chicken – 1250er: Capacity: 1250 Chicken Price: 234000 $ Maintenance: 130 $/day Category: Build mode > Animals > Chicken – Manure output Extension: Capacity: 400000 L Price: 45000 $ Maintenance: 55 $/day Category: Build mode > Buildings > Silo Extensions (Must be DIRECTLY put on chicken coop. Removal with trailer) Credits:Kastor [D-S-Agrarservice] Tags: Animals ChickenAnimals CowsBuildings ShedsCategory Build
FS22 Multifruit Container + ITRunner Pack v1.0.2.0
FS22 Multifruit Container + ITRunner Pack v1.0.2.0 Changelog 1.0.2.0: – Various visual fixes – Fixed collisions when lowering the container to the ground, now it crawls correctly. You can Store Anything you want in this Container. With the Folding Button You Can Open and Close the Door, so You Can Transport Wood, Pallets, or Machines in it. – Main Colour Selection – Secondary Colour Selection – Price Lizard 26.33 HD: $35,000 – Price Container S: $3,000 – Capacity: 28,000 litres – Price Container M: $4,000 – Capacity: 38,000 liters – Price Container XL: $5,000 – Capacity: 48,000 liters Changelog 1.0.1.0: Added: – Added liquid tank 30000 L – Added platform for logs – Added 36000 L autoload platform – Added platform to load vehicles or whatever you want Corrected: – Now the worker does not unload the container before leaving the destination Credits:raulycristi1 [VSR Modding Sur] Tags: Store Anything
Thüringer Bauernhof-Set v1.1.0.1
Thüringer Bauernhof-Set v1.1.0.1 Das Gebäudeset „Thüringer Bauernhof“ umfasst einen mittelgroßen Bauernhof, angelehnt an die Region Thüringen. Es besteht aus einer Scheune, einem passenden Hoftor, 3 unterschiedlich großen Unterständen sowie einem Kuhstall, einem Schweinestall und einem Mistbereich. Darüber hinaus können Sie noch aus 3 unterschiedlich großen Hühnermastanlagen wählen, die einem echten Thüringer Mastbetrieb nachempfunden sind. Änderungsprotokoll v1.1.0.1 – Schweinestall, falsch platzierter Lichtschalter repariert – Hühnermastgebäude, Position des Strohaufklebers korrigiert Änderungsprotokoll v1.1.0.0 – Neu erstellter Schweinestall hinzugefügt – Markierung hinzugefügt, Strohabladung, Eierpaletten und Mistausgabestelle, Hühnermast. Inhalt: – Kuhstall: Kapazität: 80 Kühe Preis: 210000 $ Wartung: 220 $/Tag Kategorie: Baumodus > Tiere > Kühe – Mistbereich: Preis: 8000 $ Wartung: 2 $/Tag Kategorie: Baumodus > Gebäude > Silo / Siloerweiterungen – Unterstand klein: Preis: 10500 $ Wartung: 20 $/Tag Kategorie: Baumodus > Gebäude > Schuppen – Unterstand Mitte: Preis: 18000 $ Wartung: 35 $/Tag Kategorie: Baumodus > Gebäude > Schuppen – Unterstand groß: Preis: 24800 $ Wartung: 50 $/Tag Kategorie: Baumodus > Gebäude > Schuppen – Scheune mit Dachboden: Preis: 158000 $ Wartung: 80 $/Tag Kategorie: Baumodus > Gebäude > Schuppen – Scheune mit Heu-/Strohlager: Preis: 198000 $ Kapazität: 350.000 l Wartung: 100 $/Tag Kategorie: Baumodus > Gebäude > Silo – Hoftor: Preis: 6500 $ Wartung: 5 $/Tag Kategorie: Baumodus > Dekoration > Andere – Schweinestall Kapazität: 100 Schweine Preis: 164000 $ Wartung: 150 $/Tag Kategorie: Baumodus > Tiere > Schweine – Hühnermastgebäude: Durch die Zugabe von Stroh entsteht Gülle. Die Entnahme der Gülle erfolgt über die Gülleauswurfverlängerung. (Alternativ kann auch ein Standard-Gülleplatz eingerichtet werden). AUFMERKSAMKEIT! Das Basisspiel unterstützt normalerweise kein Stroh/Mist für Hühner, daher funktionieren die Mistproduktion und der Strohverbrauch nur auf Karten mit angepasster Animals.xml (fügen Sie STRAW und MANURE in Animals.xml für Hühner hinzu). – 5000er: Kapazität: 5000 Hühner Preis: 356000 $ Wartung: 250 $/Tag Kategorie: Baumodus > Tiere > Huhn – 2500er: Kapazität: 2500 Hühner Preis: 286000 $ Wartung: 180 $/Tag Kategorie: Baumodus > Tiere > Huhn – 1250er: Kapazität: 1250 Hühner Preis: 234000 $ Wartung: 130 $/Tag Kategorie: Baumodus > Tiere > Huhn – Erweiterung der Gülleausbringung: Fassungsvermögen: 400.000 l Preis: 45000 $ Wartung: 55 $/Tag Kategorie: Baumodus > Gebäude > Siloerweiterungen (Muss DIREKT am Hühnerstall angebracht werden. Entfernung mit Anhänger)
FS22 Lizard Rumbler Van v2.2.0.0
FS22 Lizard Rumbler Van v2.2.0.0 This vehicle you can be used to transport anything except the bales. It’s possible to load or unload the vehicle, when near at the loading or unloading area, according to the availability of the area. Changelog 2.2.0.0 New additions – configuration for automatic and manual loading Bugfixes & Changes – doors animations This vehicle can unload any product also by creating the pallet on the ground near the rear doors. Configurations: driver side, type of power supply, beacon lights, windows color, capacity, fill volume, vehicle name and colors for the exterior, interior and rims Max. power: 300 hp Max. speed: 120 kph Specifications for short version Capacity with automatic loading and unloading: from 4.000 l to 1.000.000.000 l Price: 78.000 $ Specifications for long version Capacity with automatic loading and unloading: from 6.000 l to 1.000.000.000 l Price: 87.000 $ Specifications for trailer Capacity with automatic loading and unloading: from 4.000 l to 1.000.000.000 l Price: 12.000 $ Credits:DD ModPassion Tags: Bugfixes Changes
FS22 John Deere HD50F Articulated v1.5.0.0
FS22 John Deere HD50F Articulated v1.5.0.0 Now harvesting like a big mower in undulating terrain will no longer be a problem, capture more of your crop in undulating and uneven terrain with the John Deere HD50F. The HD50F features two points of articulation making your harvesting more efficient Changelog V1.5.0.0: – Added multicolor for you to combine with other harvesters in the game – Now in the mod two cutters appear, one with multicolor and the other not – Added possibility to remove brand stickers Specifications John Deere HD50F – Working width: 15.2 meters – Price: $99,500 – Working speed: 6.2 mph – Two-point articulated mower for better ground tracking – Air bar option relying on turbine sound when option is active – Optional between side nozzles and facades for free canola. – Optional cores for the air bars – Has reel height and distance control animations – It has distance control adjustment of the air bars – You can choose, through manual control, whether you want to use the cutter in an articulated or rigid way Credits:Agro Tonho Tags: Changelog V1
FS22 McHale 691 BETA v1.0.0.0
FS22 McHale 691 BETA v1.0.0.0 The McHale 691 round bale handler is a heavy duty handler with rotating rollers that have tine reinforcement. It can be used to carry one bale of silage or spike two bales of hay or straw. On the 691 , the rotating rollers can be removed, transforming it into a spike type round bale handler capable of transporting two unwrapped bales of silage, hay, straw or lucerne at the one time. With its rugged, high-quality construction and large lifting capacity the McHale 691 round bale handler is the logical choice for you. Credits:noolase Tags: BETA
LIZARD TOLVA 8TT PACK V1.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ With this small trailer you can transport all kinds of grains in small quantities. In addition, a version with a discharge tube is included to easily supply your seeder or solid fertilizer. – Price: 5000-6000 $ – Capacity: 10,000Lts – 10Mt3 – Main and secondary color configuration. – Wheel configuration Credits: JDModding Arg 5/5 - (2 votes) Download mod File File size FS22_Tolva8tt_JDM 8 MB
FS22 John Deere 1270 D Eco III v1.0.0.0
FS22 John Deere 1270 D Eco III v1.0.0.0 Original by: Inf Converted and Edit By: HJ-Modding Game: FS22 Price:17500 Pewag Tracks And Chain Light is not working Credits:HJ-Modding Inf Tags: FS22 John Deere
FS22 Range Rover Vogue 2014 Black Edition v1.0.0.0
FS22 Range Rover Vogue 2014 Black Edition v1.0.0.0 Price 180.000$ Power 405kW/550hp Max speed 225kph Fuel capacity 85l Weight 7.2t Category Cars Credits:CocoJamboo Tags: Black EditionCategory Cars
LS22 International Loadstar v1.0.0.0
by LS22 Mods · June 28, 2023 Price 12.500$ Power 184kW/250hp Max speed 76kph Main body paint Rim paint Fuel capacity 378l Weight 3.8t August 25, 2022 February 24, 2024 August 9, 2023
FS22 BMW 530i V2.1.0.0
FS22 BMW 530i V2.1.0.0 Price 25.720$ Power 294kW/400hp Max speed 220kph Working lights Main body paint Rim paint Fuel capacity 80l Weight 3.6t Category Cars Credits:Edward Tags: Category Cars
LS22 New Holland TM 120 v1.0.0.0
Hello here is my version of the TM: V1.0.0.0 Adding Colors: Blue Power Terracotta configuration of the year in the colors Additions of original rims Changing sounds Courseplay solved Power: 120-155 hp Price: €29,350 Versions: 1990, 2000, Blue Power, Terracotta TM120 ,TM130 ,TM140 ,TM155 ,TM Reprog
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