Farming Simulator 22 mods

49,838 results
2,027 / 3,323
JCB FASTRAC 8330 V2.0.0.1
tractors

JCB FASTRAC 8330 V2.0.0.1

#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ The mod has: Color choice Underbody lighting LED lighting Aluminum rims / Goodyear tires Special engine config Real and Unreal Configurable Credits: TaZ-Modding, 3.7/5 - (9 votes) Download mod File File size FS22_JCB_Fastrac_8330_by_TaZ_Modding 57 MB

Production Revamp v1.4.2.0
other

Production Revamp v1.4.2.0

Production Revamp-ScriptRevamp reworks the internal production system, expands it and adds various functions. Revamp itself is the basic script mod, but also independently extends productions with additional comfort functions.A selection of features:Automatically available for all productions:* Automatic line break in recipe display for input and output page (4 ingredients per line).* A colored display of the recipes makes it easier to see why a production is not producing. Where: white - available, red - not available but required, orange - not available and not required.* Possibility to buy goods in the production menu for a production for double the market price.* Priority system: Incoming goods can now be set to different priorities via the production menu and will be distributed based on these priorities. The following applies: Priority 1 is most important and will get the goods first until the warehouse is full. Priority 2 only afterwards, etc. Inputs can also be deactivated, in which case they will not receive any deliveries.* Only active production lines can be supplied via the distribute mode.* New output mode available: Sell Directly, Distribute, Outsource (Previously Keep) and Swap In (New). If a production is set to storage, it does not automatically spawn pallets.* Added manual pallet, bale and wood spawner - All productions with pallet spawner can also manually spawn pallets and bales - via the menu or a trigger.* Production delivery costs are now reported separately (previously part of production costs).* Productions that are mission objectives can accept unlimited goods from missions until the mission is completed. Mission goods no longer end up in the production itself during missions.* Display of the maximum storage quantities and the corresponding units.* Sort productions alphabetically and filter by active/inactive.* In the case of productions, it is displayed whether they are running in parallel (II) or distributed (Y).* Own settings menu.Must be actively installed in productions:Recipes:* Recipes can be created with several equal ingredients in groups (maximum 5).* Multiple production lines that previously had to be created separately can be combined into one production line.* Ability to add one or more optional boosters that increase Outgoing Production.* Boosters can be disabled or reversed for individual goods.* Display of the real current production depending on the booster. The current booster value is shown in orange brackets after the amount.* Ability to create recipes via FillTypeCategories.* Possibility of weather dependent productions.* Possibility of weather-dependent filling levels.Depiction:* Possibility to install displays on productions that can show the current level in the warehouse. Also possible with pure bearings.* Possibility to display objects depending on the fill level, e.g. pallets in a production warehouse. Also possible with pure bearings.* Warehouses can also be provided with a spawn script that can be used to spawn bales and pallets.Other features:* New FillTypes can be entered via Revamp at existing sales points without actively changing the existing sales points. A separate point of sale is no longer required.* Hidden productions with autostart function.* Various setting options for the above functions.* All fully multiplayer capable.* Own ingame help that explains the most important features of the mod.* And much moreA full list of options, installation help and support is available from the Documentation:This is just the script, the script alone does not change any production recipes! These must be created separately.Changelog:(Full changelog can be found in the documentation)Version 1.4Bugfixes:* Correction of recipe and fill level indicators for extra wide monitors.* Purchase price adjustment works now also with fillable purchase silos* StoreItems via the revamp functions have mod titles again* Lumber trigger now adjusts its text without reloading, between selling and storingInnovations* Possibility to use animals in productions* Hidden production lines* Direct selling and distributing made deactivatable* Silo- and ProductionSpawner can now store more than one item at a time* At the silo can now be selected the seedling type, when removing corresponding pallets* After removing a seedling pallet, the correct tree species is now displayed* When removing logs, lengths of 1-20m can now be selected (adjustable in the XML, default 6m)* Goods in productions are sold when selling/demolishing them* MixMode and BoosterMode added for the whole production/production lines* Production modes are displayed as a separate line in the overview* New and updated translationsVersion 1.4.0.1* Bugfix with boostMode* Write error in StoreItemScript considered* Bugfix with production cycles displayVersion 1.4.0.2* Bugfix ingame help of other mods should work correctly againVersion 1.4.1.0* Fill level objects can now use multiple filltypes or filltype categories as a sum* Possibility to use any number of opening hoursVersion 1.4.1.2* Bugfix with opening hours* Bugfix distribution system with PnHVersion 1.4.1.3* Bugfix with opening hours and manual spawnsVersion 1.4.1.4* Bugfix with Pump and Hoses Version 1.3Version 1.4.1.5* Bugfix with manual spawning and opening hoursVersion 1.4.1.6* Translations updated* Buttons in production menu made translatable* Bug fixed when selling in combination of silo with productions in a placeableVersion 1.4.2.0* Fixed a Bug with manually spawning logs

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Large Old Chicken Coop v2.0.0.0
other

Large Old Chicken Coop v2.0.0.0

Update 2.0.0.0:- Widening of the main door.- Fixed the bug with hopper colision.- Increase in the time to lift the distributor.- Added a marker to indicate the lever to lift the distributor.- Modification of the distributor collision.- Light offset of the trigger of animals.- Change of trigger for lights in the silo room.- Other minor fixes.Large Old Chicken coop.- The chicken coop can hold 2000 chickens- Price : 85,000 $- Maintenance : 80 $/Day- Dimensions : 69 x 25 x 7 meters- Food : 80,000 L- The food dispenser can be raised.- The hopper to empty the wheat can be taken out of the building for use with skips.(The hopper wheels are a prefab by by BlendArt)- The chicken coop can be mulched (20000 L) and produces manure (place an extension).CAREFUL! The basic set does not normally support straw and manure for chickens,So manure production and straw consumption will only work on mapswith animals.xml customized or with the mod "Enhanced Animal System".

LS22 MECKLENBURG VORPOMMERN v1.1.0.1
maps

LS22 MECKLENBURG VORPOMMERN v1.1.0.1

Version 1.1.0.1 Green rye can now be pressed with a baler after mowing. Round bales and square bales and then wrapped. various bale types adapted for green rye various adjustments to xml files added more AI vehicles Adjusted license plates of AI vehicles Clover and alfalfa could not be unloaded into silos (only works in conjunction with maizePlus) Driving silos on the Kuhhof and on the BGA can now be sold in-game Traffic light system revised again (problems with the collisions) Traffic lights can now be deactivated (see screenshot 4.5) Map is now 100% MaizePlus ready Required mods: Dynamic Mission Vehicles Multifruit Harvester Package This is only a fraction of what the two of us did on the map. Well, this isn’t meant to be whining, we want to have fun with the great map. If you find errors or have problems with the map, please post them in the following thread “Mecklenburg Vorpommern Bug Reports” Here is some more noteworthy information about certain functions on the map At Getreide AG you can start a “trial test”, which has no effect on the game (only for realism) In the main yard you MUST fold down the gallows so that you can fill your syringe (see pictures with the Dammann syringe) In all manure pits and lagoons, the tarpaulins visibly move with the filling level The speed cameras on the map work (be careful, they quickly cost money) The ground angles were increased to 32 The gates in the main yard have rotating lights that rotate when the gates are opened and closed A large lake was created at the main courtyard in the direction of the school Added lime and fertilizer for purchase in the harbor Added seed production and liquid fertilizer production between field 22 and field 10 (where the manure lagoon is)

FS22 Ford Mustang v2.1.0.0
cars

FS22 Ford Mustang v2.1.0.0

FS22 Ford Mustang v2.1.0.0 Ford Mustang Price 2,717$ Max speed 120kph Power 154kW / 210hp Credits:Mrboomnastic

LS22 Bale Shreader Edit v1.0.0.0
maps

LS22 Bale Shreader Edit v1.0.0.0

This is a Bale shred Edit. You can shred STRAW GRASS_WINDROW DRYGRASS_WINDROW SILAGE WOODCHIPS ALFALFA_WINDROW CLOVER_WINDROW SOYBEANSTRAW CORN_STALKS LAVENDER COTTON Beles back into windrow for storage. Capacity 10000000 per type. This is also fix to mod that is in Countyline Multi Autodrive Course upload.

FS22 Manitou NewAg (limited edition) v1.0.2.0
implements

FS22 Manitou NewAg (limited edition) v1.0.2.0

FS22 Manitou NewAg (limited edition) v1.0.2.0 Hello here is the Manitou New AG (limited series) V1.0.2.0 Added interactive control (Door, Rear window, Start, Beacon) Added camera system (Hook, Rear) Added Attachment Configuration (Standard, Manitou) Michelin Bibload configuration add Features: Price: €98,000 (without option), €101,700 (full option) Chassis color configuration: Original (Red), New AG (gray), Black Edition (Black) Configure rim color: gray, dark gray, black, white Led Gyro Good game to all! Credits:Flavien

FS22 Land Rover defender v2.1.0.0
cars

FS22 Land Rover defender v2.1.0.0

FS22 Land Rover defender v2.1.0.0 Price 42.000$ Power 235kW/320hp Max speed 135kph Working lights Main body paint Design paint Rim paint Fuel capacity 120l Weight 6.4t Credits:Amns

LS22 Sipma Z279 PACK v1.0.0.0
trailers

LS22 Sipma Z279 PACK v1.0.0.0

by LS22 Mods · September 23, 2023 Sipma Pack (Z279, Z279/1 Farm, Z279/1 Farm Red, Z279/1 Farm II, Classic) Price: 15000€ Required power: 50 HP Configurations: tires, supports, PTO, triangle, rims July 26, 2024 March 26, 2023 January 5, 2023

LS22 New Holland T8 Turbo (New Sound) v1.1.0.0
tractors

LS22 New Holland T8 Turbo (New Sound) v1.1.0.0

New Holland T8 Turbo Base price €200,007 V1.1.0.0 Modification of chrome colors on the grille and rim MAX SPEED 92KM A this tractor pulls a little more than the basic one New sounds All the problems have been corrected on this have fun

FS22 Claas Scorpion 7055 v2.2.0.0
implements

FS22 Claas Scorpion 7055 v2.2.0.0

FS22 Claas Scorpion 7055 v2.2.0.0 V2.2.0.0 Added LedBard configuration (2 types, small one and big one. when you add ledbar, there is Ledlight that adds as well) Power: 156hp Max Speed: 40 Price: 95000 Interactive Control Support (Doors, windows, back cover, and hood). Credits:Starlexs Flake Modding glxnn5h#4968 xXMalleXx Tags: Max Speed

FS22 Ultra real soy texture v1.1.0.0
other

FS22 Ultra real soy texture v1.1.0.0

FS22 Ultra real soy texture v1.1.0.0 Installation tutorial V1.1.0.0 updated mods with cutting effect in the platform effects folder Open the foliage folder and copy the files to your game’s foliage folder. and replace existing files. And if it’s a mods map, paste the files in the soybean folder inside the foliage folder good game… Credits:lucas martins Tags: mods

Ultra-echte Soja-Textur v1.1.0.0
other

Ultra-echte Soja-Textur v1.1.0.0

Ultra-echte Soja-Textur v1.1.0.0 Installationsanleitung V1.1.0.0 Aktualisierte Mods mit Schneideffekt im Ordner „Plattformeffekte“. Öffnen Sie den Laubordner und kopieren Sie die Dateien in den Laubordner Ihres Spiels. und ersetzen Sie vorhandene Dateien. Und wenn es sich um eine Mods-Map handelt, fügen Sie die Dateien im Ordner „soybean“ im Ordner „foliage“ ein gute Partie… Tags: Laubordner Ihres Spiels

FS22 Scorpio 710 64m (Cheat) v1.1.0.0
implements

FS22 Scorpio 710 64m (Cheat) v1.1.0.0

FS22 Scorpio 710 64m (Cheat) v1.1.0.0 V1.1.0.0 new color additions work ramp plastic main color Are you tired of picking up the stones when you forgot to remove the stones option? With gentleman clean it cleans and fast and efficient 3in1 can be effective for hot factories Thank you for downloading my mods and other mods like this will arrive soon and good game to you CHARACTERISTIC: WORKING LENGTH= 64 meter WORKING SPEED= 40KM/H CAPACITY= 25,000 LITERS Credits:lesjeuxjebug Tags: CAPACITYCHARACTERISTICmods

FS22 Elho Scorpio 007 Cheat 200m v1.0.0.0
implements

FS22 Elho Scorpio 007 Cheat 200m v1.0.0.0

FS22 Elho Scorpio 007 Cheat 200m v1.0.0.0 The elho scorpio 007 is a cheat version of 200m of work so any RP player should move on Characteristic: CAPACITY: 2,500,000 WORKING WIDTH:200 meters COLOR OF YOUR CHOICE: rim, plastic end of work ramps and main color this color version is also arriving on the 64 meter version and the 32m version is also arriving I really hope you will love this mods no errors declared and have fun it’s essential. Credits:lesjeuxjebug Tags: CAPACITYmodsRP

2,027 / 3,323

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