Farming Simulator 22 mods

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New Holland T7 HD Tier4F v1.2 – FS22
tractors

New Holland T7 HD Tier4F v1.2 – FS22

New Holland T7 HD Tier4F v1.2 – FS22 Price: 210.000 $ Power: 288-313 hp Changelog 1.2.0.0: Fixed Various Bugs New Interior Sounds New Details New Color Configurations Design Color Configurations Tires Configurations Animated Doors New Parts Motor configuration Rims configuration Daylight LED Changelog 1.1.0.0: Fixed Various Bugs New Details New Interior Configurations New Tires Configurations

Steyr CVT Pack v1.1.1 – FS22
tractors

Steyr CVT Pack v1.1.1 – FS22

Steyr CVT Pack v1.1.1 – FS22 Price: $148,800 Power: 150260 hp Top speed: 50 mph Changelog 1.1.1.0: Added ‘interactive control’ support (Requires ‘FS22_interactiveControl’) ‘mouse control’ or ‘interactive control’ can be configured (for consoles) Steyr SWB: 150 HP (6150 CVT) 165 HP (6150 CVT Boost) 165 HP (6165 CVT) 180 HP (6165 CVT Boost) 180 HP (6175 CVT) 200 HP (6175 CVT Boost) Steyr LWB: 185 HP (6185 CVT) 200 HP (6185 CVT Boost) 200 HP (6200 CVT) 220 HP (6200 CVT Boost) 220 HP (6220 CVT) 240 HP (6220 CVT Boost) 240 HP (6240 CVT) 260 HP (6240 CVT Boost) Configurations: Mirror old, new and fender Hauer frontloader (XBionic) and Quicke frontloader Front lifter (Hauer FS4) for LWB Changelog 1.0.1.0: Fixed issues with grid Fixed author tag Changelog 1.1.0.0: Missing faces at hubs fixed Dashboard needle fixed Fitting weights added with 500kg, 800kg, 1000kg, 1200kg and 1300kg Changed configurations (mirrors and fender single now) PTO indices corrected Number plate light added

John Deere 6010 Series v2.1 – FS22
tractors

John Deere 6010 Series v2.1 – FS22

John Deere 6010 Series v2.1 – FS22 Price 4cyl: 50.000 $ Price 6cyl: 70.000 $ Power: 80-185HP Maximum speed: 43 km / h or 50 km / h Changelog: 2.1.0.0: some details have been added bugs fixed added new wheel configurations improved shading of some elements Configurations: Models: From 6110 80HP to 6910S 185HP Wheels: TRELLEBORG MICHELIN MITAS NOKIAN CONTINENTAL BKT VREDESTEIN light configuration configuration of warning lights front weights and front hydraulic configuration configuration of the front loader console GPS configuration front fender configuration Changelog: 2.0.0.0: 4 cylinder version added some details have been added

Bavarian Cowstables FS22
other

Bavarian Cowstables FS22

A bavarian cowstable in two different designs. Data - Price: $310,000 - Upkeep: $340 - Capacity: 36 cattles

Lizard Haymaster FS22
other

Lizard Haymaster FS22

The Lizard Gooseneck Haymaster is a bale trailer suitable for pickups. It is compatible with the Lizard pickups from the base game. Transport from: 20 round bales with a diameter of 125cm 20 round bales with a diameter of 150cm Price: 20800 $ Color options Configuration: without autoload; with autoload. Autoload control: -Operating/transport position: B key. -Unload packages: 2x Z key, then V key.

Austrian Stables FS22
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Austrian Stables FS22

Austrian stables as they are found in Pinzgau. It is a small stable for few animals. Originally, the stable was designed for pure tethering, or boxing. Today it is modernized and has an adjacent pasture for the animals to run out. Bales can be stored in the upper part of the building. Through a small hatch in the floor, the HD bales can also be thrown back down to be bedded or fed there. This pack includes different versions of the barn: - Purchase price: $29,000 - Maintenance costs: $15 /day - Cows: 12 animals - Pigs: 20 animals - Sheep: 20 animals - Each version once with predefined fence and once without fence for free placement. However, the size of the walkable area of the animals does not change! - Feed triggers down in the barn - Storage area for HD bales at the top - Slurry removal on the side of the pipe - Lights to turn on and off - All gates to open. - Authentic decoration - fixed visual issues

Vineyard Poles Pack FS22
other

Vineyard Poles Pack FS22

An alternative pack of vines with poles of different materials You will find: - vineyards with concrete poles (price $30); - vineyards with steel poles (price $30).

LS22 Neuffener Valley v3.0.0.0
maps

LS22 Neuffener Valley v3.0.0.0

Welcome to the Neuffener Valley. The Neuffener Valley is a fictional map named after the region I come from. Changelog 3.0.0.0: New savegame is required collectibles have been added Added various decoration elements Added barriers added new fillTypes Exchanged DebrisCrusher with Universal Crusher Sandy beach for the visitors of the farmer’s market new farmlands Added concreteproduction including sandy beach with piled sand Added quarry with stone and limestone small pond When buying the productions, the farmland is also bought at the same time. Added silo for grapes and olives Changelog 2.0.0.0: Added 4 new productions 2 new points of sale Carpentry production expanded Added BGA small scale Electric and biomethane columns placed at the gas station Added straw item sellpoint Added feedmixproduction 5 new farmlands Southern sawmill deco changed more minor changes The full extent of the changes can be seen with the Platinum DLC New savegame is required Changelog 1.2.0.2: Corrected error on field 17 vineyard Changelog 1.2.0.1: Adjusted terrain on the roadsides Splines straightened so the cars don’t fly Deco improved new savegame is not required. Changes to the terrain are only visible with a new savegame. Changelog 1.2.0.0: Vineyard terrain detail changed Input / output changed at Bakery, Carpenter, Cereal Factory, Dairy, Mill, Oil Factory, Grape Factory, Chocolate Factory BGA performance increased Changed licenseplates of launch vehicles Small changes to the terrain Gate to the horse farm is open Added changes from the prefab “FS22_PaintableField_prefab” new score is not required. Changes to the terrain and license plates are only visible with a new savegame. Changelog 1.1.0.0: Changes to the description Added trees and plants to the build menu Added new textures to the build menu Made several objects sellable e.g.: BGA, fences. Land prices reduced Small change to the terrain in the main courtyard Added sellpoint for vehicles at the shop Added files for multiplayer Removed DecoBushMowing to make the map playable on consoles In addition to some productions, this card also offers enough space to place your own. Furthermore, you can also paint fields on the map if it should go quickly. You can let off steam there as you want. The map is perfect for all types of agriculture and forestry in single and multiplayer. For the ideal start in multiplayer, I recommend starting a savegame in singleplayer and saving it briefly. Then copy the farms.xml and farmland.xml from the “Multiplayer” folder to the savegame. The savegame can then be started in multiplayer and the level of difficulty adjusted if necessary. If you play with MaizePlus, you should note the following: Start a new game -> save game -> from the MaizePlus folder of the map, copy the densityMapHeight.xml into the savegame folder. Precision farming layer present More than 37 fields are available for farming. In addition to the main farm there are 5 more farms including hotspots on the pda. 1. Chickenfarm (mainfarm) 2. Horsefarm 3. Cowfarm 4. Pigfarm 5. Sheepfarm Overview: 37 fields 68 farmlands paintable fields 14 productions 14 points of sale 14 farmlands for the small and large forestry I recommend the Platinum DLC. This allows you to use all the features of the map.

FS22 Wood Crane v1.1.0.0
implements

FS22 Wood Crane v1.1.0.0

FS22 Wood Crane v1.1.0.0 This is rail wood crane for loading and unloading tree logs. It has big grapple so you can grab many logs at once. It comes to your store folded on trailer. Drive the trailer to the place you want and unfold it as standard implement. Design configuration: Standard or Extended arm Color selectable Working lights Price: 110000 / 120000 $ Rail range: 35m Max lift: 6m IMPORTANT: You need to detach trailer from truck before unfolding Be sure to unfold it on flat ground and unfolding area is empty Dont use indoor and work camera before unfolding crane (those will not work) Default controls: Crane left/right – AXIS_CRANE_ARM Cab forward/backward – AXIS_CRANE_ARM3 Grapple up/down – AXIS_CRANE_ARM4 Rotate grapple – AXIS_CRANE_TOOL2 Close/open grapple – AXIS_CRANE_TOOL Changelog 1.1.0.0 Fixed issue when crane does not fold back on the trailer correctly. Trailer now dissapers after unfolding and can not be used. You need to sell your old cranes before update. Credits:kenny456 Tags: IMPORTANT

LS22 Castile And Leon: New Horizon v1.0.0.1
maps

LS22 Castile And Leon: New Horizon v1.0.0.1

Hello farmer and welcome to Castile and Leon. Changelog: 1.0.0.1 Corrected stone pines and resin pines. Corrected compound feed factory. Corrected placeable herbicide and liquid fertilizer deposits. Added: Added Castilian-Leonese names in npcs. Added to the bulk category the load of compound feed, crushed cereal, crushed protein cereal, chopped potato and chopped carrot. Disabled the possibility of painting the river bed background texture. (It is a texture integrated into the world associated with sounds). Increased the storage capacity of materials that enter all factories by the millions. Added the sale of bales of alfalfa hay and grass hay to agricultural supplies. Eliminated a function from all factories, because it caused a constant repetition of sales, when the factories are at their maximum. Changed 3 reading textures from png to dds in the world. Added straw bale unloading to modified cow and sheep stables. Minor readjustments and touch-ups. Changed the precision farming ground map. ( This change is only available if you start a new game ). PDA with more definition. Added routes for the AI on all roads. Now your workers will use the roads to move, instead of crossing the neighbor’s fields. Minor readjustments and touch-ups. In this map you will find many immersive features and details. You can get lost wandering the streets of a Castilian town and contemplate its houses, squares, shops, bars, restaurants, pedestrians, traffic, etc… and an industrial estate. It will snow differently, it will rain differently, in winter you will be able to observe smoke in the chimneys of the houses and in their factories. LANGUAGES: Castile and Leon: New horizon, is fully translated into: English, Spanish, German, French and Italian. If you like Castile and Leon: New horizon and its characteristics, and you want me to translate it into your language, comment on the official Farming simulator forum. AGRICULTURE: A total of 62 fields/plots, some of them square and many irregular. For these fields you will have a total of 28 crops at your disposal. In addition to the originals, you will be able to grow rye and alfalfa. As a novelty, you can grow and work these fruit trees: Apple tree. Orange tree. Cherry. Plum. Lemon Tree. Pomegranate. Quince. Holm oak. Chestnut. Almond. Walnut. You will be able to produce juices and other products working the fruit trees. In the store you will find machinery for them. You will also work the resin with resin pines ( Pino negral ) and pine nuts with stone pines ( Pino Albar ). (Note: The sugar cane and oil radish crops have been removed from the map.) ANIMALS: As for livestock, you will have new breeds, with new feeds and productions and modified stables. You can also make your own feed with the crops you work or buy them at the store. (Note: Stalls have integrated manure bunker). PRODUCTIONS: On the other side of the town, across the river, is the industrial estate, there are the factories to produce all the products and others scattered around the map. Other productions such as the bakery, cheese shop, tailor shop, pastry shop and many shops marked as points of sale are located in the town. GREENHOUSES: Regarding greenhouse crops, I have added: cauliflower, carrot, garlic, pepper, cucumber, spring onion and zucchini. You will have at your disposal two different types of greenhouses. These greenhouses work only with compost that you can buy in the store or produce yourself in the composting plant or (BGA). MACHINERY: I have added modified machinery, with color option and other characteristics. OTHERS: You will find new modifications such as silos, stables, storage tanks, walls, doors, etc… You will be able to paint 15 different textures, place new trees, paint foliage such as grass, bushes and flowers to decorate your farm. Greetings to the entire Farming community. SDO: Alberto. VERY IMPORTANT!! Added modified weeders. The original weeders cause a blockage of the agricultural vehicle when used in the fields, refrain from using them. Use the modified weeders I added or the original CHOPSTAR 5-90 + ROW-GUARD hoe. IMPORTANT NOTES!!: You can continue with your saved game, although it is recommended to start a new one. In winter, as far as possible, there will be content updates.

LS22 Ballam Rd Dairy Farming v1.1.3.0
maps

LS22 Ballam Rd Dairy Farming v1.1.3.0

Welcome to Ballam Rd Dairy Farming based in north west England. Changelog 1.1.3.0: Added a Horse pasture Increased capacity of the SideShed from 32 to 57 cows Fixed slurry and manure visability when being sprayed onto fields Feeding cows silage now gives 90% and adding potatoes or sugar beets to the feed will give an extra 10% (tmr) New save only required for Horse pasture Geo and crop calender based from Blackpool England 2 owned farms containing 5 cattlesheds and 5 cattle pastures Pastures have been loaded with 1 years supply of hay to simulate grazing and to enable milk production Begin the game with 120 dairy cows and 100 beef cattle Farm shop and dairy at starting farm No sleep trigger allowing you to place a doormat and live at any house on the whole map 6 sell points 25 fields 5 Custom built Cattlesheds 5 Custom build Cow Pastures Custom soil map from taken from Birks farm and Home Farm area’s Contracts installed into the map All the cattle pastures can be sold to allow for placing your own animals Large buildable area in the second farm Special thankyou to AlienJim for allowing me to use his parked vehicles mod and a huge thankyou to MrFarquar for all his help with building this map and testing along with Mafia X Phantom I hope you all enjoy my first map Changelog 1.1.0.0: New calving shed New up to date parlour New grass and meadow textures with longer grass New ground textures throughout the map Moved the milk collection point at the rear pasture New farmhouse model smaller cattle nav meshs to reduce lag New wider planks on Newcattleshed to reduce lag lots of extra detail 4 new types of hedge to reduce lag New house building models Village has had a new makeover Sign posts added throughout the map Manure spawn point for Sideshed moved 2 new map borders to give a more natural feel On a new save 1st cut silage is already cut and covered in the silage clamp, you also start with hay and straw bales leaving less work to do on day one Gate collision fixes Outer land is now free to purchase Prices have been increased for the Pemberton Farm shop Ground textures completely remade on the second farm called HomeFarm You now own the horse manure pit at HomeFarm and it already contains manure New roof designs on buildings in the farmshop area to reduce lag Dividing wall removed from the shed opposite the New cattlesheds Extra road markings added New save required Changelog 1.1.1.0: Removed outer map border to stop crashing issue on 1st generation consoles lowered the clip distance on several items in and around the cattlesheds to reduce lag Added rolling door onto the milking parlour Changed the food intake for cattle, cattle can now be fed silage and grass fed cows have a better yield result for milking reasons New save not required but for rolling door to show in game then a new save is required Changelog 1.1.2.0: Removed 40 ground textures from the map to enable loading on 1st generation consoles Totaly rebuilt the 3 cattlesheds at the main farm in blender Rebuilt the calving shed, farmshop store and farmshop in blender Removed a collision at the pond Now start the game with a green feeding wagon Lag has been grately reduced at the main farm New saved required

FS22 Case IH Concord Air Drill System v2.0.0.0
implements

FS22 Case IH Concord Air Drill System v2.0.0.0

FS22 Case IH Concord Air Drill System v2.0.0.0 Case IH Concord Air System and SDX30 Single Disk No-Till Air Drill Changelog 2.0.0.0: Added 2300 Pull-Behind Cart Added SDX Pull-Behind configuration Fixed Rear collision which caused it to flip Added auger collision 2400 Concord Specifications: Seeds Capacity:7620 Fertilizer Capacity:3600 Price: $18.000 2300 Concord Specifications: Seeds Capacity:7020 Fertilizer Capacity:3200 Price: $18.000 Configurations: 2 Tire Options Different Hoses Colors Auger Option SDX30 Drill Specifications: Working Widht: 9.14 Meters (30 Feet) Row Spacing: 0.25 Meters (10 inches) CV Requirement: 4 Per Opener (144 CV) Recommended CV: 180 Price: $45.000 Credits:Casearias Modding Tags: Fertilizer CapacitySeeds CapacityTire OptionsWorking Widht

Opel Vivaro 2017 v1.0.0.0
other

Opel Vivaro 2017 v1.0.0.0

Opel Vivaro 2017 v1.0.0.0 Hallo! Heute präsentieren wir Ihnen den Vauxhall Vivaro 2017 im Landwirtschafts-Simulator 22. Dieser kommt mit einer Farbkonfiguration, zwei britischen Lackierungen „Polizei“ und „Feuer“ sowie dazu passenden realistischen Stroboskopen. Wir haben lange an diesem Mod gearbeitet und würden es daher sehr begrüßen, wenn er nicht missbraucht würde. Tags: Lackierungen PolizeiVauxhall Vivaro

Vauxhall Vivaro 2017 v1.0.0.0
other

Vauxhall Vivaro 2017 v1.0.0.0

Vauxhall Vivaro 2017 v1.0.0.0 Hello! Today we present to you the Vauxhall Vivaro 2017 in Farming Simulator 22. This comes with a colour config, 2 UK liveries Police and Fire plus realistic strobes to go with them. We spent a long time on this mod so we would much appreciate it not to be abused.

Caterpillar CT660 v1.0 – FS22
trucks

Caterpillar CT660 v1.0 – FS22

Caterpillar CT660 v1.0 – FS22 Hey there! This is my convert from FS19 for you to play with in FS22! The Caterpillar CT660 was made from 2011 to 2016 and is one of my favorite trucks. This was my first conversion and I hope you enjoy it. Though the mod itself may not be the most entirely realistic, I have tried my best. I think I have updated this mod as far as it can go. Please leave any questions or comments and thank you for downloading! Special thanks to Papa Smurf for helping reduce the file size and LAMBO MODS for the tutorials. This mod was released by Winston9587 in FS19. Current sounds were made by eFarmer(Erlan10). Stats: Engine: MaX Ace – MaXFuriosa – MaX Erectus Power: 382kW / 520hp – 496kW / 675hp – 803kW / 1200hp Fuel: 610L Speed: 82mph – 105mph – 155mph Price: $175,000 – $186,000 – $197,000 and $500 for beacons Main color and rim colors can be changed.

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