Farming Simulator 22 mods

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1966 Chevy K10 Edit v1.0.1 – FS22
cars

1966 Chevy K10 Edit v1.0.1 – FS22

1966 Chevy K10 Edit v1.0.1 – FS22 FS22 1966 Chevy K10 shortbed by MT_Militia Mods – GearWrench Modding edited by Dustpan03. Edited wheels & tires, tint, engine sound, and suspension height. Added dynamic suspension to the rear so its full dynamic now. V1.0.1.0 Changed blacked out side windows back to normal, added smaller set of wheels, removed lights stuck on front bumper.

AutoSan D47 v1.0 – FS22
trailers

AutoSan D47 v1.0 – FS22

AutoSan D47 v1.0 – FS22 Lizard D46: – Price: 5000 $ – Capacity: 4200-6700 l Lizard D47: – Price: 7000 $ – Capacity: 4200-6700 l – Hydraulic frame Color, tires and sides configuration BALE TRAILER LOG CLEAN

Krone BigPack 1270 FS22
other

Krone BigPack 1270 FS22

With the BiG Pack 1270, KRONE offers this to farmers in particular very popular chamber dimensions of 120 x 70 cm. Around To be able to make better use of transport and storage capacities, The new BiG Pack 1270 offers a significantly higher pressing density than the previous model. At the same time, the press brings a new bale size of 120x70x180-240 cm to the Farming Simulator. Ideal for smaller businesses, the lower weight of the bales means they can be easily handled even with smaller equipment. Also included in the baler is a modified version of the basic Kuhn SW 4014 bale wrapper, which supports the new bale types added by this baler. Technical data: Price from: 173830 $ Required power: >190 HP Configurations: Tires with custom rims (many thanks to Michi|Retaurus) Additional thread boxes Beacon lights Silage tank

FS22 John Deere 540gIII Cable Skidder (Yellow 90’s Style) v1.0.0.0
tractors

FS22 John Deere 540gIII Cable Skidder (Yellow 90’s Style) v1.0.0.0

FS22 John Deere 540gIII Cable Skidder (Yellow 90’s Style) v1.0.0.0 John Deere 540gIII Cable Skidder ( In Yellow ) With Plow Function on The Front Blade! Kinda 90’s Style! Enjoy! Credits:Vasile & Jimb045 Tags: FS22 John Deere

John Deere 540gIII Cable Skidder (Gelber 90er-Jahre-Stil) v1.0.0.0
tractors

John Deere 540gIII Cable Skidder (Gelber 90er-Jahre-Stil) v1.0.0.0

John Deere 540gIII Cable Skidder (Gelber 90er-Jahre-Stil) v1.0.0.0 John Deere 540gIII Cable Skidder (in Gelb) mit Pflugfunktion am Vorderschild! Irgendwie im Stil der 90er! Genießen! Tags: John Deere

Small Buildings Pack FS22
placeables

Small Buildings Pack FS22

A pack of two small buildings. House with garage: Price: 50,000 $ Daily maintenance: 20 $ Barn with pigsty: Price: 75,000 $ Daily maintenance: 15 $ Capacity: 22 pigs Silo capacity: 50.000 liters Attention Silo does not support AIDrive functions

LS22 Maypole Farm v1.5.0.0
maps

LS22 Maypole Farm v1.5.0.0

Welcome to Maypole Farm. Changelog 1.5.0.0: – New productions = Diesel, Dough, Doughnuts, Pancakes, Pasteurized Milk, Sandwiches, Soybean Soybean Oil, Soybean Milk, Waffles, Yeast, Yoghurt and more – New textures for the following crops = Wheat, Barley, Cotton, Grass, Meadow Grass, Maize, Potato, Sunflower – Farm building, barns etc are all there regardless of game difficulty, however to remove them they now cost you money. – Solid Fertilizer tank will now allow you to buy Solid fertilizer and Lime and both can be stored together. – Liquid Fertilizer tank will now allow you to buy Liquid fertilizer and Herbicide and both can be stored together. – Seed/Mineral Feed tank will now allow you to buy both and store together. – Production modification = Bread requires Dough, Yeast, and Sunflower Oil. – Production modification = Cake requires the normal stuff however Pasteurized Milk replaces Milk – Production modification = Milk is now processed into Pasteurized Milk and is used in some productions that Milk was normally used in. – Production modification = Sugar Mill now gives a by-production of Yeast. – Sawmill is now a building you can delete after purchasing it allowing you to use the land for other reasons. – BGA will now give an output of Methane which can be set to store, sell, or distribute. – BGA also now has Sugarbeet, Potato’s, and Straw as inputs which will produce Methane, Electric charge, and Digestate however Straw will not produce Digestate. – Production Diesel requires Sunflower Oil, Canola Oil, Soybean Oil, Water, and Methane which can then be used for on your farm or sold. – Silo’s are no longer multifruit, they will now only accept the following. Wheat, Barley, Canola, Maize, Sorghum, Oat’s, Sunflower, Potato, Sugarbeet, Sugarbeet Cut, and Sugarcane, before updating the map make sure no other fruit types are present in your silos. – BGA can now be removed after purchase, same with the Sawmill – Sell points updated to work with all fill types added from the Premium DLC This is a fictional Irish map that offers vast amounts of forestry, as well as arable farming with multiple farms, spread around the map for those who like to spread out or play multiplayer. Farm yards are fully customizable so you can demolish all sheds and barns, cut away all hedges, tree’s and remove all walls, fences, and gates. There are 128 fields all including missions and seven farms. – 128 fields of all shapes and sizes. – Small spotlights near barns point to the barn wall and/or fence, which are removed when you cut the light. – Cutable hedges to expand or connect fields, or cut to open up the land. – All the production chains of the base game are spread across the map. – 7 farms, 6 farms have livestock and the seventh is an arable farm. All farms are spread across the map. – Fully customizable farm facility in a modular environment, also known as the farm is separated from barns, gives you the opportunity to expand your farm when you are ready to work with these animals (note that you need to buy the pasture for each barn before the triggers appear). – 20 cartridges are scattered around the map for you to find. – The map is Presicion Farming ready and uses a custom soil map. – There are some large forest areas on the map as well as some much smaller plots. – Free water can be found at the lake in the south of the map. – All base game products can be sold at multiple outlets. – AI splines can be found on the map to make it easier for hired helpers to move around. Changelog 1.1.0.0: – Manure heaps now fixed and made purchaseable with land – Floating tree at lake now fixed – Some terrain modification – Precision Farming Ready Changelog 1.2.0.0: – Fixed Karma18 position – Fixed manure clamps clipping into feeding robots – Fixed silage clamps. – Minor terrain fixes – Fixed floating trees also moved some trees to improve visibility in both 1st and 3rd person views. – Disturbed Simulations UK growth calendar implemented – Added a floodlight to all houses, if cut will remove said house and all items around it. – All land within the playable area is now purchasable. – Large animal pen with increased capacities for animals, milk, slurry, and food added to the build menu. – 11 sheds added to the in-game build menu. – stone wall and hedge added to in-game build menu – Some xml files updated to use functions introduced in the 1.5 patch such as storage bins having the ability to jump to them. – Added ability to cut a light at the garage to remove all deco trees (oak, birch, etc.) leaving only forestry trees to cut down. – Added the ability to cut a light at the garage to remove all field-based hedges if you wish rather than cut each section away (hedges around pastures will not be removed but can be cut away if the land is owned). – Some trees’s replaced with more common Irish trees such as elm and all spruce trees’s replaced with Pine trees. – Placeables are added for you to purchase and use as you see fit. – Post inside hedges made collideable this will stop the post dropping through the map after being cut away (hedges can still be driven through but will stop bales, pallets, and logs from passing through them). – 5 new fields added as well as multiple field sizes were extended. – Production points storage capacities increased for both input and output produces – PDA updated which improves dirt road visibility. Changelog 1.2.0.1: – Fixes issues with some trees which caused the game to crash. – Fixed BGA so it has a larger storage capacity, a new save game is required for this change to take effect. – Fixed some hedges floating. – distant mountains changed. – foliage updates for dirt tracks – sell point names updates. – Background switched out and details added. – Cow barns in the Northwest and southwest farms now have a capacity for 1000 cows. – Bailing contracts are now fixed – PDA updated. – Suchsneak’s Relight environment implemented. – For PC/Mac player the map is now Graze mod-ready Changelog 1.3.0.0: – Animal pens food capacities updated to be maize plus Changelog 1.4.0.0: – Some farmyard sheds were replaced to make way for the new bale storage shed. – All farmlands’ setup so on medium and hard difficulties all sheds etc. do not spawn. – Some old farmland fixes – Animal spawner xml file removed to help improve FPS and also stop those lag spikes the animals cause when being spawned. – Tall Floodlights at the store made sellable (requires a new game as they won’t be there in the current save) – Cuttable flood light at one of the farms that caused the game to crash when cut is now fixed. – Dylan.C – Eire Agri Modding Irish License plates added. – Combines, header, header trailer, cultivator, and seeder added to starting fleet. – Light is added at the lake, if cut the water plane and boat are removed allowing for the land to be used for something else. – Sell points updated to take DLC items – Note this is safe game compatible.

LS22 Ebony Island v1.3.0.0
maps

LS22 Ebony Island v1.3.0.0

Ebony Island is a fictional island located somewhere around the coast of the UK. The island boasts a lush farming area set on rolling hills. The island offers something for everyone, and a lot of options to make it their own world, this is perfect for small to medium equipment. Starting a farm is an arable farm with minimal equipment for contract work. 7 farms are located around the map. 225 fields of all shapes and sizes. Alien Jim’s cuttable hedges allow you to merge fields together easily. Suchsneaks relight mod v1.3. Multiple shed types, custom animal pens, Lime stations, walls, and hedges are in the build menu. All base game production points are spread around the map (custom storage capacities for both input and output, are also available in the build menu). 100 collectible toys to be found. Forestry plots. Precision Farming ready (custom soil map). Cow’s, sheep, and horse pens are all graze mod ready. Animal food and water capacities maize plus ready Disturbed Simulations UK GEO. Alien Jim’s right-hand drive traffic. Changelog 1.1.0.0: (Old save game compatible) Floating collectibles fixed Streetlights were added on the smaller island Some collectibles moved to new locations. The missing red horse collectible was fixed. Silo capacity increased (also available in the build menu). Alien Jim’s right-hand drive traffic added. Some houses switched out for other models. Texture and foliage changes around houses (new save required for these changes to take effect). Texture fixes for some sheds (originally looked very dark and weird) Changelog 1.2.0.0: (Old save game compatible) – All sheds, barns, etc. now only spawn on New farmer mode perfect for those who want to play start from scratch – Object shed added to some farms, capacity increased to 500. – Farm silos are now multifruit. Changelog 1.3.0.0: – New productions = Corn Flour, Corn Bread, Diesel, Dough, Doughnuts, Pancakes, Pasteurized Milk, Sandwiches, Soybean Flour, Soybean Bread, Soybean Oil, Soybean Milk, Waffles, Yeast, Yoghurt – New textures for the following crops = Wheat, Barley, Cotton, Grass, Meadow Grass, Maize, Potato, Sunflower – Farm building, barns, etc. are all there regardless of game difficulty, however, to remove them now cost you money. – Solid Fertilizer tank will now allow you to buy Solid fertilizer and Lime and both can be stored together. – Liquid Fertilizer tank will now allow you to buy Liquid fertilizer and Herbicide and both can be stored together. – Seed/Mineral Feed tank will now allow you to buy both and store together. – Production modification = Bread requires Dough, Yeast, and Sunflower Oil. – Production modification = Cake requires the normal stuff however Pasteurized Milk replaces Milk – Production modification = Milk is now processed into Pasteurized Milk and is used in some productions that Milk was normally used in. – Production modification = Sugar Mill now gives a by-production of Yeast. – Sawmill is now a building you can delete after purchasing it allowing you to use the land for other reasons. – BGA will now give an output of Methane which can be set to store, sell, or distribute. – BGA also now has Sugarbeet, Potato’s, and Straw as inputs which will produce Methane, Electric charge, and Digestate however Straw will not produce Digestate. – Production Diesel requires Sunflower Oil, Canola Oil, Soybean Oil, Water, and Methane which can then be used on your farm or sold. – Relight mod was removed and now uses my own custom lighting. – Sell points updated to work with all fill types added from the Premium DLC Note this is a safe game compatible, however for some changes to take effect a new game will be required.

FS22 Vaschieri L Pack v1.0.0.0
implements

FS22 Vaschieri L Pack v1.0.0.0

FS22 Vaschieri L Pack v1.0.0.0 L40 Price: 10.000 $ Max. working speed: 20 kph Required power: 40 hp Capacity: 4.000 liters Working width: 6 meters L60 Price: 12.500 $ Max. working speed: 20 kph Required power: 70 hp Capacity: 6.000 liters Working width: 7 meters L80 Price: 15.000 $ Max. working speed: 20 kph Required power: 80 hp Capacity: 8.000 liters Working width: 7 meters L100 Price: 25.000 $ Max. working speed: 20 kph Required power: 100 hp Capacity: 10.000 liters Working width: 7 meters L140 Price: 30.000 $ Max. working speed: 20 kph Required power: 120 hp Capacity: 14.000 liters Working width: 10 meters L160 Price: 32.000 $ Max. working speed: 20 kph Required power: 140 hp Capacity: 16.000 liters Working width: 10 meters L160G Price: 32.000 $ Max. working speed: 20 kph Required power: 140 hp Capacity: 16.000 liters Working width: 10 meters L200 Price: 40.000 $ Max. working speed: 20 kph Required power: 150 hp Capacity: 20.000 liters Working width: 12 meters Credits:DD ModPassion

FS22 Krone BigPack 1270 v1.0.0.0
implements

FS22 Krone BigPack 1270 v1.0.0.0

FS22 Krone BigPack 1270 v1.0.0.0 With the BiG Pack 1270, KRONE offers this to farmers in particular very popular chamber dimensions of 120 x 70 cm. Around To be able to make better use of transport and storage capacities, The new BiG Pack 1270 offers a significantly higher pressing density than the previous model. At the same time, the press brings a new bale size of 120x70x180-240 cm to the Farming Simulator. Ideal for smaller businesses, the lower weight of the bales means they can be easily handled even with smaller equipment. Also included in the baler is a modified version of the basic Kuhn SW 4014 bale wrapper, which supports the new bale types added by this baler. Technical data: Price from: 173830 $ Required power: >190 HP Configurations: Tires with custom rims (many thanks to Michi|Retaurus) Additional thread boxes Beacon lights Silage tank Credits:H3RBY Tags: Farming SimulatorHPKRONE

FS22 Grampo Silagem v1.0.0.0
implements

FS22 Grampo Silagem v1.0.0.0

FS22 Grampo Silagem v1.0.0.0 You can move the stubble, silage and level the piles in the silos. – Price: $2.000 – Optional colors – Working width: 2.5 m Credits:Eduardo Civiero

Old Polish PTO v1.0 – FS22
scripts

Old Polish PTO v1.0 – FS22

Old Polish PTO v1.0 – FS22 This is an old Polish PTO shaft with a cover. Adding a shaft to the machine is very simple, just add the ‘pto’ folder to the extracted folder with our modem. Then, in the XML file of our mod, we find the ‘powerTakeOffs’ section and change the filename to: “pto/pto.xml”. Then we can pack the mod and enjoy the “new” old roller.

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FS22 CSZ Pack v2.0.0.0
packs

FS22 CSZ Pack v2.0.0.0

FS22 CSZ Pack v2.0.0.0 CSZ Pack contains equipment made for tractors, front loaders, skid steer loaders, telehandlers and wheel loaders. Changelog 2.0.0.0 Increased compatibility the mods Various minor functional fixes to the machines These include the following equipment: silage bucket, bucket for potatoes and beets, normal bucket, bucket with grapple, raptor bucket, bucket with central exhaust, bale fork, manure fork, fork with grapple, big fork, fork for wrapped bales, biting fork, big bag handler, extension cord, cage, adapters, translator, extra elevation, pallet fork, fork carriage for smart stack cages, pallet fork with grapple, double pallet fork, fork for logs, log shovel, hook for lifting, arm for the lift, extension for lifting, scraper, dozer blade, dozer blade with extension and mixer. Credits:DD ModPassion Tags: mods

Varied Boats v1.0 – FS22
scripts

Varied Boats v1.0 – FS22

Varied Boats v1.0 – FS22 Four varied boat models, containing wood and other materials.

FS22 Lower Bavarian Farm Pack v1.0.0.1
packs

FS22 Lower Bavarian Farm Pack v1.0.0.1

FS22 Lower Bavarian Farm Pack v1.0.0.1 This is a placeable farm from Lower Bavaria Germany. It consists of: Farmhouse 50.000 $ / 150 $ per Day Cowbarn 80.000 $ / 100 $ per Day / 80 Cows Chicken Barn 18.000 $ / 25 $ per Day Machinery hall 20.000 $ / 50 $ per Day Update Changelog Roof holder for cowshed attached to the wall Upper door of Hall A made functional Occuluder Mesh added Credits:BERNIESCS Tags: Chicken BarnLower Bavaria GermanyOcculuder MeshUpdate Changelog

1,914 / 3,331

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