Farming Simulator 22 mods
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LS22 Polderlandschap Map v1.0.0.0
This map is based on Dutch areas, – 163 fields – 3 points of sale – large livestock farm – large arable farm with BGA – Based on real infrastructure – Custom soil map (loam) – Precision Farming
FS22 Ala-Talkkari AT-251 V 2G v1.2.0.0
FS22 Ala-Talkkari AT-251 V 2G v1.2.0.0 Changelog: 1.1.0.0: – Improved behaviour on thick snow – Updated store brand logo 1.2.0.0: – You can now switch snow discharge side and start unloading of snow manually while the snow blower is running Ala-Talkkari AT-251 V 2G is a new V-shaped snow blower in the 90-150 hp power range equipped with a gear reducer. It’s rotor has a diameter of 1 meter which ensures the blower works efficiently even in the thickest snow. Default working width of 2,5 meters can be increased to 2,75 meters with extra wings. Snow can be unloaded either on left or right side by opening the flaps. The both flaps opened state is unfortunately only a visual effect, snow will be unloaded on the right side in this state. Price: 9.990 $ Working width: 2,50 – 2,75 m Needed power: 90 Hp Credits:AEN Design
FS22 Lizard AG150 v1.0.0.0
FS22 Lizard AG150 v1.0.0.0 Lizard AG150 offers an off road adventure for your farm, with several options for you to configure it the way you like most. Need something to pull trailers or even tree trunks? With the AG150 it is possible Lizard AG150 Specifications: – Power: 150 HP – Maximum speed: 86.3 mph – Price: $8200 – 7 different tires with 4 optional rims on each tire – Coverage variations along with auxiliary headlights – Two seat models – Two exhaust models – Optional numbering and stickers on the sides and hood – Optional to remove the fenders and hood – Optional windshield – Two steering wheel models – Optional antennas – Optional colored front grille, black or without grille – Optional different colors for the bodywork, protective bars, seats, stickers and wheels – Manual animations for adjusting the internal camera, suspension height, steering column adjustment and opening the hood – Optional standard rear hitch, front hook along with emergency tire – Has the hook function when approaching the rear hitch and front hook, requires Volvo DLC – Compatible with carpooling system, requires Kubota DLC Credits:Agro Tonho Tags: HP
Kroeger PWO 24 Autoload FS22
Kroeger PWO 24 Bale Autoload Price: from 21500$ Category: Bale transport * Standard or bale autoload configuration * Autoload for - round bales (125cm: 26 bales, 150cm: 22 bales, 180cm: 18 bales, cotton: 4 bales) - square bales (180cm: 30 bales, 220cm & 240cm: 24 bales, Hesston 180cm: 20 bales, 220cm & 240cm: 16 bales (mod balers), Krone BigPack 1270 180cm: 40 bales, 220cm & 240cm: 32 bales (mod baler), Cotton: 2 bales * The autoload functions Pro and Easy can be switched - ANYTIME - via "Change work mode" ("Ctrl"+"Z"). Default setting is EASY. Unloading via mouse control is only possible when unloading assistant is activ. - Easy with wide loading trigger (approx. 4m per side). - Pro, here the bales must be placed on the trailer. * 3 body designs to choose from * each side of the body can be opened separately or both sides at the same time ("U" key to select the loading side, "Y" key to open/close) * unloading assistant can be activated ("O" key) * Color choice for trailer & rims * Tire choice (Continental, Trelleborg, BKT, Vredestein, Nokian, Lizard) * New rear lights * Configurable beacons (none, left, right, left & right) * additional sounds when coupling / uncoupling * Supports "Universal Autoload" (by loki_79) in "Standard" configuration (PC only) * Supports "Selectable Bale Capacity Addon" (by GH66Mods) * Supports "Liftable bales pack" (by Jos) * Supports Hesston Bales 180cm, 220cm & 240cm (Mod balers by 4D Modding / ARM-Team) * Supports Krone Big Pack 1270 Bales 180cm, 220cm & 240cm (Mod baler by H3RBY) How the bale autoload works: 1. Bring the trailer into the working position with "B", the bales can now be collected. - In the "EASY" working mode, the trailer collects bales that are up to 4 metres away from the trailer independently. - In "PRO" working mode, the bales must be placed on the trailer in order to be collected by the autoload. The working mode can be changed at any time by pressing "Ctrl"+"Z". 2. After collecting, move the trailer to the transport position with "B". 3. Start the unloading mode for unloading with "Z". - Unloading can only be carried out on the trailer without an unloading assistant. The bales can then be removed from the trailer manually, e.g. with a front loader. - By activating the unloading assistant "O", the bales can be moved in all directions and rotated on all axles. Select the unloading location and unload the bales with "Z". After unloading, end the unloading process with "Z". The unloading process can be cancelled with "X". Bale autoload only works if this is configured in the garage. - dynamicMountAttacher removed, as it caused problems - the loading side can now be selected during assembly ("U" key to select the side, "Y" key to open / close) - unloading assistant can now be deactivated / activated ("O" key) - configuration for beacons added - UAL debug mode deactivated - Added Krone Big Pack 1270 square bale support (Mod baler by H3RBY)
LS22 The Lost Corner Map v1.5.0.0
Welcome to The Lost Corner, this region is totally fictitious. Changelog 1.4.0.0: – Removal of several Enclosures – Fixed some decorations Changelog 1.5.0.0: – Bga fix – Fixed flying objects INFORMATION: A new backup may be required. This is my first map I made and I hope you enjoy playing it. It is made up of several farms such as pigs and horses, cows and sheep. There are 2 Agricultural and Forestry companies and this card is intended for medium equipment. The large equipment is more intended for the south of the map with 2 large fields for the bravest. – The average area of the fields is 0.80Ha – Fields: 169 – Purchasable Forests: 14 – Water point available at the river – Collectibles available – 21 points of sale available – 4 Miscellaneous Purchase (Seeds, Solid and Liquid Fertilizer, Herbicide, De-icing Salt, Digestat) – Also 7 farms already available for both solo and multiplayer – 2 Repair Points available on the map with 2 stores also available – Addition of 3 additional crops (fodder mustard, durum wheat, spring barley) – Factory Base available – Added pasta production – Added realism with grassland for animal movement – The crop growth plans are based on real French data Changelog 1.1.0.0: – Fixed flying objects. – Fixed cows (milk production available everywhere). – BGA now allows you to sell bales without owning the land. Changelog 1.2.0.0: – Removal of fences. – Change of sample mod. – Removed unnecessary ground textures. Changelog 1.3.0.0: – Setting up Relief on the Map – Development Works Zone 2 Districts – Added Folliage and Multiple decoration – Reflection and Development Round Point – Tractor Pulling Area Development – Reflection of 2 Shops – Creation of Bridge Storage Zone – Pasture increase and cow pens – Development village pig area
LS22 Buckland Farm v1.0.0.1
Welcome to Buckland Farm based on a real life location in somerset Changelog 1.0.0.1: ( New Save Game required ) – fixed black screen when riding horses – sheep pasture now appears at main Farm – Manure heap ( cows ) removed – lancyboi added snow dust roads – fixed errors in game log – fixed floating objects – changed starting equipment – removed some of the vehciles at the shop – adjusted the store spawn point – 3 farms, cow/sheep/Goats, pig, horse – Multiple sell points, pub, garden centre, industial park – 75 different sized fields – Multiple forests, sawmill, UK themed areas – Disturbed Simulations for the use of UK GEO Version 5 – OxygenDavid Grass texture – OxygenDavid Custom lighting – Oxygendavid New rye crops – Premium Expansion dlc crops works { Carrots, parsnips, and red beet} – Cross platform – Animals Grazing Added { cows & sheep & goats } – pc only – Cow Capacity Upped To 500 – Goweil DLC pack updated – Cross platform – Extra animals added – Cross platform { permission from Bronkema Toys } – Goats milk – Cross platform – Antler 22 Modding – Alfalfa Added – 4D Modding – Eire Agri Modding Custom Slurry Textures – BulletBill crop textures { Wheat – Canola – Barley – oats} – Benji FS { maize crops } – Some minor adjustments to map to help with better performance. – Some new models designed – Only custom animal husbandrys work from modhub { with the new animals }
LS22 Maragogipe Map v1.1.0.0
Changelog 1.1.0.0: Landscaping errors were corrected, such as the leveling of the ground that was not possible in some places and the thin grass in the headquarters that could not be removed, and the store’s exit was also increased Maragogipe located in Paraná in the southern region of Brazil with fields and real relief, lands of large fields as far as the eye can see with a light and pleasant relief, where it is possible to make good harvests all year round, taking advantage of the Brazilian calendar, with grains being transported easily . The map has 17 fields of varying sizes, two points of sale for grains, a dairy sugarcane factory and a market to sell the factory’s production, a new crop of black beans.
Brazilian Pigsty FS22
Pigsty, where you can raise pigs that eat practically anything and don't require much investment in feed. - Capacity: 43 - Cost: 24000$ - Maintenance: 25 $/day Added a model with electric fence that is widely used in pigsties and open pigsties
Specialty Country Store FS22
This is a local specialised market for the locals and carries basic staples and other items provided from the local farmers, you can sell select grains and products to more than fair market prices. Available to our shoppers is a chargingstation for EV's, so that you can give your vehicle a maintenancecharge while you are visiting our store for a reduced price compared to the city's charging stations. Support your local country store and sell your products here. Shop Category: Placeable/ Production/ Selling Points Price: $56900 Incoming Materials: WHEAT, BARLEY, OAT, CANOLA, SUNFLOWER, SOYBEAN, MAIZE, POTATO, SUGAR, HONEY, SUGARBEET CUT, EGG, SEEDS, SUGARCANE, PIGFOOD, OLIVE, MINERAL FEED, FLOUR, BREAD, CAKE, BUTTER, CHEESE, FABRIC, CLOTHES, CEREAL, SUNFLOWER OIL, CANOLA,OIL, OLIVE OIL, GRAPE, RAISINS, GRAPEJUICE, CHOCOLATE, STRAWBERRY, LETTUCE, TOMATO CARROT PARSNIP BEETROOT Outgoing Materials: ELECTRICCHARGE Functions: - Night lights - Chargingstation - Updated modDesc Version - Added new fillTypes for Mod-functionality (Makes these fruits work on maps that doesn't support following: New fillTypes; CARROT, PARSNIP, BEETROOT
LS22 Brosumersiel Map v1.1.0.0
Welcome to Brosumersiel. A similar landscape like in Brosum is waiting for you. Its flat, but beautiful. Several really nice spots are there to be discovered by you. V1.1.0.0 – Fixed Fuelstation – Added another entryway to each of the 2 farms – Several decoration changes New savegame is required The fences next to the fields can be sold in its entirety for those who needs more space or wanting to merge fields. Enjoy your stay at Brosumersiel. Map Content: – 152 purchaseable Farmlands – 139 Fields (small to midsized) – 4 logging areas – several Sellingstations – several Production facilities – Biogasplant – starting Farm with Cowshed – large Dairyfarm
FS22 Kahlbacher Winter Equipment v1.3.0.1
FS22 Kahlbacher Winter Equipment v1.3.0.1 Kahlbacher is the specialist for winter service equipment and the right address for overcoming winter challenges on all traffic routes. Kahlbacher Snowblower “KFS1050”: – Price: 73.000 $ – Workwidth: 3 m – Compatible with 3-point, Syn Trac – Blower range (tower): max. 20 m – Blower range (direct): ~ 40 m – Special tip option for long tower with extension –> “only trailer load” – 2 Version for Syn Trac: pro and arcade – 2 Version for 3-point: pro and arcade Kahlbacher Snowplow “STS300”: – Price: 21.000 $ – Workwidth: ~3 m – Compatible with 3-point, Syn Trac – Optional Scraper for cleaner work Kahlbacher Vario Snowplow “VP320”: – Price: 24.000 $ – Workwidth: ~3 m – Compatible with 3-point, Wheel loader, Syn trac Kahlbacher Agrys 65/100/150: – Price: 17.000 / 17.500 / 18.000 $ – Workwidth: 6 m Changelog 1.3.0 – Saltspreader add: Agrys Saltspreader in 3 sizes KFS1050 Pro: handling optimized Changelog 1.2.1 – “Dock-fix” Rework: Docking System for all Syn Trac, Tools and Kahlbacher Winter equipment Please update all mods at once Changelog 1.2.0 – Varioplow add: VP320 Vario Snowplow for: some optimisation Credits:ITS Tags: Agrys SaltspreaderKahlbacher AgrysmodsSyn Trac
FS22 AVANT-Series v1.5.0.1
FS22 AVANT-Series v1.5.0.1 AVANT multiloader with different tools This package contains: Loader: Avant 420 – Price 16.000 $ – Built 2011 Avant 750 – Price 38.000 $ – Built 2012 Basic – Pallet fork – Hightip shovel – Hightip shovel XL Adapter – Adapter – Skidsteer – Adapter – Trailer – Adapter – 3-Point Grassland – Cutter bar 1,60 m – Collecting lawn mower 1200 Animal – Bale fork – Roundbale fork – Manure fork Groundwork – Cultivator Forestry – Stump Grinder – Timber grab HD Winter – Snowblower 1500 – Dozer Blade 2000 – Dozer Blade 2500 Changelog 1.5.0 – Winter Update add: Dozer Blade 2000 add: Dozer Blade 2500 some optimization Changelog 1.4.0 – Forest Update 2 add: Timber grab HD some optimization Changelog 1.3.0 – Forest Update 1 add: Stump Grinder some optimization Credits:ITS Tags: HDStump Grinder
LS22 BallySpring Map v2.0.0.1
Welcome to BallySpring! Changelog: 2.0.0.1 (New save requirements detailed below) – Prevented grain silo’s from automatically taking in manure and milk from husbandries (New save NOT required) – Fixed alignment of fence between fields 176 & 177 (New save NOT required) – Reduced height of cut grass stubble to make it easier see slurry texture (New save NOT required) – Adjusted min and max temperatures and wind speeds during each month (New save NOT required) – Smoothed some humps in the terrain in some fields (New save required) – Fixed alignment of fence at the lake in Field 185 (New save required) – Fixed animations on some of the stone walls – Now go under map instead of up in the sky (New save NOT required) – Added FastFarming’s custom cut grass texture (New save NOT required) – Made it so Poplar grows faster – Now grows within 7 months of planting (New save NOT required) – Updated preview image (New save NOT required) – Added custom Stone texture (New save NOT required) – Increased capacities of the custom basegame animal husbandries (New save NOT required) – Added support for Goats to the custom basegame sheep husbandries (New save NOT required) – Separated cattle crush and feed barriers from clutter out to animated objects in Red Farm & Dark Green Farm (New save NOT required) – Added cattle crush and feed barrier to the shop as placeables (New save NOT required) – Reduced storage radius on manure pits to improve probability of manure spawning in sheds instead of automatically going to the manure pit (New save NOT required) – Adjusted manure and slurry output for cows and pigs to better align with food input as they get older (New save NOT required) – Regenerated ground collision mask – Was preventing grass swath from dropping in animal pastures (New save NOT required) – Added deco lights to the garda car & milk truck in ai traffic (New save NOT required) – Adjusted capacities of each animal pasture to better suit the consumption of each animal type (New save NOT required) – Added new NPC (New save NOT required) – Prevented Alfalfa from appearing twice on the prices list (New save NOT required) – Moved barrier back to edge of the road at garage / spuds sellpoint (New save NOT required) – Fixed Oats not appearing in the field while growing (New save NOT required) – Removed Milk Production from the Beef Cattle Breeds description (New save NOT required) – Made the siren on Garda car the horn so it’s not constantly playing (New save NOT required) – Made it possible to plant canola & rye in Spring (New save NOT required) – Added weeds after planting grass, alfalfa & clover (New save NOT required) – Added option to purchase Cows (Yearlings) and Bulls (Bullocks) at 12 months old (New save NOT required) – Adjusted buying and selling prices at each growth stage for the cows and bulls (New save NOT required) – Replaced metal gate into field 17 with a rusty gate (New save required) – Added JMZ’s custom Lime textures 2.0.0.0 (New save required) – Fixed issue with animals not appearing in modded husbandries – Added copies of the basegame animal husbandries to the map folder to avoid issue with animals not appearing in basegame husbandries. You must use these instead of the basegame husbandries to avoid this issue. – Map expanded to use the entire 2x canvas. 2 new farm yards for you to choose from – BGA reworked. Contractor Yard added to BGA. – Light Green Farm Yard Extended – Orange Farm Yard reworked – Added Grain Silo to Light Purple Farm & Light Blue Farm – Added Multifruit – Farmlands redone – Field Numbers redone – Separated Sheep into different fill types for each colour to avoid the sheep randomly changing colour – Corrected LUA error that occurred when trying to sell the slurry pit at the main farm – Made the slurry pit available in the construction menu as a placeable – Removed Refillable Tanks mod as a dependency – Added Meadow Fence Pack mod as a dependency – Added Sully’s Slatted Cow Shed mod as a dependency – Added Pig Tail Polytape Electric Fences mod as a dependency – Added custom Potato textures – Increased Height Type Limit to allow more fruit types be added to the map – Added BenjiFS’s custom Maize textures – Added BulletBill’s custom Wheat, Barley, Oat and Canola textures – Added Vintage style Irish Number Plate Options – Changed preview image – Changed Overview image (aka PDA) – Removed terrainDetail painted around the edges of the fields that doesnt get spawned in by the field definitions – Made it so four versions of the map can be selected when creating your savegame. Relight or without Relight & Multifruit or without Multifruit – Fixed rotation of the right wheels on the JD tractor that appears in the traffic – Tweaked probability of the traffic to ensure all custom vehicles appear in the traffic – Added bale triggers to all animal pens so bales can be fed directly for both food and straw in all pens now – Made the Grain Silo’s multifruit so you can store all crops if you desire – Added animated fish to the lake and river for decoration – Changed texture for the cows ear tags to Irish ear tag – Added Straw and Manure to the chicken pastures on the map. Chickens will now give out manure if fed with straw. The open chicken pasture will spawn manure, the fenced pen requires a manure heap to be placed in order to produce manure – Added Manure spawn points to the cow and pig sheds on the map so the sheds now need to be mucked out – Added Cotton, Sugarcane, Grapes & Olives back into the growth calendar – Added splines to all back roads and lanes to enable ai worker functionality – Removed straw from sorghum – Added object storage functionality to the Bale Storage Shed, Rusty Hay Shed, Large Open Bay Shed & Flat Concrete Silage Pad – Made the parked cars removable – Made the fuel tanks at each farm refillable rather than just a buy trigger – Made the calf iglu’s from the PC version available in the construction menu – Removed display tractors and forklift from shop as these were using up slots in the slot count – Removed default animals from all husbandries as these cause issues on console when farm is not owned by the player – Removed numerous placeables across the map to reduce the slot count A fictional Irish map based in the West of Ireland with 255 fields, mainly grassland with some arable fields. There are 12 farm yards to choose from plus an additioanl Contractors yard at the BGA. Highly customisable map with all buildings, walls, hedges, fences and yard clutter etc. removable. Note: Once you start in either Farm Manager or Start from Scratch modes, you dont own any land so wont be able to interact with any of the objects etc. until you purchase some land. Majority of gates on the map are opened by default. This is to allow access to the fields etc. to complete contracts. You can only open/close the gates that are on land that you own. This is a compromise so the gates can be sold. The gates can only be sold when closed as they have no collision when opened. The open animal pastures in the map have a placement marker to show the size when placing. After placement, this marker needs to be manually turned off by walking up to the sign and checking your help menu for the button that needs to be pressed. The feed troughs can also be hidden by walking up to them and checking your help menu for the button that needs to be pressed. The trigger is between the food and water troughs in most of them and just to the side of the chicken feed trough. Features: – Custom Animals: Calves, Heifers, Bulls, Piglets, Boars, Lambs, Rams, Kids, Goats, Foals, Chicks, Ducklings and Ducks plus standard Cows, Pigs, Sheep, Horses and Chickens – The Goats give you Milk – Note: You need to use a sheep pasture that supports Milk in order for the Goats to produce Milk. All the built in pastures that come with the map support Milk but be aware that most modded pens and the basegame pens will not have support for Milk – Custom Cattle Breeds: Hereford & Jersey plus basegame Holstein & Angus – The cows on the map have Irish ear tags – Cows can be fed with Silage (As well as the normal TMR etc.) and the Calves can be fed with Milk – Custom TMR recipe which will allow you to use Wheat, Barley, Oats, Maize, Fieldbean, Potato, Sugarbeet, Sugarbeet Cut, Beetroot, Carrot & Parsnip alongside Mineral Feed – Chickens & Ducks will give you manure provided the chicken pen you are using has been setup to support this. The chicken pens on the map support manure production – The Cow and Pig Sheds on the map have manure spawn points adding the ability for the sheds to be mucked out manually into a manure heap – Multi Terrain Angle – Emergency Pack mod supported – Premium DLC crops supported – Multifruit: alfalfa, clover, hops, millet, mustard, onion, peas, rye, linseed & fieldbean – Custom version of the basegame Grimme Evo 290 Potato harvester included to enable harvesting of onions. This can be purchased from the miscellaneous section of the shop. – Height Type Limit increased – Ability to get Straw from Canola – Custom Grass textures – FastFarming’s custom cut grass texture – Weeds in Grassland Fields including Alfalfa & Clover on Multifruit versions – Custom crop textures: BejiFS’s Maize textures, Hubxon750’s custom Potato textures & BulletBill’s custom Wheat, Barley, Oat and Canola (OSR) textures – Forgotten Plants Bale Textures Pre-Installed – Increased Yield from Grass and Straw swaths – Custom Tarp, Manure and Stone textures – 4D Modding’s custom solid slurry texture pre-installed – Perma’s Modding’s custom Rolling texture pre-installed. – JMZ’s custom Lime textures pre-installed. – Custom Traffic. AlienJim’s Left Hand Drive traffic pack installed. The traffic only have a collision on the back right of them to make it easier pass then when blocked up. – Irish Number Plates – Disturbed Simulations seasonal growth plan – Relight Installed – Custom Sounds – Custom NPC’s – Custom Mission Vehicles – Collectibles – Road Network built in Blender – All hedges have collisions – The Hedges can be removed with a chainsaw/mulcher. Walk side to side at the hedge until you see the green ring appear to cut the hedge. Best to use a mulcher as this will remove the hidden tree stump at the same time, sometimes this stump can bug out and leave a hidden collision behind. – Removable Walls, Fences etc. (Check your help menu for what button to press at the object to remove) – Productions and sell points – Precision farming ready with realistic soil map – Most things only work once the land has been bought. Animals, silos etc. Due to the amount of removable hedges on the map (These hedges are seen as trees by the game to be able to be removed), the map has exceeded the maximum tree limit for the game. To remove the pre-placed barbed wire fences and other fence types painted in using construction mode in multiplayer you need to be in Farm ID #1 as this is the only farm that can own these fences by default. Farmland 176 in the middle of Field 190 is deliberately made very expensive to purchase. This small farmland is present to enable the starting farm land be sold without first needing to sell all the pre-placed placeable fences. Note: If you do purchase farmland 176, you wont be able to sell it without first selling the pre-placed placeable fences. The parked cars on the map can be removed by going to the shop and just inside the shop building on the right as you enter the shop building, there is a trigger and in your help menu you will be prompted to press a button to “Hide Parked Cars” Note: This will only take effect once you reload the game as the cars get spawned into position when the game loads up. Included with the map is a tire that you can purchase from the pallets menu in the shop and use to decorate your silage pit after covering. Included with the map are copies of all basegame animal husbandries. You need to use these husbandries from the map otherwise animals will not appear in the pens if you place one of the basegame ones. There are four versions of the map included. These allow you to select whether you want to use the Relight mod lighting system pre-installed or the standard lighting system and whether or not you want to play with Multifruit. You will see four versions listed when starting your savegame, select the one you would prefer to use and create your savegame as normal. For an explanation of number plate format for those not from Ireland, checkout the description of our number plates prefab pack here. Credits: Reference the Contributors tags. If there is anyone we forgot to mention, apologies 🙂 This is the Crossplay version of the map, if you play on PC, checkout the PC version here.
AVANT-Serie v1.5.0.1
AVANT-Serie v1.5.0.1 AVANT Multiloader mit verschiedenen Werkzeugen Dieses Paket enthält: Lader: Avant 420 – Preis 16.000 $ – Baujahr 2011 Avant 750 – Preis 38.000 $ – Baujahr 2012 Basic – Palettengabel – Hightip-Schaufel – Hightip-Schaufel XL Adapter – Adapter – Skidsteer – Adapter – Anhänger – Adapter – 3-Punkt Wiese – Mähbalken 1,60 m – Sammelrasenmäher 1200 Tier – Ballengabel – Rundballengabel – Mistgabel Grundlage – Kultivierender Forstwirtschaft – Baumstumpffräse – Holzgreifer HD Winter – Schneefräse 1500 – Planierschild 2000 – Planierschild 2500 Changelog 1.5.0 – Winter-Update hinzufügen: Dozer Blade 2000 hinzufügen: Planierschild 2500 einige Optimierungen Changelog 1.4.0 – Gesamtstruktur-Update 2 hinzufügen: Holzgreifer HD einige Optimierungen Changelog 1.3.0 – Gesamtstruktur-Update 1 hinzufügen: Stubbenfräse einige Optimierungen Tags: Dieses Paket
FS22 Matris Pack v1.0.0.0
FS22 Matris Pack v1.0.0.0 Matris Pack – Color Option Matris Titan 11 – Power Requirement: 95hp – Price: 7000 $ – Working Width: 2.85m Matris Titan 13 – Power Requirement: 105hp – Price: 7000 $ – Working Width: 3.4m Matris Dragon 9 – Power Requirement: 110hp – Price: 4037 $ – Working Width: 3.22m Matris Dragon 11 – Power Requirement: 120hp – Price: 7000 $ – Working Width: 3.85m. Credits:R6kun
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