Farming Simulator 22 mods
50,147 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
SCULLY 28FT BALE TRAILER V1.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Scully 28ft flatbed bale trailer. colour configs and creel configs. Credits: Crossfields Agri Modding 4.7/5 - (3 votes) Download mod File File size FS22_ScullyFlatbed28ft 25 MB
BROUGHAN DUMP TRAILER V1.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Broughan dump trailer with colour configs. Credits: Crossfields Agri Modding Download mod File File size FS22_BroughanDumpTrailer 23 MB
FS22 Stara Imperador 3.0 v1.0.0.0
FS22 Stara Imperador 3.0 v1.0.0.0 Price: €196,000 Power: 223 hp Spreader capacity: 2,700l Spray capacity: 2,400l Spreader working width: 28m Spray working width: 27m Max. working speed: 25km/h Maximum speed: 40 km/h Credits:Piazada Do Agro fcs GIANTS Software
LS22 Bilk map Big v1.0.0.0
I have connected the fields on the Bilk Map and made reasonable meadows. What was done: The field dimension and the farmlands were adjusted Some fields still have the one or other hill in it, but you can also smooth them out ingame. I hope some people can do something with it, especially for several players I think it’s good.
FS22 Cargo Container Object Storage V1.0.0.0
FS22 Cargo Container Object Storage V1.0.0.0 Cargo Container Object Storage Placeable Shop Categories: Buildings Containers Price: 2500 Capacity: 250 Pieces Colors: 6 Bales: Yes Pallets: Yes Lights during nighttime Credits:Newell_Gaming
Frachtcontainer-Objektspeicher V1.0.0.0
Frachtcontainer-Objektspeicher V1.0.0.0 Lagerung von Frachtcontainerobjekten Platzierbare Shop-Kategorien: Gebäudecontainer Preis: 2500 Kapazität: 250 Stück Farben: 6 Ballen: Ja Paletten: Ja Lichter in der Nacht
JOHN DEERE 7810 (IC) V1.1
Interactive controll added BKT Wheel changes More Collour Options Changelog: + V1.1.0.0 agribumper added Credits: Egzorcysta WD40 modding 4/5 - (8 votes) Download mod File File size FS22_JohnDeere7810 237 MB
LIZARD MANURE CRANE V1.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Manure crane with which you can load manure from a heap onto a manure spreader or trailer. Color variants: red and blue Price: 2000 $ Daily upkeep: 5 $ Credits: LeoLeo, Deus_Volt, Rockstar 5/5 - (1 vote) Download mod File File size FS22_manureCrane_crossplay 9 MB
IFA W50 MULTI TANDEM V1.0
SimpleIC and InteractiveControl integrated (vehicle, 2SK+3SK cover, D035 cover+folding+turnOn) -passenger script (Kubota DLC) integrated -configurable sparewheels + connection hoses for semi trailer truck -szf-5 work width configurable -3sk bale trailer config reworked -kertitox spray arm collisions configurable -collisions reworked/improved -gearshift animated -schemaOverlay position for trailers amended -wheel radius for Ural corrected -motor start duration+sound matched to each other IFA W50 Multi Price: 30200 € Power: 125 hp Top Speed: 83 kph Motor: L/K (back wheel drive) and LA/Z (all wheel drive) for coupling swap trailers, or L/S (back wheel drive) for coupling semi trailers. Trailer 2SK Price: 2275 € Capacity: 5000 l / 6000 l / 9000 l Payload: 5.5 t Trailer 3SK Price: 1775 € Capacity: 4500 l / 7200 l / 6250 l Payload: 5.5 t Trailer EAS Price: 3375 € Capacity: 14000 l / 15000 l / 16500 l Payload: 5t Kertitox Global M (Sprayer) Price: 9575 € Capacity: 4000 l Working width: 18 m Working speed: 17 kph Fortschritt D 035 (Fertilizer spreader / Salt spreader) Price: 6975 € Capacity: 4000 l Working width: 12 m (Fertilizer, Lime) / 4.5m (Road salt) Working speed: 18 kph (Fertilizer, Lime) / 20kph (Road salt) Hodgep SzF-5 (Manure spreader) Price: 5775 € Capacity: 5500 l / 8000 l Working width: 7 m Working speed: 16 kph 5/5 - (4 votes) Download mod File File size FS22_IFA_W50_WB 58 MB
Small House v1.0.0.0
Small HousePrice: 55 000 $Daily maintenance: 25 $Game Farming Simulator 22Manufacturer NoneCategory FarmhousesAuthor MatissSize 11.96 MBVersion 1.0.0.0Released 23.02.2024Platform PC/MAC, PS4, PS5, XB1, XBS
Enhanced Animal System v2.2.1.1
Changelog: 2.2.1.1:1.) Bugfix: Husbandries with goat milk work again.Changelog: 2.2.1.0:1.) Bugfix: Fixed a bug where the last reproduction probability was ignored.2.) Bugfix: Fixed a bug where no money was deducted from the medical reproduction if you were in the red.3.) Bugfix: The script now also writes to husbandries whose type does not correspond to the standard.4.) Feature: You can now adjust the exact number for a medical reproduction via a dialog.Changelog: 2.2.0.3:1.) Bugfix: Fixed a bug that caused an incorrect reproduction probability to be taken, if animal had no birth before.2.) Bugfix: Fixed a bug that merged different groups of animals.Changelog: 2.2.0.2:1.) Bugfix: Horses can be ridden again.Changelog: 2.2.0.1:1.) Bugfix: Straw can now be used for sheeps and goatsChangelog 2.2.0.0:1.) Feature: Veterinarians can now reproduce animals manually.2.) Feature: Male animals reproduce with the female equivalent automatically.3.) Feature: The veterinary based reproduction of the animals can fail.4.) Feature: The feed consumption of the female animals increases shortly after birth.5.) Feature: The milk yield of cows and goats depends on the last birth.6.) Feature: Cows and goats do not give any more milk from 80% reproduction until birth (dry period).7.) Feature: Goats and sheep can produce manure.8.) Change: Cows can reproduce only from 18 months.9.) Change: The reproduction of the animals always increases.10.) Bugfix: Fixed a bug that caused overcrowding despite overcrowding being disabled.Changelog 2.1.0.0:1.) Feature: Sheep and goats are now divided into individual breeds (The male ram and goat are lost in the update).2.) Feature: Swiss cows are back.3.) Change: The health of the animals decreases only after 12 hours of overcrowding.4.) Bugfix: If other animals than cows, pigs, sheep, horses and chickens are already installed on a map, only these will be overwritten. All others remain and are loaded from the map.5.) Bugfix: Animals can now become older than 60 months.6.) Bugfix: Horses can be ridden again.7.) Bugfix: Animals no longer change their texture at long distance.Changelog 2.0.0.0:1.) New feature: Multiple new animal visuals (Thanks to Farmer Andy for approvals).2.) New feature (point 5.): Animal offspring can be male or female.3.) Bugfix: When you take young animals from the husbandry with the trailer, the menu did not update.4.) Bugfix: You could select more animals than the husbandry holds in the menu.5.) Bugfix: Synchronization improved.6.) Bugfix: Fixed a bug that could cause animals to disappear when they enter a stable.Changelog 1.1.0.0:1.) New feature (point 4.) where animals can be removed at 0% health.2.) Bugfix: If no value for the overcrowding in the husbandry is entered, it came to errors when saving.3.) Bugfix: The current state of the overcrowding should now also be synchronized in multiplayer.This script adjusts nine points:1. animals no longer get only one animal as offspring, but specifically many for the respective animal species (with scattering).2. stables can be overcrowded by the offspring, but this has an effect on the health of the animals. Alternatively, animals that no longer fit in the barn can be sold directly. This can be set in the animal menu.3. animals that are too old will be removed randomly4. animals with 0% health will be removed5. animals offspring can be male or female6. animals can be reproduced now by a veterinarian7. reproduction attempts of the animals by the veterinarian can fail.8. feed consumption of female animals increases shortly after birth9. milk yield is dependent on the last birthMore detailed explanation:To 1.)By default, the following values are set for offspring.Cows:0 animals -> probability with 1%1 animal -> probability with 982 animals -> probability with 1%Pigs:8 animals -> probability with 20%9 animals -> probability with 20%10 animals -> probability with 20%11 animals -> probability with 20%12 animals -> probability with 20%Sheep:0 animals -> probability with 1%1 animal -> probability with 592 animals -> probability with 30%3 animals -> probability with 10%Horses:0 animals -> probability with 1%1 animal -> probability with 98%2 animals -> probability with 1%Chickens:9 animals -> probability with 20%10 animals -> probability with 20%11 animals -> probability with 20%12 animals -> probability with 20%13 animals -> probability with 20%To 2.)There are two modes which can be set in the stable menu.Mode 1.)If a stable is full and new animals are born, these are sold directly. Here the normal animal price from the game/map is taken minus 25% transport costs. It is important to note that chickens are worth 0€ if they have just been born.Mode 2.)Allow overcrowding in a barn. This is possible by default up to 100%. Means a stable with 100 places can take 200 animals. However, this is only possible through births and not through the purchase of new animals! This mode is intended for the fact that one can distribute the new animals then even in other stables. If a stable should have an overcrowding, this has effects on the health of the animals. Health decreases depending on the overcrowding every hour if the barn is overcrowded for more than 12 hours. This goes from 0 to 5%. Means if a minimum overcrowding is present only the health stagnates. In the worst case it decreases by 5% per hour. If there is also a lack of food, the health can drop even more.To 3.)Old animals will be removed with a probability of 5%. This is calculated once per month when the animal reaches its maximum age. The default values are set as follows.Cows 300 months or 25 yearsPigs 180 months or 15 yearsSheep 144 months or 12 yearsHorses 360 months or 30 yearsChickens 180 months or 15 yearsTo 4.)Animals with 0% health can be removed if this setting is enabled in the menu.To 5.)The animals can now have male or female offspring. The probability of which gender it will be is 50:50.To 6.)In the animal menu, the stable can now be switched from automatic reproduction to manual. This allows individual groups of animals, should they have the minimum age, to be reproduced manually. Both automatic and manual reproduction costs a fixed amount per animal (Can be set in the settings xml). If there is a male animal of this species with sufficient age in the stable, the reproduction will take place automatically (free of charge).To 7.)The veterinary reproduction of single animals can fail. This causes the reproduction to stop at 0%. The reproduction must then be attempted again.Re 8.)The feed consumption of the female animals depends on the last birth. Thus, feed consumption is first reduced shortly after birth. Then it rises, so that it is slightly increased, until it returns to the normal level.To 9.)The milk yield of cows and goats depends on the last birth. Here, the animals give no more milk from a repdouction of 80% (dry-off). From birth on, the milk yield increases up to 1.2 times, until it slowly decreases again. If no new reproduction takes place, the milk yield drops to 0%. The months since the last birth are displayed in the animal menu for the corresponding animals.Important hints:- Chickens, Sheeps and Goats now produce manure if the coop itself has manure.- Goats produce goat milk and not wool. For this, however, the barn must have goat milk obstructed (Instruction included: GoatMilkInstruction.txt) or use the sheep barns with goat milk support from T4xs (Modname: FS22_husbandryGoatMilk).- If modders do not want to have their Animals xml overwritten, they can now add the key doNotOverrideAnimals to their Animal xml of the map.Credits:Farmer_Andy/lsfarming-mods.com and wingi Thanks a lot for the animal visuals!Many thanks to the following person for translation:P_E_T_O (czech), Jankus (polish), Pericops (spanish), philpask (france)
FS22 Farmtech Polycis 1550
FS22 Farmtech Polycis 1550 The Polycis 1550 from Farmtech is the bestseller of the poly barrels. The barrel body can transport 15500 liter of slurry and convinces above all with its very stable frame and strongly dimensioned pendulum axles. Price: 59050 $ Capacity: 15500 liter With ManureSystem support! Configurations: – Swivel spreader or drag shoe linkage – Various tyre configurations – Various decals – Underride guard – Precision Farming ready (John Deere Sensor) Differences to standard Polycis: – Axles offset (now original) – Some model errors fixed – Various model changes – New rims – Configurations added (underride protection, stickers, distribution system, …)
FS22 CanAm Maverick X3
FS22 CanAm Maverick X3 For those seeking leisure and adventure in an Off-Road Rally experience, the Maverick X3 is a line of UTVs focused on providing an excellent driving experience, whether in a domestic version, a sporty RS version, or a Competition RC version. Explore new horizons and a new adrenaline rush during your free moments. – Brand: CanAm; – Category: Cars; – Price: $ 32.000; – Recommended Power: 100-300hp; – Maximum Speed: 140 km/h; – Weight: 990kg; – Fuel Capacity: 40L; – Colors: Wheel, Chassis, Bodywork, Decals, Plastics; – Configurations: Tires, 3-Point Hitch, Roof Rack, Grill Colors, LED Bars, Bumpers, Rear Lights, Body Panels, Rear Accessories, Side, DRL, Glove Box, Antennas, Windows; – Animations: Doors and Rear Wheel Lock (Handbrake Simulation); – Animated and fully functional dashboard; – Interactive Controls (IC) Available for PC. Gameplay physics all custom-built for the model. 4×4 drive feature. Using the X key or LB+A (Xbox) L1+X (PlayStation) you can turn 4×4 on and off, and this will influence the functioning of the entire model (As it is a new feature and uses several systems to be possible, it may present minimal visual problems). If you turn 4×4 off, you will notice a lack of traction and skidding when towing heavy loads; HAVE A GOOD GAME!
FS22 Crosetto SVL Pack Additional Features
FS22 Crosetto SVL Pack Additional Features This mod adds some functions and other nice features to the Crosetto SVL Pack. You have to download the Crosetto SVL Pack aswell, this mod is only additional! The mod is linked below as ‘required mod’. Features: – Added the italian license plates, in addition to having specific logos and the yellow color, they have the characteristic of using a square plate called “R” repeater which will have the same content as the vehicle attached – Added support for lubricating grease
FS22 Crosetto SVL Pack
FS22 Crosetto SVL Pack SVL40 Price: 10.000 $ Max. working speed: 20 kph Required power: 40 hp Capacity: 4.000 liters Working width: 6 meters SVL60 Price: 12.500 $ Max. working speed: 20 kph Required power: 70 hp Capacity: 6.000 liters Working width: 7 meters SVL80 Price: 15.000 $ Max. working speed: 20 kph Required power: 80 hp Capacity: 8.000 liters Working width: 7 meters SVL100 Price: 25.000 $ Max. working speed: 20 kph Required power: 100 hp Capacity: 10.000 liters Working width: 7 meters SVL140 Price: 30.000 $ Max. working speed: 20 kph Required power: 120 hp Capacity: 14.000 liters Working width: 10 meters SVL160 Price: 32.000 $ Max. working speed: 20 kph Required power: 140 hp Capacity: 16.000 liters Working width: 10 meters SVL160G Price: 32.000 $ Max. working speed: 20 kph Required power: 140 hp Capacity: 16.000 liters Working width: 10 meters SVL200 Price: 40.000 $ Max. working speed: 20 kph Required power: 150 hp Capacity: 20.000 liters Working width: 12 meters
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro