Farming Simulator 22 mods

50,233 results
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LS22 Un Coin de Somme v1.0.0.0
maps

LS22 Un Coin de Somme v1.0.0.0

Greetings, here is a map inspired by the very beautiful department of Somme (80) You will begin the journey in a magnificent fictional village called Audore-sur-Mer, submerged by its coast and its numerous boats filled with goods, which we can see several kilometres offshore. Along the way, you will discover your mission! Feed the Audorians with your good farm products thanks to the abundant businesses that will trust you! The journey continues with sublime little hamlets of flower-filled houses perched in the middle of rolling fields and meadows. Finally, view of the unmissable visit to the lighthouse still in operation. Once you arrive at the summit, you will see the map in all its splendor. Hoping that it shows you the right path, the path to success. – 58 fields – 1 village – 1 CLAAS dealer – Cooperatives, points of sale for boots and farm products – adding water when it rains (on the roads but not only!) – addition of alfalfa – 1 farm already made – 1 empty space Good game everyone!

LS22 KALINOVKA MAP V3.0.0.2
maps

LS22 KALINOVKA MAP V3.0.0.2

Map “Kalinovka” version 3.0.0.2 for Farming Simulator 22. A new save is NOT required! List of changes: 1. Fixed a bug with the silo on the starting farm. 2. Added the ability to unload straw in bulk into the chicken coop on the starting farm. 3. The capacity of greenhouses and vegetable gardens has been changed. 4. Changed trays with eggs. To ensure full integration of the map with Maize Plus, we have prepared an additional mod

FS22 Magsi WheelLoader Pack v1.0.0.0
implements

FS22 Magsi WheelLoader Pack v1.0.0.0

FS22 Magsi WheelLoader Pack v1.0.0.0 This MAGSI pack contains 9 tools for loader, made in France. Pallet fork: Price: 2500 $ Silage fork: Price: 11000 $ Working width: 4.5 m Capacity: 8000 L Wood fork: Price: 7000 $ Manure fork: Price: 2500 $ Capacity: 2000 L Manure grapple fork: Price: 3500 $ Capacity: 3000 L Grapple Bucket: Price: 7000 $ Capacity: 4000 L Resume Shovel: Price: 4000 $ Capacity: 3300 L Dumping bucket: Price: 5000 $ Capacity: 3500 L Grapple dump bucket: Price: 7000 $ Capacity: 3500 L Credits:FredModding/Nicodu55 Tags: France

FS22 Lizard T-127 And T-127 Plus v1.0.0.0
implements

FS22 Lizard T-127 And T-127 Plus v1.0.0.0

FS22 Lizard T-127 And T-127 Plus v1.0.0.0 Lizard T-127: – Bale transportation: 8 – Price: 39.000 $ – Color configuration Tire configurations: Trelleborg BKT Vredestein Continental Lizard Lizard T-127 Plus: – Bale transportation: 12 – Price: 45.000 $ – Color configuration Tire configurations: Trelleborg NOKIAN MICHELIN BKT Vredestein Lizard Credits:Budowek Team Tags: BKTMICHELINNOKIAN

FS22 Lizard S208/S227 v1.0.0.0
implements

FS22 Lizard S208/S227 v1.0.0.0

FS22 Lizard S208/S227 v1.0.0.0 The S208 type potato planter is a two-row tractor-mounted planter for planting potatoes on both level and sloping land. – Price: $1,500 – Working width: 1,9 meters – Capacity: 180 liters – Empty weight: 225 kg Credits:Hajstel, EE, RMC

FS22 Grimme BLF 200 v1.0.0.0
implements

FS22 Grimme BLF 200 v1.0.0.0

FS22 Grimme BLF 200 v1.0.0.0 The potato ridger is used to prepare the land. BLF 200 Grimme Price: $15,000 Working width: 3.4m Needed Power: 160hp Weight: 1200kg Credits:76-Max Tags: BLFNeeded Power

FS22 Manitou CBG 2450 MS v1.0.0.0
implements

FS22 Manitou CBG 2450 MS v1.0.0.0

FS22 Manitou CBG 2450 MS v1.0.0.0 CBG 2450 MS Manitou Width: 2.45m Capacity: 2500L Price: 3800$ Weight: 895kg Credits:76-Max Tags: MS

FS22 Sigma4 Basket And Stone Picker v1.0.0.0
implements

FS22 Sigma4 Basket And Stone Picker v1.0.0.0

FS22 Sigma4 Basket And Stone Picker v1.0.0.0 Price: 1200 $ Capacity: 1500 l Lifetime: 5 $ Category: frontLoaderTools Fill Types: Stone Potato SugarBeet Capacity: 1500 Credits:Röbi, privatprivat

FS22 Yara N-Sensor ALS v1.0.0.0
implements

FS22 Yara N-Sensor ALS v1.0.0.0

FS22 Yara N-Sensor ALS v1.0.0.0 The first generation Yara N-Sensor ALS was manufactured from 2006 to 2018, therefore it is probably the most widely used sensor system for variable-rate nitrogen application. The N sensor is an optical instrument that measures the light reflection of the plant population in different spectral ranges and uses this to collect information about the chlorophyll content and biomass. Both indicators are then used to calculate nitrogen uptake and the optimal amount of fertilizer. A strip three meters wide is measured on both sides of the vehicle; the data is passed on almost in real-time to the control of the spreader or sprayer in order to adjust the amount applied according to requirements. ALS stands for Active Light Source, which means the N sensor can be used regardless of the weather or time of day. In FS22, the sensor, in combination with the Precision Farming DLC, has the function of recording the nitrogen maps in even more detail while driving. This means the fertilizer can be used even more efficiently and the yield potential can be increased. After attaching, the N-sensor can be placed on the tractor using the mouse buttons. If the sensor should be detached again, it is recommended to first move the sensor back to its original position before detatching, or else there might be issues when trying to attach it again. Price: 27400 $ Required mods: Precision Farming DLC. Credits:Jonas Tags: Active Light SourceALS

Claas Jaguar 960TT Bearbeiten v1.1.0.1
harvesters

Claas Jaguar 960TT Bearbeiten v1.1.0.1

Claas Jaguar 960TT Bearbeiten v1.1.0.1 Version 1.1.0.1 Geschwindigkeitsänderung auf 57 km/h Arbeitsgeschwindigkeit bei 10 km Einrichten des Bildes im Geschäft Ich präsentiere euch den Jaguar960TT Edit: 1 Änderung des Motorstartgeräusches auf Wunsch des Teilnehmers 2 stpo Klangmodifikation 3 Modifikationen des orangefarbenen Gyroskops 4 zusätzliche Lichtleisten 5 Änderung der Hupe auf Wunsch des Teilnehmers 6 Cola kann darstellen 7 Bierkistenanlage 8 Installation von Toter-Winkel-Blenden 9 Einrichten der interaktiven Steuerung mit dem Anheben der Düse 10 LED-Leuchten Tags: Claas Jaguar

LS22 Carpathian Countryside v1.1.0.0
maps

LS22 Carpathian Countryside v1.1.0.0

NOTE: THIS IS PC ONLY MAP VERSION. Changelog 1.1.0.0 (A new save game is NOT REQUIRED but there are things you need to know before updating, read carefully. Changes marked with: (*) will reflect only in new save game.) – Added full support for Premium DLC. – Added new crops: alfalfa, clover and incorporated into animal feeding. – Added placeable bunker silos accepting alfalfa and clover. (For players not using Maize Plus mod.) – Added Manure System mod support. – Added Straw Harvest Addon mod support. – Added placeable cow barn variants without pastures. – Product pallets can be sold via train now. – Significantly increased production speed for Fruit and Vegetable Processing Plant. – Added icicles hanging from roofs to all buildings on the map, visible during the winter. – Adjusted weather, lowered average temperatures for summer and winter. Temperatures during summer should not go over extremes as 40+ degrees (for the map country) and colder winter so snow can potentially last longer. – Reworked manure output method for calf huts due to an issue of manure spawning inside from other pastures if placed close to them. To get manure form calf hut: Position your shovel or trailer inside of the calf hut fence area and hit R (default keybinding – see your controls menu). – Removed liquid manure tanks on the main farm and pig farm as standalone pre-placed objects. Instead they are now part of each animal barn they correspond to. NOTE: Make sure to use or move your slurry stored in these tanks, before updating the map, if you do not want to lose it! When loading existing save game you will get warning / error messages in log, regarding these tanks. It is normal you can ignore that. (will happen only once and that is because it will try to load something that no longer exists.) – Bales in the storages now have low-poly models and the drawing distance has been reduced. This should help a bit more with performance (especially for older PCs) if you storing bales in the bale storages instead of outside and especially with large quantities. – Simplified rails and railroad props collisions. This should help a bit with performance when you are near rails or in places such as train station aswell as easier crossing of rails outside the railway crossings. – Added enhanced crop growth stages for all crops on the map. Each growth stage now has different height so the growth looks much smoother. – Barley and wheat can be planted in the spring now (in march). – Some crops do not require rolling now. – (*) Added extra pallet storage into the multi-shed building on the main farm. – (*) Added sugar beet loader to sugarmill “owned” by the sugarmill factory, useable for everyone. – (*) Fixed snow masks for pre-placed farm buildings. There will be no more empty, non snow covered small areas when some buildings where sold. – Fixed walls color selection for placeable Cow Barn (large). – Fixed straw visuals for placeable calf shelter. – A lot of minor visual, gameplay and other improvements. – Added french translation. Welcome to Carpathian Countryside. Fictional map inspired by a modern real-life agricultural company and its surroundings in western Slovakia. Map features: 3 Pre-placed farms. To use them or interact with anything you have to buy them by purchasing the farm land they are built on. – Main Farm – The largest pre-placed farm on the map, consisting of: 2 cow barns, 1 pigsty, 1 horse barn, 1 calf shelter, a farmhouse, a large grain silo with production points for making animal feed, a vehicle workshop, 2 covered bunker silo buildings ( 6 bunkers in total), many shelters for vehicles or any packaged or loose goods, large manure storage, slurry tanks, water tower and more. (If you start in new farmer game mode, you already own the Main Farm). – Pig Farm – All about the pigs with: 2 pig barns, grain silo, bunker silo, vehicle workshop, vehicle shelter, manure storage, bale shed, bulk storage, water tower and slurry tanks. – Sheep Farm – Includes: 1 sheep barn, 1 chicken coop, grain silo, vehicle workshop, manure storage, vehicle shelter and bale shed. – All 3 pre-placed farms are fully editable, you can sell individual buildings or parts of fences – you can expand the farms. You can sell everything and build your own farm on the same place. Most buildings and objects used on pre-placed farms also have their placeable variants included in the map. – Collectibles included. 100 wooden toys divided into 10 sets, 10 collectibles in each set. The reward for collecting is 1,000, the reward for completing the entire set is 100,000 and the toy will be displayed on the shelf in your room in the office building. – 39 fields. Especially large fields with different shapes, also some medium and small. Some fields have electricity poles in them, their collisions can be disabled /enabled at any time – to do so visit the town hall next to the main farm. – 3 unmarked meadow fields. – Large forest area. 7 purchasable forest parcels with different sizes, conditions and corresponding prices. – Several small streams crisscross the land, with free water withdrawal. – Field missions included, mission NPCs with Slovak names. – Train system – driveable train with railroad silos and sell point. – 6 selling stations, each interested in a different type and quantity of goods. – 3 buying stations, Farm supplies and Lime station – possibility to buy farm consumables (e.g. seeds, fertilizer) directly in the trailer. Livestock market provide the opportunity to buy manure, slurry and animal feed from them. – 9 Production sites: Bakery, Grain mill, Dairy, Sugarmill, Sawmill, Carpentry, Spinnery, Tailor shop, Biogas plant. The map contains several small and cheaply purchasable plots, perfect for building on other production points. Production sites have their own forklifts, which can be used by all. Sugarmill offer their own sugar beet loader useable for all. – Custom animal settings – slightly adjusted: food and straw consumption, manure, liquid manure and milk production and animal prices. Sheeps and chickens produce manure if beded with straw (Only husbandries included in the map or a mod that meet requirements). Sheeps produce also milk (without mods like EAS overwriting these settings). – Custom crops: Alfalfa and Clover, these are part of animal feeding. Placeable bunker silos accepting these crops to make silage of them are included. Pre-placed bunker silos on the map all accept them as well. – Enhanced crop growth stages for all crops on the map. Each growth stage has different height so the growth looks much smoother. – Not all crops require rolling. Crops that require rolling: wheat, barley, canola, oat, soybean. Crops that do not require rolling: maize, sunflower, potato, sugarBeet, sugarCane, cotton, sorghum, poplar, grass, oilseedRadish, alfalfa, clover. – Placeable Orchards (apples, pears, apricots and plums) require only water to produce fruits but you can increase the productivity with special fertilizer (purchased in shop) and compost. Orchards produce fruits only during spring and summer. Produced fruits can be further processed in placeable fruits and vegetable processing plant. – Placeable Advanced Greenhouses with new vegetable types (cucumber, green pepper, onion and watermelon) require only water to produce vegetables but you can increase the productivity with special fertilizer (purchased in shop) and compost. Greenhouses produce also organic waste as byproduct. Produced vegetables can be further processed in placeable fruits and vegetable processing plant. – Compost making – compost is required in the orchards and greenhouses and can be also sold for profit or used as fertilizer on fields(NOTE: Not supported by Precision Farming DLC). Compost is made in Compost silo from organic waste, grass, hay, straw and other similar materials. – Vehicle store offers telescopic loader that can be used by everyone to load pallets or bales that you bought there, so you don’t need to bring your own loader. – All selling stations and productions have different opening hours. The gates open and close automatically at specific times. (All closed by default when you first started the game, wait an hour in game to bring them back to normal cycle). If you need to do something urgent even after closing, you can open the gates manually. – Seasonal growth is mostly same as the base game (fits very well with the map’s land) but with added option to plant barley and wheat in the spring – in march. Cotton and sugarcane are not typical for the map’s land, but you can grow them if you want, NPCs will not. – Custom seasonal weather, typical for the country of the map. PC Only map features: – Object Storage mod is required and is used in the bale and pallet storage buildings instead of the base game object storage feature. – Production Revamp mod is required, especially for the orchards and greenhosues but its features are also utilized in other factories. – Optional support for: Maize Plus, Enhanced Animal System, RealismAddon: AnimalGrazing mods and Platinum DLC – You can enable few extra features in the map xml configuration files, depending on which of these mods you use. And other features (see my video tutorials). – Maize Plus mod – optional support: you can enable possibility to purchase all the new food types this mod adds, directy into the trailer from livestock market or make your own food mixtures in pig food maker at the main farm. Custom animalFoodAdditions is recommended to use here, more info in video tutorials. – Enhanced Animal System mod – optional support: Map include placeable, functional calf huts (Must be build by yourself, preplaced huts on the main farm are only decorative) and shelter for up to 50 calves – nothing extra have to be done for that, avaialble by default but only make sense with this mod. Goats produce regular base game milk in the sheep husbandries included in the map, goat milk (from the mod) is also fully supported in dairy and selling stations – which can be produced from other sheep husbandry placeable mod that support it. – Platinum Expansion DLC – optional support: You can enable extra products from the DLC in sawmill and carpenter production points built into the map. – RealismAddon: AnimalGrazing – optional support: You can enable this in pre-placed husbandries, in which foliage areas that this mod is using are disabled for reasons. Why and how to enable is all explained in video tutorial. Placeable husbandry variants need just some meadow painted in. Additional map features: – Precision Farming DLC ready. Custom soil map included. – Platinum Expansion DLC ready. Transport company selling station also supports products from the DLC and it is also possible to sell wood containers via the train or directy to container trader selling station. – Premium Expansion DLC fully supported. – Manure System mod ready. – Straw Harvest Addon support (e.g: in selling points) Reccomendations: – Mod More Animal Husbandries Possible (64) is recommened for use with the map, so it is possible to build more husbandires. Map already has more husbandries then what the base game limit is. Known incompatible mods with the map: (Advised NOT TO USE with the map) (Following do weird changes to bales and so breaking custom map bales and functions): – Liftable Bales Pack – Selectable Bale Capacity Pack / Addon Others: – Compost mod (Map has own compost system) – Enhanced Filltype Categories – Upgradable Factories (Incompatible with Production Revamp) – Pallet Fix (Functionality integrated into Production Revamp) – More Productions Possible (120) (Functionality integrated into Production Revamp) – Buy Production Input (Functionality integrated into Production Revamp, also in multiplayer) – Production Point Selling Fix (Functionality integrated into Production Revamp) – More Pallets Fix (Functionality integrated into Production Revamp) – Pallet Fixer (Functionality integrated into Production Revamp)

Wood Loader v2.0 – FS22
implements

Wood Loader v2.0 – FS22

Wood Loader v2.0 – FS22 Changelog 2.0.0.0 Added the ability to wooden logs on the ground This package adds the management of automatic loading and unloading of wooden logs, just enable the mod by adding the required information and follow the added text inside the comments in the xml files present in the “howToEditMods” folder. WARNINGS: Each vehicle will be able, every time it is approached to the wooden logs, to automatically load the vehicle and you will be able to download it in the points of sale and production of this mod.

LS22 Ostenwalde Map v1.1.0.0
maps

LS22 Ostenwalde Map v1.1.0.0

Welcome to Ostenwalde in the beautiful Münsterland. Changelog 1.1.0.0: – 6 new fruits have been added (Triticale, Spelt, Alfalfa, Clover, Greenrye, Rye) – Trees have been reworked across the map – In some meadows near the cows, the water symbol was moved back to the correct place and made visible – PDA Revised – The wagon can now be sold at the biogas plant The card contains: – 4-fold card – More ground angle = 32 – 201 fields – 1 gas station – 4 Water purchase points – 14 forest areas – 6 yards – 2 free areas for building – 1 vehicle dealer – 10 points of sale – 1 livestock dealer – 1 Start yard – 1 Fire department – Sales outlets and dealers have opening hours – Opening times from 8 a.m. to 7 p.m – When you start the map for the first time, the dealer’s gates don’t open until 9 a.m – There are pastures for cows in some meadows – In order to remove one of the fences placed on the farms you must join farm ID 1 You need a new savegame to make everything effective

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Gnadenthal Map v1.5.1 – FS22
implements

Gnadenthal Map v1.5.1 – FS22

Gnadenthal Map v1.5.1 – FS22 Welcome to Gnadenthal, located in Manitoba, Canada. The map is based off the real town of Gnadenthal and the fields around it, but quite a bit of things were changed to improve gameplay. This map is 4x and has: – Over 100 realistically sized fields. – Contracts on all the fields. – Support for swathing. – New crops – Flax, Lentils, Peas, Alfalfa, Clover, Triticale, Rye, Spelt, Mustard, Millet. – Custom weather and growth calendar. – Three farms. – Nearly 50 houses with individual farmlands and sleeping points. – Two rivers, in which you can refill your trailers with water. – 100 Collectibles. – 4 Production sites. – Refill points for seeds, solid and liquid fertilizer, lime, herbicide and salt. This map is perfect for running big scale farming operations. Hope you enjoy it! To report bugs or give suggestions contact me on Discord. Iron Thunder#3369 Changelog 1.5.1.0: – Added 18 additional paintable ground types. – Added localisation to the new crop types. – Added a new mod icon. – Adjusted AI drive paths. – Updated the river texture. – Updated Precision Farming soilmap. – Removed Relight lighting modification due to shadow issues. Changelog 1.5.0.1: – Fixed the Blumengart sellpoint. – Fixed the bale trigger for Exports sellpoint. – Potentially fixed the error for dedicated servers. (‘mapCA/map.i3d.terrain.lod.type.cache’ is too big. Size 32 MB (max 10 MB)) Changelog 1.5.0.0: – New crops Flax, Lentils, Peas, Alfalfa, Clover, Triticale, Rye, Spelt, Mustard, Millet. – Custom weather and growth calendar. – Support for swathing. – Now possible to sell Straw, Grass, Hay and Silage at the Exports sellpoint. – Slightly lowered the price of Lime from the buying point. – Made the sellpoint trigger larger at Blumengart Grain. – Removed collisions from all the signs. – Fixed invisible tree above F67.68. – Fixed invisible tree above F37, by the single shed. New savegame required. Changelog 1.4.0.0: – New lighting by Suchscream called Relight. – Fences in Blumengart are now sellable. – The Dairy and the Bakery are now buyable only by land. – Removed four fields, previously known as F70,71,72,73. – Fixed grass going through some sheds. – Fixed a collectible being inaccessible near the pressure washer. – Fixed the New Farmer difficulty potato field having the wrong ground texture. Changelog 1.3.0.0: – All sellpoints now accept modded fillTypes. – Expanded the AI drive paths. – Fixed the double grain elevator in the farm north of the vehicle shop. – Fixed textures flickering inside the vehicle shop. – Fixed invisible trees between F14,17 and F15,18. New save recommended, sellpoint changes will not be seen with an older save, but the invisible trees will reappear back. Changelog 1.2.0.0: – Added more roads around the fields. – Added some missing grass around the map. – Added placeable farmhouses with sleeping and wardrobe triggers. – Added placeable decorations. – Updated the mod icon. – Fixed some houses facing the wrong way. – Fixed the invisible shed near the animal dealer. – Fixed Blumengart exports not accepting cotton and woodchip bales. – Removed four fields, previously marked as F40,41,42,43 due to contracts giving too big rewards for their size. Changelog 1.1.0.0: – Added 100 collectibles. – Added 4 production sites. (Flour mill, Oil mill, Bakery and Dairy). – Added the option to sell houses, they also now have a wardrobe trigger. – Added refill points for seed, liquid and solid fertilizer, lime, herbicide and salt. – Added the stone crusher. – Added a sellpoint for potatoes and sugar beets, you can no longer sell them in the Blumengart Grain sellpoint. – Added another farm north of the shop. – Added Methane and Electricity recharge points. – Fixed the 31% fertilizer bug, which also made some contracts fail. – Fixed the invisible trees near F53. – Fixed the plowed texture on a ready-to-harvest field 51. – Fixed grass going through some of the preplaced sheds.

Magsi WheelLoader Pack FS22
implements

Magsi WheelLoader Pack FS22

This MAGSI pack contains 9 tools for loader,made in France. -Pallet fork: Price: 2500 $ -Silage fork: Price: 11000 $ Working width: 4.5 m Capacity: 8000 L -Wood fork: Price: 7000 $ -Manure fork: Price: 2500 $ Capacity: 2000 L -Manure grapple fork: Price: 3500 $ Capacity: 3000 L -Grapple Bucket: Price: 7000 $ Capacity: 4000 L -Resume Shovel: Price: 4000 $ Capacity: 3300 L -Dumping bucket: Price: 5000 $ Capacity: 3500 L -Grapple dump bucket: Price: 7000 $ Capacity: 3500 L

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