Farming Simulator 22 mods
50,359 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
LIZARD Excavator Forks v1.0 – FS22
LIZARD Excavator Forks v1.0 – FS22 These Pallet Forks Have A Dynamic Free Moving Carriage Price: £2000
MGP P Series v1.0 – FS22
MGP P Series v1.0 – FS22 MGP P Series, from 160 to 260 hp, from 4 to 6 meters. MGP subsoilers are particularly suitable for heavy duty and at-depth working. MGP P 9 Working width: 4.0 m Price: 19300 $ Needed Power: 160 hp Deflectors configuration MGP P 11 Working width: 5.0 m Price: 24000 $ Needed Power: 200 hp Deflectors configuration MGP P 13 Working width: 6.0 m Price: 29000 $ Needed Power: 260 hp Deflectors configuration
Micro Tractor Sprayer Package v1.0 – FS22
Micro Tractor Sprayer Package v1.0 – FS22 Micro articulated tractor aimed at small producers, equipped with a broadcast seeder for cultivation, bars for applying pesticides and fertilizers, and a small trailer for transportation. Micro Sprayer Tractor: – Price: $10,190 – Power: 20-50 HP; – Wheel Configuration; – Main Color Configuration; – Design Color Configuration; – Wheel Color Configuration; – Design Configuration; Spraying Bars: – Price: $1,900; – Working Width: 8.5 Meters; – Capacity: 650 Liters; – Main Color Configuration; CSM180 Seed and Fertilizer Spreader: – Price: $1,500; – Working Width: 12 Meters; – Capacity: 350 Liters; – Main Color Configuration; – Design Color Configuration; Transport Trailer: – Price: $2,000; – Main Color Configuration; – Wheel Color Configuration Observations: – Observation 1: The transport trailer transports the micro tractor only on the Conical Wheels, as they are iron wheels that cannot roll on any ground. Additionally, it is used for transporting pesticides, fertilizers, and seeds – Observation 2: The Micro Tractor Sprayer can only engage its own implements, and the implements can only be attached to the Micro Tractor Sprayer, which are suitable for its size.
Lizard 608D v1.0.1 – FS22
Lizard 608D v1.0.1 – FS22 V 1.0.1.0 – Fixed gear shifting problem – Body collision fixed Lizard 608D: – Price: $ 28.000 – Engine power: 85 HP – Attachable body system – Passenger compatibility (Kubota DLC) Bodywork: – Price: $ 11.600 – Bale loader, 14000 liters and animal transport Livestock trailer (animal transport configuration in bodywork): – Price: $ 5.000 – Cows: 6, horses: 6, pig: 8 and sheeps: 6
Conservation Agriculture v1.0.1.4 – FS22
Conservation Agriculture v1.0.1.4 – FS22 This mod makes regenerative farming practices more beneficial. It adds the following features: – Grass crops, grain crops and root crops can be used as cover crops now. – If cover crops have grown enough, they can be terminated with rollers, mulchers, cultivators and direct seeders. – Terminating cover crops will fertilize the field (Precision Farming is supported, too) and prevent weeding until after the next harvest. – Rolling or mulching cover crops will also grant a mulch bonus. – When terminating cover crops, a thin layer of grass can be added to simulate the presence of biomatter (visual effect only, enabled by default). – Chopping straw while harvesting will fertilize the field, so it is a more meaningful alternative to baling. – Direct seeders get an option to allow field creation. – Many modded crops are supported automatically. – Most effects can be turned on or off in the settings (only admins can do this in multiplayer). – Different fertilization strategies for base game and different fertilization amounts for Precision Farming. The mod is related to real life farming in the following ways. The mod is built around the tree principles of Conservation Agriculture (CA): 1. Minimum mechanical soil disturbance (i.e. no tillage) 2. Permanent soil organic cover (with crop residues and/or cover crops) 3. Species diversification (through proper crop rotation) (Source: Food and Agriculture Organization of the United Nations) The theory is that any system which respects these three principles is sustainable long-term, since it builds soil over time. The approach has the potential to solve soil erosion and nutrient runoff issues which in turn leads to less additional fertilizer being required. Regenerative farming is a complex topic, however, and there are many variations and factors which need to be considered, so it can’t be easily translated into a simulation game. This mod therefore uses nitrogen levels and the mulching bonus in order to provide at least some kind of reward to the player for maintaining these principles. It also tries to offer many configuration options so everyone can adjust it to what they believe is most realistic. The mod uses measures to reduce the likelyhood of mod conflicts, but these can never be fully excluded. Special thanks to Matthias, FS Gentleman and Cookie Cat for help and ideas provided to make this mod possible. Changelog: v1.0.1.4: – Added fertilizing bonus when chopping straw while harvesting (only to 50% in base game, configurable for PF) – Added fertilizing bonus when cultivating cover crops (only to 50% in base game, configurable for PF) – Added “Additional fertilizer level” strategy for base game – Added several configurable nitrogen amounts for Precision Farming – Replaced existing fertilizing strategy for PF by “Fixed nitrogen amount” – Added Polish translation (provided by Ziuta) – Fixed an issue where only wheat would be planted with certain mod combinations – Fixed an issue with extremely high seed usage with field creation turned on v1.0.0.8: – Fixed an issue where seed usage would be extremely high with certain map/mod combinations v1.0.0.7: – Fixed a mod conflict with LFHA ForageOptima Standard and disabled weed suppression if it’s enabled since that mod causes lua errors with weeders in general v1.0.0.6: – Weed suppression should now work properly. Previously, the visual appearance was correct, but the weed map was not v1.0.0.5: – Fixed an issue where seeder field creation would work the wrong way round v1.0.0.4: – Fixed an error which would occur when precision farming was not in the mod folder – Renamed “set/getLimitToField” to “set/getLimitSeederToField” to reduce likelyhood of mod conflicts v1.0.0.3: – Fixed an issue where field creation would not work on meadows v1.0.0.2: – Fixed compatibility issues with “Cultivator Field Creator” mod
Cressoni CRX Series v1.1.1 – FS22
Cressoni CRX Series v1.1.1 – FS22 CRESSONI CRX is a foldable header for Harvesters suitable for cereals, rapeseeds, soybeans. It is equipped with the SojaFlex system and the universal toe ideal for all the crops. Changelog v. 1.1.1.0: Fixed hoses connections of the hydaulic tank Cressoni CRX 6.00 Price: 55.000 $ Working speed: 10 kph Working width: 6 meters Cressoni CRX 6.60 Price: 62.000 $ Working speed: 10 kph Working width: 6.6 meters Cressoni CRX 7.20 Price: 65.000 $ Working speed: 10 kph Working width: 7.2 meters
Kerner FP 300 v1.0.0.1 – FS22
Kerner FP 300 v1.0.0.1 – FS22 With its robust and stable design, the Kerner front packer 300 provides crushing and reconsolidation for an optimum seedbed. Changelog 1.0.0.1: – Working depth adjusted – Blinker improved – Front tool improved – Weight adjusted – Price adjusted These features reduce the sinking of the tractor, which saves fuel and facilitates levelling in front of the seed drill. Technical data: – Working width: 3m – Weight: 1200kg (with weights 1470kg) – Price: 10500$ Additional options: – Warning signs – 270kg weight plates Many thanks to Vertex Dezign for the model of the mounting block.
Seed Runner v1.0.0.1 – FS22
Seed Runner v1.0.0.1 – FS22 This is a seed tender that can be used with any flat bed trailer. Changelog 1.0.0.1 Added ability to change tarp color Added unreal configuration Added verticle pipe adjustment Added support for Bcbuhler sprayer system You will need to “enter” the seed tender to be able to load and overload. For taller seeders and planters, you will want to place it on a taller trailer ie. the upper decks of the lode king and demco low loaders work great. WARNING: When full they are very heavy it is best to move them with no product inside! Base capacity: 2x 4000L Price: $7500
ZMAJ 142 v1.0.0.3 – FS22
ZMAJ 142 v1.0.0.3 – FS22 Specifications: – Price: 11.500$ – Power: 105 – Capacity: 3500l – Added a lot of configurations – Added servo – Added new pulleys – Added another woodchip – Added a lot of stickers – Added radio with speakers – Added led lighting on the roof – Fixed dirt – A board has been added on the corn adapter – Added a triangle – Added rear wheel weights The mod has been cleaned and tidied up, enjoy the mod.
LS22 Ostseeküste 22 v1.2.0.3
Welcome to baltic sea. The landscape is characterized by hills and hedges. There are small and big farmers. Changelog 1.2.0.3: A new savedgame is not required. – Lime texture distance fix. – Heighttype fix. – Other horses gate at Horse Farm Thomsen. Small or big farmer? Its your decision. You got all possibilities to be there. – 66 Fields and meadow – 5 Farms – 1 Biogas plant – 4 Woods for forestry – Own buildings – Own textures – Own license plates – Multiterrain – Realistic stubble destruction – Dig and waterhole fill up by rain – Animated train – Animated ships – Prepared for precision farming with own soli map – Seasonal map objects – 5 Sellingsations – Animaldealer – Collectibles Changelog 1.2.0.0: A new savedgame is required. – Terrain smoothed. – All farms can now be rebuilt better. – Added more details in the villages and the landscape. – New Fieldgrass – New Greenrye – New Horse farm thomsen where manure can be bought and bales sold. – New Rape straw – New Added more paintable textures. – New Added HaGa lime buy. – New Added Jensen pig farm. – New Added sewage treatment plant as a manure purchase. – New Added manure storage as manure sale. – New Selling manure in Schier is now possible – New Added a cow pasture on field 64. – Neu Added decoration objects in the build menu. Changelog 1.2.0.1: A new savedgame is not required. – New Decorative trees addet. – The Manorhouse now has a snow roof. – Oat stubble changed. – Adjusted textures of some streetsigns. – More heighttypes addet. – There is no longer any snow in some buildings. – Fixed small visual errors. – Sales point prepared for carrots, parsnips and beetroot. Changelog 1.2.0.2: A new savedgame is not required. – New Added rye, triticale, clover and alfalfa. – Neu Clover and alfalfa bales for your animals. (Attention! All bales from an old save will be missing!) – New Added custom vehicles and machines. – New Improved soilmap added. – New Added more placeable decorations. – New BGAs are now manure system ready (PC only). – New Corn straw. – New AI helper feature added. – New Added more decorative trees (pine trees). – New*Added better weed textures. – New Added better lime textures. – New*Other decorative wind turbines added. – Various bug fixes – Farm Production Pack Ready Info: When the standard AI helper is used on the roads, traffic should be turned off. In multiplayer, farm decorations, fences, hedges can be sold via the “Kreis Ostholstein” farm. Have fun on Ostseeküste and successful harvest.
FS22 Namyslo Sharp 600 v1.0.0.1
FS22 Namyslo Sharp 600 v1.0.0.1 A lightweight all-purpose cultivating unit from Polish company Namyslo. Changelog 1.0.0.1: – The model sticker has been changed to the correct one Price: 14.900 $ Max. working speed: 16 kph Power requirement: 130 HP Working width: 6.0 m Adjustable working depth (mouse control). Copying of the terrain – each section is independent General configurations: – Lighting – shafts 280mm and 320mm or 2x320mm – Track eradicators Credits:JMZ Tags: HP
Object Storage Pack FS22
Package of 2 halls to store your bales and pallets. Small object storage: - Price: 2,000 $ - capacity: 150 bales and pallets Large object storage: - Price: 5,000 $ - capacity: 250 bales and pallets
GDR Manure Plate FS22
GDR Manure Plate Price: 5000$ Capacity: 100000 It is recommended to level the area beforehand, otherwise display errors may occur.
Infoposts FS22
Infoposts hold location information about communal infrastructure, like gas, water and sewage pipes. Price: 750 $
Buildable Feedlot Pack Expandable FS22
This pack contains 2 pen for cows which have been prepared for use with the enhanced animal system, 3 styles of fences 3 gate, and 2 decorative objects. There is a trigger on the right hand side of the bunkline to turn off the visable navigation area once you have your fences inplace. The fence with large wooden posts is best placed counter-clockwise for realism. Milk and slurry objects found under silo extensions, you will then need to place a fill trigger for them found in silos! - Price: $25000 - Daily Upkeep: $50 - Capacity: 150 cows - Price: $25000 - Daily Upkeep: $50 - Capacity: 1000 cows - Fence Sections $75 - Gates $150 - Tire Tank $250 - Loading Chute $250 - Milk storage $500 - Slurry storage $500 - Fill Trigger $10
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro