Farming Simulator 22 mods

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SHADERS BY P1X3L + NVIDIA FILTERS SETTINGS V1.1
other

SHADERS BY P1X3L + NVIDIA FILTERS SETTINGS V1.1

I’m releasing my shaders to you, I hope you like them. Changelog: + Changelog 1.1 – added nvidia filter settings Credits: P1X3L Download mod File File size Shadery_P1X3L 16 KB

Removable Greenhouse / Tunnel For all crops v1.0.0.0
placeables

Removable Greenhouse / Tunnel For all crops v1.0.0.0

Good morning,I present to you a greenhouse/tunnel to grow your crops of all kindsTo use this greenhouse you had to switch the plow to “field creation” mode.Make sure you have small machines, if your machines are too large you can make the greenhouse disappear, using the right mouse click (PC) / B key (Xbox) / round key (PS)!Perfectly suited for Premium DLC (to harvest your carrots, remove the greenhouse)Price: 100€Category: Production > Greenhouse > ...If you have problems: leave a comment!

FS22 Holzknecht HS145
other

FS22 Holzknecht HS145

FS22 Holzknecht HS145 Here we want to make our Holzknecht HS145 winch available to you! This is an Austrian quality product with a pulling force of 4.5 tons and a blade width of 1.3m. The weight is 170kg and the power required is 13 HP. The grid and the drawbar can be shown/hidden using Simple IC. You can configure between Holzknecht and Impos The AM team wishes you a lot of fun with the mod! Credits steyr955, Tomei, Pfuscha

FS22 John Deere 850L
implements

FS22 John Deere 850L

FS22 John Deere 850L Adding the John Deere 850L to the game enhances the farming experience by providing a versatile and powerful bulldozer. Here are some ways players can utilize it in the game: Land Clearing: The 850L is excellent for clearing land, removing obstacles, and preparing fields for planting. Construction: Players can use it for construction tasks, such as leveling terrain or moving materials. Road Building: Constructing roads and pathways becomes easier with the 850L. Logging: If you’re into forestry, the bulldozer can help move logs and clear areas for logging operations. Customization: With selectable wheels and ripper configurations, players can adapt the 850L to their specific needs. Remember that mods like the John Deere 850L enhance gameplay by adding more variety and functionality to the game.

FS22 Gilibert PRO1300
trailers

FS22 Gilibert PRO1300

FS22 Gilibert PRO1300 Brand: Gilibert Capacity: 12.5T – 13T – 14T – 16.5T Price: 9500€

FS22 Giaroli 3000Lts Tankers
trailers

FS22 Giaroli 3000Lts Tankers

FS22 Giaroli 3000Lts Tankers -Green Version (JD) -Red Version (CH) -Yellow Version (NH) -Rear Hitch -Capacity: 3,000Lts

LS22 Baldeykino MAP v2.0.0.0
maps

LS22 Baldeykino MAP v2.0.0.0

Information on the map: – Standard crops 13 – fields 1 – cowshed 2 – sheepfolds (near the house and in Berezovka) 2 – chicken coop (near the house and near the Fish Farm) 1 – pigsty Several forest areas Many lawns for haymaking There is a plot in the city for your own production Production: Smokehouse Fish farm Sugar factory Dairy Bakery Flour mill Oil mill BGA Production of seeds and fertilizers Production of feed Greenhouses near the house Sawmill and furniture production There is a sand quarry and 3 sand sales points. NOTE: The map has a built-in house trigger, purchased in the “Cottages” section, you need to set it wisely, because There is a small collision above the trigger so that you can later sell it and put it in another place. The train on the map is standard, without functionality, purely as decoration. To make pens with animals work, you need to purchase a plot. For correct operation, the BGA is purchased together with the site. List of changes in version 2.0.0.0: – added additional crops: buckwheat, mustard, peas, flax, alfalfa – additional crops are configured for the mod – precision agriculture. The seeding rates and fertilizer rates for each additional plant have been adjusted. crops – products were added: buckwheat, mustard powder, pea groats, linseed oil, starch – the weather on the map was improved, winter was made more frosty – a working train was added for selling grain crops at a higher price – a stable for 8 heads was added in the village of Berezovka – prices for horses have been reworked, now ranging from 30 to 60 thousand – a small barn for 5 heads has been added in the village of Baldeikino, in the main yard, where there are also chickens and sheep – feed production has been improved, now there is more choice from which to prepare feed – added another grocery store in the village of “Novoye Baldeikino” – auto traffic was updated – two small fields were added – all “junk” was removed from the map, only “default” decorations were left – most objects were updated, approximately 80-85% of objects. Objects are mainly from “default” maps and from “modhub” – the location of trees and bushes on the map has been reworked. More variety has been added, the total number of trees has been reduced compared to the previous version of the map – some objects have been made completely “demolishable”, namely: the workshop, and both garages at the main base; production of seeds/fertilizers/feed; creamery; sawmill; furniture factory; grain elevator, weighing station, and both garages on the second base; houses with “interior” in the villages of “Baldeikino” and “New Baldeikino”; hayloft; potato and beet storage; small greenhouses; both sheepfolds; stable; sugar factory; pigsty; big barn. – The map has been optimized as much as possible. Since now the map has clearly become “heavier”, most of the “collisions” were removed, “occluder meshes” were added to the buildings, and now there are three garages on the map in which equipment is “unloaded” from the map. The archive with the map has also been put in order. Notes! In order to demolish an object, you need to buy a plot with it. When demolishing objects, you cannot reinstall them; you can only reinstall them – a hayloft, root crop storage, small greenhouses. Naturally, you need to start a new game, because many changes relative to the old version.

LS22 Talbach 2K23 Map v2.1.0.0
maps

LS22 Talbach 2K23 Map v2.1.0.0

Update 2.1.0.0: Fixes/adjustments Changes to the XMLs (placeables & vehicles) Optical changes/adjustments to textures of various buildings Additional new voice overlays added by Ela_189 & Der_Nerdling. Use of the sounds on other maps “ONLY” with the consent of the creator PDA map & customPDA map completely recreated PDA name of the juice factories adjusted (orange juice factory, apple juice factory) PDA name of BayWa adjusted (BayWa (city), BayWa (village)). Should also fit with the orders All animal farms must now be purchased (sheep pasture, pig farm, horse farm, sheep farm) All traffic signs replaced Fixed: Optical pallets at the greengrocer (FarmersMarket). Appeared at the wrong times Fixed: fillPlane of the carrots. These were displayed as wheat Fixed: Missing l10n entries Performance Map: – The Test Runner tool was used here to adjust the map a little more – A lot of textures were saved in DXT or DXT + MipMap – Unusable and unused textures removed – Buildings: Textures adjusted/renewed, Colli adjusted/renewed, Occluder adjusted/renewed – Further changes regarding. Performance in progress – ZIP size reduced from over 2.1 GB to 1.8 GB Orange/apple juice factory: – Both productions have been completely rebuilt – In this regard, there is a completely new hall for both productions Yard: – From now on, the doors of the large garage must be opened/closed from the inside (trigger on the respective switch) – The gate to the street side can also be opened from the outside (trigger to the left of the gate outside, in the hall at the switch) – Optical extensions to the yard (e.g. shelter for the bale stands) – New silo models at FixFerm & pellet production Alfalfa pellets: – The addition of water & molasses has been removed here Bakery/butcher’s shop: – All sales rooms can now be entered – The bakery’s production (city) is now in the bakery – The butcher’s production (sandwich, city) is now in the storeroom of the house – The bakery’s sales point (village) is now in the sales room – Pay attention to the opening times. If it’s closed, then it’s closed Garden (city, village) – The residents have got a bargain and put up a garden shed for you. You can now store your small items in there that you need for the garden NEW on the map: Sawmill: – BigBag filling system added for packing wood chips in big bags Talbach beekeeper: – There are 2 purchase points on the map for producing honey – To get the honeycombs from the hive, you have to buy empty boxes from the dealer. These can be filled at the hives – The honey extractor is located in the shed to extract honey from it BioFermenter: – From now on, organic waste must be filled into the BioFermenter in order to get compost. Accordingly, the organic waste silos were removed (orange factory, fish feed factory) – Organic waste was also removed from the silo (sheep pasture behind the hall) Talbacher oil mill: – Opposite the BioFermenter is the new Talbacher oil mill. All oil crops are processed there – ManureSystem ready – Required for cooking oil: rapeseed, sunflowers, soybeans – Required for frying oil: rapeseed, sunflowers, soybeans & methane – The cooking oil produced can be sold at various sales outlets – The frying oil produced can “NOT” be sold in this way. This is required when making French fries Talbacher IndustrialFood Fries: – Here you can have your potatoes processed into French fries – ManureSystem ready – This requires: potatoes, water, frying oil & methane – Output: French fry pallets, waste water & organic waste – The French fry pallets can be sold at various sales points Talbacher IndustrialFood Ketchup: – Here you can have your tomatoes & onions processed into ketchup – ManureSystem ready – This requires: tomatoes, onions, beet pulp, water – Output: ketchup pallets, waste water & organic waste – The ketchup pallets can be sold at various sales points Warehouse near the oil mill: – The pallets can be stored/removed from storage at the warehouse. The GIANTS ObjectStorage was installed for this purpose – Assumption: French fries pallets, ketchup pallets & cooking oil pallets – ATTENTION: It is recommended that you “DO NOT” fill the warehouse to capacity. The more pallets are stored, the more the performance (FPS) drops Second farm (village): – Cats have now been added to the farm Pig farm: – Unfortunately, the old farm had to be demolished because of the health department – At the same time, a new pig farm was built near the French fries factory – A new pig sty building was built for this purpose. Thanks to Bernie SCS for his approval – You can only store the fruit needed to feed the pigs in the FarmSilo – There is space to place mobile silos and M+ silos – Field 13 has been expanded accordingly on the empty space Small addition: – In the shop under “Talbach Tools”, you will find a little extra to view the map from the air – Charging stations can be found: – In the cowshed near the calves – Lohnerhof in the first hall opposite the farmhouse – On the second farm near the farmhouse – The device must be placed on the charging station with “Strong Farmer”. Then get in briefly, press the “R” key and get out again

LS22 NF Marsch Map v4.2.0.0
maps

LS22 NF Marsch Map v4.2.0.0

Version 4.2.0.0 – Decoration of the fire station building at the harbor can now be completely removed with Object Hide Mod – Clover grass can now also be harvested with e.g. a shredder and Krone xDisk 620 cutting unit – Methane or diesel can now be purchased at the gas stations – The riding arena can now be completely deleted with just one object – Trigger for the cash boxes when importing grain slightly enlarged – Route from the small ship moved closer to the dam / the railway tracks – Wood from the Wood Autoload Trailer and the log pallet can now be sold at the sales point sawmill – The railway track on the dam can now be completely removed with Object Hide Mod Typical North German landscape in North Friesland. We have a dike here, ditches around the fields, and the fields are mostly square. The land was reclaimed from the North Sea over the last few centuries by embankment Farms There are no prefabricated farms, everyone can creatively design their own farm according to their personal preferences. There are some large open spaces available for this. A few halls and a workshop are included in the map Fields then forest On the NF Marsch there are 79 fields with , from 0.8 ha to 95 ha, everything is there, average field approx. 12.8 ha and the total area of ​​all fields is just over 1000ha, of which approx. 140ha is grassland Forest area There are more than 150 ha of forest with countless trees, most of which are also suitable for the wood harvester. Fruits In addition to the standard fruits, rye, spelt, triticale and millet are new to the map. Other filling types on the map are earth, sand and gravel. Earth in the trench Earth can be found in many places on the map in the trenches, which can be dug out with an excavator and sold. Then there is the sand, gravel and earth area where there is a lot of material to dig out and load. Points of sale If you harvest a lot, you also have to sell a lot. There are also a total of 16 different sales points on the NF Marsch 4fach, including Raiffeisen, harbor, train station but without a train, the depot, grain trade and Getreide AG At the train station and at Raiffeisen you also have the opportunity to buy seeds, fertilizers, lime, mineral feed, herbicides and liquid fertilizers For pallet goods there are sales options at Lidl, Aldi, Edeka, the stadium, the hardware store and the spinning mill. Bales can be sold at the nursery and straw at the heating plant. There is also a sales point for wood at the sawmill, milk goes to the dairy (no production) Vehicles are bought from the vehicle dealer and animals from the local pet shop. So that you don’t get stuck in the field with your vehicle without diesel, electricity or methane, there are 3 petrol stations two of which are also equipped with charging stations. The map also has 2 large biogas plants which can be bought and operated Collectibles On the NF March Mod Map there are 3 different collectibles to search for. These include 10 pairs of Shelly shoes, 30 FA gold coins and 78 NF March pallets For all collectibles, there are shelves at the vehicle dealer that fill up when the objects are found. There is also a bonus when you find all the objects in a category If someone cannot find all the objects themselves, there are suitable help videos on my YouTube channel in which I show all the hiding places of the shoes, coins and pallets. Support area The shop area also serves as a big thank you to the numerous supporters of the NF March. We have listed the active YouTube channel members and the Twitch subs they have made themselves here In addition, there are 78 lovingly and detailed plots of land on the map where the channel members at farmer, landowner and Twitch subs at level 3 can move in. The marsh has become full and we can’t thank you enough for your great support. And once you have moved in, you can have your plot of land customized with various decorative items Empty areas There are at least 15 free areas on the map that will certainly be supplied with productions from me over the next few months Windmills It is windy on the North Frisian Marsh and a long-term investment in wind turbines can be worthwhile. The wind turbines installed on the map are basically just decoration and can be torn down after you have bought the land and replaced with the NF Marsch windmill. Fruit symbols All fruit symbols have been revised and no longer look so comic-like Missions Lots of XXL missions thanks to the size of the map and the number of fields Ground textures With a total of 18 ground textures, everyone can design their farm and surroundings to suit them Conclusion Overall, you can say that the NF Marsch has developed further compared to the last LS parts and has been extensively revised and spruced up.

LS22 Region Seligweiler v1.1.0.0
maps

LS22 Region Seligweiler v1.1.0.0

Welcome to the Seligweiler Region on the A8 near Ulm Version 1.1.0.0 Beet and potato animation bug fixed Jackel hall door not opening bug fixed Grain mill made purchasable through farmland This is a standard map. 3 farms 1 BGA 2 grain traders Bale sales Wood sales The map is based on a real replica, but some things could not be implemented exactly as in the original. There is no village on the map, as these are purely farms for settlers. The area can be found on Google Maps, just enter Rasthof Seligweiler and you will find what you are looking for. If you have any problems, please let me know. The zip file must be unpacked. You can find everything else in the readme file Many thanks to everyone who supported me!

Steelweight 1200kg v1.0 – FS22
implements

Steelweight 1200kg v1.0 – FS22

Steelweight 1200kg v1.0 – FS22 I hereby present my 1200 kg self-made weight for you to download. It is based on a self-made weight by Klaus Krabbenhöft. The weight costs €3500 to purchase. I used Lizard as a brand. I hope some can use it. Have fun with my own weight!

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Mercedes Benz Actros MP3 v1.0 – FS22
trucks

Mercedes Benz Actros MP3 v1.0 – FS22

Mercedes Benz Actros MP3 v1.0 – FS22 – Power 598 hp – Speed 90 km/h – Selectable Chassis – Selectable Engine Sound – Selectable Cabin Parts – Selectable Light Protect – Selectable Beacon – Selectable License Plate – Selectable Design Color – Selectable Rim Color – Choice of Color

Volkswagen Worker 26-260 v1.0 – FS22
trucks

Volkswagen Worker 26-260 v1.0 – FS22

Volkswagen Worker 26-260 v1.0 – FS22 – Power 260 hp – Selectable Wheels – Selectable Attachers – Selectable Frontal Grade – Selectable Rim Color – Choice of Color

Kamaz 4310 v1.0 – FS22
trucks

Kamaz 4310 v1.0 – FS22

Kamaz 4310 v1.0 – FS22 – Power 210 hp – Speed 90 km/h – Selectable Capacity: 15400 or 23100 liters – Selectable Wheels – Selectable Wheels Brand – Choice of Color

Holzknecht HS145 v1.0 – FS22
implements

Holzknecht HS145 v1.0 – FS22

Holzknecht HS145 v1.0 – FS22 Here we want to make our Holzknecht HS145 winch available to you! This is an Austrian quality product with a pulling force of 4.5 tons and a blade width of 1.3m. The weight is 170kg and the power required is 13 HP. The grid and the drawbar can be shown/hidden using Simple IC. You can configure between Holzknecht and Impos The AM team wishes you a lot of fun with the mod!

1,504 / 3,358

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