Farming Simulator 22 mods
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AUTODRIVE DEUTSCHLAND MAP V1.0
Autodrive Deutschland map with fields, farms, sales points. Credits: Stemod Download mod File File size AutoDrive_Deutschland 91 KB
FS22 Kato NK 750YS L v1.0.0.0
FS22 Kato NK 750YS L v1.0.0.0 Kato NK 750YS L Crane Truck for Farming Simulator 22. Engine Setup: 375 hp, 435 hp. Selectable Beacon. Credits:iksman, MAPBEH Tags: Engine SetupFarming Simulator 22
FS22 Volvo ECR145EL v1.0.0.0
FS22 Volvo ECR145EL v1.0.0.0 – Power 210 hp – Selectable Attachers – Selectable Blade Attacher – Selectable Trimble – Selectable Sunshade – Choice of Color – Included 4 Shovels Credits:ZzerKow, MatLand Modding
FS22 Volvo FH16 Exe HKL v1.0.0.0
FS22 Volvo FH16 Exe HKL v1.0.0.0 Volvo FH16 Exe HKL Truck for Farming Simulator 22. Power 500 hp. Speed 83 km/h. Credits:Holland Modding, J/Andersen Tags: Farming Simulator 22
LS22 Ursus C-series 4×2 Official v1.0.0.0
FS22 Ursus C-series 4×2 Official (c4011 / c350 / c360 / c3603p / c362) A package of stolen Ursus cars from FS19. This time I am releasing them officially in a basic version without scripts and in a version without a drive with a clean logo and FS22 standards. What does the mod have? – Almost everything as in fs19, except bugs – Changed SimpleIC to InteractiveControl – New animations – Sounds in the fs22 standard – It’s impossible to describe everything, you just have to try it 🙂 The package includes tractors such as: C4011 (with Zetor 4011 sticker configuration), C350 (export C4011), C355355m360, C3603p, C362. Due to lack of time, I’m not bothering with modhub, I’m just putting it here. Due to the situation with fs19, I would like to ask you to respect at least a little bit of my work and that of others who participated in the creation of these mods, and maybe something more will appear 🙂 Have a nice game 🙂
FS22 Motor grader DZ-143 v1.0.0.0
FS22 Motor grader DZ-143 v1.0.0.0 Fully working motor grader DZ-143. Can perform the functions of a bulldozer, snow blower, silo compactor and tractor. Can tow trailers. The main blade moves in all projections, the front blade in a vertical projection – everything is fully animated. Completely clean log without errors. Credits:MAPBEH iksman
Motorgrader DZ-143 v1.0.0.0
Motorgrader DZ-143 v1.0.0.0 Voll funktionsfähiger Motorgrader DZ-143. Kann die Funktionen eines Bulldozers, einer Schneefräse, eines Siloverdichters und eines Traktors erfüllen. Kann Anhänger ziehen. Das Hauptschild bewegt sich in allen Projektionen, das Frontschild in einer vertikalen Projektion – alles ist voll animiert. Völlig sauberes Protokoll ohne Fehler. Tags: Das HauptschildKann Anh
VOLVO FMX PACK V2.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Bonsoirs a tous après une bonne attente et beaucoup de travaille de notre coter le pack volvo fait son retour sur Fs 22 avec toujours plus de fonctionnalité. Nous espérons que ce pack vous permettras de créer plein de chantier et et de vous amuser sur ce nouvel opus. La suite arrive très bientôt restez patient 😉 Changelog: + Changelog V2.0.0.0 Rectification de bug mineure Modification esthétique de certain camion Ajout d une nouveau remorque pour ampliroll Credits: Alexisoriginalteam Artrem Titi FT Modding 4.5/5 - (10 votes) Download mod File File size Volvo_FMX_Pack 569 MB
French Regions Flags Pack FS22
Here is a pack of 36 flags of the French regions before and after 2015, to decorate your farms or your map. 🏳️🏴 Characteristics: 🇫🇷 - Price: 15€ - They are found in: Placeable >>> Decoration >>> Others <<< - In the pack, there are the flags of the regions before and after the redistribution of the regions. - 18 current flags - 16 “old” flags - 2 models of the French flag. - Lolo39 extension, mandatory for the new version. If you notice any errors or bugs, please let me know. If you want other more specific flags, you can comment it 😉 - Added Extension - Lolo39 extension is required to place the flags. Added flags of old regions and 2 French flags. - Addition of the flag of Alsace Modification of the flag of Auvergne-Rhône-Alpes
FS22 Locura ViaBale Extra v1.0.0.0
FS22 Locura ViaBale Extra v1.0.0.0 – Selectable Strobes – Selectable Silage Additives Tank – Selectable Primary Color – Selectable Frame Color – Selectable Top Cover Color – Selectable Side Panel Color – Selectable Wheel Color Credits:Credence
Hitachi Zaxis 870LC V1.0
Credits: 4MR Mining and Modding 5/5 - (4 votes) Download mod File File size FS22_4MR_Hitachi_Zaxis870LC 56 MB
Diamond C LPX V1.0
Credits: 4MR Mining and Modding 4/5 - (7 votes) Download mod File File size FS22_4MR_DiamondC_LPX 113 MB
PALLET AUTOLOAD SPECIALIZATION V1.13.0.0
Base Mod for using Mods with Pallet Autoload Specialization An example of how to use in your own mod you will find in the Strautmann SEK 802 Pallet Autoload. Currently only default Euro pallets, liquidTanks, bigbag pallets and Cotton Square Bales are possible, more will follow. How to use: Drive next to the pallets and then with R you can load one pallet after the other. Make sure you have selected the correct pallet type. The pallets are then as loaded by hand on the loading area. Fasten with straps before you drive, otherwise it fell of. You can choose the unloading side and unload it. Changelog: + 1.13.0.0 – Incorrect info trigger collision masks and incorrect light trigger RigidBodyTypes are now corrected with log message. (Attention, this is reported by the mod with info in the log. However, depending on the constellation, the LS may then display an additional warning. The information contains data about the mod that contains the wrong triggers. These errors must be corrected by the modder of the respective mod). – Definition for standard cargo moved to XML to make it easier to add more and have a better overview. – Packet added that shows all vehicles with a configuration for the autoloader. – Liquid tanks from Farm Production DLC can now be loaded like other liquid tanks Version 1.12.0.1 Incorrect info trigger collision masks and incorrect light trigger RigidBodyTypes are now corrected with log messages. If the autoloader writes a message to the log about corrected triggers, this is not an error in the autoload mod. What is wrong in the model of the previous XML file is corrected here. Please send complaints to the modder of the specified model. 1.12.0.0 – Improved load detection with Course Play – Tensioning strap setting is now also taken into account when manually ending the loading process – Dependence on itself removed, so that it can be deleted again on the Dedi – Liquid tanks are now no longer stackable, regardless of the available loading height – Readout error of Lua rounded for better loading result – Vegetable pallet added if Premium DLC is available – M+ feed pallets defined as oversized 1.11.0.0 – Improved translations in different languages – Added LoadHeightOffset for pallets whose origin is not under the pallet – By configurable key (default CTRL+ALT+Y) the load can be selected automatically based on what is in load range – A selection of loadable objects is displayed in the purchase menu. – When loading on an AL, the loaded objects are taken out of the loading list for the other ALs (fix for Giants Trigger error). 1.10.0.0 – Improved loading behaviour. Everything is held virtually as long as the loading process is active, which should improve loading in the field. – Vehicles equipped with the autoloader now have stronger straps. – Bales are now only recognised if they are registered – Revision of pickup collisions for AI traffic. (If bigbags were activated, load has to be approached again) – Problem with too fast loading at the new object storages fixed with adding adelay on load – Bales and pallets are only loaded when they are no longer attached to another Attacher Version 1.9.0.0 – Added Romanian translation – usePalletWeightReduction fixed – Loading area can now have different sizes per load Version 1.8.7.2 – Enabled collision for joint when loading based on the ratchet straps from patch 1.8 – Worked around unload lua error and added log entries. When the warning occurs, the entire log should be posted to the autoloader’s Discord channel. – Platinum DLC palette sizes can now also be used for other palettes when the Platinum DLC is active 1.8.7.1 – Renamed modIcon.dds to icon_mod.dds because of change of Giants Guidelines Version 1.8.7.0 – Palette from Pump&Hoses added as a separate load – Platinum DCL pallets with LS22 standard Euro pallet size can now also be loaded as such – Inserted special sizes of the Platinum DCL pallets as a separate load – 120 bale stacks can now be loaded as 240 bales – Cotton square bales can now be loaded (base game bales will cause log warnings with ratchet straps, just don’t ratchet them) – The pallet weight is now restored correctly when unloading – In the case of round bales, only a square check is carried out to determine whether there is space, because the engine cannot do this round and rotating the test area itself depending on the cardinal point does not work Version 1.8.6.0 – Fixed Lua error when triggers do not correctly report the deletion of a loading object – Expanding the longitudinal pattern to load additional objects across behind if there is enough space – Bale identification simplification for better mod compatibility – Added second keybinding to toggle backwards through load type list (default: Shift + Y) Version 1.8.5.1 Unfortunately, an error in the icon and since many people get annoyed by this, if there is something in the log about errors because of icons, a corrected version Version 1.8.5.0 – Extension of the selectable cargo can now be done with mods via script. – Improved mod icon – Pallets are now also recognized if they are not directly of the “pallet” type. Version 1.8.4.1 – Added usePalletWeightReduction configuration to reduce the weight of loaded pallets. Default true – Changelog cleaned up Version 1.8.3.1 – Title in BR contained lower case conjunctions and I had to make a new version now. It’s so silly, but that’s their politics Version 1.8.3.0 – Better way for AD to detect bale loading status – Added BR translation Version 1.8.2.0 – Added new functions for reading out the bale status – Bales are no longer pulled out of the bale chamber or wrapper Version 1.8.1.0 – SV translations by piplarsson – Cotton bales simplified in the detection – Correction for square bales with small loading areas – Deregistered event listener for non-AL configuration to improve performance – Only show shifting of the dumping area in the F1 menu if markings are visible. Version 1.8.0.1 – Fixed unloading position on dedicated server – Improved RU translations of Nagor Version 1.8.0.0 – Code optimizations and use of Giants timer due to crash – Unloading area can be moved (resets when unloading) – Markers are automatically displayed when moving and selecting a page and only then can the page be changed – Markers are automatically hidden when unloading – Blocking vehicle unload triggers on the truck bed to reduce side effects from the broken Giants trigger – New loading pattern when more can fit on the surface by loading one lengthwise and the rest sideways – Added 120 square bales. Be careful, they are not very stable due to their size – Connection to CP revised – maxObjects and height can now be defined per load by the modder if they deviate from the default Version 1.7.3.0 – Fixed Lua trigger error caused by update 1.4 – Tension belt trigger revised Version 1.7.2.0 – Watch list of the loading places is now also reset when switching off – Autoloaders can no longer take the pallets from another autoloader’s bed (multiple trailers) – Implemented onAIFieldWorker events – Lashing straps now have a delay between loosening and tightening to improve server sync with patch 1.4. On the server 1.5 seconds in single player 0.2 seconds. Feedback on this is welcome. – Pallets that have fallen or been taken down by hand are now not moved again when unloading 1.7.1.0 – Automatic tension belts on dedi server activated again regarding the settings the modder of the vehicle has defined. – Automatic tension belts can now be activated/deactivated per vehicle by +. This is stored per vehicle. – Optimized searching valid load place by remembering invalid load places as long as the loader is active. – add unloading side backwards for all vehicles by default. Position can configured by the modder. – Changed priorities of the key binding to have important entries better visible in the F1 Help. 1.7.0.0 – Changed activation to LS standard for loading wagon and always activatable. – Text of unloading page in F1 on Dedi fixed. – Support of Multifruit Pack bales incl. lavender round bales (loadable as cotton round bales) – Load only selectable when load mode is deactivated – Automatic tightening straps on dedicated server disabled due to engine sync errors Version 1.6.2.0 – Optimized external access options – Square bale loading behavior optimized Version 1.6.1.1 – Sync Fix for Server Version 1.6.1.0 – Possibility for external mods to access the functions created – Selected cargo is now shown as extra text in the help menu – Palette sizes adapted to average values of new mods – Automatic ratchet straps re-enabled on Dedi Server. Until Giants has patched this mod is necessary. – Modders can now also make their own palettes loadable through the folder structure. Details on the wiki. Version 1.6.0.0 – Modification of the communication with the Dedi server to improve performance. – Loading mode now remains active until the trailer is full or it is switched off. Tension belts are tightened in between if the trailer supports this. – Vehicle scheme shows when charging is enabled. – Display of the maximum capacity when selecting the load. – Automatic ratchet straps disabled on Dedi server due to patch 1.3 bug Version 1.5.0.0 – Added big bags – Improved translations – Automatically tighten the tension belts. Must be activated by the trailer modder (useTensionBelts=”true”) – Improved bale loading on the move – Support of Mod “Package Of Premium Pallets And Sacks” – Support of Mod “HoT Pommes Factory” – Added square bales 180/220/240 Changelog 1.4.2.0 – 125cm wood chips bales added Version 1.4.1.0 – Corrected liquid tank size for better loading – Round bale loading optimized – Added icons for modders in mod – Translation in CZ Version 1.4.0.0 – Standard round bales 125/150/180 can now be loaded. Must be activated by the trailer modder. Remember that with R the autoload puts everything within reach on the loading platform and then switches off again. Apart from that, the bales are only on the loading area, so they can slip away if you don’t strap them tight. Version 1.3.0.0 – Changes to mod icon and description for ModHub release – ES added – Loading and unloading areas can now be displayed. Default + – Loading is only shown in F1 when there is something to load in order not to block refueling of a truck – Controls are only visible when the autoloader is active to fix issues with multiple autoloaders connected Version 1.2.2.0 – Translation into PL by Mayek – Default gamepad buttons preassigned Version 1.2.1.0 – Improved translations RU by Nagor – Translation into IT by Markus33 – Translations in FR stolen from illegal new release of my mod by BOB51160 – Fixed lua bug when selling after unloading – Created your own mod icon. Version 1.2.0.0 – Added missing translations for shop. – Changeover to your own bindings to minimize double assignments. – Seedling pallets can now be loaded with Euro pallets. – New loading type for overloaded Euro pallets such as those from KsAG or Schaumann (lower loading capacity). – Loading behavior converted to automatic loading of all pallets within reach. One time and everything is charged. – Pioneer’s pallet now falls under Overloaded Euro pallets. Version 1.0.1.0 – Fixed a bug for cotton round bales on Dedi – Small adjustment to the loading / unloading behavior to counteract the incorrect display by the Giants Engine on the Dedi Credits: Achimobil 4/5 - (87 votes) Download mod File File size FS22_aPalletAutoLoader 75 KB
FS22 Kamaz 5460 v1.0.0.2
FS22 Kamaz 5460 v1.0.0.2 The mod includes the KAMA3 6460 truck for transporting medium and heavy semi-trailers Tractor KamAZ 5460 Price: 62,300 – 76,300 $ Power: 360 hp Fuel tank capacity: 350 – 500 l Universal semi-trailer – Function: Tractor for transporting semi-trailers. – Configuration: appearance, saddle position, choice of fuel tank, choice of cab color, tank, wheels. – Passengers are registered Credits:Trigada, VolgaFS, KOVSH
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