Farming Simulator 22 mods
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FS22 StabiCraft Boat and Trailer v1.0.0.0
FS22 StabiCraft Boat and Trailer v1.0.0.0 Has multiple Colour select and Configurations Attaches to the trailer so won’t fall off Can be used in any depth of water For operating the vessel First, you want to enable Dev controls to make life easier for you Go to your farming simulator 22 folder we’re your mod folder is Right-click Game and open with notepad Scroll to the bottom and find Development controls (false) change to true Save In-game press F5 to show collisions First, detach vessel from the trailer if you want to start the tow vehicle while attached to the boat trailer still, otherwise, it starts both lol Let me know if any issues or if u think of extra things I could add I’d like to update it with better interior one day Credits:Lance Modding (I used his mod as a base) Dawson Modifications (edited Lances trailer and completely changed the boat model) Blaze Ashford Maraku-Hunapo (purchased the model) Tim Elliott (helping with stupid attachment and a few more things) Tags: Right-click Game
FS22 NC Tanker 3000 v1.0.0.0
FS22 NC Tanker 3000 v1.0.0.0 This was originally uploaded broken on 13/04/2023, I have now fully fixed it so it is now functional. I take no credit for the reskin or model, just for fixing it and making it work correctly. – Price: $15400 – Capacity: 12500 L – 10m Working Width If the tanker is popular and received well, I may add the manure system in a further update. Credits:GBM Modding OV Agri Valtra man Tags: Working Width
StabiCraft Boot und Anhänger v1.0.0.0
StabiCraft Boot und Anhänger v1.0.0.0 Verfügt über mehrere Farbauswahl und Konfigurationen Wird am Anhänger befestigt, sodass es nicht abfällt Kann in jeder Wassertiefe verwendet werden Für den Betrieb des Schiffes Zunächst möchten Sie Dev-Kontrollen aktivieren, um sich das Leben zu erleichtern Gehen Sie zu Ihrem Landwirtschafts-Simulator 22 Ordner wir sind Ihr Mod-Ordner ist Klicken Sie mit der rechten Maustaste auf „Spiel“ und öffnen Sie es mit dem Editor. Scrollen Sie nach unten und finden Sie Entwicklungskontrollen (false) ändern in true Speichern Drücken Sie im Spiel F5, um Kollisionen anzuzeigen Trennen Sie zuerst das Schiff vom Anhänger, wenn Sie das Zugfahrzeug starten möchten, während es noch am Bootsanhänger befestigt ist, andernfalls startet es beides, lol Wenn es Probleme gibt oder Ihnen zusätzliche Dinge einfallen, die ich hinzufügen könnte, lassen Sie es mich wissen. Ich würde es eines Tages gerne mit einem besseren Interieur aufrüsten Tags: Gehen SieKlicken SieScrollen SieSpiel F5
2nd gen cummins
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ This is a heavenly modified edit of the realistic modding groups 2nd gen -2 new lifts (sema)(lifted) -7 new wheel options -New flat bed and stock bed options (Welder and new tool box) -Rear window stickers -option to use bullet or normal antenna -different engine (with spooling turbo) -New exhaust options Hope you guys enjoy it and there will be more updates to this truck in the future make sure to comment any ideas of what I should add next. ENJOY! Credits: Turbo Man Fab 3.9/5 - (11 votes) Download mod File File size FS22_TMF_1995_2ndGen 454 MB
Claas Trion 700 Series v1.0 – FS22
Claas Trion 700 Series v1.0 – FS22 Basic Price: 370000 € Power: 367 – 435 hp Max Speed: 30 km/h New specifications: – Removed SimpleIC – Added Interactive Control – Added Passenger mod – Added Stickers Config (Claas 100 / Wheat) – Added Transport Protection Sign Config – Added Extinguisher Config – New windows textures – New deails in model – Fixed bugs and textures from prevous version Interactive Control: – Front / Rear Left Flap – Front Rights Flap – Engine Cover – Tool box – Rear Ladder Configurations: – Engine power – Wheels / Terra Trac – Tires – Number Plates – Grain tank – Pipe Length Pack contains: – Claas Trion 700 Series (Trion 720/Trion 730/Trion 750) – Claas Cerio/Vario 770/680/620
Trailed Sprayer Pack v1.0 – FS22
Trailed Sprayer Pack v1.0 – FS22 Hey, I’m giving you a package of trailed sprayers, there are 4 sprayers: Tolmet, Biardzki, Akpil, Woprol Capacity: 1500 Width: 15 m Price: 6500 Best wishes
Tolmet Kalara 400 v1.0 – FS22
Tolmet Kalara 400 v1.0 – FS22 I’m giving you a sprayer that I made: Capacity: 400l Price: 4500 Working width 12m Best wishes
UNIT CONVERT V0.0.0.8 HotFix
This mod extends the unit conversion capabilities of FS22. It does not change any internal values, only how they are displayed in game. This is a BETA version, which I decided to release early while I work on a couple side projects. Currently, the vehicle HUD and price menu should be working. There is no in game menu, everything is configured through the xml system. That being said, both an imperial and metric set has been pre-configured internally. To change between the imperial and metric set, simply go into the vanilla in game menu and select “Miles” for imperial or “Kilometers” for metric. The mod has two keybinds. One toggles between volume and weight units and the other toggles between units of each type. Default keybinds are as follows (these can be changed): Right-Ctrl + Right-Shift + ? = Toggle volume/weight Right-Shift + ? = Select unit Units can be “added” from any mod or modSettings, but existing units can only be “appended” from the map, this mod, the addon mod, or from your modSettings folder. The modSettings folder is used for single player ONLY. It was designed this way to keep all unit information the same for everyone in multiplayer. Examples on how to set things up can be found in the sdk folder as well as the modDesc.xml of this mod. Unit Convert is designed to require no configuration for most people, while still allowing more advanced options for those who want it. Changelog: + Version 0.0.0.8 HotFix This is just a hot fix for some issues I noticed since the patch. The conversion of the hud box for production placeables has been temporarily disabled. ChangeLog v0.0.0.6″ – Updated to match changes with FS22 patch v1.6.0.0 ChangeLog v0.0.0.5 BETA: Added cubic yards as the default volume unit for non-liquid/grain/piece fillTypes. Larger units now appear before smaller ones on selection Example: pounds > tons is now tons > pounds This can all be changed via the configuration xml files Fixed an issue where some vehicles were losing their selected unit under certain conditions Update v0.0.0.3: I’ve released this version a bit early, as I’m working on the production screen and info boxes. There reason is, there was a game update and I made quite a few internal changes to how everything works. New in this version: – Prices menu is no longer locked to a specific set of units. – Fluid Ounce, Ounce, and HundredWeight units added. – SolidProduct and LiquidProduct fillType groups added. – Addon mod support added. I tested the basics (single and multiplayer), but it would take forever to test all possibilities myself. That’s why it’s important to report issues when they come up so I can address them. If you use the UnitConvert Companion mod: The UnitConvert Companion mod is no longer used. Everything is now done through your modSettings folder. I have a new ModSettings mod that is similar, but intended to work with all of my mods that have configurations. However, since I am currently working on an in game menu system which will make everything easier, I decided to hold on that for the time being. Credits: ThundR 4.6/5 - (13 votes) Download mod File File size FS22_TH_UnitConvert 144 KB
2004 Dodge Ram SRT10 V2.0
#gallery-1 { margin: auto; } #gallery-1 .gallery-item { float: left; margin-top: 10px; text-align: center; width: 20%; } #gallery-1 img { border: 2px solid #cfcfcf; } #gallery-1 .gallery-caption { margin-left: 0; } /* see gallery_shortcode() in wp-includes/media.php */ Still needs some work, ill fix when i update any issues & add planned features. Changelog: + v2.0.0.0 – Base Power: 500 HP – Max Speed: 242 MPH – Selectable wheels – Selectable paint – Selectable Wing – Selectable Exhaust – Selectable Drag Options – Selectable Rollcage – Customizable Suspension – Motor Options (not yet implemented) – Base Price: $29,000 Credits: Hashy 4/5 - (4 votes) Download mod File File size Hashy_SRT10 40 MB
Mercedes-Benz Vito ELW v1.0.0.0
Mercedes-Benz Vito ELW v1.0.0.0 Der Mercedes-Benz Vito ELW1 Hallo Leute, schön, euch auf meinem YouTube-Kanal zu sehen. Ich möchte darauf hinweisen, dass wir keine Modelle klauen, sondern nur kaufen! Ich freue mich, euch öfter zu sehen, also viel Spaß beim Anschauen. ELW 1 Mercedes-Benz Vito Preis: 45.490 € Max. Leistung: 121 PS Höchstgeschwindigkeit: 80 km/h Funktionen: Viel blaues Licht Heckwarnsystem mit LED-Technik Martinshorn über IC Animierte Rollläden per IC Funktionsfähiger Lichtmast über IC (Licht) über IC Beifahrersitz (nur mit Kubota DLC verfügbar) Bedienterminal kann funktional über IC gesteuert werden Türen und Rollläden mit Sound über IC animiert Gruppenhütte zu Fuß erreichbar Ambientebeleuchtung über IC steuerbar RealGPS wird in der Kabine angezeigt Konfigurierbares Nummernschild Verschiedene Kleinigkeiten Blaulichtregelung (Pos1) Heckwarnsystem (X) Einschalten der Hupe über den IC am Bedienterminal Tags: Hallo LeuteICPS
EXTENDED FILENAMES V1.0.0.1
This is just a little mod I wrote to allow the use of $mapdir$, $moddir$, and $FS22_SomeModName$ inside of more configuration xml files than the vanilla game allows. Once again, this was written based on a request. The idea was to allow mods to dynamically load files from other mods via xml configuration (like vehicle and placeable xml files). The format goes as follows: $mapdir$path/to/filename.xml uses the current map mod folder $moddir$path/to/filename.xml uses the current mods folder $FS22_SomeModName$path/to/filename.xml uses a specific mod folder Changelog: + ChangeLog v1.0.0.1: Added $pdlcdir$ tag Added “!” tag suffix Credits: ThundR 4.7/5 - (3 votes) Download mod File File size FS22_TH_ExtendedFilenames 86 KB
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