Farming Simulator 22 mods
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FS22 Ursus Bison
FS22 Ursus Bison Price: 58000 $ Power: 155 hp Max. speed: 28/38 kph Confiurations: – Tires – Transmission – Decals – Front weight – Wheel weight – Back fenders – Front fenders – Mud guards – Cabine – Front lights – Grill – Back attacher – Exhaust – Steering wheel – Hood – Frontloader console – Animations: IC/MC Color confiurations: – Engine – Hood – Fenders – Cabine – Grill – Rims – Front weight – Wheel weights – Roof
Claas Pack V1.0.0.0
After a lot of work, testing, and numerous adjustments, our CLAAS Pack for Farming Simulator 25 is finally finished! This pack was created and revised with great attention to detail. Particular emphasis was placed on a cohesive design, realistic details, and various configuration options. This allows you to customize your machines to perfectly suit your own farm. The pack includes various CLAAS machines, different equipment options and configurations, as well as many small details that complete the overall picture. The goal was to create a pack that not only looks good but also integrates seamlessly into your LS25 farm. Features: Various CLAAS machines Multiple configurations Various tire and equipment options Many detailed customizations Realistic and modern design For Farming Simulator 25 A huge thank you to all the testers, helpers, and supporters who assisted us in developing and completing the pack. Required mods: Interactive Control Precision Farming
KS 67 multifruit silo V1.0.0.0
KS 67 multifruit silo V1.0.0.0 filltype: WHEAT BARLEY OAT CANOLA SORGHUM GRAPE MAIZE POTATO SUGARBEET SUGARBEET_CUT BEETROOT CARROT PARSNIP RICELONGGRAIN RICE GREENBEAN PEA SPINACH SOYBEAN SUNFLOWER SUGARCANE PIGFOOD OLIVE capacity 4 000 000 liter price 80 000 €
Hyper Realistic Maintenance 2 V1.3.0.0
Hyper Realistic Maintenance 2 V1.3.0.0 Uploading to other sites without my consent is prohibited!! The “def pack” mod is recommended to simulate the new def systems. The “def pack” and “variable tire pressure” mods can be used together without compatibility issues. Two photos added showing the mods tested on a multiplayer server. More translations are in development. Your engine wears out. Your oil gets dirty. Your turbo breaks down if you never perform maintenance. This is what “realistic maintenance” should have meant from the start. Hyper Realistic Maintenance 2 adds a deep, continuous mechanical simulation to all motorized vehicles in your save game—tractors, trucks, combine harvesters, and cars—with real gameplay consequences, not just cosmetic numbers. What is simulated Engine: 5 independent components (cylinder, piston, bearings, crankshaft, valves) that influence one another—cylinder wear increases blow-by, which contaminates the oil and further accelerates wear. Thermal: coolant temperature rises with load, and the engine overheats if the radiator is degraded. Fluids: oil level/contamination and coolant level—both checkable and requiring maintenance. Transmission: wear on the clutch, gearbox, turbo, and battery/starter motor over time. Breakdowns: probabilistic failures that increase sharply once the relevant component exceeds ~35% wear—critical overheating above 118°C is guaranteed, not left to chance. Vehicle-specific behavior: tractors, trucks, combine harvesters, and cars wear down at different, realistic rates. Real effects, not just cosmetic ones Actual power loss—reduces the engine’s effectively available torque; you’ll feel it in the field. Real no-start conditions—a dead battery or worn starter motor can actually prevent the engine from turning over, accompanied by an on-screen warning. Combine harvesters lose actual threshing efficiency as the engine’s condition deteriorates. Scheduled maintenance, just like in real life 10 maintenance items (engine oil, filters, hydraulic/transmission oil, coolant, grease, belts, and more), each with its own interval and real cost to the farm—automatically adjusted based on the vehicle’s actual power. Neglecting maintenance for too long accelerates wear by up to 120%. 3-page vehicle HUD—overview, detailed engine diagnostics, and maintenance status—with adjustable positioning in the game’s Settings menu. The game’s own repair screens (shop, farm workshop, mobile workshop) now also perform a full HRM2 service. Compatibility: works entirely standalone. If you also have the 4×4 Traction System mod, the two automatically detect each other, and driving with 4WD/differential lock has a real, additional effect on the drivetrain. Significantly improved multiplayer, tested on a real dedicated server (see changelog for details and known limitations). Maintenance progress is saved with the game save. V1.3.0.0 the new features were added recently, so they may still contain values that are not quite realistic. This aspect is still WIP and will be updated as bugs or more accurate values are detected new icons added to the dashboard to identify DEF regeneration or clogging Rated power (hp) shown on the speedometer now reads the actually purchased engine configuration, not the base one. DPF regeneration RPM increases/decreases smoothly, rather than instantly. New Workshop (single window) Replaces the old sequence of several chained windows with a single window containing all maintenance requests, schedule, breakdowns and general service in one list. Each item shows its category (e.g. Engine oil), the cost, and two YES/NO buttons side by side for you to choose. A quick diagnosis is shown at the top (e.g. There are active breakdowns deal with them first), along with the vehicle’s overall health. The total to pay and estimated downtime are always visible and updated in real time as you select items you no longer need to leave the game to find out how long the tractor will be stopped. Opens with the REPAIR button in the game’s native workshop, or via the hrm2Workshop command. New Fleet Panel Lists all vehicles on the farm with HRM2, sorted by urgency (breakdowns and overdue maintenance first). Shows an image, name, health percentage and summarized status for each vehicle, with a button to open that vehicle’s Workshop directly. Opens with the F9 key, New simulated systems Air intake filter gets dirty during dusty field work; reduces power, increases consumption and darkens the smoke. The Air filter maintenance item already has a real effect. Hydraulic system the pump and hydraulic oil wear out when using heavy implements; extra consumption results from drag caused by the degraded pump. The Hydraulic filter/Hydraulic oil items already have a real effect. EGT + regeneration duration on the dashboard appear only during DPF regeneration and disappear when it ends. Actual interruption of DPF regeneration switching off the engine halfway no longer freezes progress; it really cancels it, and each interruption slightly dirties the oil (just like a real engine). Recalibrated power modes Eco mode recalibrated for a more realistic reduction (-12% instead of -20%), close to what real tractor economy modes offer. Fixed an artificial inflation of engine load that made the turbo and sound seem more strained in Eco than in the other modes (the opposite of what was expected). NORMAL icon, more representative of what the mode actually does. Extended support Self-propelled sprayers and fertilizer spreaders are now recognized and handled by HRM2 (previously they were completely ignored). other vehicle classes will be added in future updates
Volvo VNX300 v1.0.0.0
Volvo VNX300 v1.0.0.0 Added Alcoa wheel options Added better sounds Added jake brake option Credits os farms for wheels
Claas Lexion Pack Limited Edition V1.0.0.1
Claas Lexion Pack Limited Edition V1.0.0.1 Configurations are free. Pack completely revised. Logos adapted to the new design. Brake and marker lights added. Rotating lights renewed. Repair interval increased. Design configurations. Color configurations TestRunner public 0.9.20 checked LEXION 8900 Limited Edition Price 588.000€ Speed 45 km/h CONVIO FLEX 1080 Price 95000 Working speed 15km/h Working width 11.8 m CONVIO FLEX 1380 Price 122000 Working speed 15km/h Working width 14.8 m MiloStar 1630 Price 103000 Working speed 18km/h Working width 13 m NorthStar 1230 FB Price 97000 Working speed 15km/h Working width 10 m NorthStar 1830 Price 140000 Working speed 15km/h Working width 14 m SunLite 40 Price 102000 Working speed 18km/h Working width 13 m
Pig Feed Production V1.0.0.0
Pig Feed Production V1.0.0.0 Pig Feed production capacity in 1 000 000 capacity out 1 000 000 price 110 000€ TMR Feed production price 110 000€ Production Recipes: 75 Hay 75 Silage to 150 total mixed ration with 200 cycles per hour 75 Hay 75 Silage 45 Straw to 195 total mixed ration with 200 cycles per hour 75 Hay 75 Silage 45 Sugarbeet 45 Straw to 240 total mixed ration with 200 cycles per hour 75 Hay 75 Silage 45 Sugarbeet 45 Straw 25 Mineral Feed to 265 total mixed ration with 200 cycles per hour
Realistic Shader V1.2.0.0
Realistic Shader V1.2.0.0 NO AI USED IN THE SCREENSHOTS! All screenshots were taken directly in-game using this shader preset. MIKI Shader v4 enhances lighting, colors, contrast, and overall visual quality while keeping a realistic look and good performance. Installation Install ReShade 6.3.3 Select Giants Engine 9.0.0.0 and DirectX 10/11/12 Copy the included files into your Farming Simulator 25 folder Press Home in-game and select MIKI_SHADER_4.ini Choose your resolution in the Addons tab V1.2.0.0 Fixed MXAO and some lighting flashes Required mods: Additional Game Settings
Grain Dryer B1-15 Babolna V1.0.0.0
Grain Dryer B1-15 Babolna V1.0.0.0 Grain Dryer for crops price 120 000€ input fill 1 00 000 output 1 00 000 liters
DMI Tiger II V1.0.0.0
DMI Tiger II V1.0.0.0 The DMI Tiger II is a heavy-duty, pull-type deep-tillage in-line disk ripper designed to break up compacted soil layers and manage heavy crop residue. The disc blades are designed to size, mix and level the soil, leaving residue uniformly incorporated in the upper two to three inches. Following the discs – five shanks in a V-formation to destroy compaction by lifting and rolling layered soils out of their compacted position. Then, the disc leveler re-levels the ridge of loose soil left between the shanks, preparing the rows for the next operation. DETAILS Width: 4.0 meters Category: Plows Price: $17,000 Power requirement: 180-225 hp This unit functions primarily as a mulcher and plow, but can additionally be a cultivator when rear discs are configured. It was fun to bring this old model back to life and hopefully do it some justice.
Adaptive Tire Dynamics V1.0.0.2
Adaptive Tire Dynamics V1.0.0.2 Adaptive Tire Dynamics expands FS25 with individual tire pressure for each wheel, load-dependent tire deformation, tire temperature and wear, punctures, run-flat damage, realistic service equipment, and a complete manual repair process. KEY FEATURES – Each wheel reacts independently to air pressure, carried load, cargo, attached implements, engine load, steering angle, slip, and terrain. – Standard road pressure: 2.50 bar. – Field pressure: 0.85 bar. – Manual adjustment range: 0.0 to 2.8 bar. – Tires at standard pressure maintain a rounded upper profile. – At low or fully deflated pressures, the contact patch expands as the loaded lower sidewall rolls outward. – Overloaded tires deform even at standard air pressure. – Low field pressure improves the usable contact patch and traction on soft ground. – Live telemetry for temperature, wear, pressure, ground contact, and surface type. – States for damaged, debeaded, and completely removed tires. – Driving on the rim alone results in severely reduced traction, increased resistance, heat buildup, and rim damage. – Audio effects for tire squeal, low-pressure sidewall flexing, punctures, bead seating, tools, and wheel mounting. – Handling in fast road corners responds to load, wet conditions, and vehicle height. – Dedicated load and debeading mechanics for crawler tracks. REALISTIC WHEEL REPAIR – Position a low-profile trolley jack or bottle jack under the axle or vehicle frame. – Hold the handle and perform a full manual pumping stroke. – Loosen and retighten wheel nuts using the impact wrench. – Remove the wheel and place it on the ground. – Weld and grind a damaged, exposed rim. – Purchase a suitable replacement tire for road vehicles or tractors in the shop. – Mount the tire carcass, seat the beads, and inflate while monitoring the visible pressure gauge. – Heavy, fully assembled tractor wheels require a round bale grabber. – After removing the jack, repaired wheels revert to normal pressure control. MANUAL PRESSURE CONTROL For vehicles without PTG/CTIS, the player operates the system directly at each tire valve. To inflate, the portable ATD compressor must be selected and held in hand. Air can be released directly at the valve. The compact pressure gauge menu includes: – FLAT: 0.0 bar – FIELD: 0.85 bar – NORMAL: 2.50 bar – MAX: 2.80 bar – Fine adjustment: 0.10 bar per key press REMOTE CONTROL / PTG CONTROL – Right Alt + [: Set selected vehicle to 0.85 bar field pressure. – Right Alt + ]: Set selected vehicle to 2.50 bar road pressure. – Right Ctrl + Shift: Open ATD pressure/settings menu. – K: Show or hide live tire telemetry. – Remote control for vehicles without PTG can be enabled in the ATD settings. – The camera remains stationary while an ATD mouse menu is open. SHOP ITEMS – Low-profile trolley jack – Pneumatic bottle jack – Portable handheld compressor – 220-liter petrol workshop compressor – Mobile service unit – Handheld impact wrench – Handheld welder – Handheld angle grinder – Wheel chock – Spare tire for road vehicles – Spare tire for tractors COMPATIBILITY – Performance Upgrades: fully supported and compatible. ATD only reads published load/stress data and does not alter or block PUs. – Mud System Physics: standard mud and soil physics remain compatible. ATD disables MSP tire pressure and MSP tire puncture logic so that only one system controls the wheel. – Advanced Damage System: optional load, slip, and temperature inputs. – Use Your Tyres and Tire Sound: optional. – Variable Tire Pressure: not supported; do not use alongside ATD. – An in-game notification confirms when ATD disables the overlapping MSP systems. INSTALLATION 1. The file must be named FS25_AdaptiveTireDynamics.zip. 2. Copy the ZIP file to Documents/My Games/FarmingSimulator2025/mods. 3. Remove any older unzipped folders named FS25_AdaptiveTireDynamics. 4. Activate Adaptive Tire Dynamics when loading the savegame. VERSION 1.0.0.0 – Manual inflation using the portable compressor now works. – Pressure range per wheel extended to 0.0–2.8 bar. – FIELD pressure changed to 0.85 bar; NORMAL pressure changed to 2.50 bar. – Repaired wheels no longer revert to the “Place Jack” state after completion. – Tire deformation logic rebuilt for both inflated and deflated tires. – MSP pressure and puncture barriers re-enabled. – Performance upgrades remain explicitly enabled. – One-time compatibility notice added in-game. Recommended categories/tags: Gameplay, Realism, Physics, Vehicles, Tires, Workshop, Tools, Multiplayer. V1.0.0.2 – Initial release of Adaptive Tire Dynamics. – Added tyre pressure, temperature, load, wear and damage simulation. – Added punctures, bead separation and progressive tyre failure. – Added manual tyre, wheel and rim repair equipment. – Added crawler-track wear, damage and derailment. – Added multiplayer synchronisation and saved tyre condition.
Performance Upgrades V1.0.0.3
Performance Upgrades V1.0.0.3 Upgrade compatible vehicles in Farming Simulator 25 with selectable engine and transmission upgrades that offer real performance gains – not just cosmetic names. “JAGTECH Performance Upgrades” adds two separate shop categories, allowing you to configure each vehicle specifically for its intended use. Increase engine power, improve transmission cooling, and experience realistic effects from overload, insufficient engine power, or wheel spin under load. Engine performance upgrades Choose directly from seven engine configurations in the vehicle shop: Standard: Stock engine power Intercooler: +10% power Valve train: +15% power Displacement: +20% power Crankshaft & pistons: +40% power Engine control unit (ECU): +50% power Turbocharger: +100% power Each upgrade alters the actual torque curve and peak power of the engine during operation. The increased power is taken into account by the vehicle physics, attachments, power consumption calculations, and compatible gameplay systems. The standard shop information in FS25 updates automatically and displays the correct horsepower and kW values for the selected engine and vehicle configuration, increased by the upgrade. Upgrade prices are based on the original purchase price of the vehicle; at the same time, minimum prices prevent high-performance upgrades from being unrealistically cheap for inexpensive vehicles. Separate transmission upgrades Engine and transmission upgrades are selected independently. This allows you to increase engine power while simultaneously choosing the transmission components necessary to handle the additional load and heat generation. Each stage of the “Advanced Damage System” gradually reduces heat build-up in the gearbox: Gearbox housing with cooling fins: 10% reduction; Clutch or torque converter upgrade: 18% reduction; Oil cooler: 30% reduction; Oil flow upgrade: 40% reduction; Bearing upgrade: 50% reduction; Gear upgrade: 60% reduction V1.0.0.3 Improved engine and transmission upgrade balancing. Refined Advanced Damage System and Mud System Physics integration. Improved overload, wheel-slip and temperature calculations. Added stronger progressive engine sounds and improved Turbo blow-off audio. Improved compatibility and multiplayer stability.
Telekinesis precision handwork V1.0.2.1
Telekinesis precision handwork V1.0.2.1 Telekinesis — precision handwork for Farming Simulator 25, rewritten Complete rewrite of Telekinesis with a self-contained input core: keyboard and mouse are read directly, object-carrying logic runs from the mod’s own update loop only, and nothing depends on engine hooks that other mods may intercept. This version fully replaces the old FS25_Telekinesis based on Precision Hands. KEY FEATURES: – Full positional control: closer/further, up/down, and fine nudges in four directions – Roll and tilt: bank left/right plus tilt around the object’s own axis – Targeting: set a point and the object rotates toward it; full auto-rotation mode included – Fine-tuning: movement, nudge, vertical and rotation speeds plus pickup distance — all under Game Settings > Telekinesis – Mouse and gamepad friendly: every action works on both devices, and all bindings are remappable in the controls menu – Conflict-resistant input: keyboard/mouse read raw per frame; gamepad works through standard bindings; both paths are deduplicated so no action ever double-fires CONTROLS (keyboard and mouse): – Mouse wheel: move object closer/further – ALT + mouse wheel: raise/lower the object – ALT + W/A/S/D: fine alignment nudges – Q / E: roll left/right – ALT + Q / E: tilt around the object’s own axis – ALT + Z: set target, clear target, or toggle auto-rotation (Gamepad: RB + right stick = closer/up, LB + RB + right stick = lower/tilt, RB + D-Pad = nudge; full scheme in the bindings menu.) – Does not alter character strength: use LumberJack or another super-strength mod for heavy loads – Settings are stored in modSettings/FS25_Telekinesis/settings.xml CREDITS: – Rusty Tractor Modding — author of Precision Hands for Farming Simulator 22, whose concept this project is inspired by – 83Bit — for the FS25 conversion, parts of whose code are used in this version – The farming community — for feedback and ideas V1.0.2.1 – The keybinding errors have been fixed. – The movement blocker has been fixed: when moving an object with ALT+WASD, it now works correctly. – The default gamepad bindings have been changed for more convenient interaction. – The binding for automatic object rotation has been changed to ALT+Z to resolve conflicts with other mods.
Keltec 8 bale chaser V1.0.0.1
Keltec 8 bale chaser V1.0.0.1 This is a single axle Keltec bale chaser that holds 8 bales this trailer can be used with or without autoload i recommend using the autoload because doing it manually is not easy and can be frustrating to unload them with autoload you must have it folded up to unload it manually V1.0.0.1 fixed collisions
New Holland SP400F V1.0.0.3
New Holland SP400F V1.0.0.3 New Holland SP.400F Conversion for FS25 This mod is a conversion of the original FS22 New Holland SP.400F, extensively reworked and expanded with custom features for Farming Simulator 25. Category: Sprayers Price: 259,000 $ Power: 400 hp Max speed: 50 kph Working speed: 25 kph Working width: 36 m Main features: – FS25 conversion of the original New Holland SP.400F self-propelled sprayer with our own rework and added features – Custom lower SP.400F spray terminal with dedicated boot screen, live telemetry and a BOOM page showing the current boom section status – Upper CNH display with integrated live rear camera page and page-switch sound – DashboardLive integration for the in-cab monitor workflow – Precision Farming support: PWM, ISARIA Pro Compact and WeedSeeker 2 – Narrow and broad tire configurations – Cab tint options and interior ambient lighting – Updated FS25 collisions, fill triggers and sprayer setup Recommended for full functionality: – Precision Farming DLC – FS25_realGPS – FS25_VariableTirePressure – Mercedes-Benz Trucks Pack V1.0.0.3 Increased the base purchase price from $259,000 to $399,000 to better reflect the real New Holland SP.400F and comparable self-propelled sprayers. Reworked vehicle physics for more realistic weight, handling and overall driving behavior. Increased vehicle mass from 11.5 t to 14.4 t to better match the real SP.400F. Reworked suspension travel, spring stiffness and damping for improved stability and reduced excessive body movement. Increased braking force to compensate for the higher vehicle mass. Added automatic boom terrain-following functionality. Added independent ground detection for the left, center and right sections of the boom. Left and right boom sections can now automatically compensate for uneven terrain. Boom correction range and movement speed were tuned for smooth, realistic behavior without excessive oscillation. Terrain-following is automatically disabled during folding to prevent conflicts with the folding animation. Nozzles, WeedSeeker sensors and other boom-mounted components now follow the terrain-adjusted boom movement correctly. Updated the mod description to include the new terrain-following functionality. Corrected the displayed purchase price in the mod description to $399,000. Required mods: Dashboard Live Precision Farming RealGPS Variable Tire Pressure Mercedes-Benz Trucks Pack
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