Farming Simulator 22 mods
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Farm Subsidies FS25
Farm Subsidies adds government subsidies to your farm, and you set the rates yourself. Press Ctrl+B to open the menu and type your own rates: Arable crops: amount per hectare per year Vegetables: amount per hectare per year Livestock: amount per animal per year Subsidies are calculated from the fields you own with a crop growing on them and from the animals in your barns. The menu shows your current area, animal count and the expected total per year and per month. Choose monthly payout (1/12 of the yearly amount) or one payout per year. A PAY NOW button lets you test the payout.
Chop straw (Pick-up) FS25
Chop straw again, just like in FS22! With this mod, all pick-up headers for forage harvesters can pick up straw swaths and turn them into chaff. You can switch between straw and chaff at any time by pressing a key. Features: - Pick up straw swaths either as chaff or as straw - Switch using a key: Left Alt + H (can be changed in the control settings) - The current mode is shown in the help window; a short message appears when switching - The selected mode is saved in the game save Compatible with: - all pick-ups from the base game, e.g. CLAAS PICK UP 300, Kemper 3003, John Deere 639 Premium and Krone EasyFlow 300 S - pick-ups from other mods, provided they can pick up grass swaths Grain headers, corn headers, forage wagons and balers remain unchanged. Note: If there is still straw in the forage harvester when you switch to chaff, you must unload it first. Installation: Place the zipped file unextracted in the mods folder and activate it in the game save. UPLOAD BAN: This mod may not be uploaded to, redistributed on or published as someone else's mod on other websites or platforms without the express permission of TGTeam. Please link only to our official download page. Use on your own game servers (multiplayer/dedicated server) is expressly permitted.
Mittelberg Fire Brigade Functional Vests Pack FS25
🚒 Mittelberg Funktionswesten Pack – Beta 1 ScriptHub Modding | Farming Simulator 25 With the Mittelberg Funktionswesten Pack, ScriptHub Modding brings various functional vests for the fire department and emergency services to Farming Simulator 25! The pack is particularly suitable for fire department and emergency services roleplay projects and offers a total of 8 different functional vests that can be selected through the wardrobe. ## 🚨 Included Functional Vests - 🟡 Incident Commander – Yellow - 🔴 Platoon Leader – Red - 🔵 Group Leader – Blue - ⚪ Sector Commander – White - 🟢 Breathing Apparatus Supervisor – Green - 🟠 Safety Team – Orange - 🟠 Emergency Medical Services Operations Manager (OrgL) – Orange - 🟣 Chief Emergency Physician (LNA) – Violet ## 📦 Mod Information - Mod name: Mittelberg Funktionswesten Pack - Version: 0.1.0.0 – Beta 1 - Developer: ScriptHub Modding - Game: Farming Simulator 25 - Platform: PC - Required mod: Wardrobe Clothing Addon by BMProd ## ⚠️ Important Notes The Wardrobe Clothing Addon by BMProd is required to use this pack! - https://www.kingmods.net/de/ls25/mods/74808/garderoben-kleidungs-addon - The main mod is not included in the download and must be downloaded separately and activated in the game. Please note: This release is a beta version. Despite initial successful tests, minor errors may still occur. ## 🛠️ Feedback & Support Found a bug? Do you have suggestions for improvements or requests for additional functional vests? Then feel free to let us know in the comments! Your feedback helps us continuously improve and expand the Mittelberg Funktionswesten Pack. © Credits Creation & Design: ScriptHub Modding Base & required main mod: BMProd – Wardrobe Clothing Addon - https://www.kingmods.net/de/ls25/mods/74808/garderoben-kleidungs-addon Publication notice: Unauthorized redistribution or modification and subsequent publication of this pack is not permitted without the appropriate authorization. Rights to any third-party components used remain with their respective authors. Have fun with the Mittelberg Funktionswesten Pack! 🚒 Your ScriptHub Modding Team
Crop planner program FS25
KTD AGRAR Crop Planner – Windows add-on program for FS25 Plan your next harvest directly on the map. The KTD AGRAR Crop Planner is a free, standalone Windows program for crop planning in Farming Simulator 25. Load a savegame, select your farm and plan main crops as well as cover crops for your own fields – clearly displayed on an interactive map in the dark KTD design. IMPORTANT: This is NOT a mod for Farming Simulator. The EXE is launched outside the game and does NOT belong in the Mods folder. The program does not alter your savegame or your map. Actual sowing still takes place in the game. FEATURES • Read savegames as folders or ZIP files. • Automatically detect the matching standard or mod map when it is available locally. • Display your own plots and fields on a zoomable, pannable map. • Use available crops and map colors from the readable map data. • Set main crops and optional cover crops for each field and planning year. • Assign crops directly by clicking on the map. • Display the saved crop state and manually correct previous crops in the plan. • Display reasoned crop rotation ideas to support game planning. • Save multiple planning years in a separate .ktdplan file and continue editing them later. • Export a color map with a cropping table as PNG, as well as the plan as CSV. • German and English interface with a DE/US flag switch, without restarting. • Dark design, adjustable sidebars and undo function. INSTALLATION Extract the download ZIP into a separate folder and start KTD-AGRAR-Crop-Planner.exe. No additional .NET installation, account or online service is required. German and English instructions are included. REQUIREMENTS AND COMPATIBILITY Windows 10/11, 64-bit. The first scan requires an FS25 savegame and the locally available data of the matching map. The three standard maps as well as Kandelin have been tested. Other mod maps can be used provided that their data structures are supported. The map must match the savegame version. NOTES The crop state read from fields.xml is not a complete harvest history and may differ from the crop actually harvested last. Newly created or merged fields are not automatically detected from binary density maps. Crop rotation suggestions are simplified planning aids for the game. The application is currently not digitally signed. An unofficial community add-on program by KTD AGRAR – not an official GIANTS product and not an extension installed into the game. Version: 1.4.0 · Languages: German / English · Platform: Windows x64 - English user interface added. - Language switcher with German and US flags added. - Languages can be switched without restarting; the selection is saved. - Crop names, dialogs, notes and crop rotation suggestions translated. - PNG and CSV exports use the selected language. - Planning, pending selections and undo history are retained when switching languages. - German and English user manuals added. - Distribution package with a standalone executable EXE created. - Language switching, exports and map functions checked again.
Homemade Weight FS25
This custom-built weight is designed to stabilize large to very large machines that tow heavy loads. The weight is adjustable from 3.500 kg to 7.500 kg. Shop Category: Weights Price: €1,550 Configurations: Side Marker Lights, Weight (500kg, 1.500kg, 2.500kg, 3.500kg, 4.500kg, 5.500kg, 6.500kg and 7.500kg), work lights Special features: Frame Color - Fixed texture issues (wear and dirt) - Removed redundant files - Fixed minor errors in the XML - Added new weight options (500 kg, 1,500 kg, and 2,500 kg) - Added work lights as a configuration option - Updated for the current patch
Farmland Auctions FS25
This mod adds regular farmland auctions. On auctioned land, bids can be placed directly on the field using the B key. Each new bid increases the current auction price and offers an alternative way to purchase land. Depending on the mod settings, NPC bidders can be enabled or disabled. It is also possible to restrict farmland purchases so that land can only be bought through auctions while a standard purchase is blocked. In multiplayer, farms can bid against each other. Console commands (admin only, open the console with the usual key): - faStartNow -> starts the next auction immediately. A scheduled auction begins right now and keeps its duration. - faStartAuction -> starts an auction right away for a specific farmland. Not possible while another auction is running. - faEndNow -> ends the running auction immediately. The highest bidder gets the land and pays the current price. - faCancelAuction -> cancels the running or scheduled auction without selling the land. - faSetAuctionTime -> sets the minimum and maximum auction duration in hours. Without values it shows the current range. - faSetStartInterval -> sets the minimum and maximum waiting time in hours until the next auction starts. Takes effect for the next auction. Without values it shows the current range. - faSetAuctionOnly [on/off] -> switches the auction-only mode. When active, land can only be bought through auctions. Without a value it toggles the mode. --Changes 1.0.0.2-- - Admin commands are now checked on the server - Bids always use the sender's farm - Payment is taken before the land is handed over - Standard purchases are now properly blocked during an auction / in auction-only mode - Auctions are now also saved when you exit the game --Fixed multiplayer issues --Fixed timing issue
Additional Inputs FS25
Additional Inputs enhances your vehicle control in FS25 by adding explicit keybindings designed for realistic hardware setups, such as the Moza Multi-function Stalks. This mod introduces authentic turn signal logic with comfort blinking (tip blink), discrete controls for headlight and worklight stages, and dedicated inputs to Fold, Lower, and Activate implements independently based on their front or back position without needing to select them first. Features Indicators / TurnSignal Adds explicit inputs for indicating left / right and one for turning them off. Similar how an indicator lever in a car works. Also adds the tip blink / comfort indicators functionality. If after the on signal an off signals follows within 500ms, the tip blink is activated. If the hazard light is on, it has priority. These added inputs cannot turn of the hazard lights. Lights Adds new controls for normal front light on and off, also one for worklight front on. The front light on action will also turn off the work light front. As this works best for me and the Moza Multi function stalks. Translation from Moza Stalk lever turn to FS25 * OFF -> Front lights OFF * parking light -> Front lights ON * Front light -> Worklight Front ON Also adds three additional Inputs related to the High Beam. One to turn the high beam on, one to trigger the high beam flash (and also turn of the High Beam if turned on before) and one to release the flash. Implements Add Fold, Lower, and Activate inputs for implements attached at the front or back. They are not bound to the current selected part of the vehicle. More information regarding setup with Moza Stalks can be found on Github. There you also find a detailed Table describing each input in detail. Please report feedback or issues on Github. GitHub link: https://github.com/VertexDezign/AdditionalInputs * Bump moddesc version for release on Modhub
Object Storage Visuals FS25
For farms where storage should not only work, but also look like real work: The GIANTS ObjectStorage stores pallets and bales performance-friendly, but there is still plenty of room above. That ends now. FS25_ObjectStorageVisuals brings life into ObjectStorage: pallets now stack visibly on top of each other, bales stand tighter and more naturally in the storage area, wrapped bales keep their color, and the ObjectStorage no longer looks as if somebody rented half the storage space to fresh air. Instead of a flat floor parade, you get visibly used height. Instead of floating bales, you get more compact stacks. Instead of empty consumable pallets, you finally get visible content in multiplayer. Variants are easier to recognize as well: different bale twine brands, bale wrap colors or bale net variants are no longer visually merged into the same generic pallet. More visible storage, more used height, less wasted space in ObjectStorage. A PDF documentation for modders is included in the mod. It explains how to prepare custom storages and pallets for the extended visual, SlotTrigger, pallet stacking and capacity functions. FS25_moreWrapColors by is supported automatically. FS25_RounderWrappedRoundbales bales by OlaHaldor are also displayed rounder in storage. The storages from FS25_ObjectBaleStorage by Kastor [D-S-Agrarservice] serve as the reference mod for supported bale functions. The pallets from FS25_compostProduction and FS25_emptyPalletFactory by [Weekend Farmers] serve as reference mods for stackable mod pallets. Prepared storages keep their normal ObjectStorage functionality even without this script. Adding the optional XML blocks does not automatically remove crossplay compatibility from an otherwise crossplay-compatible storage. Scripts and assets of the respective storage remain decisive. - ObjectStorage unloading amount now starts at 1 and remembers the last confirmed amount separately for each storage during the current session. - Reworked FS25_RounderWrappedRoundbales storage visuals to use the mod’s exact bale I3D mappings directly. - Lua code optimization.
Litres To Tonnes Converter FS25
Litres → Weight Converter Automatically displays your cargo weight in real time in the native fill-level HUD (instead of litres), as soon as you enter a loaded vehicle. Features: - Automatically switches to kg if the load is under 1 tonne - CTRL+U: cycle units tonnes → kg → lbs → litres - Compatible with all mods that add new materials Controls: - CTRL+U: cycle unit (t / kg / lbs / L) - New HUD: Weight is now displayed directly in the native HUD.
Auto Leveler - Landscaping Terraformer, Slopes & Roads FS25
Tired of spending hours fighting the default landscaping tool, dealing with bumpy terrain, distorted hills, and endless money wasted trying to flatten an area for your farm? The Auto Leveler completely transforms terraforming in Farming Simulator 25! Instead of manually dragging brushes for hours, simply mark the boundary corners of the desired zone, preview the elevation plane in real time, and press to flatten the entire area in seconds with mathematical perfection. How to Use / Activation Note: To activate the Auto Leveler, enter the Construction Menu and ensure you are on the main overview/selection screen (without any active building or specific landscaping brush selected). Press to open the mod interface and start creating your custom planes, ramps, or roads. If you have a building or landscaping tool currently selected, simply press to return to the main construction menu screen, and then press to activate the mod seamlessly. Why use Auto Leveler? - Save Countless Hours: Create large construction pads, yard expansions, and flat building sites in seconds instead of grinding with the manual brush. - 100% Flat & Level: No uneven bumps, glitches, or holes under your sheds, silos, and factories. - Smooth Transition Slopes: Say goodbye to vertical jagged terrain cuts with automatic edge blending (Talude) of 2m, 4m, or 6m. - Perfect 3D Ramp Builder: Connect elevated yards and roads with precise slope percentage readouts and adjustable width. - 3D Dirt Road Builder: Trace natural curved roads following the terrain contours with zero race-track banking, adjustable width (3m to 8m), and auto clearing of grass, rocks, and field foliage. - Financial Control: Real-time area (m²) and estimated cost preview before spending a single dollar. Key Features: - 3D Holographic Plane: Real-time elevation preview with volumetric posts showing the exact target height. - Auto 90°/45° Alignment & Square: Smart magnetic snap and Neon Green guide line to align with Point 1 for flawless rectangles and squares. - Easy Polygon Closing: Click directly on Point 1 or double-click anywhere to lock and close the area. - Realistic Slope Smoothing (Talude): Vertical cut or smooth transitional slopes (2m, 4m, 6m) for natural terrain blending. - 3D Ramp Builder: Start and end heights with adjustable road width (2m to 30m) and real-time slope percentage calculation. - 3D Dirt Road / Path Builder: Place consecutive points to carve realistic dirt roads with smooth spline curves, adjustable width (3m to 8m), and automatic dirt ground painting. - Dynamic Height Control: Raise or lower the entire flat plane or individual ramp/road points instantly using Up/Down Arrow keys. - Live Financial & Area Telemetry: Real-time m² area calculation and estimated cost preview. - Add Points Mode: Press 'Y' to place and mark points on the terrain. - Move & Adjust Points: Press 'R' to drag and adjust marked points directly on the ground. Controls: - : Activate / Deactivate Auto Leveler (inside Construction Mode). - : Switch Mode (3D Flat Plane vs. 3D Ramp vs. 3D Road). - : Toggle Alignment (Free Drawing vs. 90°/45° Orthogonal Snap). - : Add Points Mode. - : Move / Drag Marked Points. - : Cycle Edge Finish (Vertical Cut, 2m Slope, 4m Slope, 6m Slope). - [Up Arrow] / [Down Arrow]: Increase / Decrease Height. - [+] / [-]: Increase / Decrease Width (Ramp & Road). - [Left Click]: Place point on terrain / Click Point 1 to close polygon. - [Double Click]: Quick lock and fix polygon points. - / [Right Click]: Undo last placed point. - : Apply terraforming to the terrain. - Added 3D Dirt Road Builder mode: create smooth, curved dirt roads that follow the terrain, with adjustable widths from 3 m to 8 m and automatic removal of grass, crops, and stones. - Fixed overlapping key bindings for actions: is now used to add points, and to move marked points.
VIP Order Manager FS25
The VIP Order Manager offers the farmer VIP orders consisting of several products to be delivered. For each product with explicit specification of the quantity to be delivered and the destination. In addition to the current VIP order, the next VIP orders to follow can also be seen. However, only the current order can be delivered. Animal orders are also generated. Please note that delivery is automatic. It is checked every hour whether animals exist with the requested age or older and whether they have at least 75% health. With CTRL right + O the current order is displayed for a few seconds. ALT right + O displays the overview of all VIP Orders. In this view, you can also cancel the current VIP Order for a fee for the partial orders that have not yet been fulfilled. With each VIP Order, the current level is increased and thus also the number of individual orders contained and the quantities to be delivered are increased and the revenues are reduced. The area owned is also taken into account in the calculation. As the level increases, more products are also taken into account. Already with FS19, I had started to develop the VIP Order Manager to represent something like campaigns. I wanted to make the game a little more interesting, by telling me what I have to grow. Multiplayer is currently not supported. I would also like to thank all the other modders whose mods have given me many ideas and solutions over the time. For any error messages or suggestions, please visit: https://github.com/Fetty42/FS25_VIPOrderManager/issues or https://forum.giants-software.com/viewtopic.php?t=208708 - Fixed compatibility issues with some other mods when saving the game state - Fixed that deliveries via train were not counted - Fixed that in deliveries sometimes the quantities were counted twice - Fixed that in deliveries sometimes the quantities were counted twice - Fixed issues with FillType converters in productions (e.g. BGA) - Fixed compatibility issues with the "Animal Package Vanilla Edition" - Optimized game balance
Pig Food Production FS25
Machine to transform crops into PIGfood on your farm. Category: Placeable - Production - Factories Price: $25,000 - INPUT: 1500 Potato + 450 Maize + 450 Wheat + 250 Canola OUTPUT: 2650 Pig Food - INPUT: 1500 Beetroot + 450 Carrot 450 Potato + 250 Sugarbeet OUTPUT: 2650 Pig Food - INPUT: 1500 Sugarbeet + 450 Maize + 450 Wheat + 250 Canola OUTPUT: 2650 Pig Food - INPUT: 1500 Flour + 450 Maize + 450 Sunflower + 250 Canola OUTPUT: 2650 Pig Food - INPUT: 1000 Flour + 700 Soybean + 700 Pea + 250 Mineral feed OUTPUT: 2650 Pig Food - INPUT: 500 Maize + 500 Soybean + 500 Wheat + 1000 Pea + 150 Mineral feed OUTPUT: 2650 Pig Food
FS25 Road Painter v1.1.0.0
FS25 Road Painter v1.1.0.0 With Road Painter for LS25, you can create your own roads directly in the game. Different surfaces, freely drawn routes and ready-made intersection templates allow you to customize your farm roads and connecting roads. Features and keyboard shortcuts • Alt + Insert – Open or close the drawing view. • F2 – Change surface: asphalt, French cobblestone, bone paving, three cobblestone variants and paving stones. • F3 – Select road width: 3, 4, 5, 6, 7 or 8 metres. • F4 – Adjust alignment: Rotate intersections in 15° increments or change the bend and curve side in curve mode. • F5 – Change construction template: road, T-junction or X-junction. • F6 – Turn placement assistance on or off: preview with guide lines and crosshairs. • F7 – Select straight or freehand: also ends curve mode. • F8 – Turn two-point curve mode on or off: click the starting point, select the bend with F4 and click the endpoint. • F9 – Turn the road tool on or off. • F10 – Undo: remove the last road from your own farm or discard a pending curve start. • Left mouse button – Build: hold, drag and release for freehand routes and straight roads. Place intersections with a click. Arrow keys – Move the camera: Hold Shift to move faster. Alternatively, move the mouse to the edge of the drawing area. Esc – Leave the drawing view. Notes: For LS25 on PC. I cannot say whether multiplayer works, as I only play single-player. Naysayers and know-it-alls, keep your hands off this MOD V1.1.0.0 • Mouse wheel in curve mode: up = tighter radius, down = larger radius. Left Shift + mouse wheel activates fine adjustment – F4 switches the side of the curve (the first left-click sets the starting point, the second left-click creates the curve). • F11: Toggle markers for newly built roads on all surfaces. The selection is saved for each road. • New roads are automatically flattened into the terrain along a smoothed elevation profile. • 2 texture images adjusted
Build Menu Undo/Redo FS25
Landscape with confidence! Build Menu Undo/Redo lets you undo and redo changes made with the construction menu’s painting, terraforming, and foliage tools. Undo an unwanted edit or restore a change you’ve undone—all without leaving the build menu. Each completed brush stroke counts as one action, with up to 20 actions stored during your current session. Controls Left Ctrl + Z: Undo the last stroke. Left Shift + Left Ctrl + Z: Redo the last undone stroke. Release the mouse button before using either shortcut. Making a new edit clears the redo history. Please note Supports ground painting, terrain sculpting, and foliage painting. Does not undo buildings, trees, fences, or demolition. History resets when you quit or reload your save. Landscaping costs are not refunded. Single-player only. PC/Mac script mod.
BGA fill level warning FS25
Attention, initially only for single-player mode: Multiplayer is planned for a later version, but since I'm a single-player gamer, I lack the opportunity to test it: If anyone wants to/can test multiplayer and servers in the future, feel free to leave me a message! BGA level warning The mod was originally intended for me so that I could better monitor the fill levels in my BGA in case something runs out! With this mod, you can always keep an eye on the raw material levels of your own biogas plants. If the fill level of a required raw material falls below the set warning threshold, a notification appears at the top of the screen for 10 seconds . The warning threshold can be set to 5%, 10%, 15%, or 20% in the ESC menu under Settings → General . The settings are saved permanently. The BGA automatic function and fill level warnings can also be switched on and off in ESC --> General. Repeated warnings are only issued after the level has been replenished and the warning threshold has been breached again. New in this version: - Automatic BGA control for independently stopping and restarting production lines. - Automatic shutdown when the raw material level is 1 liter or less. - Automatic restart after sufficient refilling. - On-screen messages when production is stopped and restarted. - Fill level warnings with percentage display, without duplicate messages. - Manually deactivated production lines remain switched off. - Automatic BGA control can be switched on and off via the ESC settings menu.
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