Farming Simulator 22 mods

49,838 results
1,052 / 3,323
Old Barn v1.0.0.1 – FS22
placeables

Old Barn v1.0.0.1 – FS22

Old Barn v1.0.0.1 – FS22

Windmill v1.4 – FS22
placeables

Windmill v1.4 – FS22

Windmill v1.4 – FS22

Through The Years v1.0.1.2 – FS22
other

Through The Years v1.0.1.2 – FS22

Through The Years v1.0.1.2 – FS22 Are you yearning for the days of old? Looking for an extra challenge? Wanting to play a bit different than you’ve done before? Want to play with machines that you’ve typically never done before? Changelog: 1.0.0.1 Fixed issue with new game without an existing savegameDirectory which caused the game to stop working. Changelog: 1.0.0.2 Added additional data validation of years to prevent type mismatches in certain cases. Changelog: 1.0.1.0 Updated the icon to be more visible Sales items will now be shown again Combinations are now properly filtered Contract machines are now properly filtered Fixed issue with notification on initial load Changelog: 1.0.1.1 Fix fatal issue when selling vehicles without years in multiplayer Changelog: 1.0.1.2 Fixed bug with sales items disappearing on relog Fixed bug where items were not available on year change Added support for replacing mission vehicles with what is available Through the Years will take you and your friends through the years, unlocking newer and more powerful machinery each year as you progress. With heavy customization for your specific wants, this mod will restrict your buying options to the vehicles available at the time of your game. With a starting year as low as 1950, you can work your way from tractors with less than 50 horsepower and plows with 2 furrows, to the new and powerful machinery of the modern agricultural world. This mods adds a completely new layer of progression as you know from so many other simulation games, and you will get to play with machines that you’ve probably never tried before. The absolutely majority of the basegame vehicles are very modern, so this mod works best with the use of other mods. Which mods to use it completely up to you. The behavior of each category can be configured, as well as providing support for having at least 1 vehicles per function so you don’t have to wait until 2008 to start potato harvesting. Note: This mod follow the in-game years which change in March (not January), so a year change happens when going from February to March, and not December to January.

Production Revamp v1.5.0.4 – FS22
other

Production Revamp v1.5.0.4 – FS22

Production Revamp v1.5.0.4 – FS22 Revamp reworks the internal production system, expands it and adds various functions. Revamp itself is the basic script mod, but also independently extends productions with additional comfort functions. A selection of features: Automatically available for all productions: – Automatic line break in recipe display for input and output page (4 ingredients per line). – A colored display of the recipes makes it easier to see why a production is not producing. Where: white – available, red – not available but required, orange – not available and not required. – Possibility to buy goods in the production menu for a production for double the market price. – Priority system: Incoming goods can now be set to different priorities via the production menu and will be distributed based on these priorities. The following applies: Priority 1 is most important and will get the goods first until the warehouse is full. Priority 2 only afterwards, etc. Inputs can also be deactivated, in which case they will not receive any deliveries. – Only active production lines can be supplied via the distribute mode. – New output mode available: Sell Directly, Distribute, Outsource (Previously Keep) and Swap In (New). If a production is set to storage, it does not automatically spawn pallets. – Added manual pallet, bale and wood spawner – All productions with pallet spawner can also manually spawn pallets and bales – via the menu or a trigger. – Production delivery costs are now reported separately (previously part of production costs). – Productions that are mission objectives can accept unlimited goods from missions until the mission is completed. Mission goods no longer end up in the production itself during missions. – Display of the maximum storage quantities and the corresponding units. – Sort productions alphabetically and filter by active/inactive. – In the case of productions, it is displayed whether they are running in parallel (II) or distributed (Y). – Own settings menu. Must be actively installed in productions: Recipes: – Recipes can be created with several equal ingredients in groups (maximum 5). – Multiple production lines that previously had to be created separately can be combined into one production line. – Ability to add one or more optional boosters that increase Outgoing Production. – Boosters can be disabled or reversed for individual goods. – Display of the real current production depending on the booster. The current booster value is shown in orange brackets after the amount. – Ability to create recipes via FillTypeCategories. – Possibility of weather dependent productions. – Possibility of weather-dependent filling levels. Depiction: – Possibility to install displays on productions that can show the current level in the warehouse. Also possible with pure bearings. – Possibility to display objects depending on the fill level, e.g. pallets in a production warehouse. Also possible with pure bearings. – Warehouses can also be provided with a spawn script that can be used to spawn bales and pallets. Other features: – New FillTypes can be entered via Revamp at existing sales points without actively changing the existing sales points. A separate point of sale is no longer required. – Hidden productions with autostart function. – Various setting options for the above functions. – All fully multiplayer capable. – Own ingame help that explains the most important features of the mod. – And much more A full list of options, installation help and support is available from the Documentation: This is just the script, the script alone does not change any production recipes! These must be created separately. Changelog: (Full changelog can be found in the documentation) Version 1.5 Bugfixes: – The selection of seedling palettes now also works in multiplayer – Various minor bug fixes New features – General revision of the code – Possibility to filter the price overview. – Possibility to create productions that sell all outputs directly – Improved display of production times – Temporary messages in the production overview are displayed in orange – Possibility to exclude individual production lines from the shared output – Possibility to create feed mixers with MaizePlus and TerraLife – Possibility to create recipes with any number of mix groups Version 1.5.0.1 – Bugfix with hidden productions Version 1.5.0.2 – Bugfix with automatically selling productions Version 1.5.0.3 – Update CZ translation Version 1.5.0.4 – Update RU translation

Wechselbrücke mit Hebebühne v1.0.1.0
trucks

Wechselbrücke mit Hebebühne v1.0.1.0

Wechselbrücke mit Hebebühne v1.0.1.0 Wechselbrücke mit Hebebühne Änderungsprotokoll v1.0.1.0: Anhangsunterstützung für RIGID X2, RIGID X3 und TLX hinzugefügt! MACK Superliner, TLX Phoenix Series ETC. Passend für DLC Volvo Truck, MACK Superliner und TLX Phoenix Series. Funktionale Ladebordwand. Seiten- und Hecktüren lassen sich öffnen. Klappen Sie die Hecktüren auf und Sie können die Ladebordwand verwenden. Farbauswahl für Rahmen, Karosserie und Ladebordwand. Preis: 35.000 $ Tags: Klappen SieTLX

John Deere 8R-Serie Black Pack v1.0.0.0
tractors

John Deere 8R-Serie Black Pack v1.0.0.0

John Deere 8R-Serie Black Pack v1.0.0.0 Paket mit John Deere Traktoren: – 8R Preis: 310.300 USD Modell 8R 280 – 326 PS 8R 310 – 357 PS 8R 340 – 388 PS 8R 370 – 420 PS 8R 410 – 458 PS 8R 410 – 550 PS – 8RT Preis $343,000 8R 310 – 357 PS 8R 340 – 388 PS 8R 370 – 420 PS 8R 410 – 458 PS – 8RX Preis: 351.000 USD 8R 310 – 357 PS 8R 340 – 388 PS 8R 370 – 420 PS 8R 410 – 458 PS 8R 492 Chip – 549 PS Zusätzliche Einstellungen: – Radfarbe – Hauptfarbe Farbdesign – Farbglas – Vier Radkonfigurationen für jede Marke hinzugefügt (8R) – Optionen für Frontschutzgitter – Optionale Heckkupplung – Animation der linken Tür. Tags: John DeerePS

CSZ Implements Pack v1.1 – FS22
implements

CSZ Implements Pack v1.1 – FS22

CSZ Implements Pack v1.1 – FS22 CSZ Implements Pack contains equipments made for tractors. Changelog 2.1.0.0 – added support for foil wrap – added new color configurations – various minor functional fixes to the machines Cage Capacity with automatic loading and unloading: – 2.000 l big bag with wheat, fertilizer, oat, lime, pig food, seeds, road salt – 4.000 l tank with liquid fertilizer, herbicide – 2.000 l pallet with bulk category – 120 l pallet with silage additive Price: 700 $ Adapter From vehicle by three points of the tractor to telehandler tool Price: 1.300 $ Dozer blade Leveler with snow included Price: 3.500 $ Working width: 3 m Mixer for liquid manure Only for decoration Price: 1.000 $

The Old Stream Farm Expansion v1.0.0.1 – FS22
maps

The Old Stream Farm Expansion v1.0.0.1 – FS22

The Old Stream Farm Expansion v1.0.0.1 – FS22

ModNest Pro Mods without the ads No ads, no pop-up tabs, no download gate - straight to the file. Go Pro →
Lizard SNCP 108 FS22
other

Lizard SNCP 108 FS22

The Lizard SNCP disc harrow has a high performance to plow and cultivate your field as efficiently as possible. Price: 75000$ Category: Disc harrow Working Width: 10.4m Required Power: 300hp Function: Plow and cultivator Configurations: Wheels, decals Colors: Base Color, Wheels Color.

The Farmhouse v1.0.1 – FS22
maps

The Farmhouse v1.0.1 – FS22

The Farmhouse v1.0.1 – FS22

Alte Scheune v1.0.0.1
placeables

Alte Scheune v1.0.0.1

Alte Scheune v1.0.0.1 Bei diesem Gebäude handelt es sich um eine alte Scheune. Scheune: – Preis: 1460 $ – Tägliche Wartung: 15 $ Änderungsprotokoll 1.0.0.1: – boughtWithFarmland hinzugefügt – Moddesc-Version erhöht Tags: Alte Scheune

Modern Medium Workshop FS22
placeables

Modern Medium Workshop FS22

Medium sized heavy equipment workshop with a modern style. Pull thru style with a total of 8 automatic garage doors. 2 personel doors. With the addition of the Hide-Roof feature you can place other placeables inside of this shed. This adds a new layer of customizing. You may also find that you favor it hidden while playing. Modern Medium Workshop: 90,000$ 50$ monthly maintenance. Located under sheds. Automatic doors. Interior light switch. Automatic blinds. Color choices. Toggle Roof visibility. Automatic Exterior lighting. Matches the shed mod, "Modern Two Car Garage" and "Modern XL Shed".

Windmühle v1.4.0.0
placeables

Windmühle v1.4.0.0

Windmühle v1.4.0.0 In dieser Windmühle können Sie Mehl herstellen. Eine Besonderheit gibt es aber noch: Mittlerweile kann man auch Mehl aus Mais, Sonnenblumen, Sojabohnen und Raps herstellen. Darüber hinaus kann Zucker auch aus Zuckerrüben oder Zuckerrohr hergestellt werden. Name: Windmühle Preis: 50000$ Wartung: 24 $/Monat Name: Windmühlengenerator Preis: 30000$ Einkommen: 36000$ pro Monat Kategorie: Generatoren Änderungsprotokoll 1.1.0.0: – Das Windrad dreht sich jetzt beim Mehlmachen – Dateigröße verringert Änderungsprotokoll 1.2.0.0: – Dekorative Windmühle hinzugefügt (generiert auch Einkommen) – Schneemaske hinzugefügt Änderungsprotokoll 1.3.0.0: – Zusätzliche Produktion von Zucker Änderungsprotokoll 1.4.0.0: – Neue Texturen hinzugefügt Tags: Eine BesonderheitKategorie GeneratorenName WindmSie Mehl

The Old Stream Farm Expansion FS22
maps

The Old Stream Farm Expansion FS22

Welcome to Old Stream Farm Expansion. The famous farm of the 70's is back, with an Expansion version for even more farmland and even more fun. Set in a fictional European-style countryside, the area is criss-crossed by rivers that meander between the southern plains and the northern hills. As you take the many roads to your fields, you can visit the small villages of Dorfbach, Grünwald, Steinbach and Dammhof. You can choose where to start your business, either on the main, historic farm or on one of two new farms that can be purchased. The map shows : - 135 arable or meadow fields, - 11 forest plots, - 4 building plots, - 3 farm buildings, - 1 dealership, - 4 production areas, - 1 livestock market, - 1 sales market for all your products, - 3 rail silos for selling crops. Thanks to the FS22_Placeables_Maps_Buildings_Pack mod, most farm buildings can be sold. This means you can redevelop existing farms or build your own on a location of your choice. If you don't have enough money to carry out your projects, you can go on a treasure hunt. No fewer than 100 collectibles, divided into 10 themes, await you. While you're earning rewards, with great bonuses for each theme, you can discover The Old Stream Farm Expansion's magnificent new campaign. -Removed issues where 0€ missions were displayed in contracts. -Removed collision of posts between fields 52 and 53.

Lizard VNB 14 FS22
other

Lizard VNB 14 FS22

Low-cost bale trailer with a maximum recommended capacity of 14 rounded bales. Especially designed for small tractors or for smaller farms with low financial capacity and space. Price: 983.47 € The trailer includes color and floor configurations. Supported Autoload packages: - Square: 120cm (197pcs), 180cm (14pcs), 220cm (12pcs), 240cm (10pcs). - Round: 125cm (18pcs), 150cm (14pcs), 180cm (7pcs). - Square Hesston: 180cm (12pcs), 220cm (12pcs), 240cm (10pcs). - Square Fortschritt K-454 (167pcs). The autoload function must be configured. The autoload functions Pro and Easy can be switched - EVERY TIME - by "Toggle work mode". Default setting: PRO. Unloading via Mouse Control can be activated and deactivated - EVERY TIME - via key Y, default setting: DISABLED. - Easy with wide loading trigger (approx. 4m each side). - Pro, here the bales must be placed on the trailer. Detailed operating instructions: https://github.com/LKAMinco/FS22-manuals/tree/main Added option to select AUTOLOAD function. Added configuration of warning elements (reflectors, warning tables, warning triangle). Fixed tension belts. Added new paint and factory wheels and adjusted shop prices. Fixed support leg and her animation.

1,052 / 3,323

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.