Farming Simulator 19 mods
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Wayside Cross 1.0.0.0 Mod
Wayside Cross 1.0.0.0 Mod A Wayside Cross that can be placed on a path, a road, on the edge of the field or in the forest. • Price: 3.500 €
Massey Ferguson 7700 Carpet (Prefab*) 1.0.0.0 Mod
Massey Ferguson 7700 Carpet (Prefab*) 1.0.0.0 Mod This is a Massey Ferguson Carpet for the Massey Ferguson 7700. (*) This is not a Mod. This object can be used in building maps for Farming Simulator.
Iron 3D-Tracks (Prefab*) 1.0.0.0 Mod
Iron 3D-Tracks (Prefab*) 1.0.0.0 Mod 3D Iron Tracks Model, widely used in South America, in crops such as rice. -Functional 3D Mat Model (Compatible With Consoles) -Contains two PDFs of Instructions: READ-ME_EN.pdf and LEIA_ME_PTBR.pdf -Contains Separate Parts to allow for adjustment or replacement -Some parts are prepared to be staggered and adjusted as needed -Contains 3 Specular Map, choose which one you like the most -Contains an i3d file with the reference points for the wheel, and an xml with optional treadmill example -The Model can be changed to scale, as long as you do not Freeze the Scale and that you adjust the Radius in the Optional -It has 3 materials to make infinite color combinations. (*) This is not a Mod. This object can be used in building maps for Farming Simulator.
Fiat Toolbox (Prefab*) 1.0.0.0 Mod
Fiat Toolbox (Prefab*) 1.0.0.0 Mod This is a toolbox for your Fiat tractors. (*) This is not a Mod. This object can be used in building maps for Farming Simulator.
Massey Ferguson 265 1.2.0.0 Mod
Massey Ferguson 265 1.2.0.0 Mod Price: 38600 $ Max. speed: 37 km/h Power: 65 HP/48 kW Changelog 1.2.0.0 -Added option without cab with cab.
Massey Ferguson 8600 1.0.2.0 Mod
Massey Ferguson 8600 1.0.2.0 Mod Price: 239000 € Power: 290-340hp Base Color Configurations Design Color Configurations Rim Color Configurations Rear fender configurations Animated Doors Wheel Configurations: -TRELLEBORG -MICHELIN -MITAS Changelog 1.0.2.0 Front weight configurations reeditted Wheel configurations reedited New interior animations New details added
Valtra A4 Series Brazil 2.0.0.0 Mod
Valtra A4 Series Brazil 2.0.0.0 Mod Price: 90.500€ Power: 135 hp Max. speed: 40 kph -Joystick Animated and Doors -Tires Configurations -Frontloader attacher Changelog 2.0.0.0: – New wheel options – Added new HiTech version – New weight options – New engine sound – New motorization options
Scooter 1.1.0.0 Mod
Scooter 1.1.0.0 Mod – Maximum speed: 30 km / h – Power: 20 HP – Price: 1500 € Changelog 1.1.0.0: – Added sounds – Some improvements
Controllable Weight Attacher Joint 1.1.0.0 Mod
Controllable Weight Attacher Joint 1.1.0.0 Mod This mod provides top link and height control of the game’s base weights and ACS Weight Pack Weights. ACS Weight Pack weights are available in the mod. Pack includes: Case IH 1000 Kg Front Weight -Base Price 2100 $ -1000 Kg Color Option. AGCO 850 Kg Front Weight -Base Price 1000 $ -850 Kg Color Option. AGCO 1500-2545 Front Weight Pack -Base Price 2500 $ -Weight Configurations 1665 KG-2545 KG Color Option. John Deere PickUp 900 Weight John Deere PickUp 1150 Weight John Deere PickUp 1800 Weight Suer SB 700 Weight Suer SB 1000 Weight Suer SB 1600 Weight Suer SM 2400 Weight AGCO 650 Weight AGCO 1100 Weight AGCO 1500 Weight AGCO 2300 Weight Fendt 3300 Weight Changelog 1.1.0.0 -Manual Height and Tilt Adjustment Added. -Mod icon changed. -Mod Name Changed (Previously ACS Weight Pack). -Height and Tilt Controllable Game Base Weights Added.
Vehicle Maintenance 1.0.0.6 Mod
Vehicle Maintenance 1.0.0.6 Mod This mod simulates the maintenance of drivable machines much more realistically. In the help window you can see when the limit of the vehicle is pretty much exhausted. If maintenance has not been carried out by then, the engine may misfire and cut out if the engine load is too high. To service the vehicle (by default: Ctrl + m), a pallet must be bought in the shop. If you drive close enough to it, the occupied key appears in the help window and maintenance can be carried out. Once maintenance is complete, engine hours and days will be added to the vehicle, which increase the time until the vehicle has to be serviced again, depending on what you have configured on the pallet. If the maintenance time is less, fewer engine hours/days will be added (Real example: Like a small oil change). Thus, if necessary, in the harvesting season, you can plan exactly when to put your vehicle in maintenance and when you need it. The FS19 damage system has been adapted so that the vehicle is completely damaged when it reaches “maintenance required” and can only be repaired by maintenance. Compatible with Seasons-Mod (recommended): The days until the next maintenance adjust to a season length. – Repair feature in the shop was completely deactivated due to bugs – Automatic engine start can be activated, but the engine stall function will then be deactivated NO MORE NEED FOR A NEW SAVEGAME Pallet price: 500,- Maintenance prices: Individual adjustment to the specific machine and maintenance duration. Maintenance duration – added engine hours (days adjust with seasons-mod): 1h maintenance (+3 engine hours, +1 day), 4 h maintenance (+9 engine hours, +5 days), 8h maintenance (+18 engine hours, +12 days), 24h maintenance (+35 engine hours, +36 days), 48h maintenance (+48 engine hours, +45 days) Full multiplayer support Changelog Version 1.0.0.1: – Description adapted – New icon – Day limit adapts to the Seasons-Mod – Engine may fail to start when starting the motor after reaching the limit – Engine can stall if engine load is too high – Bugs fixed when servicing several times – No longer subtracts engine hours and age on first load – Fixed a bug with “bulk buy mod” (pallet could not be bought) – Fixed multiplayer problems Changelog Version 1.0.0.2: – FPS problems fixed – Dedicated server problems fixed – Lamp light removed – Description slightly adjusted – Fixed bug where the button did not appear – Fixed bug where the old state of the vehicle was not restored Changelog Version 1.0.0.3: – Description adapted – Fixed a bug where the button has still not appeared. – The remaining time needed for maintenance is now saved and continued when re-entering the savegame – Maintenance can now be done at any time – Maintenance is now only necessary 1 time per season with the Seasons-Mod – At the pallet it is now possible to configure how long it takes until the maintenance is completed. (Less time = higher costs for maintenance) – Maintenance now costs a certain amount – Damage system from the Fs19 now adapts to maintenance Changelog Version 1.0.0.4: – Description slightly adapted – Fixed error with machines that do not have a motor (for example: conveyor belt) – Added translation for the configuration Changelog Version 1.0.0.5: – Vehicle no longer needs to be selected to see the maintenance information and to service the vehicle. – The engine cuts-off again correctly if the engine load is too high and another implement is selected than the current vehicle – Multiplayer sync problems fixed – Fixed multiplayer money problems – Dedi problems fixed – All equipment (except drivable) can now be repaired normally. – Drivable vehicles can now no longer be repaired normally at all. – Added blink text when servicing – Damage now works correctly in combination with the Seasons mod – Engine hours now count as a “damage maintenance” and days as an “interval maintenance” — (damage only adjusts to engine hours) – Engine can now no longer be started at all during maintenance Changelog Version 1.0.0.6: – Confirmation window for maintenance – Damage is no longer deducted directly (with Seasons-Mod) for vehicles that already have engine hours (borrowed vehicles from a contract), but starts again as intended without damage. – No more error message that appeared when something was sold that was not a vehicle – Individual adjustment of the maintenance price for each vehicle – Shorter maintenance now costs less and longer maintenance costs more – Depending on the length of the maintenance, a certain number of engine hours/days is added to the others (vehicle is not going to be completely repaired) – Maintenance system generally improved to make it more realistic – Description adjusted – Ingame texts adapted – Repair feature in the shop has been completely deactivated due to bugs (also for non-driveable equipment) – Automatic engine start can be activated again (the engine stall function is then deactivated though) Ideas that may be included in the next update (how or if they are included is not sure): – Other small gimmicks
Vehicle Maintenance v1.0.0.6 FS19
Vehicle Maintenance v1.0.0.6 FS19 This mod simulates the maintenance of drivable machines much more realistically. In the help window you can see when the limit of the vehicle is pretty much exhausted. If maintenance has not been carried out by then, the engine may misfire and cut out if the engine load is too high. To service the vehicle (by default: Ctrl + m), a pallet must be bought in the shop. If you drive close enough to it, the occupied key appears in the help window and maintenance can be carried out. Once maintenance is complete, engine hours and days will be added to the vehicle, which increase the time until the vehicle has to be serviced again, depending on what you have configured on the pallet. If the maintenance time is less, fewer engine hours/days will be added (Real example: Like a small oil change). Thus, if necessary, in the harvesting season, you can plan exactly when to put your vehicle in maintenance and when you need it. The FS19 damage system has been adapted so that the vehicle is completely damaged when it reaches “maintenance required” and can only be repaired by maintenance. Compatible with Seasons-Mod (recommended): The days until the next maintenance adjust to a season length. – Repair feature in the shop was completely deactivated due to bugs – Automatic engine start can be activated, but the engine stall function will then be deactivated NO MORE NEED FOR A NEW SAVEGAME Pallet price: 500, Maintenance prices: Individual adjustment to the specific machine and maintenance duration. Maintenance duration – added engine hours (days adjust with seasons-mod): 1h maintenance (+3 engine hours, +1 day), 4 h maintenance (+9 engine hours, +5 days), 8h maintenance (+18 engine hours, +12 days), 24h maintenance (+35 engine hours, +36 days), 48h maintenance (+48 engine hours, +45 days) Full multiplayer support Changelog Version 1.0.0.1: – Description adapted – New icon – Day limit adapts to the Seasons-Mod – Engine may fail to start when starting the motor after reaching the limit – Engine can stall if engine load is too high – Bugs fixed when servicing several times – No longer subtracts engine hours and age on first load – Fixed a bug with “bulk buy mod” (pallet could not be bought) – Fixed multiplayer problems Changelog Version 1.0.0.2: – FPS problems fixed – Dedicated server problems fixed – Lamp light removed – Description slightly adjusted – Fixed bug where the button did not appear – Fixed bug where the old state of the vehicle was not restored Changelog Version 1.0.0.3: – Description adapted – Fixed a bug where the button has still not appeared. – The remaining time needed for maintenance is now saved and continued when re-entering the savegame – Maintenance can now be done at any time – Maintenance is now only necessary 1 time per season with the Seasons-Mod – At the pallet it is now possible to configure how long it takes until the maintenance is completed. (Less time = higher costs for maintenance) – Maintenance now costs a certain amount – Damage system from the Fs19 now adapts to maintenance Changelog Version 1.0.0.4: – Description slightly adapted – Fixed error with machines that do not have a motor (for example: conveyor belt) – Added translation for the configuration Changelog Version 1.0.0.5: – Vehicle no longer needs to be selected to see the maintenance information and to service the vehicle. – The engine cuts-off again correctly if the engine load is too high and another implement is selected than the current vehicle – Multiplayer sync problems fixed – Fixed multiplayer money problems – Dedi problems fixed – All equipment (except drivable) can now be repaired normally. – Drivable vehicles can now no longer be repaired normally at all. – Added blink text when servicing – Damage now works correctly in combination with the Seasons mod – Engine hours now count as a “damage maintenance” and days as an “interval maintenance” — (damage only adjusts to engine hours) – Engine can now no longer be started at all during maintenance Changelog Version 1.0.0.6: – Confirmation window for maintenance – Damage is no longer deducted directly (with Seasons-Mod) for vehicles that already have engine hours (borrowed vehicles from a contract), but starts again as intended without damage. – No more error message that appeared when something was sold that was not a vehicle – Individual adjustment of the maintenance price for each vehicle – Shorter maintenance now costs less and longer maintenance costs more – Depending on the length of the maintenance, a certain number of engine hours/days is added to the others (vehicle is not going to be completely repaired) – Maintenance system generally improved to make it more realistic – Description adjusted – Ingame texts adapted – Repair feature in the shop has been completely deactivated due to bugs (also for non-driveable equipment) – Automatic engine start can be activated again (the engine stall function is then deactivated though) Ideas that may be included in the next update (how or if they are included is not sure): – Other small gimmicks Credits:Frvetz Tags: Changelog Version
Logistics Center Pack v1.0.0.0 Mod
Logistics Center Pack v1.0.0.0 Mod 1. Logistics Center (ideal for containers) 2. Large Logistics Center
Bobcat t590 v2.0.0.0 Mod
Bobcat t590 v2.0.0.0 Mod Power: 74 Maximum Speed: 15 Price: 59500 Brand: Bobcat
New Holland FR 780 v2.0.0.0 Mod
New Holland FR 780 v2.0.0.0 Mod Characteristics: Improvement of the base FR 780 with addition of option of various colors and Tires of different Brand and as a Bonus addition of several cameras on the machine, it’s up to you to find out !! – Price: 420,000 € – Power: 850hp – Capacity: Diesel 600L for 50L / 100KM so very little consumption and it’s pretty good!
Syngenta Seed BigPack FS19
Properties: This can be used to fill your seed drill - Price: 900
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