Farming Simulator 19 mods
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Bigger front loader shovels v1.0.0.0 Mod
Bigger front loader shovels v1.0.0.0 Mod This is the standard front loader shovel I enlarged and adapted in Maya. Capacity: 2500l and 3500l
Wheel Loader Attachments large v1.0.0.0 Mod
Wheel Loader Attachments large v1.0.0.0 Mod Large wheel loader attachment devices Capacity of the bucket 12000l
Wheel loader wood tongs v1.0.0.0 Mod
Wheel loader wood tongs v1.0.0.0 Mod This is the standard wheel loader pliers, which opens wider and has more power.
FLUSSTAL XXL ENGLISH V2.0.0.4 Log Sales FS19
FLUSSTAL XXL ENGLISH V2.0.0.4 Log Sales FS19 FLUSSTAL XXL ENGLISH V2.0.0.4 Log Sales no errors all fixed! courseplay works! report issues for this map to fs19.gridfree.ca free multiplayer community. uniting players and modders 1 new gasfier plant 2 sawmills, replaced sawmill south and Rear now complete sawmills with log sales. woodship sales rear moved and now full size sawmill (Sawmill North), with logs and woodchip sales. Vehicle Spawn piont for farm 3 changed to north shop. new shop in central city (main city now completely rebuilt) Shop and Farm Icons moved/added, Shop at central city now spawn vehicles for farm 1 and 2. 3 farm map icons added. both fs17 gas stations changed to new gas stations with lighting. sell point markings added to all sell points. rogers, moved beet pile to allow truck to drive around the plant. ligthting, many new lights added to city and sell points and intersections on highway. gate with triggers added to some sell points ATV Park map icon and now signed staging area with lights. majority of the cosmetics are complete textures trees etc. some tiny cosmetics still need to be completed while the sell point and gameplay is being verified. removed object from road on F10 removed atm in air F19 removed planters from old shop area ***Please check log and chip sales at new sawmills*** ***2 hidden roads can you find them both?*** **still can not find cars that are in game and not in editor, anyone that can help with this would be greatly appreciated! this next stage is the final stages, making sure the gameplay is functional and balanced. your input is very important to make a well rounded map. there should now be a balance of seel points for all areas of the map, this should make for a much better gameplay from many different locations. the sell points names I feel can also be imporved. looking for suggestions. If you feel there could be a better balance please feel free to suggest them. The next version will be updated missions, then a short test period then the final of this map. I will be using the forum on fs19.gridfree.ca for support and issues with this map, to allow for future updates in and when needed. Version 2.0.0.5 will be working on missions, and any issues found in V2.0.0.4 Changelog 26 SELL POINTS V2.0.0.3 26 sell points in total 2 bio-gas plants 2 animal dealers shop moved to central city central city completely rebuilt with real houses, commercial building and lighting (more lighting next update). ground around all city roads have been fixed, no more drop off. more comsetics needs to be done to central city. some textures have been added to main city. start of atv off-road course added to NW moutain range, diff lock required! (signing still needs to be done) all origonal sell points have been updated with new triggers and larger trigger area. 2 new roads! can you find them both? Changelog V2.0.0.2 fixed all sell points all sell points are now in English poll sheds removed farm areas level and smoothed edges (had some rough edging) farm 1 area made larger, many trees removed, pushed back the mountains to allow for large husbandry. 1 new sell point Costco File size will drop drastically once final edits are complete. 3 cities from 3 different maps is making for large file size and will be reduced. Changelog V1.0.0.0 BGA now fully on the ground, turned straigt to be able to fill easier, all purchase silo’s removed from farm start locations All building removed minus the big poll shed, now can place anywhere in the main farm area Main Farm Field leveled to allow for a much larger main farm no other changes made Orinal Flusstal XXL, converted and dumped. the map all 3 farm start locations are level smoothed edges and empty…… 35 fields of all sizes approximately 10 woods 3 courtyards 3 cities launch vehicles are also available on medium difficulty. if you find any mistakes, then please do not insult me in the comments, but write me a pn with screenshot then i can take care of it. ole ole field 1 (field01) : 19.965 ha – 49.334 ac field 2 (field02) : 9.489 ha field 3 (field03) : 30.373 ha field 4 (field04) : 4.294 ha field 5 (field05) : 1.836 ha field 6 (field06) : 7.816 ha field 7 (field07) : 121.937 ha field 8 (field08) : 21.263 ha field 9 (field09) : 17.673 ha field 10 (field10) : 9.606 ha field 11 (field11) : 9.114 ha field 12 (field12) : 7.657 ha field 13 (field13) : 7.633 ha field 14 (field14) : 10.485 ha field 15 (field15) : 16.381 ha field 16 (field16) : 16.366 ha field 17 (field17) : 22.028 ha field 18 (field18) : 8.533 ha field 19 (field19) : 21.934 ha field 20 (field20) : 17.428 ha field 21 (field21) : 47.885 ha – 118.326 ac field 22 (field22) : 8.680 ha field 23 (field23) : 2.335 ha field 24 (field24) : 28.093 ha field 25 (field25) : 32.293 ha field 26 (field26) : 6.610 ha field 27 (field27) : 9.429 ha field 28 (field28) : 30.370 ha field 29 (field29) : 37.936 ha field 30 (field30) : 8.359 ha field 31 (field31) : 5.365 ha field 32 (field32) : 11.878 ha field 33 (field33) : 13.735 ha field 34 (field34) : 8.537 ha field 35 (field35) : 10.715 ha field 36 (field36) : 6.990 ha Many are going nut converting from FS17, including maps, these take an extreme amount of work to fix to get to FS19 standards. this map and many others are being converted and dumped online as is, and need lots of work, I chose this map since the creator was for FS17 or some other version have no idea and someone converted it and dumped it and no one fixing these converting and dumped files, I am amazed at how many dumped files are for FS19 and the issues this will bring. Credits:parzival
Fendt 700 Vario v1.1 FS19
Fendt 700 Vario v1.1 FS19 > Colorchoice (rim; body) > new sound > GPS antenna > Designline > Logo (lu.Reiff) > lightbeam-effect (optional) > michelin-tires (normal, broad, Terra) > Nokian-tires (normal, Terra) > Camera is now on the seat > bug-fixes > multiplayer-support > 3rd camera on the roof Credits:@ls19_wallpapersGiantsSoftware
Premium Integral II V1.0 FS19
Premium Integral II V1.0 FS19 Color choices added, faster operating speed and the slurry usage halved, longer wear and tear intervals. Credits:Stevie
Ropa Pack V1.0 by Stevie FS19
Ropa Pack V1.0 by Stevie FS19 Fixes the character case text type warning on the Panther and all have longer wear and tear intervals. Machines work with potato, sugar beet and sugar cane. The Maus 5 can handle any base game fruit. All have color choice, capacity choice, faster operating speed, faster overloading and more. Sell old version and delete the old zips from your mods folder. Unzip the downloaded file and place the mod zips into your mods folder, load the game and select the mods in your game menu mod panel. Credits:Stevie
Fendt 800 Vario TMS v1.0.0.9 FS19
Fendt 800 Vario TMS v1.0.0.9 FS19 The Best of all 820 Vario TMS in one Thanks to all Fendt 820 Vario TMS Modder! my previous Versions are V1.0.0.6 / V1.0.0.7 / V1.0.0.8! This is my last upload! THX all hater 815 Vario TMS 817 Vario TMS 818 Vario TMS 820 Vario TMS 822 Vario TMS (not real ! ) 824 Vario TMS (nor real ! ) 828 Vario TMS (not real ! ) – Improved Model – Frontlight optic – 2 Beacon – Front-Hitch fix – Light fix (F) – FuelBar now working – Frontloader-joystick and Vario-Joystick player-hand animation – BackHitch now always visible – new Brakeforce – better steering – Seat suspension – Rim color support – Full PTO support (back/front) – Full Seed-Pipe support ( sidepipe/downpipes) – Frontloader support – Gas/brake animation with player foot animation – Display working with Nightlight – Variotronic Display – rearviewmirror working – LogErrorFree Credits:LexikCZ(LS17),LsMafiaa,EpicPryda,CCC-Modding,Flo, many more?.....
Farming Simulator 19 Update (patch) V1.3 Beta
Farming Simulator 19 Update (patch) V1.3 Beta Painting a grass texture now adds grass in the first growth stage. Added a filling percentage for tools and vehicles. Added a name for the crops/seed/fertilizer inside the tool/vehicle. Added a default mapping for Logitech MOMO Racing Wheel Added a new sensitivity control to the adjusted analog gamepad steering Bug fixes Fixed bales desynchronization issues in Multiplayer Fixed bought bales spawning beneath the map Fixed BGA pricing and unloading issues Fixed various LUA errors on dedicated servers Fixed a blocking issue with the Goldhofer rear part. Fixed a blocking issue when Alt-tabbing with a wheel connected. Fixed an issue where animals kept producing even if they didn’t have any food or water. Fixed an issue where bales vanished after tabbing away from the train on a dedicated server Landscaping: Painting over the same texture will no longer cost money Fixed issues with Fanatec Clubsport V3 and T-Pedals mappings Fixed issues related to the low collision of Ninja pipe Fixed an issue caused by any steering wheel/gear shifter when using landscaping. Fixed several localization issues Fixed an issue where cruise control didn’t work properly when using steering wheel and pedals Fixed an issue where key picture was missing before PAN MAP on map overview G27 mapping names should now display properly. Various sound improvements Various improvements, game balancing and fixes for vehicles and gameplay Credits:GIANTS Software Tags: Farming Simulator
New Holland Weight 800KG V1.0 FS19
New Holland Weight 800KG V1.0 FS19 Here is an update of the weight NH It was improved by another “Modder” that doesn’t come from the team, so thanks again instead data teschnische – 4 colors to choose – 800 euros purchase price – 800 kg heavy weight – was designed for new Holland tractors improvement – revised model with textures – name Credits:TWD modding
MTZ – 82 v1.2 FS19
MTZ – 82 v1.2 FS19 Good old tractor. Engine power (MMZ D-243) – 81 hp Max. speed – 35 km / h. The price – 23 500. Tank – 120 liters. Dynamic hoses. Working lighting and mirrors. Soiled and washed. Changes v1.2: Added mirrors, the tank is now at 120l. Fix suspension. The tractor is now not talking in the field. Credits:Max1985, Tornado, Nickel77, Vova Dimitrenko, ANDREI1994, Clondike, Temati, scholl, Aleksejka
New Holland Weight 800KG Mod
New Holland Weight 800KG Mod Here is an update of the weight NH It was improved by another “Modder” that doesn’t come from the team, so thanks again instead data teschnische – 4 colors to choose – 800 euros purchase price – 800 kg heavy weight – was designed for new Holland tractors improvement – revised model with textures – name
Hofbrunn Map v1.8 Mod
Hofbrunn Map v1.8 Mod Version 1.8 – Log bug fixed – Textures revised – Light effects revised – Road signs collision removed – New construction of a logistics center – Conversion / rebuilding of the vehicle shop – Loading ramp with function – Lift with function – Some fields have been merged I would like to introduce you to my Map Hofbrunn, a modified version of the Felsbrunn. Well, a Modmap from Felsbrunn more on Modhoster … But this is worth it. For what? Because it was processed with attention to detail, because it provides a huge starting equipment on machines and you can start right away, because already at the beginning of 6 stalls are, because everything is perfectly centrally located in the field and is efficient to reach and because one well designed or modified map but still something else, as a made with the landscape modification possibilities in the game thing. The conversion now goes far beyond the farm grounds, from the sawmill to the BGA and offers plenty of surprises. Furthermore, you can manage your own breeding forest and sell your income to the specially created farm trade Hofbrunn or the old mill with double profit. Runs the unique logistics center near the lake, equipped with plenty of space for vehicles and equipment as well as with a useful loading ramp. Or you are content with the small alpine farm up in the mountains and enjoy the exciting way there. There is a lot to discover … To give you an impression, I would like to draw your attention to the pictures and also the great streams of Mario Hirschfeld on his YouTube channel, where the latest map version of the Hofbrunn is played. Thank you to the creator. NOTE ON THE GAME Only the lands must be bought, so that it works well with all activities, especially animal husbandry. At this point I also refer to the credits and would like to thank the modders listed there for the provided mods, which I have used for this purpose. Without them, a conversion would have been only half as cool (if some of these mods have already been installed, please deactivate them in the game, otherwise they will appear twice in the shop). The map is multiplayer-capable. Any errors are constantly being worked on, so the most recent download version is always recommended or replaced accordingly. Well, then it is now released for shooting … Current Vers. 1.8 for download NOTE ON THE UPDATE 1.8 Procedure for players from version 1.5, who want to keep their score at First put away vehicles (each on the street or in the middle of the yard) In and around the small warehouse near the cowshed Then do the update This requires the ModMapUpdaterTool. This has been redesigned and now allows an even easier implementation of the update. But instead of long words, I refer to the new instructional video. Go step by step with me. Is a short thing. News in version 1.8 Courtyard and surroundings Some fields have been merged vehicle Store Conversion / Construction Lift with function new buildings logistics center Loading ramp with function General Log bug fixed Textures and lights revised Road signs collision removed Please see further information under the corresponding tab MODMAP-SAVEGAME UPDATER TOOL The handy ModMapUpdater © CJFarming Tool easily and conveniently adds to your old game stand to the respective renewals and checks and corrects any errors of the map. The debugging feature can be started at any time, allowing small changes or adjustments to be made directly and without waiting for a new version. In addition, the tool has a direct download to the respective, new map version including automatic installation and much more … (Tool from the map version 1.5 available).
Marsch und Geest v1.0 Map
Marsch und Geest v1.0 Map The map includes an area that is modeled on the Elbe march and the Geest, it is also my first map that I have built and put to the DL. It has been extensively tested on the server and singleplayer. And only the standard error the Giants hopefully gets on the chain. One of the field missions and the traffic will follow in the next version. Praise and criticism are welcome. If suggestions on your part are also available. Have fun playing your Flo0815
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