Farming Simulator 19 mods
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FLUSSTAL XXL ENGLISH 3 Bio Gas v2.0.0.5 FS19
FLUSSTAL XXL ENGLISH 3 Bio Gas v2.0.0.5 FS19 1 new bio gas plant – 3 in total Previous bio gas plants changed to full size plants (including new triggers) East Mann Rear trigger replaced, added grains Sea Port 1 trigger replaced Transport missions now in English and named properly 1 transport mission moved to mountain top restaurant with extra rewards Moved vehicle shop spawn farther forward from shop South sawmill wood chip trigger lowered New start vehicles.(everything you need to start) Secret mountain road smoothed (want it a little rough) all farms vehicles spawn at main shop (working on this) Reduced file size This is a PreFinal, please be picky and report any issues no matter the severity, if no errors the next version will be the final, with a fully built main farm (sell able) (farm in video is a preview of the almost done final version) ***having issues with a couple of the large husbandry as placeables or would of been in this version*** last tiny things, proper map icons, and other tiny cosmetic issues, the 3 bio gas plants need the cosmetics fixed due to the changes. Reduce file size more etc. 1 new gasifier plant 2 sawmills, replaced sawmill south and Rear now complete sawmills with log sales. wood chip sales rear moved and now full size sawmill (Sawmill North), with logs and woodchip sales. Vehicle Spawn point for farm 3 changed to north shop. new shop in central city (main city now completely rebuilt) Shop and Farm Icons moved/added, Shop at central city now spawn vehicles for farm 1 and 2. 3 farm map icons added. both fs17 gas stations changed to new gas stations with lighting. sell point markings added to all sell points. rogers, moved beet pile to allow truck to drive around the plant. ligthting, many new lights added to city and sell points and intersections on highway. gate with triggers added to some sell points ATV Park map icon and now signed staging area with lights. majority of the cosmetics are complete textures trees etc. some tiny cosmetics still need to be completed while the sell point and gameplay is being verified. removed object from road on F10 removed atm in air F19 removed planters from old shop area ***Please check log and chip sales at new sawmills*** ***2 hidden roads can you find them both?*** **still can not find cars that are in game and not in editor, anyone that can help with this would be greatly appreciated! this next stage is the final stages, making sure the gameplay is functional and balanced. your input is very important to make a well rounded map. there should now be a balance of seel points for all areas of the map, this should make for a much better gameplay from many different locations. the sell points names I feel can also be imporved. looking for suggestions. If you feel there could be a better balance please feel free to suggest them. The next version will be updated missions, then a short test period then the final of this map. I will be using the forum on fs19.gridfree.ca for support and issues with this map, to allow for future updates in and when needed. Version 2.0.0.5 will be working on missions, and any issues found in V2.0.0.4 26 sell points in total 2 bio-gas plants 2 animal dealers shop moved to central city central city completely rebuilt with real houses, commercial building and lighting (more lighting next update). ground around all city roads have been fixed, no more drop off. more cosmetics needs to be done to central city. some textures have been added to main city. start of atv off-road course added to NW mountain range, diff lock required! (signing still needs to be done) all original sell points have been updated with new triggers and larger trigger area. 2 new roads! can you find them both? fixed all sell points all sell points are now in English poll sheds removed farm areas level and smoothed edges (had some rough edging) farm 1 area made larger, many trees removed, pushed back the mountains to allow for large husbandry. 1 new sell point Costco File size will drop drastically once final edits are complete. 3 cities from 3 different maps is making for large file size and will be reduced. BGA now fully on the ground, turned straight to be able to fill easier, all purchase silo’s removed from farm start locations All building removed minus the big poll shed, now can place anywhere in the main farm area Main Farm Field levelled to allow for a much larger main farm no other changes made the map all 3 farm start locations are level smoothed edges and empty…… 35 fields of all sizes approximately 10 woods 3 courtyards 3 cities launch vehicles are also available on medium difficulty. if you find any mistakes, then please do not insult me in the comments, but write me a pn with screenshot then i can take care of it. field 1 (field01) : 19.965 ha – 49.334 ac field 2 (field02) : 9.489 ha field 3 (field03) : 30.373 ha field 4 (field04) : 4.294 ha field 5 (field05) : 1.836 ha field 6 (field06) : 7.816 ha field 7 (field07) : 121.937 ha field 8 (field08) : 21.263 ha field 9 (field09) : 17.673 ha field 10 (field10) : 9.606 ha field 11 (field11) : 9.114 ha field 12 (field12) : 7.657 ha field 13 (field13) : 7.633 ha field 14 (field14) : 10.485 ha field 15 (field15) : 16.381 ha field 16 (field16) : 16.366 ha field 17 (field17) : 22.028 ha field 18 (field18) : 8.533 ha field 19 (field19) : 21.934 ha field 20 (field20) : 17.428 ha field 21 (field21) : 47.885 ha – 118.326 ac field 22 (field22) : 8.680 ha field 23 (field23) : 2.335 ha field 24 (field24) : 28.093 ha field 25 (field25) : 32.293 ha field 26 (field26) : 6.610 ha field 27 (field27) : 9.429 ha field 28 (field28) : 30.370 ha field 29 (field29) : 37.936 ha field 30 (field30) : 8.359 ha field 31 (field31) : 5.365 ha field 32 (field32) : 11.878 ha field 33 (field33) : 13.735 ha field 34 (field34) : 8.537 ha field 35 (field35) : 10.715 ha field 36 (field36) : 6.990 ha Need all large animal husbandry for place-able without errors please let me know of any you find, prefer North American modern A true 4 farm map, all 4 farm locations, fields and sell points are evenly matched for the 4 main farms (competing for strategic lands), majority of fields can be easily combined without cutting down trees(could turn the map into a few extremely large fields), more realistic sell point locations and land property values, higher priced sell points are in the industrial area of the city and port, very few sell points outside the commercial areas. Checkout YouTube, i will be posting (streaming) the map creation. Credits:fs19.gridfree.ca
MIG MAP MADEINGERMANY CELLE V0.94 Mod
MIG MAP MADEINGERMANY CELLE V0.94 Mod Changes are FS19 conditioned The map is on the status of the last FS 15 version. everything that had to do with animals were deleted because it is no longer possible in FS 19. Please use placable. There are 3 silos like a train station for all bulk except grass, hay, straw and silage. 4 slurry silos based on the stations only for digestate and liquid manure. The bga has 8 bunker silos with 2x9M 2×1.6M and 4×2.7M chaff. in total 32M The filling points for the digestate are located on the industrial hatch in front of the slurry tanks. At the moment there are no start vehicles. Also no transport missions. Water on the 2 hydrands in Wasserwerk and Getreide Werner and also on the most water pits Recommended mods: https://www.fs19mods.com/placeable-filling-stations-all-in-one-v1-3-fs19/ https://dl-file.com/xugkzueidyps/guidanceSteering-master.zip.html
JD 7R + 8R V1.0.0.0 Tractor
JD 7R + 8R V1.0.0.0 Tractor Both the John Deere 7R and 8R have just had a small fix to clear the wheel config error they both showed.
DODGE MEGCAB CUMMINS V1.0 Mod
DODGE MEGCAB CUMMINS V1.0 Mod Dodge mega cab cummins. It is my friends model i just made my own edit of it. This is my friends model i just did my own edit to it. Power: 320 Maximum Speed: 121 Price: 25000
PSKU-6 V1.5.0.0 Mod
PSKU-6 V1.5.0.0 Mod Characteristic fashion: – Price in the store: 6 350 euros. – Animation at work. – Working width: 3 meters. – Working speed: 10 km / h. – Required tractor power: 160 hp The log is clean.
Impala 67 v 1.0
This is another conversion of the impala this time with fs19 lights and metallic paint note: if u dont like the metallic paint u can change it in ge under color 0 change 35 to 1. CaptainD430 with help from members of expendables modding
John Deere Pack v 1.0
Pack contains: John Deere R Series tractor Cherry Smart Box weight John Deere 568 baler Bonecrusher6 / LSMC EpicPryda, Nathan Poly/Bradley, Expendables Modding
John Deere 7R + 8R v1.0 FS19
John Deere 7R + 8R v1.0 FS19 Both the John Deere 7R and 8R tracot mods has just had a small fix to clear the wheel config error they both showed. Credits:Stevie Tags: JD
BigX 1180 & Fendt 1000 Mod Updates FS19
BigX 1180 & Fendt 1000 Mod Updates FS19 This BigX replaces the file included in mod pack 2. Note this is only for the BigX1180 and not the cutters make sure you do not delete the cutters from your mods folder. FS19 BigX 1180 By Stevie. Added dual front narrows to the Trelleborg selection, repair intervals are extended. FS19 Fendt 1000 Vario By Stevie. Texture adjustment, preview colors fixed, dual narrows added and repair intervals are extended. Credits:Stevie
Kirovec K-701 v1.0 FS19
Kirovec K-701 v1.0 FS19 Model K-701 tractor mod for Farming Simulator 19 game, pc version only. The cost of the game 51 000 € Service 20 € / day Engine power 220 hp Fuel tank capacity 200 L Damping wheels, suspension, hoses, working cylinders, rotating universal joints. Credits:Adsumus
MTZ 82 v1.0.1 FS19
MTZ 82 v1.0.1 FS19 v1.0.1: defective pedals repaired Features: -Performance: 59kW / 80hp -fuel capacity: 160liter -Speed: 42km / h -lighting -hoses, electrical cables connection -Cardan animation -wheel selection -Load loader connection -not washable -No tire animation Credits:–
FELDBRUNN CONVERSION WITH STABLES V1.2 Map
FELDBRUNN CONVERSION WITH STABLES V1.2 Map Version 1.2 Overworked empty grass surfaces (growing now) Required mods are included!
Case Magnum Series 340 CVX & 380 CVX v1.0 FS19
Case Magnum Series 340 CVX & 380 CVX v1.0 FS19 This mod is the orignal Case Magnum from the game with the following changes: rear tire size increased from R42 to R46 High beam is stronger Work light in front and behind is stronger Speed was raised to 55 Kmh standard horn replaced by truck horn Color selection with all standard colors The mod has already been tested for several hours on a Dedi server as well as in the Singlepalyer. Constructive criticism is welcome. Please respect the work and do not upload the mod on other portals without my permission. Thank you. Have fun with the mod Credits:Modell: Giants / KMCTextur: Giants / KMCScript: Giants / KMCIdee / Konzept: KMCTester: KMC
Mod Updates for FS19
Mod Updates for FS19 This BigX replaces the file included in mod pack 2. Note this is only for the BigX1180 and not the cutters make sure you do not delete the cutters from your mods folder. FS19 BigX 1180 By Stevie. Added dual front narrows to the Trelleborg selection, repair intervals are extended. FS19 Fendt 1000 Vario By Stevie. Texture adjustment, preview colors fixed, dual narrows added and repair intervals are extended.
MTZ 82 v1.0.1 tractor
MTZ 82 v1.0.1 tractor v1.0.1: defective pedals repaired Features: -Performance: 59kW / 80hp -fuel capacity: 160liter -Speed: 42km / h -lighting -hoses, electrical cables connection -Cardan animation -wheel selection -Load loader connection -not washable -No tire animation
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