Farming Simulator 19 mods
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BREDAL K40 V1.1 FS19
BREDAL K40 V1.1 FS19 Bredal K40 trailer mod for Farming Simulator 19 game, pc version only and console later. Working Width: 24 Price: 10000 Brand: BREDAL Type: fertilizerSpreaders Credits:Manuscript,conv.Niknab
FLUSSTAL Dedicated Tested v2.0.0.6 FS19
FLUSSTAL Dedicated Tested v2.0.0.6 FS19 report issues for this map to fs19.gridfree.ca free multiplayer community. ***UPDATED COLLISION MASK*** ****Updated with Giants editor 8.1**** Bio Gas plants silo now working landscaping around new bio gas completely Pre-built farm 1 location complete with all large husbandry (mods included) 2 mods have tiny errors will be getting these mods fixed(no new save game will be required) YOU MUST UNZIP AND ADD EACH ZIP FILE INSIDE SEPERATLY YOU MUST START A NEW SAVE GAME MAKE SURE GIANTS DELETED THE SAVE GAME FOLDER WHERE YOU START YOUR NEW GAME. All other flusstal version saved games might also need to be deleted (moved to a new location for safe keeping) fully working farm with animals and product in silo’s ready to farm. All large husbandry. (new video coming for 3.0) Version 3.0 will be next and will be the final, *optimization* this version is verified and working on a dedicated server, 4 minor warning in dedicated server, 2 file names with spaces, and 2 files are to large, 1 new bio gas plant – 3 in total Previous bio gas plants changed to full size plants (including new triggers) East Mann Rear trigger replaced, added grains Sea Port 1 trigger replaced Transport missions now in English and named properly 1 transport mission moved to mountain top restaurant with extra rewards Moved vehicle shop spawn farther forward from shop South sawmill wood chip trigger lowered New start vehicles.(everything you need to start) Secret mountain road smoothed (want it a little rough) all farms vehicles spawn at main shop (working on this) Reduced file size This is a PreFinal, please be picky and report any issues no matter the severity, if no errors the next version will be the final, with a fully built main farm (sell able) (farm in video is a preview of the almost done final version) ***having issues with a couple of the large husbandry as placeables or would of been in this version*** last tiny things, proper map icons, and other tiny cosmetic issues, the 3 bio gas plants need the cosmetics fixed due to the changes. Reduce file size more etc. 1 new gasifier plant 2 sawmills, replaced sawmill south and Rear now complete sawmills with log sales. wood chip sales rear moved and now full size sawmill (Sawmill North), with logs and woodchip sales. Vehicle Spawn point for farm 3 changed to north shop. new shop in central city (main city now completely rebuilt) Shop and Farm Icons moved/added, Shop at central city now spawn vehicles for farm 1 and 2. 3 farm map icons added. both fs17 gas stations changed to new gas stations with lighting. sell point markings added to all sell points. rogers, moved beet pile to allow truck to drive around the plant. ligthting, many new lights added to city and sell points and intersections on highway. gate with triggers added to some sell points ATV Park map icon and now signed staging area with lights. majority of the cosmetics are complete textures trees etc. some tiny cosmetics still need to be completed while the sell point and gameplay is being verified. removed object from road on F10 removed atm in air F19 removed planters from old shop area ***Please check log and chip sales at new sawmills*** ***2 hidden roads can you find them both?*** **still can not find cars that are in game and not in editor, anyone that can help with this would be greatly appreciated! this next stage is the final stages, making sure the gameplay is functional and balanced. your input is very important to make a well rounded map. there should now be a balance of seel points for all areas of the map, this should make for a much better gameplay from many different locations. the sell points names I feel can also be imporved. looking for suggestions. If you feel there could be a better balance please feel free to suggest them. The next version will be updated missions, then a short test period then the final of this map. I will be using the forum on fs19.gridfree.ca for support and issues with this map, to allow for future updates in and when needed. Version 2.0.0.5 will be working on missions, and any issues found in V2.0.0.4 26 sell points in total 2 bio-gas plants 2 animal dealers shop moved to central city central city completely rebuilt with real houses, commercial building and lighting (more lighting next update). ground around all city roads have been fixed, no more drop off. more cosmetics needs to be done to central city. some textures have been added to main city. start of atv off-road course added to NW mountain range, diff lock required! (signing still needs to be done) all original sell points have been updated with new triggers and larger trigger area. 2 new roads! can you find them both? fixed all sell points all sell points are now in English poll sheds removed farm areas level and smoothed edges (had some rough edging) farm 1 area made larger, many trees removed, pushed back the mountains to allow for large husbandry. 1 new sell point Costco File size will drop drastically once final edits are complete. 3 cities from 3 different maps is making for large file size and will be reduced. BGA now fully on the ground, turned straight to be able to fill easier, all purchase silo’s removed from farm start locations All building removed minus the big poll shed, now can place anywhere in the main farm area Main Farm Field levelled to allow for a much larger main farm no other changes made the map all 3 farm start locations are level smoothed edges and empty…… 35 fields of all sizes approximately 10 woods 3 courtyards 3 cities launch vehicles are also available on medium difficulty. if you find any mistakes, then please do not insult me in the comments, but write me a pn with screenshot then i can take care of it. field 1 (field01) : 19.965 ha – 49.334 ac field 2 (field02) : 9.489 ha field 3 (field03) : 30.373 ha field 4 (field04) : 4.294 ha field 5 (field05) : 1.836 ha field 6 (field06) : 7.816 ha field 7 (field07) : 121.937 ha field 8 (field08) : 21.263 ha field 9 (field09) : 17.673 ha field 10 (field10) : 9.606 ha field 11 (field11) : 9.114 ha field 12 (field12) : 7.657 ha field 13 (field13) : 7.633 ha field 14 (field14) : 10.485 ha field 15 (field15) : 16.381 ha field 16 (field16) : 16.366 ha field 17 (field17) : 22.028 ha field 18 (field18) : 8.533 ha field 19 (field19) : 21.934 ha field 20 (field20) : 17.428 ha field 21 (field21) : 47.885 ha – 118.326 ac field 22 (field22) : 8.680 ha field 23 (field23) : 2.335 ha field 24 (field24) : 28.093 ha field 25 (field25) : 32.293 ha field 26 (field26) : 6.610 ha field 27 (field27) : 9.429 ha field 28 (field28) : 30.370 ha field 29 (field29) : 37.936 ha field 30 (field30) : 8.359 ha field 31 (field31) : 5.365 ha field 32 (field32) : 11.878 ha field 33 (field33) : 13.735 ha field 34 (field34) : 8.537 ha field 35 (field35) : 10.715 ha field 36 (field36) : 6.990 ha Need all large animal husbandry for place-able without errors please let me know of any you find, prefer North American modern A true 4 farm map, all 4 farm locations, fields and sell points are evenly matched for the 4 main farms (competing for strategic lands), majority of fields can be easily combined without cutting down trees(could turn the map into a few extremely large fields), more realistic sell point locations and land property values, higher priced sell points are in the industrial area of the city and port, very few sell points outside the commercial areas. Credits:-
SEED TOWER V1.0.0.0 MOD
SEED TOWER V1.0.0.0 MOD A warehouse for seeds, mineral fertilizer and lime As the name implies, you can store things here.
STACMEC PACK V1.1 MOD
STACMEC PACK V1.1 MOD Stacmec Pack for Farming simulator 19 Needed Power: 110 Working Width: 1.8 Price: 98000 Brand: STACMEC
PLN POWS MODPACK V1.0 FS19
PLN POWS MODPACK V1.0 FS19 Mod Pack plows PLN: 3-35 4-35 5-35 6-35 8-35 for Farming Simulator 19 game, pc version only. Credits:ANDREI1994 convert:vitjokrdinv987
DISK HARROW AGD-2,3 Mod
DISK HARROW AGD-2,3 Mod Are you interested in finding more information about FS19 Implements / Tools? Then it is your lucky moment because in our website you will find various FS19 Mods which will help you to develop your game. Every particular Farming Simulator 19 mod will provide you with a lot of new solutions. This is why you should not wait a second more and download DISK HARROW AGD-2,3 Mod right now! You will be able to upgrade your Farming Simulator 19 without any limits the way you have always wanted. There is nothing you can lose – no risks are guaranteed. That’s why we encourage you on downloading FS19 Implements / Tools without any payment – just hit on the button and get everything for free! One thing worth mentioning – if you want to upgrade or modify DISK HARROW AGD-2,3 Mod in any way, it would be great that you would require the permission of the author. With FS19 Mods you will experience that gaming has never been better before! Explore new features and overcome all boundaries – it is the best time to achieve your most important goals!
FEUX TRAVAUX V1.0 Mod
FEUX TRAVAUX V1.0 Mod Pack de 5 feux trauvaux a placer sous GE for Farming simulator 19
NIEDERBAYERN MAP V1.6.5 MOD
NIEDERBAYERN MAP V1.6.5 MOD The important thing is a new score due to the fix Double fruit species display fixed and horses and chickens on court 2 Hello dear com after a little bit of construction comes an update of my project in Lower Bavaria because it is to be a complete / new construction is quite a lot happened some bugs have been fixed water Plane BGA and farm silos adapted The passage through the hall was replaced by a passage hall specially built for me Henhouse new version installed Shop was cleaned (objects are no longer visible in the garage) New V1.6 Start vehicles slightly enlarged and adapted to the map Both farms have a new cowshed, new pigsties and a new sheepfold Main courtyard Was something changed Main courtyard has got a yard BGA The original BGA was replaced by a new one Hop farm (sellpoint) Brewery (sellpoint) New eggs point of sale bottom right of the map a terrain for a yard to build yourself speak are now 4 court surfaces New fruit varieties (hops onions carrots tobacco) The water below is gone and we have new floor space Total acreage about 110ha Forest area slightly expanded Field 9 10 11 and 12 edited (at the moment Final stand) Horses have found their place Deco set! Dealer Decoration The cardboard was replaced;) Livestock farm belonging to the main farm was changed The BGA trolley with function! Farmlands adapted New PDA 2nd courtyard Adapted remodeled Nightly installed on all silos new sawmill forestry All forest areas newly created Main courtyard, side courtyard, pferdehof, sharp & kuhhof lit up
VILA CHISEL SXHV 30 V1.0.0.0 Mod
VILA CHISEL SXHV 30 V1.0.0.0 Mod Vila SXHV 30 Arm on 3 rows – Price: 25.234 €. – Working Width: 7,85 m. – Power Required: 150 HP
ICONIK XL BUCKETS V3 MOD
ICONIK XL BUCKETS V3 MOD Edited XL Buckets / Front Loader Arm Pack Changelog: Can be Straped for Transport. (Straps do not go over them but they do Lock them!)
MIG MAP MADEINGERMANY CELLE V0.65 MOD
MIG MAP MADEINGERMANY CELLE V0.65 MOD The textures were completely taken over by the LS15 and not adapted. Therefore, it may be that they look ugly. Due to the conversion, unfortunately, the mast systems and all animals had to be removed from the map. In the LS19 you can use the Placeable objects. Furthermore, the wedge silos in the BGA had to be removed and replaced with sliding silos. Unfortunately, the capacity of 14M per silo could not be kept, this is LS18 conditional. According to the test you get about 9M in each silo. The other silos were retained and LS19 made ready. Then I set up the farmland, where some farmlands contain 2 fields. This is due to a limitation of Giants. The manure pits on the map were created like stations. Entered are manure and digestate. The compound feed store is also based on the stations, you just have to sort what comes in where and can be found on the conveyor belts. Where compound feed is tuned pig feed can be stored between. Also with the silage the wood chips. You get water at the waterworks at the hydrant, at cereals Werner at the fire hydrant and in almost all water dikes and lakes. At the moment there are no launch vehicles and no transport missions. Recommended mods: PLACEABLE FILLING STATIONS – ALL IN ONE https://www.fs19mods.com/placeable-filling-stations-all-in-one-v1-3-fs19/ Guidance Steering for Farming Simulator 19 (GPS) https://dl-file.com/jrjnij9ai9ng/guidanceSteering-master.zip.html Finally I thank Bullgore for the map and the release that I may upload the LS19. I also thank the users on the Giants software Discord that there errors could be found and eliminated.
BROCHARD EV2200 KALK V1.0 Trailer
BROCHARD EV2200 KALK V1.0 Trailer I have rewritten the original (Modhub) manure spreader that this can also lime. Everything was done: Lime added 60,000 liters filling volume Working width changed to 24 meters Working speed set to 30 km / h Required horsepower reduced to 350 hp While not realistic, it serves the purpose of limescale. Have fun with the mod.
JOHN DEERE 8130 – 8530 V1.1 TRACTOR
JOHN DEERE 8130 – 8530 V1.1 TRACTOR John Deere 8130 – 8530 Release from the modder from Sweden Converted Release from the modder from Sweden Converted michelin, Trelleborg.Firestone800 og goodyear wheelchoise enginechoise with org. powers and two extra options added another dashboard from the 8R changes gear automaticly with sound. I do that with permission of the modders, because I find the mod s good! They’re different.
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