Farming Simulator 19 mods

55,195 results
3,136 / 3,680
Diesel and pig feed production v1.0.0.0 FS19
placeables

Diesel and pig feed production v1.0.0.0 FS19

Diesel and pig feed production v1.0.0.0 FS19 This is a placeable diesel and pig feed production! Rapeseed becomes 10% diesel and 90% pig feed. 500 liters of rapeseed are consumed per minute and 50 liters of diesel and 450 liters of pig feed are produced. The diesel production can be found under placeable objects -> silos. The mod has been tested in Singelplayer mode on my map “Frohnheim” and on “Ravenport” and as far as free of errors. The script is a new development for the LS19. The script generates some information in the log, eg current levels of diesel production. It is not Errormmeldungen but information. Please appreciate my work and use the original download links if you have the files on others Want to offer platforms. Please also indicate my name in the credits. Credits:Farmer_Schubi

John Deere 8R BR v2.0 FS19
tractors

John Deere 8R BR v2.0 FS19

John Deere 8R BR v2.0 FS19 John Deere 8R BR tractor version 2 mod for Farming simulator 19 game. Please Have Original Game or Last Update In Case 1.3.0.1 For It To Work Correctly. Credits:GIANTS SOFTWARE Edited: FARM CENTRO SUL v2: FELIPE LAND FCS! Tags: John Deere

Charrue Massey Ferguson v1.0.0.1 Mod
implements

Charrue Massey Ferguson v1.0.0.1 Mod

Charrue Massey Ferguson v1.0.0.1 Mod Hello everyone and has tout.Aujourd today I present you the plow has 6 irons MASSEY FERGUSON.je wish you good games to all.PS: for those who have questions made me know, and for those who do not like my job refrain from answering THANKS.

2018 Gmc 3500 Denali v 1.0
cars

2018 Gmc 3500 Denali v 1.0

This is my 2018 gmc denali 3500. i have put the whole thing through blender and gave everything UDIM textures. the truck has a excellent interior and some options. two bumper options two hood options two engine options opening tailgate color options on body and frame it has working static lights.

Ursus 360 edit v 1.0
tractors

Ursus 360 edit v 1.0

* these functions in ursusie grzymsika * have a nice game. Ursus c355 Authors: Marcello1942, u95, Agromet, Farmer, Marcin10m19, eloelo52i0, Grzegorz056, Liqwidator, cinko123, Krystiun tamer ulinow Konwert plus several goodies: Gzymsik_pl Edit kornel

Aloe Frontlader – Trima und Quicke v1.0.0.0 FS19
implements

Aloe Frontlader – Trima und Quicke v1.0.0.0 FS19

Aloe Frontlader – Trima und Quicke v1.0.0.0 FS19 The pack includes Trima Plus 41, Trima Plus 73, Quicke Q56 and Quicke Q88. Everyone has: – Color choice – Design color choice only the Quicke front loader – Dynamic-Hoses connection for attachments Credits:Puma

Saatgutherstellung v1.0.0.0 Mod
placeables

Saatgutherstellung v1.0.0.0 Mod

Saatgutherstellung v1.0.0.0 Mod We bring fuel and grass, we get hay at the output. Principle is not very bad. Then I will look for an object to build fuel production.

Merlot v1.0.0.2 Map
maps

Merlot v1.0.0.2 Map

Merlot v1.0.0.2 Map Version 1.0.0.2 A new little update to the map. What have I done: New texture for grass The dung heaps in the cows and pigs replaced At the yard to the street a small wall set Silage can now also be sold in the barn Added a little decoration Various little things improved These are all things that only attract attention during longer games and impressions from various videos to the map. It is necessary to play a new game! I would like to introduce you to the card “Merlot”. The map is a pure invention of mine and is thus a bit settled on the Mediterranean. Work and relax in the south without leaving the living room. It is a small card ideal for the SP but also playable in the MP. At the place marked with H2 you can build a second yard (for the MP). All animals are installed on and around the main courtyard. The farm silo is multifunctional (no barn required). For a placeable Silagesilo just above the courtyard a place is set up. At the BGA a silo must be placed. On the map all standards are available. Otherwise there is still: 3 outlets BGA Cattle dealer and barn 23 fields (small to medium) 5 meadows small groves umschupsen to trees The reset point for vehicles and equipment is at the farm. The map is largely helper friendly designed as far as it got Giants out. Trust is good but control is better! Now I want to talk to Redkeinstus for help with creating the map and to thank Manu09, Helmut Moescheid, McBee, Henry of Simffreunde, NurGruen and privatprivat for testing the map. Now have fun on the map.

Steelcrafter tipper/BenaluOptiliner v1.0 FS19
trailers

Steelcrafter tipper/BenaluOptiliner v1.0 FS19

Steelcrafter tipper/BenaluOptiliner v1.0 FS19 This is the Benalu Optiliner trailer with a reskin and edited capacity i take no credit for this trailer just the reskin and xlm edit hope you all like it once again. Credits:credit of the mod goes out to no.naim

Map Merlot v1.0.0.2 FS19
maps

Map Merlot v1.0.0.2 FS19

Map Merlot v1.0.0.2 FS19 My new map Merlot Version 1.0.0.2 A new little update to the map. What have I done: New texture for grass The dung heaps in the cows and pigs replaced At the yard to the street a small wall set Silage can now also be sold in the barn Added a little decoration Various little things improved These are all things that only attract attention during longer games and impressions from various videos to the map. It is necessary to play a new game! I would like to introduce you to the card “Merlot”. The map is a pure invention of mine and is thus a bit settled on the Mediterranean. Work and relax in the south without leaving the living room. It is a small card ideal for the SP but also playable in the MP. At the place marked with H2 you can build a second yard (for the MP). All animals are installed on and around the main courtyard. The farm silo is multifunctional (no barn required). For a placeable Silagesilo just above the courtyard a place is set up. At the BGA a silo must be placed. On the map all standards are available. Otherwise there is still: 3 outlets BGA Cattle dealer and barn 23 fields (small to medium) 5 meadows small groves umschupsen to trees The reset point for vehicles and equipment is at the farm. The map is largely helper friendly designed as far as it got Giants out. Trust is good but control is better! Now I want to talk to Redkeinstus for help with creating the map and to thank Manu09, Helmut Moescheid, McBee, Henry of Simffreunde, NurGruen and privatprivat for testing the map. Now have fun on the map. Credits:ema1987, Slowtide 63, M7farmer, Luzog, NKB Modding, Mappers Pradise,NostalgicFarmer, Passion Farming, sebfs, sorti d un jeu, Fendtfan LS Agrarsevice,Wolf43, ZbynalLS, Mapper Paradise

Goliszew v1.0.1 FS19
maps

Goliszew v1.0.1 FS19

Goliszew v1.0.1 FS19 thank you to Marco, Dzidek, Juta, Alan and Rafi for pointing out the errors and changes. If you see any errors, please write, I will try to quickly remove it, have fun. Improved farmlands, now more consistent. Fields separated from the farm. The functionality of the new crops has been improved. Now it makes sense to produce them. We have a wider range of nutrition. -clover as green fodder. It’s only cut by a chaff cutter. -alfalfa only conversion to grass and hay. It’s only cut by lawnmowers. -Seed and silage millet (green cut) -spelt added as feed for animals without sheep -rye may be given to hens, cows and horses. -clover for cows,horses and sheeps. -carrots for cows and horses. -beets for cows. Fixed minor graphic errors. 4 errors in the log were fixed. The silos now have the correct names. Feed silos and warehouses accept the right feed. Root silos work properly and accept root plants and vegetables. A silo (barn) was added to store grass, clover, hay, straw, hops, tobacco and wood chips.It is located on a square with a stable and a sheepfold. The cowshed has been repaired, set up correctly. Fixed the animation of the vegetable harvest with combine harvesters, the textures are displayed correctly. Fixed all triggers showing errors. Credits:Yazu:The objects on the map come from maps:Felsbrunn,Hopfach,Niderbayern,Clover Creek,Belgique,Sued_ThueringenFS17,Suedhemmern_ls19,New_city. The map is based on the map FS17_Sibbershusum, mainly land and fields.

Silageproduction v1.0.0.3 Mod
placeables

Silageproduction v1.0.0.3 Mod

Silageproduction v1.0.0.3 Mod Version 1.0.0.3 Removing a PNG file was unfortunately unnecessary Chopped wood becomes silage. The shredded material can also be removed again as long as it has not become silage. Silage production can be found under placeable objects -> silos. The mod has been tested in Singelplayer mode on my map “Frohnheim” and on “Ravenport” and as far as free of errors. The script is a new development for the LS19. The script generates some information in the log, eg current silage production levels. It is not Errormmeldungen but information.

XXL weights pack v1.1.1.0 FS19
implements

XXL weights pack v1.1.1.0 FS19

XXL weights pack v1.1.1.0 FS19 XXL WEIGHTS MOD PACK for FS19 Fendt weights PACK VERSION: 1.0.0.1 Credits: GIANTS SOFTWARE / Fire Modding / ATK Simon / MSM Modding Standard: 0.5t Convigoration: 1t / 1.5t / 2t / 2.5t / 3t / 3.5t / 4t / 4.5t / 5t What will come in the next version? – The Balast is made recognizable – The 3300 kg of weight is being made away – Other features over time The MOD may not be offered on any other PAGES! All rights with MSM Modding! (MSM is the abbreviation of the 3 modders!) Credits:Modell: Giants SoftwareTextur: Giants SoftwareScript: Giants SoftwareIdee / Konzept: Fire ModdingTester: Fire Modding / MSM Modding TeamSonstige: Giants Software / MSM Modding Team / ATK Simon / Fire Modding

Peecon Biga Mega Mammoet Autoload v1.0.0.3 FS19
trailers

Peecon Biga Mega Mammoet Autoload v1.0.0.3 FS19

Peecon Biga Mega Mammoet Autoload v1.0.0.3 FS19 Mixer wagon with 64.000l capacity, Version 1.0.0.3 * When I inserted the last EAL script, I had overlooked something, so the selection of Abkippseite no longer worked (double use of the U key). This is now fixed again. * By using the latest EAL script there is an overlap of key U, why choosing the tip side did not work anymore. This is fixed again. All kudos to Modder Rolf for the LS17 version, and alfalfa6945 for the easyAutoload script. I just did the conversation to FS19, and added some minor things. * You can configure an additional terminal which makes it easier to see the current filllevel. This can be turned around to both sides. * Choice of filllevel marker. Standard bar or a cute little cow 😉 * Different wheels are configurable Credits:Modder Rolf for the FS19 versionalfalfa6945 for the easyAutoLoader scriptsperrgebiet for the FS19 conversion

Placeable Dodge Sign v1.0 FS19
placeables

Placeable Dodge Sign v1.0 FS19

Placeable Dodge Sign v1.0 FS19 Another Sign To add to the collection will be the last one due to having a project to finish hope you enjoy. Credits:ITSSDOT Late Night Custom Creations

3,136 / 3,680

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