Farming Simulator 19 mods
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Porta Westfalica Multifruit v2.0 Map
Porta Westfalica Multifruit v2.0 Map The map recreates the surroundings of the Porta Westfalica rudn around the Wiehengebirge and the Weserbergland. In addition to the district town of Minden, there are the villages Hahlen, Häverstedt, Barkhausen, Bergkirchen and local mountains. Version 2.0.0 Multifruit productions: Peat production in the peat plant (diesel out = peat out) Cherry production (compost and peat and water out = cherries out) Plum production (compost and peat and water = plums out) Sugar production (sugar beet or sugar ear and water out = sugar out) Rum production (sugar cane and water and sugar out = rum out) New fill types: Peat, cherries, prunes, sugar and rum Compost can now be applied in the manure spreader as fertilizer. The central warehouse for the products (opposite the dealer) expands for the new products. Sales outlets set up for all new products. Shelving system revised, one does not fall into the pit anymore. Gate built in pigs (animated object Terrain at the BGA 01 extended to the right and left of the driveway, now belongs to the BGA and can be built on. Railway bridge at the refinery increased, so that now has a better headroom. Gate and fence at the meadow at field 35 worked. You can now use the gate and drive on the grass. Various road posts implemented. Rum factory installed (see production). Spawnpunkt moved the eggs should go now. Trigger at the yard workshop preferred. You can keep cutters waiting when you place them close to the gate. Monument lowered, no longer floats. More minor bugs fixed. Your farm is located on the edge of the Wiehengebirge, the chickens, pigs and sheep are located directly on the farm, the horse farm is outsourced a bit away from the main courtyard. At the farm silos for cereals, fruits, chopped straw, silage, straw, hay, grass and all kinds of fruit are harvested, which can be harvested on the map. There is a purchase station for seeds and a fertilizer / lime / pesticide directly at the farm. At both stations, the purchase price is much cheaper than at the dealer. There is a water trigger to fill the water trailers (water from the own well is free) and there is a water store to drain a trailer that still has some residual water in it to transport another good, eg milk. One can do in the LS 19 no more emptying more. On fruit varieties there are all standard fruits and as additional fruits onions, carrots, white cabbage, red cabbage, hops, rye, spelled and tobacco. For everything are stock available. Field 1 is equipped as a hop field with rods and wires. There are electric cutterbar shelves for space-saving storage of the cutting units. The shelves for the small reapers from the Holmer sink into the ground. There is a ferry crossing the Weser, which is designed as animatedObject. The transverse grooves are necessary because otherwise the vehicle is not “taken”. You should go on the ferry, get out of the running vehicle, press the left mouse button, (then the ferry departs) and immediately get back into the vehicle. Then you are also taken and man can possibly with a little gas to ensure that the vehicle remains on the ferry and not thrown off. If the ferry is on the wrong side, you can pick up the boat at the quay with the mouse button. There are 4 pet dealers, one for each species, look around, there are signs. There are two shopping malls where you can buy all the fruits if they are missing in the warehouse, but be careful, the prices are salted. There are 2 BGA installed, a small under the TV tower and a large on the canal with 3 bunkers each 90,000 L and huge transit silos for silage production. The walls have to be so thick because the block sizes of a 4-fold card are much larger and otherwise the shredded material trickles through the walls. This can still happen with the small BGA, which I could not change for reasons of space. There are 88 fields of different sizes defined, the total area is about 1000 HA, next to 3 meadows are fenced, these can be harvested, without having to worry about further (no fertilizing, grooming, etc.), the yield is still extremely high, disadvantage you can not use a helper but mow the grass yourself. There are also various forest areas for all friends of Holzwitschaft. Most fields are available in blocks of two, there is often great potential for the self-enlargement of the fields available. The starting fleet is quite impressive, as the fields are pretty big and the tracks far, I thought, I offer you something. The transport missions are installed, where I have increased the yield significantly, so it’s fun to drive them. You can explore the map in this way very well to find your way around later. You also get money for it. A small harvest pack for the additional drought is included. A full version with color choice (so you can differentiate the harvester) and larger volume is available at https://www.fs19mods.com/holmer-terra-dos-t4-multifruit-colour-incl-cutters/ and a holmer pack at https://www.fs19mods.com/grimme-varitron-470-mp-mulitcolor-v1-6-mod/ So, more I can not think of right now.
Maurice Multilager v3.2 Mod
Maurice Multilager v3.2 Mod Hello, a familiar multilayer of mine, it is all the latest fruits registered. Capacity: 500000000 have fun, greetings Maurice Spencer Version 3.2 **Achtung** Wolle und Baumwolle entfernt wheat barley oat canola sunflower soybean maize potato sugarbeet manure seeds forage forage_mixing chaff woodchips silage straw grass_windrow carrot onion hops liquidmanure rye sorghum triticale millet digestate liquidfertilizer tobacco drygrass_windrow sugarcane fertilizer pigfood clover cherry compost blackbean peanut lettuce lime spelt redcabbage cabbage oilseedradish poplar poppy alfalfa Hello, a familiar multilayer of mine, it is all current fruits registered. Capacity: 500000000 have fun, Greetings Maurice Spencer
Porta Westfalica Multifruit v2.0 FS19
Porta Westfalica Multifruit v2.0 FS19 The map recreates the surroundings of the Porta Westfalica rudn around the Wiehengebirge and the Weserbergland. In addition to the district town of Minden, there are the villages Hahlen, Häverstedt, Barkhausen, Bergkirchen and local mountains. Version 2.0.0 Multifruit productions: Peat production in the peat plant (diesel out = peat out) Cherry production (compost and peat and water out = cherries out) Plum production (compost and peat and water = plums out) Sugar production (sugar beet or sugar ear and water out = sugar out) Rum production (sugar cane and water and sugar out = rum out) New fill types: Peat, cherries, prunes, sugar and rum Compost can now be applied in the manure spreader as fertilizer. The central warehouse for the products (opposite the dealer) expands for the new products. Sales outlets set up for all new products. Shelving system revised, one does not fall into the pit anymore. Gate built in pigs (animated object Terrain at the BGA 01 extended to the right and left of the driveway, now belongs to the BGA and can be built on. Railway bridge at the refinery increased, so that now has a better headroom. Gate and fence at the meadow at field 35 worked. You can now use the gate and drive on the grass. Various road posts implemented. Rum factory installed (see production). Spawnpunkt moved the eggs should go now. Trigger at the yard workshop preferred. You can keep cutters waiting when you place them close to the gate. Monument lowered, no longer floats. More minor bugs fixed. Your farm is located on the edge of the Wiehengebirge, the chickens, pigs and sheep are located directly on the farm, the horse farm is outsourced a bit away from the main courtyard. At the farm silos for cereals, fruits, chopped straw, silage, straw, hay, grass and all kinds of fruit are harvested, which can be harvested on the map. There is a purchase station for seeds and a fertilizer / lime / pesticide directly at the farm. At both stations, the purchase price is much cheaper than at the dealer. There is a water trigger to fill the water trailers (water from the own well is free) and there is a water store to drain a trailer that still has some residual water in it to transport another good, eg milk. One can do in the LS 19 no more emptying more. On fruit varieties there are all standard fruits and as additional fruits onions, carrots, white cabbage, red cabbage, hops, rye, spelled and tobacco. For everything are stock available. Field 1 is equipped as a hop field with rods and wires. There are electric cutterbar shelves for space-saving storage of the cutting units. The shelves for the small reapers from the Holmer sink into the ground. There is a ferry crossing the Weser, which is designed as animatedObject. The transverse grooves are necessary because otherwise the vehicle is not “taken”. You should go on the ferry, get out of the running vehicle, press the left mouse button, (then the ferry departs) and immediately get back into the vehicle. Then you are also taken and man can possibly with a little gas to ensure that the vehicle remains on the ferry and not thrown off. If the ferry is on the wrong side, you can pick up the boat at the quay with the mouse button. There are 4 pet dealers, one for each species, look around, there are signs. There are two shopping malls where you can buy all the fruits if they are missing in the warehouse, but be careful, the prices are salted. There are 2 BGA installed, a small under the TV tower and a large on the canal with 3 bunkers each 90,000 L and huge transit silos for silage production. The walls have to be so thick because the block sizes of a 4-fold card are much larger and otherwise the shredded material trickles through the walls. This can still happen with the small BGA, which I could not change for reasons of space. There are 88 fields of different sizes defined, the total area is about 1000 HA, next to 3 meadows are fenced, these can be harvested, without having to worry about further (no fertilizing, grooming, etc.), the yield is still extremely high, disadvantage you can not use a helper but mow the grass yourself. There are also various forest areas for all friends of Holzwitschaft. Most fields are available in blocks of two, there is often great potential for the self-enlargement of the fields available. The starting fleet is quite impressive, as the fields are pretty big and the tracks far, I thought, I offer you something. The transport missions are installed, where I have increased the yield significantly, so it’s fun to drive them. You can explore the map in this way very well to find your way around later. You also get money for it. So, more I can not think of right now. I wish you much fun Your GMCW Credits:Ich danke allen Moddern, deren Gebäude/Objekte ich verwendet habe. Aufgrund der Anzahl und der Tatsache, dass diese schon aus alten Versionen des Spiels stammen, kann diese nicht alle namentlich benennen. Sollte jemand sein Werk finden und in den Credits genannte werden wollen, bitte ich um kurze Nachricht, dann wird dies sofort erledigt.Dank gilt Schubi für sein Script, welches die Produktionen ermöglicht und die Freigabe für den Einbau in der Map.
Kuhn GA 8521 FS19
A beautiful Kuhn windrower for your PC or console operation Features : Price: 17 000 € Working speed: 20 km/h Power requirement: 70 hp Working width: 8.20 m
Dahl Ranch v1.0.0.0 FS19
Dahl Ranch v1.0.0.0 FS19 FS19 Dahl Ranch. Farm is based on a real life ranch in Montana. Fields,2 dams and roads are actual. New farmer you start with everything needed to get your operation up and running, Large Cow w/small double silo bunk, Sheep, Lime station and Farm Silo. Farm manager starts with Large Cow and Large Sheep, small double silo bunk and Lime station. There is plenty of room to build your own farm should you choose to do so. There is no bga. Credits:xRECONLOBSTERx
Scrapyard v2.0 Mod
Scrapyard v2.0 Mod ! ATTENTION STORE PIC IS FROM V1! I was meant to release this a while ago but pc shit its self so here it is scrapyard / repo yard working gates lights and sell point will be a v3 soon due to having a new idea
Kuhn GA 8521 v1.0.0.0 Mod
Kuhn GA 8521 v1.0.0.0 Mod Price: 17000 € Max. working speed: 20 kph Required power: 70 hp Working width: 8.20 m
Dahl Ranch v1.0.0.0 Map
Dahl Ranch v1.0.0.0 Map Farm is based on a real life ranch in Montana. Fields,2 dams and roads are actual. New farmer you start with everything needed to get your operation up and running, Large Cow w/small double silo bunk, Sheep, Lime station and Farm Silo. Farm manager starts with Large Cow and Large Sheep, small double silo bunk and Lime station. There is plenty of room to build your own farm should you choose to do so. There is no bga.
FS09 DogHouse v1.0.0.0 Mod
FS09 DogHouse v1.0.0.0 Mod DogHouse with Farming Simulator 2009 style Perfect fits with Giants Island 09 Map
Karcher Washhouse v1.0.0.0 Mod
Karcher Washhouse v1.0.0.0 Mod A Kärcher washhouse that can be placed on the map.
Kverneland Exacta EL Pack v1.0.0.0 Mod
Kverneland Exacta EL Pack v1.0.0.0 Mod Price: 4.000€ Capacity: 700l,1000l Working width: 15m
Customisable Letterboxes And Signs v1.0.0.0 Mod
Customisable Letterboxes And Signs v1.0.0.0 Mod Three placeable letterboxes and two signs that can be used to easily add detail to your farm. With the following options these letterboxes and signs will bring your farms neighbourhood to life. Letterboxes: Colour choice, lot / house number, custom name and flag rotation when available. Signs: Colour choice, custom name and sign arrow rotation when available. Customisation menu is available at the front of each letterbox or sign. Full Multiplayer support.
RAU UNIMAT 660 v1.0.0.0 Mod
RAU UNIMAT 660 v1.0.0.0 Mod RAU Unimat 660 is designed for high-quality preparation of the soil for sowing precise crops, moisture closing, provides high-quality loosening and the creation of a bed for seeds. -Manufacturer: RAU -Model: UNIMAT 660 -Price: 12000 € -Working width: 6.6 m -Required power: 150 hp -Working speed: 13 km/h
Workshop Tabber v1.1.0.0 Mod
Workshop Tabber v1.1.0.0 Mod Workshop Tabber enables ‘tabbing’ through in-range vehicles/tools in the workshop popup dialog. No more need for de-attaching implements before modifying them! Changelog: 1.1.0.0 – Multiplayer enabled.. In the workshop popup dialog where you can choose to ‘Sell’, ‘Customize’ or ‘Repair’ the equipment, just press ‘Tab’ to cycle through all the equipment that is in range of the workshop.
Multi Filling Station v1.0.0.1 Mod
Multi Filling Station v1.0.0.1 Mod Multi Filling station, Here you can buy anything you’d like. the delivery people take 10%, and 15% on any crop harvest. [Price: 10.000€] [Size: 6×9.5M] Changelog 1.0.0.1: – Added Bumpmap and Specmap to Decals
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