Farming Simulator 19 mods

55,196 results
3,035 / 3,680
Iconik Big Buds v1.0 FS19
tractors

Iconik Big Buds v1.0 FS19

Iconik Big Buds v1.0 FS19 RELEASE: Iconik Big Buds – 67.4 MB details below or in the imageS Credits:Iconik

New Holland 10.90CR Pack v1.0.0.3 Mod
harvesters

New Holland 10.90CR Pack v1.0.0.3 Mod

New Holland 10.90CR Pack v1.0.0.3 Mod Includes: CR10.90, Quasar HS16, 980CF 12R, Helianthus 12000, SuperFlex 45FT, Varifeed 41FT, LEGUAN quattro 40. Multicolor: Body, Rims

Rolnicze Pola V2 FS19
maps

Rolnicze Pola V2 FS19

Rolnicze Pola V2 FS19 This is the second part of the Farm Fields map. If I have more time I will work on the third part of the map. V1: – 3 playable farms – 50 fields (small, medium + missions) – Narrow fields – Several meadows – 3 cereal purchase – Dairy – Attic – Spinning – Sawmill – Animal trader – Fuel Stations – Workshop for machines – Shop – Varied area – 2 forests – A lot of trees – fields bought (farmland) – Pigs – Cows – Sheep – PDA – a farm and a field to start – door opened on the button V2: – BGA added – farms have been improved – the trees have been removed from the fields – the number of trees has been increased – more buildings have been added – other errors fixed – an empty square for the farm was added (placeable) – the area was decorated Credits:AdriXPL

Rolnicze Pola V2 Map
maps

Rolnicze Pola V2 Map

Rolnicze Pola V2 Map This is the second part of the Farm Fields map. If I have more time I will work on the third part of the map. V1: – 3 playable farms – 50 fields (small, medium + missions) – Narrow fields – Several meadows – 3 cereal purchase – Dairy – Attic – Spinning – Sawmill – Animal trader – Fuel Stations – Workshop for machines – Shop – Varied area – 2 forests – A lot of trees – fields bought (farmland) – Pigs – Cows – Sheep – PDA – a farm and a field to start – door opened on the button V2: – BGA added – farms have been improved – the trees have been removed from the fields – the number of trees has been increased – more buildings have been added – other errors fixed – an empty square for the farm was added (placeable) – the area was decorated

Saxonia v1.0.1.0 Map
maps

Saxonia v1.0.1.0 Map

Saxonia v1.0.1.0 Map By popular request I have brought the 4-fold card Saxonia in the LS19. If you know the card from the LS17, you will find your way around quickly. Version 1.0.1.0 Map adapted to patch 1.4, log is free of warnings Jump point farmhouse corrected Missing window glass corrected at oil mill A new score should not be necessary The following additional fruits are available: Carrots, onions, cabbage, hops, tobacco, spelled, millet, poppy, rye, the cultivation of sugar cane and cotton is possible. Fields there are 57 in number, the smallest is about 2 ha, the largest at about 98 ha All old objects (exception sawmill) can be found in the old place again. Much has been added, some objects / buildings have been replaced by current ones. At the topography of the map nothing was changed. There are again 5 active train routes, these serve one or the other unloading point. The 5th train is as usual the collector. He removes all external stores and brings the harvest to the yard. There are 3 separate silos on the farm, the general farm silo, the stockpile farm and the feed store (straw storage). All bearings can be operated with the collector. A loading of the train in the yard is not provided. Furthermore, you will find warehouses for liquid and solid fertilizers, seeds, lime and pesticides on the farm. Directly in the yard are the stables for cows, pigs and the poultry, the sheep can be found in a northerly direction in the immediate vicinity of the farm. The horse stable is located next to the hotel “Steigenberger”. In order to be able to use all yard silos and also all stables in the yard, I recommend a save in the SP in the mode “new farmer”, this one can use then also in the MP and all silos and stables are already available from the beginning. There are several empty industrial areas for placing your own mods. There are 4 outposts where you can temporarily store your harvest until the collector brings them to the yard. At all external warehouses there are further storage rooms for seeds, solid fertilizer and lime. In addition, there are refillable gas stations. Currently there are 14 usable productions. These would be: – grass drying – Refinery – Mill – fermenter – Fertilizer production – Seed production – Lime production – Production of liquid fertilizers and herbicides – Malting – Brewery – compound feed production – Pig feed production – sugar factory – Blue poppy production All other future productions, which are not yet active, have received the already known from the Multimap barriers. In return, there are temporary outlets in these plants. Once the GC has been released and the productions have been installed, these barriers and interim sales points disappear again. New on the map are the oil mill and the cigarette factory. These are not yet active. Sale is possible there. The card has been extensively tested in the SP and MP for several weeks. Should errors nevertheless occur, then I ask for a corresponding info to me.

Multimap 2019 v1.1.1 Map
maps

Multimap 2019 v1.1.1 Map

Multimap 2019 v1.1.1 Map The original mapper of this map is LF-Bauer. He had already invested a lot of effort and diligence in this map in 2014, and although there were several cards with this name, in my view, this card is the best of them all. Version 1.1.1 Compound error fixed after patch 1.4 Seed, fertilizer and lime bearings are now available in each level. (New savegame required) BGA, bottling silage fixed for fermentation residues The basis for this is the Multimap for the LS 15 and LS17. The version for the LS15 but never found its way into the public, but was kept private by LF-Bauer. Finally, I was asked by him to get the card in the LS17. Now she arrived in the LS19. Here again the “technical data”: • 4-fold map with multifruit and 42 fields. • 1 yard • 2 skin silos for cereals and feed, as well as for earth fruits • Extra storage in the yard for fertilizer, seeds and lime • Many outlets • Traffic The following fruits are installed: Standard fruits, cultivation of sugar cane and cotton is possible, oats, rye, spelled, millet, hops, tobacco, onions, carrots, lettuce, cabbage, red cabbage, poppy and clover. Clover can be mowed, the resulting clover can be fed or used in the BGA for silage production. At this point, my special thanks go to GMCW, zero_ace and dondiego00 for releasing their fruits for incorporation into the Multimap. Road, terrain and almost all old objects were taken 1: 1. For players who play in the level Farmer, at the start of the game all silos and stables are already available. Players in the MP I recommend to make a Savegame in SP and use this for MP. Ultimately, of course, the decision is up to you. There are open spaces to place mods. All old production sites are present on the map and will be reactivated as soon as the Global Company (successor of the factory script) has been released. Until then, all unloading points, which are related to productions, are blocked by barriers. For this you will find on their premises temporary outlets, which will be removed later. These interim sales points will recognize you at the ramps for unloading. We have put a lot of effort and work into this card, it has been extensively tested extensively in the SP and MP over several weeks. The log is clean, the card runs smoothly in both the SP and MP. Should errors still occur, then please install the latest patch 1.3 from Giants and / or clean up the mod folder. The zip file needs to be unzipped, as there are still harvesters for harvesting cabbage, both onions and carrots. These mods are intended to be only a temporary solution until a suitable mod appears, which makes the individual machines superfluous.

Simplified control v1.2.0.0 Mod
other

Simplified control v1.2.0.0 Mod

Simplified control v1.2.0.0 Mod This script inserts new controls Version 1.2.0.0 added: Devices on the front / to flaps. added: Open / lower the front of the device. added: Turn the front of the device on / off. added: Devices on the back / to flaps. added: Lower / lower the device. added: Turn the devices on / off. Up to two devices are controlled at the front as well as at the rear, with one push of a button to open and close the attached devices lower and lift the attached devices on and off switching the attached devices Version 1.1.0.0 disconnect front-mounted devices decouple rear-mounted devices Operation: on / to ALT + NumLock 7 Operation: up / down ALT + NumLock 8 Operation: on / off ALT + NumLock 9 Version: 1.1.0.0 Operation: disconnect front ALT + NumLock / Operation: uncouple rear ALT + NumLock * Key assignment can be changed in menu All functions Can be switched on and off in the modsSettings This script was caused by my laziness xd it bothered me, for example, if I have mowed and I had a front mower, a rear wagon and I always had to select you to turn off the devices and turn around This mod may only be loaded with original download link on other homepage.

Saxonia v1.0.1.0 FS19
maps

Saxonia v1.0.1.0 FS19

Saxonia v1.0.1.0 FS19 By popular request I have brought the 4-fold card Saxonia in the LS19. If you know the card from the LS17, you will find your way around quickly. Version 1.0.1.0 Map adapted to patch 1.4, log is free of warnings Jump point farmhouse corrected Missing window glass corrected at oil mill A new score should not be necessary The following additional fruits are available: Carrots, onions, cabbage, hops, tobacco, spelled, millet, poppy, rye, the cultivation of sugar cane and cotton is possible. Fields there are 57 in number, the smallest is about 2 ha, the largest at about 98 ha All old objects (exception sawmill) can be found in the old place again. Much has been added, some objects / buildings have been replaced by current ones. At the topography of the map nothing was changed. There are again 5 active train routes, these serve one or the other unloading point. The 5th train is as usual the collector. He removes all external stores and brings the harvest to the yard. There are 3 separate silos on the farm, the general farm silo, the stockpile farm and the feed store (straw storage). All bearings can be operated with the collector. A loading of the train in the yard is not provided. Furthermore, you will find warehouses for liquid and solid fertilizers, seeds, lime and pesticides on the farm. Directly in the yard are the stables for cows, pigs and the poultry, the sheep can be found in a northerly direction in the immediate vicinity of the farm. The horse stable is located next to the hotel “Steigenberger”. In order to be able to use all yard silos and also all stables in the yard, I recommend a save in the SP in the mode “new farmer”, this one can use then also in the MP and all silos and stables are already available from the beginning. There are several empty industrial areas for placing your own mods. There are 4 outposts where you can temporarily store your harvest until the collector brings them to the yard. At all external warehouses there are further storage rooms for seeds, solid fertilizer and lime. In addition, there are refillable gas stations. Currently there are 14 usable productions. These would be: – grass drying – Refinery – Mill – fermenter – Fertilizer production – Seed production – Lime production – Production of liquid fertilizers and herbicides – Malting – Brewery – compound feed production – Pig feed production – sugar factory – Blue poppy production All other future productions, which are not yet active, have received the already known from the Multimap barriers. In return, there are temporary outlets in these plants. Once the GC has been released and the productions have been installed, these barriers and interim sales points disappear again. New on the map are the oil mill and the cigarette factory. These are not yet active. Sale is possible there. The card has been extensively tested in the SP and MP for several weeks. Should errors nevertheless occur, then I ask for a corresponding info to me. Area SP: Lisa, Holzmichel, rk54, rokki, hyazinthlindauer, sailor178, Makaay, Impala, CM2017, Biebel1971, mirko76hl and Sachsen-Bauer Area MP: MwieMicha, Lalletwo Thanks also to GakkiSpiele for the map presentation You can find more credits in the list below and in the card itself. The map is accompanied by a trailer for liquids, you need this for the transport of beer and diesel. Therefore, the zip must first be unpacked. I thank all modders for their objects that I have installed. If I have overlooked someone, or someone wants to recognize his object and want to be mentioned by name, I will add this in the next version of my map. It is not allowed to re-upload or rebuild the map !!! If you want to link the map, Please use exclusively the ORIGINAL Downloadlink! Credits:GiantsObjekte:Kastor: Fermenter Silo, Holzhacker, Futtermischer Pack, SchlachthofArii: diverse Objekteslowtide63: Logistiklagerfarming2001: Kapelle mit GLockeHarryBo: TankstationSpieler11: Flughafen, StraßenbahnNick98.1: Straßenschilderauwgl: Bio-Diesel RaffinerieSan_Andreas: HoT Seeds & Fertilizer ProduktionMod_Toaster: SchweinefutterlagerGTX Mods: Multi Storage Shedatze1978: StrassenbaukastenHenkieNL: BalestorageKatsuo: BiomasselagerFarmerahner: Berg 3DVASZICS: Strassenpack mit BrückeBauer heini: Shell TankstelleAKA_Boroda Joa: ZuckerwerkDer_Wanderer: WebereiGE-Mapping: BrauereiCREDITS Flughafen und StraßenbahnModname: MaschendrahtzaunAutoren: 112TECModname: StrassensystemAutoren: atze1978Modname: GehwegAutoren: LuculusModname: Gebäude,FahrzeugeAutoren: BernieSCzModname: SchrankenAutoren: BlackyBPGModname: FahrzeugeAutoren: EKKIModname: BeleuchtungAutoren: LKXstudiosModname: RadarturmAutoren: RummelboxerModname: DecoAutoren: From Holland ModdingCredits nur LS19Scripts: Farmer_SchubiDesperados93Hasco: StrohlagerKastor: DiesellokKibo: DiesellokLisa: PferdestallMike Modding: Hallen HofHappyLooser: HudfilesDanke an GMCW für die Freigabe seiner zusätzlichen FrüchteDanke für Markus für die Freigabe seiner FrüchteDanke an Don Diego für die Freigabe seiner zusätzlichen Früchte Tags: LS19

Multimap 2019 v1.1.1 FS19
maps

Multimap 2019 v1.1.1 FS19

Multimap 2019 v1.1.1 FS19 The original mapper of this map is LF-Bauer. He had already invested a lot of effort and diligence in this map in 2014, and although there were several cards with this name, in my view, this card is the best of them all. Version 1.1.1 Compound error fixed after patch 1.4 Seed, fertilizer and lime bearings are now available in each level. (New savegame required) BGA, bottling silage fixed for fermentation residues The basis for this is the Multimap for the LS 15 and LS17. The version for the LS15 but never found its way into the public, but was kept private by LF-Bauer. Finally, I was asked by him to get the card in the LS17. Now she arrived in the LS19. Here again the “technical data”: • 4-fold map with multifruit and 42 fields. • 1 yard • 2 skin silos for cereals and feed, as well as for earth fruits • Extra storage in the yard for fertilizer, seeds and lime • Many outlets • Traffic The following fruits are installed: Standard fruits, cultivation of sugar cane and cotton is possible, oats, rye, spelled, millet, hops, tobacco, onions, carrots, lettuce, cabbage, red cabbage, poppy and clover. Clover can be mowed, the resulting clover can be fed or used in the BGA for silage production. At this point, my special thanks go to GMCW, zero_ace and dondiego00 for releasing their fruits for incorporation into the Multimap. Road, terrain and almost all old objects were taken 1: 1. For players who play in the level Farmer, at the start of the game all silos and stables are already available. Players in the MP I recommend to make a Savegame in SP and use this for MP. Ultimately, of course, the decision is up to you. There are open spaces to place mods. All old production sites are present on the map and will be reactivated as soon as the Global Company (successor of the factory script) has been released. Until then, all unloading points, which are related to productions, are blocked by barriers. For this you will find on their premises temporary outlets, which will be removed later. These interim sales points will recognize you at the ramps for unloading. We have put a lot of effort and work into this card, it has been extensively tested extensively in the SP and MP over several weeks. The log is clean, the card runs smoothly in both the SP and MP. Should errors still occur, then please install the latest patch 1.3 from Giants and / or clean up the mod folder. The zip file needs to be unzipped, as there are still harvesters for harvesting cabbage, both onions and carrots. These mods are intended to be only a temporary solution until a suitable mod appears, which makes the individual machines superfluous. My special thanks go to LF-Bauer for providing us with this card as well as to my test players: Lisa, Holzmichel, rk54, rokki, hyacinth lindauer, sailor178, Makaay, Impala, Rosti, CM2017 Test Players / Teams Multiplayer: Hawk191280, Krebi and IrrenhausTV Credits:Multimap 2019GiantsScripte:Marhu, kevink98, joker301069, BlackSheep, Blacky_BPG, 112Tec, IfkonatorUrmapper:LF-BauerUmbau für LS17 und LS19:FalPosAnimationen:LF-BauerMultifrucht:Danke an GMCW für die Freigabe seiner zusätzlichen FrüchteDanke für Markus für die Freigabe seiner FrüchteDanke an Don Diego für die Freigabe seiner zusätzlichen FrüchteEinzeichnen der Schneemaske:HolzmichelObjekte LS13/15/17, sofern bekannt:Giants, Kastor, Der_Wanderer, möchtegernbauer, Nic89.1, 112TEC, Niggels, The Snake, scottryder, San Andreas, M1800Power, Bummi, Marhu, Devin, Hewaaa, Bigblue, GE -Mapping, dajun, wellano920, dds-modding, Ingolf, Katsuo, Blacky BPG, marc85, mike LSF Modding, PaPa, TuneWar, pisty, manni112, adam5525, SLJ-Agrar, Mark44, MCMC, borutcebuli, Der Melker, ni-modding, XAnonymousX, atze1978, odin1985, Gaucho, sherco58,LS-farming.nl, Farmeraner, KIK, Aerocool1, Trekkerbodo, Zefir, LS-Community, Farmer_Andy und Zero_Ace,My7, GTX und Eribus, Dorsetzusätzlich für Objekte LS19:GiantsReithalle: LisaHallen Hof: Mike ModdingUnterstände: GSi-FlashHudfiles: HappyLooserFoliage Mohn: DH-SingelmoddingAuf der Karte befinden sich noch Objekte aus dem LS13 und LS15, deren Herkunft mir nicht bekannt ist. Diese habe ich so von der ursprünglichen Karte übernommen. Wer sein Objekt wieder erkennt und nicht erwähnt wurde, der kann sich jederzeit bei mir melden. Natürlich wird der Eintrag dann nachgeholt. Testspieler:Lisa, Holzmichel, rk54, rokki, hyazinthlindauer, Seemann178, Makaay, Impala, Rosti, CM2017Testpieler/Teams Multiplayer:Hawk191280, Krebi und IrrenhausTV

Ifor Williams LM208 v1.0.0.0 FS19
trailers

Ifor Williams LM208 v1.0.0.0 FS19

Ifor Williams LM208 v1.0.0.0 FS19 Price: 3.500€ Ifor Williams Trailers are the United Kingdom’s largest manufacturer of trailers under 3,500 kilograms. Ifor Williams LM208 is a flatbed trailer used to transport pallets, bales and small machinery. It comes with a wide range of configurations. Credits:Euro Agri Modding

Ifor Williams LM146 v1.1.0.0 FS19
trailers

Ifor Williams LM146 v1.1.0.0 FS19

Ifor Williams LM146 v1.1.0.0 FS19 Ifor Williams Trailers are the United Kingdom’s largest manufacturer of trailers under 3,500 kilograms. Ifor Williams LM146 is a flatbed trailer used to transport pallets, bales and small machinery. It comes with a wide range of configurations. Price: 3.500€ Version 1.1.0.0 -Fixed ramp animations -Added Real lights -Added Number plate options -Adjusted specular map -Fixed Collisions -Added French Translations Credits:Euro Agri Modding

Fortschritt HW80 SHA v1.0.0.0 FS19
trailers

Fortschritt HW80 SHA v1.0.0.0 FS19

Fortschritt HW80 SHA v1.0.0.0 FS19 Price: 11500€ Capacity: 24000l Configurations: Capacity: 24000/25000/26500 Wheels: Michelin / Trelleborg / Lizard Credits:Lexik, Aaa modding

Estancia Lapacho v1.0.4.0 FS19
maps

Estancia Lapacho v1.0.4.0 FS19

Estancia Lapacho v1.0.4.0 FS19 Welcome to the Estancia Lapacho – completely remastered for Farming Simulator 19! Introduced in the Platinum Edition for FS17, you can now play this South American map featuring over 30 fields in Farming Simulator 19 – enjoy! Changelog 1.0.4.0: – Fixed Compound issues Changelog 1.0.3.0: – Add BaleTrigger for the woodChips bales at the sawmill Changelog 1.0.2.0: – Fixed groundTypeMappings for foliage painting Changelog 1.0.1.0: – Adjusted the map for Landscaping support – Some minor bug fixes Credits:GIANTS Software Tags: Estancia Lapacho

Przemasowo Map v1.0.1.0 Mod
maps

Przemasowo Map v1.0.1.0 Mod

Przemasowo Map v1.0.1.0 Mod Changelog 1.0.1.0: – Blocked driveway was fixed – Central Grain Elevator – The serious problem of placing objects on the map has been removed. – Added some new elements on the big lake (you need to make a new save to see the changes). – Several road signs have been fixed. – New barrage at the railway station (protection for unfair players). Welcome to the map of Przemasowo The map consists of 41 areas, 32 arable fields and 2 forest fields. You can sell crops in 3 stationary purchases and train buying. The train is an important element of the map because it is integrated into the farm. Advantages of the map: – A large area with obstacles to horseback riding. – Sawmill for trains. – Loading ramps for the train on the farm and at the store. – 32 fields varied in size and shape + 2 forest areas. – Train path integrated into the farm. – Field No. 12 prepared for the development of the farm. – Additional flat, fenced area for purchase, prepared for additional buildings and mods. – Good optimization – A well-thought out arrangement of roads, tracks and utility buildings to make the game more enjoyable. – Many beautiful landscapes and interesting places to explore. – Road traffic.

Deutz Wrapmaster 4044 v1.0.0.0 Mod
implements

Deutz Wrapmaster 4044 v1.0.0.0 Mod

Deutz Wrapmaster 4044 v1.0.0.0 Mod Price: 54.000€

3,035 / 3,680

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