Farming Simulator 19 mods

55,196 results
3,032 / 3,680
Versatile 610 HP v1.0 FS19
tractors

Versatile 610 HP v1.0 FS19

Versatile 610 HP v1.0 FS19 Taking the Versatile created by KMN Modding, i have added the Goodyear LSW1400 tires to make this a all tire option tractor. Also i have edited the track widths for the Smartrax, both standard and high roller for a little wider footprint and ive given it a power and torque boost as well. Took me a few hours to get the LSW’s right since this was my first attempt at adding a additional option to a existing mod, but all and all i think it came out pretty good. As stated before, original creation/edits go to KMN Modding and Giants, plus myself (BT Modding) for the LSW addition, track edit and power edits. DO NOT SHARE ON OTHER MOD/HOSTING SITES AND KEEP ORIGINAL AUTHORS IN CREDITS! Credits:KMN Modding, BT Modding, Giants.

Zur Erinnerung an Bonecrusher6 Mod
other

Zur Erinnerung an Bonecrusher6 Mod

Zur Erinnerung an Bonecrusher6 Mod a monument commemorating the modder Bonecrusher6 As a modder I would like to pay tribute and respect to Jan / Bonecrusher6 and give you a monument to remember and to remember Bonecrusher. It is sad that a modder, fellow player and young friend has left us. For his wonderful and great work in the agriculture simulator world, I would like to thank him warmly for sharing his craft. I would like to express once again my heartfelt and deep condolences to his family members, his friends and all those close to him. Jan, I hope you feel comfortable in your new world.

Mercedes X class v2.0
cars

Mercedes X class v2.0

Mercedes X class v2.0 Color configuration Nice interior Animations: Bonet ,doors,trunk cover. Engines > 161/ hp Max speed 165/kph Wheels configuration price > 47588

OBS Ford v 1.0
cars

OBS Ford v 1.0

2 Wheel options Custom 7.3l sounds Service trigger/ToolBox (activated at tailgate) Color selection on chassis parts, wheels and body. Didn’t have interior but we put something together with the help of Artist Jack. Expendables Modding LS ModCompany Artist Jack

GUARDRAIL PACK V1.0 Mod
packs

GUARDRAIL PACK V1.0 Mod

GUARDRAIL PACK V1.0 Mod Must be placed in Giants Editor.

Toyota Land Cruiser 70 v 1.0
cars

Toyota Land Cruiser 70 v 1.0

TOYOTA LAND CRUISER 70 Featuring: Custom dirt/wear specular on most of the parts Wheels selection Color selection Bed configuration selection (animations & collisions) Lights set configuration Extras configuration

Forst lkw v 1.4.6
other

Forst lkw v 1.4.6

I have MAN again revisions: The wipers are now with function, the mirrors adjusted The crane, the rims and the truck is with color selection. The crane stops now and can continue to buckle, the pliers now turn endlessly. Tire selection of standard on Nokia. Driving behavior adapted. Number shields installed and the so-called rag (with dirt texture). Additional headlights Installed with light and flashing lights. You have to extend the supports now Manuel. Control groups are fishing for the supports and the crane. The log in single and multiple are error free. The speed of opening the crane made faster. You can now select the crane cab when buying.

Berghof Felsbrunn by MC Multifruit update v1.2 Map
maps

Berghof Felsbrunn by MC Multifruit update v1.2 Map

Berghof Felsbrunn by MC Multifruit update v1.2 Map Version 1.2 Multifruitupdate 1. Farm silo capacity increased to 500,000. 2. Capacities of the train stations / storage / silos increased to 500 000. 3. Barrier road junction rebuilt at Granary East after Giants (for whatever reason) had removed this. It is still missing on the original Felsbrunn. 4. Messages or warnings resulting from the patch have been corrected. With this new Modified Map Berghof_Felsbrunn_by_MC Multifruit (the textures for onion, carrots, hops and rye are created by myself) I would like to introduce you to another version. Since I have nothing else to do (fun) and because I enjoy it a lot I also do not want to deprive you of this map. The map is very similar to the previous version of the map “FS19_Felsbrunn_Edit_By_MC”. However, much more things have changed than in the old version. Many things that I did not know when LS19 appeared were in the new version “Berghof_Felsbrunn_by_MC” did not make at all. I am still not all-knowing in the construction of maps, however many errors did not arise at all. With the new Map Berghof new challenges have arisen and the ambience was minimized to the essentials. I attach great importance to nature in the map and also on the details as well, so only new things are delayed on the map. Furthermore, still lacks the long-awaited factory script what the Do not allow productions of different factories. Enough written. See for yourself what the map “Berghof_Felsbrunn_by_MC” concerns.It may not be his taste. Maybe there are some who like this version. That’s why I attach importance to a feedback and evaluation of the Map.Wenn someone finds error that may give notice. I wish you a lot of fun on the “Berghof_Felsbrunn_by_MC”. MC / Jürgen The factories are only outlets because the scripts are still for the productions absence. Are there any problems with placing some mods then this could help. https://www.fs19mods.com/place-objects-anywhere-v1-2-0/ The copying out of objects, buildings and other and installing in other maps is not allowed. Changes to the map “FS19_Felsbrunn_Edit_By_MC” and re-uploading is also prohibited. You can get a permit.

TunnelRat v1.1 Mod
other

TunnelRat v1.1 Mod

TunnelRat v1.1 Mod Wouldn’t it be nice to have a hired Ranch Hand to help with the animals on your farm? That’s the purpose of this mod. What does it do? Everyday at 7am, the animal worker will refill all the water troughs and lay out new straw for the animals for a small fee. Fee is $500 + economic difficulty + 15% (Will be updated in the future with exact market prices for water, straw, food etc..) Currently, you just have to install and load the mod and it runs. Conflicts / Known Issues No known conflicts as of yet. Will only work with USD, will add the moneyType parameter. Not tested / compatible with multiplayer clients yet. V 1.0 – Initial Release V 1.1 – Added straw and fee Future Updates… – Set moneyType (EUR,USD,GBP), multiplayer compatibility (client/server farm ownership) – Add config file for fees and work to be done. – Add food refills for each animal type owned. – Add clean animals and train horses (There are already mods for this [horse helper and animals clean] so not a priority). – Sell produce (manure, wool, eggs, milk) — Note: Animal Pen Extension already has a milk contractor built in. – Ambitious: Spawn worker in vehicle to care for animals (would change fee to hourly rate).

Giants Standart Fruit Icons + v1.0 Mod
other

Giants Standart Fruit Icons + v1.0 Mod

Giants Standart Fruit Icons + v1.0 Mod I’ll upload the FruitSymbols I made here! Basically, it’s the Giants Standard fruit symbols with the name below! I think that it may need someone. So why not share .. To get this into play you need the MOD from HappyLooser. After that, you simply have to insert and overwrite the icons into the folder * \ Documents \ My Games \ FarmingSimulator2019 \ IndividualHudFiles ! Thanks a lot to HappyLooser for the great script!

Sosnovka Hun Beta V1.0 Map
maps

Sosnovka Hun Beta V1.0 Map

Sosnovka Hun Beta V1.0 Map The map is still in beta version, but work is underway on it. There are 2 additional crops, alfalfa and clover.

Felsbrunn Edit By MC Multifruit update v2.1 Map
maps

Felsbrunn Edit By MC Multifruit update v2.1 Map

Felsbrunn Edit By MC Multifruit update v2.1 Map I would be very happy about a review and a short feedback. Latest version 2.1 Multifruit Hello LS19 fans Hereby I make my converted Felsbrunn 2.1 Multifruit available to all. The farm I have put on another terrain and the stables of the animals are also housed in the farm. Also, I’ve included a few small things you have to explore yourself. The launch vehicles and takeoff fields are also changed. I hope you like my machined Felsbrunn. Some open spaces are also available. On the installation of a Wurzelfruchtlagers I deliberately omitted because there are already several possibilities of mods that allow anyone to place on the open spaces his silos themselves. Furthermore, I would like to thank Hasco quite sincerely for a correction of a trigger at the BGA, which was created by Giants. Thus, now the bales sell better at the BGA. And now I wish you much fun with the Felsbrunn MC / Jürgen Please read everything well until the end. Version 2.1 Multifruit 1. Lavender plant removed from the air when washing 2. Grains removed from the straw 3rd train exchanged for diesel locomotive 4. All overhead lines of the train traffic away sodas so you can load and unload the wooden car 5. Hoisting crane installed at the sawmill 6. Hoisting crane installed at railway silo west 7. Overview board Placeable (to be found under Decoration). Thus, everyone can choose the location itself where it should be. The blackboard can be sold and repositioned at any time become. The blackboard does not cause any daily costs. 8. New varieties of white cabbage, red cabbage and lettuce incorporated. 9. ClipDistances optimized. 10.Are ramps in the fuel refinery lowered (hung slightly in the air). 11. Parking car on open space port / BGA removed. 12.Trees planted. 13.Raiffeisen built on the harbor as a point of sale for many more products and fruit varieties. 14.Dekoration and signs installed. Version 2.0 Multifruit Update Saw mill is displayed again in the sales overview simply exchange the maps and continue playing Version 2.0 1) Patch 1.3 must be installed 2) Many new buildings installed 3) Animated light (manual light switching on) installed in different buildings 4) New varieties of millet, spelled, triticale and sorghum 5) 6 new fields have been added 6) Map has been expanded 7) Pda has been adjusted 8) Decoration and terrain was rebuilt and installed 9) All paths of the textures have been changed and optimized 10) Waste and duplicate files have been removed 11) Fields have been adjusted 12) some bugs have been removed 13) Splines have been adjusted 14) Farmlands have been expanded and adapted 15) new grass texture (with different colored flowers) created and installed The many changes require a new save game. Version 1.4 MultifruitUpdate 1) Sale of farm buildings and stables is available again 2) Grass in landscaping mode works again in the first growth phase Simply exchange the Map 1.4 Multifruit with the 1.4 MultifruitUpdate and continue playing. Version 1.4 Multifruit 1. carrots onions hops and rye (own applied folio textures) 2. Animated light built-in 3. Decoration installed 4. Fixed minor bugs like floating objects (corrections) 5. Animated roller shutters installed Version 1.3 standard fruit 1) Old sawmill replaced by new one 2) Lighting installed in the yard 3) built barriers 4) brewery built 5) built in several sounds 6) Beach hotel and decoration installed 7) Seagulls fish from my old Mc’s agrarian worldmap 8) New open spaces 9) New stable with boxes installed Credits: Tbereit1 (with permission to change the stable and the navmesh) 10) New gas station installed 11) Lidl installed 12) self-made hudfruits of all types of fruit 13) Correction “To swan” Version 1.3 Standard Fruit Update 1) Fixed minor bugs like floating objects 2) Superfluous files deleted 3) Landscape slightly decorated 4) Textures adapted Version 1.3.1 Standard Fruit Update 1) Floating objects removed 2) Roller shutters now work for the vehicle dealer 3) Rock on Field 6 had prevented helpers to finish the track at the edge of the field, was defused 4) Decoration installed 5) fixed minor errors Changing this map and re-uploading is not allowed. Respect the work of all modders and mapper. Many Thanks Procedure for paused and no longer reactive game and only Esc or the TaskManager to end the game. You go into the saved game eg: savegame1 path: C: \ Users \ Computername \ Documents \ MyGames \ FarmingSimulator2019 \ savegame1 \ economy and opens this economy.xml with an editor which is used for Example could go like this.

Animals HUD v3.4.0.0 Mod
other

Animals HUD v3.4.0.0 Mod

Animals HUD v3.4.0.0 Mod shows all details on the screen. Animals in the stables. Chickens, cows, pigs, horses, sheep Version 3.4.0.0 Geo Location + Animal Pen Update Chicken Water + added for the Animal Pen extension mod the chicken water fill Level on the Hud. if you dont use the animal pen extension then all the same as before. thats it. Multilingual Production% Cleanliness in% Food in the filling troughs in liters + current filling volume +% Water, straw, etc. Products: eggs, milk, manure, manure, wool Font size changeable and saves for the next time The Hud is also storable. In addition, from version 3.1.0.0, the products of the animals. Liter, kg As of version 3.1.0.0, the key inputs must be set. So everyone can decide for themselves what they want to have displayed. You can even choose what should be displayed. Station wagons are also possible. Multiplayer tested! Who can please let me know if everything works or not. Thank you. If everything is ok and sparking, do not forget thumbs up. PS: make a subscription for the future mods.

Great Hagenstedt v1.0.1 Map
maps

Great Hagenstedt v1.0.1 Map

Great Hagenstedt v1.0.1 Map FS19 Great Hagenstedt converted from the original map from fs13 the farm as been updated so you can sell off any building on the farm to make space this includes where you would normaly sell straw this barn can now be removed. And the animals are now present from start of the map and in there original locations but once again if you don`t like it just sell them, the small horse paddock is near the farm and the pigs are now in the location were the fraight yard used to be, animal dealer near the town and there are some short cut roads to get to other areas faster.

Rostselmash 1403 Pack 1.0.0.1
packs

Rostselmash 1403 Pack 1.0.0.1

Rostselmash 1403 Pack 1.0.0.1 Price: 221.000€ Power: 442HP Speed: 30kph Changelog 1.0.0.1: Soundupdate

3,032 / 3,680

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