Farming Simulator 19 mods
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Alberta v1.5 Map
Alberta v1.5 Map The beloved Alberta map pourly done by 4MR “modding”. Maybe he will finally leave the community now his map is out there.
Fenton Forest 4x Update 7 Map
Fenton Forest 4x Update 7 Map Update 7. This adds in several changes to the map which include prices, sales point adjustments, small area changes, adds compost into the map for use with the compost plant included in the Global Company mod pack I have just released and linked below. The Digester at the farm is no longer included with the map as a new Digesting Silo along with a Fermenting Silo, Diesel Production, Updated Jenz Wood Chipper and Compost plant are in the Global Company pack by Stevie. Note the Global company icon mod zip included in the pack should also be used with Fenton Forest 4x as it includes compost icons. A new game save may be required due to changes at the very least remove any BGAProto Digester Silos by selling them in your current game and then make a save. Then delete the old map file from your mods folder, place in the new one from update 7, load the game and try it to see if your old save works. Note When using the Compost Plant if you use this on any another map other than Fenton Forest 4x the map must be prepared for compost or it will error. Also sell off the old GC Placeable Jenz Woodchipper in your old game. This new update replaces it. Update 6. This is a large update and requires a new game starting. Adds in the animal Pen extension, new seasons winter texture set, fixes store prices, Fixes the collision on the BGA 2 office, removes poplar trees from the map. Changes and fixes made to placeables, xml and more. Update 5. Small no new game save required. The FS19 Fenton Forest 4x download link was updated at 05.29 am UK time 15/08/2019. Fixes the pipes particle unloading on the Farms Silo supply side, adds vehicle sales to the farms workshop, fixes missing L10n store warning for manure and herbicide supplies. Update 4. Small no new save required. The below download link was updated at 10.57 am UK time 14/08/2019. Added PDA information to sell points for hidden items and sales for some of the global script products.. Update 3. Requires a new game. Field definitions have been reworked so all have missions now and it fixes some contract missions paying 0. The woodchips sales have been updated on the pda map and info. This is hopefully the last update now as all reported small launch issues have been fixed. Small update 2. Ok more minor fixes but the change to placables and farmland may require a new game starting. Fixed the logging crane ghost’s, fixed the northeast sawmill workshop trigger, fixed the floating sheep pen markers, fixed the last 3 unsellable farm objects(workshop, manure and herbicide supplies), adjusted the starting farms land to include the houses new location, cleaned up the PDA maps image in photo shop, tested the map boundary collision it is working fine and blocking me in vehicles and on foot so if you fall through a mod is the cause. None of my contract missions are showing £0 for anything left it over a weeks game time so I have no idea what is causing that right now for some users. Small update 1. This may require a new game starting as ground deco has been removed, sale of the farms greenhouse now removes all objects, the digester sale and purchase fixed and fixes to several floating objects. Here’s the new expanded 4x Fenton Forest. The map has a seasons snow mask, the main farm can be customized or even sold off. There’s 3 additional flat empty farm lots for the user to choose if they wish. A huge natural forestry area complete with trails and plenty of fields some square some natural and most field areas can be customized further. There’s plenty of sell points and also 2 remote supply points one at Fenton Mill and the other at Riverside Mill. The map comes with all of its own placeables which can be found in the store. No productions are installed and I have stuck with the fruits Giants chose so no multifruit either. The map was designed to run on high end PC’s and so for it to look and play as it was intended you will need a minimum of a Nvidia 980ti graphics card with LOD set to 200% in the advanced game graphics settings.. The map will play on lower spec systems but may not look or play the same. Use the place anywhere mod or Global scripts extended placeable when using the maps or any placeable. The maps own placeables are designed for flat land only and will not deform the land or alter the foliage. The farm silo has a huge capacity and can hold many things and on the cow pen side you can purchase supplies as well. Have fun with it.
Feuerwehrsirene v5.0 Mod
Feuerwehrsirene v5.0 Mod Version 5.0 – On and off switch renewed for better activation – Textures and audio changed slightly – Increased the range of the audio signal – Patch 1.4.1 compatible Now the MTL Modding Team presents you a fire siren as it still exists in small villages. The sound was recorded, edited and inserted in 04668 Grimma. Siren bar at the bottom as well as above are made of steel (therefore it can be quite annoying) Siren head and sounder as well as alarm button are held in a combination of yellow, red and black. This siren is a replica of a siren in the Muldental. Purchase price is 125,000 € and costs you 150 € per day. As an example, a siren of LS 13 was taken, which, however, not converted but as I said only as a model. Our model is a stand-alone and does not have the mod of LS 13 to do!
Palas El Leon v1.0.0.0 Mod
Palas El Leon v1.0.0.0 Mod Pack of shovels El Leon Europa series
Seed production v1.1.5.0 Mod
Seed production v1.1.5.0 Mod Version 1.1.5.0 Fix: English translation French translation today we would like to introduce you to our first mod with GC it is a seed production what this part needs to run is a cereal liquid fertilizer and diesel and you get the seed loss or on palette out we wish you a lot of fun with it.
Multimap 2019 v2.2 FS19
Multimap 2019 v2.2 FS19 The original mapper of this map is LF-Bauer. Version 2.2 FarmlandId’s productions corrected. Stable is now also available for sale separately Pallet spreader turned at the sawmill paper (paper only) Palettenspawner turned completely in the case of the filling of food (pallets are now transversely) at the mill rye added as a raw material corrected several floating trees compared to field 3 Several goals set to automatic opening. (Mod is required -> HoT Animated Object Extend) concerns gates at the yard, LC, underfloor yard, weaving, chicken farm Trigger egg trays for liquid egg production corrected again Fermenters now accept straw and bales (grass and straw) Trigger LC extended to discharge at Hall 1 and 2. This allows you to unload now with the cooling trailer from the Kamaz pack. As a deco driving forklift installed (as on Saxonia). Commutes on the LC between Hall 1 and 2 Cotton can now be harvested with a thresher (maize header). This allows you to deliver the cotton as bulk material in the weaving. Cotton bales are now accepted as well. Corrected sounds Invisible objects removed at the BGA Jump points farmhouse, gas station at Edeka and weaving sales corrected Another important note. Again and again we had the problem on the MM that after a certain time in the game (usually after several matchdays) the following error message appeared: 2019-08-02 16:32 dataS / scripts / fieldJobs / FieldManager.lua (541): attempt to index a nil value 2019-08-02 16:32 Error: Running LUA method ‘update’. and 2019-08-02 16:39 dataS / scripts / fieldJobs / FieldManager.lua (564): attempt to index a nil value 2019-08-02 16:39 Error: Running LUA method ‘update’. I’ve found out that this error always occurs when the PC farmer puts a fruit into the game, which should not be grown, that is, where the missions are disabled. This is obviously a bug of Giants and does not just affect our maps. We have now turned on the missions for all fruits, that is, in the fields you can now find sugarcane and cotton, but also poplars, catch crops and clover. Since then, this error has not surfaced yet. It is possible, however, that you have to make a new score for it, so that these mistakes do not occur. Generally, however, no new score is required for the update. Nevertheless, I advise, as always, should new problems occur, then better make new score. He had already invested a lot of effort and diligence in this map in 2014, and although there were several cards with this name, in my view, this card is the best of them all. The basis for this is the Multimap for the LS 15 and LS17. The version for the LS15 but never found its way into the public, but was kept private by LF-Bauer. Finally, I was asked by him to get the card in the LS17. Now she arrived in the LS19. Here again the “technical data”: • 4-fold map with multifruit and 42 fields. • 1 yard • 2 skin silos for cereals and feed, as well as for earth fruits • Extra storage in the yard for fertilizer, seeds and lime • Many outlets • Traffic The following fruits are installed: Standard fruits, cultivation of sugar cane and cotton is possible, oats, rye, spelled, millet, hops, tobacco, onions, carrots, lettuce, cabbage, red cabbage, poppy and clover. Clover can be mowed, the resulting clover can be fed or used in the BGA for silage production. At this point, my special thanks go to GMCW, zero_ace and dondiego00 for releasing their fruits for incorporation into the Multimap. Road, terrain and almost all old objects were taken 1: 1. For players who play in the level Farmer, at the start of the game all silos and stables are already available. Players in the MP I recommend to make a Savegame in SP and use this for MP. Ultimately, of course, the decision is up to you. There are open spaces to place mods. All old production sites are present on the map and will be reactivated as soon as the Global Company (successor of the factory script) has been released. Until then, all unloading points, which are related to productions, are blocked by barriers. For this you will find on their premises temporary outlets, which will be removed later. These interim sales points will recognize you at the ramps for unloading. We have put a lot of effort and work into this card, it has been extensively tested extensively in the SP and MP over several weeks. The log is clean, the card runs smoothly in both the SP and MP. Should errors still occur, then please install the latest patch 1.3 from Giants and / or clean up the mod folder. The zip file needs to be unzipped, as there are still harvesters for harvesting cabbage, both onions and carrots. These mods are intended to be only a temporary solution until a suitable mod appears, which makes the individual machines superfluous. My special thanks go to LF-Bauer for providing us with this card as well as to my test players: Lisa, Holzmichel, rk54, rokki, hyacinth lindauer, sailor178, Makaay, Impala, Rosti, CM2017 Test Players / Teams Multiplayer: Hawk191280, Krebi and IrrenhausTV Credits:GiantsScripte:Marhu, kevink98, joker301069, BlackSheep, Blacky_BPG, 112Tec, IfkonatorUrmapper:LF-BauerUmbau für LS17 und LS19:FalPosAnimationen:LF-BauerMultifrucht:Danke an GMCW für die Freigabe seiner zusätzlichen FrüchteDanke für Markus für die Freigabe seiner FrüchteDanke an Don Diego für die Freigabe seiner zusätzlichen FrüchteEinzeichnen der Schneemaske:HolzmichelObjekte LS13/15/17, sofern bekannt:Giants, Kastor, Der_Wanderer, möchtegernbauer, Nic89.1, 112TEC, Niggels, The Snake, scottryder, San Andreas, M1800Power, Bummi, Marhu, Devin, Hewaaa, Bigblue, GE -Mapping, dajun, wellano920, dds-modding, Ingolf, Katsuo, Blacky BPG, marc85, mike LSF Modding, PaPa, TuneWar, pisty, manni112, adam5525, SLJ-Agrar, Mark44, MCMC, borutcebuli, Der Melker, ni-modding, XAnonymousX, atze1978, odin1985, Gaucho, sherco58,LS-farming.nl, Farmeraner, KIK, Aerocool1, Trekkerbodo, Zefir, LS-Community, Farmer_Andy und Zero_Ace,My7, GTX und Eribus, Dorsetzusätzlich für Objekte LS19:GiantsReithalle: LisaHallen Hof: Mike ModdingUnterstände: GSi-FlashHudfiles: HappyLooserFoliage Mohn: DH-SingelmoddingAuf der Karte befinden sich noch Objekte aus dem LS13 und LS15, deren Herkunft mir nicht bekannt ist. Diese habe ich so von der ursprünglichen Karte übernommen. Nachtrag Logistikhalle seit LS15 AtabogoWer sein Objekt wieder erkennt und nicht erwähnt wurde, der kann sich jederzeit bei mir melden. Natürlich wird der Eintrag dann nachgeholt. Testspieler:Lisa, Holzmichel, rk54, rokki, hyazinthlindauer, Seemann178, Makaay, Impala, Rosti, CM2017, Bibel1971, DeFrankfurter, mirko, Andii1980Gaming, Twoface, Jacky79Testpieler/Teams Multiplayer:Hawk191280, Krebi und IrrenhausTVGiftzwerg, kleene, Sille, Günny, Leon Tags: mods
Snufelstuck v5.0 FS19
Snufelstuck v5.0 FS19 I’ll introduce you today the Snüfelstück. This was already available from Tunewar in the LS 15 and I can make it available to you for the LS 19. Version 5.0 – Adapted driving and suspension behavior of offroad tires – Textures changed slightly – Blinker mounted and LED flash flashing lights installed – Patch 1.4.1 compatible Dates: Price: 5,500 € Maintenance: 0 € Special feature: Complete hydraulic + trailer and low trailer hitch as well as spigot shaft Washable: Yes Color choice: Yes Light: Only 2x RUL Helpful: Yes GPS: not tested Courseplay suitable: Yes Intended use: See pictures and Modvorstellung So now have fun wish you Cobra / MTL Modding Team Credits:Modell: Tunewar / Edit: Cobra / MTL Modding TeamTextur: Tunewar / Edit: Cobra / MTL Modding TeamIdee / Konzept: Tunewar / Edit: Cobra / MTL Modding TeamTester: Cobra, Daniel und eine Person die nicht mehr genannt werden will!
ITS Winter Pack v1.0.0.0 Mod
ITS Winter Pack v1.0.0.0 Mod This pack is in development. Version 1.0 starts with the Syn Trac Salt Spreader. IMPORTANT: Seasons-Mod required This package contains: Syn Trac + Springer: Saltspreader – Price: 38.000 € – workwidth: 2 – 8 m – Tankvolume: 3.500 l – Spread angle adjustment Required Mods: https://www.fs19mods.com/syn-trac-v1-2-0-1-mod/ https://www.fs19mods.com/seasons-v1-0-1-0-mod/
Seasons GEO: Upper Austria v1.0.0.0 Mod
Seasons GEO: Upper Austria v1.0.0.0 Mod Central European transitional climate, with regard to the Alps in the middle and west and the Pannonian plain in the east. Need: https://www.fs19mods.com/seasons-v1-0-1-0-mod/
MAN TGS 18.500 Kipper v1.0 FS19
MAN TGS 18.500 Kipper v1.0 FS19 Truck information: Name: MAN TGS 18.500 Kipper. Price: €279.500,- Horsepower: 480pk Credits:Bart,fa285634,Giants
Lemken Heliodor 9/600 v1.1.0.0 FS19
Lemken Heliodor 9/600 v1.1.0.0 FS19 Price: 36000 € Max. working speed: 18 kph Required power: 180 hp Working width: 6.0 m Update 1.1.0.0 – New Dirt and Wearable – New Tires and color rims – New Dynamic Hoses Credits:STv-Modding
Kockerling Allrounder Profiliner 850 v1.0.0.0 FS19
Kockerling Allrounder Profiliner 850 v1.0.0.0 FS19 Allrounder Profiliner 850 working width: 8m Price: 94000 € Required power: 280 hp Credits:NicoPix's
Bunker Silo Set v1.0.0.0 Mod
Bunker Silo Set v1.0.0.0 Mod This set contains of three bunker silos. All of the silos have used look. Each bunker has a capacity of round about 300.000 litres of chaff. Single Bunker Silo (10m x 24m) Price: 20.000€ Daily upkeep: 30€/day Double Bunker Silo (19m x 24m) Price: 30.000€ Daily upkeep: 45€/day Triple Bunker Silo (28m x 24m) Price: 40.000€ Daily upkeep: 60€/day
Swimmingpool For Decoration v1.1.0.0 Mod
Swimmingpool For Decoration v1.1.0.0 Mod A small schwimmingpool as decoration. Changelog 1.1.0.0: New icon /storeicon Set to moddesc id 44 Seasons ready
Garage With Workshoptrigger v1.3.0.0 Mod
Garage With Workshoptrigger v1.3.0.0 Mod This is a placeable garage.Windows, roof and door are already mounted to the garage. A workshop trigger is also there. Changelog 1.1.0.0: New Textures Changelog 1.2.0.0: Fixed normal texture Changelog 1.3.0.0: New icon /storeicon Set to moddesc id 44 Seasons ready
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