Farming Simulator 19 mods

55,721 results
2,499 / 3,715
GlobalCompany UserIcon v1.1.0.0 Mod
other

GlobalCompany UserIcon v1.1.0.0 Mod

GlobalCompany UserIcon v1.1.0.0 Mod Here 129 user icon for standard and garbage fruit maps. Version 1.1.0.0 New icons for La Coronella and Slovak Village. Season ready with snow and salt icons. Additionally for Harsefeld 2K19 and Hof Bergmann 1.0.0.5 u. 1.0.0.6 suitable. New icons for La Coronella and Slovak Village. Requires mods: https://www.fs19mods.com/globalcompany-1-3-0-0-mod/ https://www.fs19mods.com/globalcompany-addon-icons-v1-0-1-0-mod/ Additional mods: FS Def Pack – https://www.fs19mods.com/def-pack-v1-0-0-0-mod/ FS19 Seasons – https://www.fs19mods.com/seasons-1-2-0-0-mod/ Unzip the zip file in the folder: C: Users Name Documents My Games FarmingSimulator2019 GlobalCompany_UserIcon If any icons are still missing, simply write a comment stating the map and fruit.

LED Lightbars 22 And 52 (Prefab*) 1.0.0.0 Mod
scripts

LED Lightbars 22 And 52 (Prefab*) 1.0.0.0 Mod

LED Lightbars 22 And 52 (Prefab*) 1.0.0.0 Mod LED auxiliary lighting improves driving pleasure. Improved remote lighting on dark rural and gravel roads – there is no problem for these Lightbars. (*) This is not a Mod. This object can be used in building maps for Farming Simulator.

GlobalCompany 1.4.0.0 Mod
other

GlobalCompany 1.4.0.0 Mod

GlobalCompany 1.4.0.0 Mod Global Company – A large script extension for Farming Simulator! GlobalCompany is the base for many scripts. No matter if production, warehouse or whatever – with this it is easy to implement. Changelog 1.4.0.0: – NEW: Support of ManureHoseSystem for factory – NEW: Programmflow for factory Changelog 1.3.0.0: – NEW: Design – NEW: GlobalMarket – NEW: AnimalTrough – FIX: Error message at synchronisation Changelog 1.2.1.0: – FIX: PlaceableDisplay – NEW: Synchronisationsystem for MP – NEW: GC-Class / GC-Staticclass Changelog 1.2.0.0: – FIX: DynamicStorage: Fix effects on dediserver – FIX: DynamicStorage: Change key t to lctrl+t – FIX: ‘Error: Server:registerObjectInStream is only allowed in writeStream calls’ Error on MP – FIX: language texts – FIX: Objektinfo: Change position, now we can see the hand – FIX: Factory: Incomeprice can now be negative – FIX: VisibilityNodes: Collisions will check now also on Server – FIX: Adaption to Courseplay – NEW: DynamicStorage: Add unloadtriggers at places – NEW: Add dynamic ingamemap to gc menu – NEW: Factory: Add animaloutput – NEW: Factory: Add Seasons support – NEW: Add languanges: pt, it, pl – NEW: GC-Menu: Overview for DynamicStorage – NEW: GC-Menu: Better overview for Factorys – NEW: GC-Menu: AddOns can now create Tabs – NEW: Factory: add ‘refPoint’ – Attribute – NEW: Add new Gui-elements – And many more Changelog 1.1.0.0: – NEW: French and Russian languages added – FIX: Shopmanager adapted to current patch – FIX: DensityHeightMapManager adapted to current patch – FIX: Added support for VertexDesign palettes for object info – NEW: Registration for Filltypes and Treetypes in Mods – FIX: Horsehelper adapted to Seasonsmod – FIX: Gui adapted for very wide monitors – NEW: more features for ProductionFactorys – FIX: Adaptation to AutoDrive – NEW: DynamicStorage

No Man’s Land 1.0.0.1 Mod
maps

No Man’s Land 1.0.0.1 Mod

No Man’s Land 1.0.0.1 Mod Between the borders of France and Spain lies a vast emptiness known as No Man’s Land where the land has lain untouched by the hands of man for years Do you have what it takes to transform this wilderness into just a basic farm or into a great thriving dairy, wool, or logging empire? It’s all about survival of the fittest, build your livelihood with the help of placeable buildings, sell points, and décor. No neighbours to stop your advancement or bog you down with contracts for field work, there is only one road in and one road out so no need for transporting of goods, it’s all in your capable hands. Do you have what it takes to survive or will you give up and return to the city? There is an options to remove all rocks from the map to help aid in your discovery of your inner farmer. Depending on how receptive this map becomes, I will plan on adding more placeables in future updates. I hope you enjoy this survival mode. Changelog v1.0.0.1 – Removed the abilaty to remove all trees in one go due to consoles crashing.

Stepa Trailer With Clamp 1.0.0.0 Mod
trailers

Stepa Trailer With Clamp 1.0.0.0 Mod

Stepa Trailer With Clamp 1.0.0.0 Mod Stepa trailer with Clamp for small Foresters. The clamp assembly is designed for 1-3 logs. The rear is retractable, to have more freedom for Logging. Clamp Rotate automatically return to the starting position Color Choice Tire Configuration Automatically Steerable Drawbar Bogie Axles Fender purchase Option

Wooden Building 1.0.0.0 Mod
placeables

Wooden Building 1.0.0.0 Mod

Wooden Building 1.0.0.0 Mod A wooden building with a small farm silo. Price: 15000 € Upkeep: 150€ per Day Capacity: 40000l Season Ready.

Seasons GEO: West Poland 1.1.0.0 Mod
other

Seasons GEO: West Poland 1.1.0.0 Mod

Seasons GEO: West Poland 1.1.0.0 Mod Poland, a country with four seasons. Winter can be cold and summer can be very hot. This is a GEO mod that requires Seasons Mod Version 1.1.0.0 by Realismus Modding Changelog 1.1.0.0: Fixed some bugs with canola sowing, changed sowing dates. Required Mods: FS19 Seasons – https://www.fs19mods.com/seasons-1-2-0-0-mod/

Seasons GEO: Oklahoma 1.0.0.0 Mod
other

Seasons GEO: Oklahoma 1.0.0.0 Mod

Seasons GEO: Oklahoma 1.0.0.0 Mod Maximum realistic climate and harvest calendar for Oklahoma Weather is based on data from Weatherford, Oklahoma, USA Required Mods: FS19 Seasons – https://www.fs19mods.com/seasons-1-2-0-0-mod/

GlobalCompany – Animal Stable Storages 1.0.0.0 Mod
other

GlobalCompany – Animal Stable Storages 1.0.0.0 Mod

GlobalCompany – Animal Stable Storages 1.0.0.0 Mod Don’t feel like constantly refilling water? The slurry tank is always full? With these placeable objects you will be helped! Water camp Description: Place this object near the water trough. After filling up the camp, the animals will automatically be filled up with water. This can increase the capacity. Costs: 30.000€ Slurry storage Description: If there is liquid manure in the barn, it is automatically fed into this storage. This allows the capacity to be increased. Costs: 30.000€ Information: Mod only playable in combination with GlobalCompany! https://www.fs19mods.com/globalcompany-1-4-0-0-mod/

Medium Shed 1.0.0.0 Mod
placeables

Medium Shed 1.0.0.0 Mod

Medium Shed 1.0.0.0 Mod The building is intended for the storage of machinery and harvested crops. Price: 25000 € Seasons ready

Silagefork 1.0.0.0 Mod
implements

Silagefork 1.0.0.0 Mod

Silagefork 1.0.0.0 Mod A Silagefork for frontloaders. Price: 1000€

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Guettler Duplex 30 1.0.0.0 Mod
implements

Guettler Duplex 30 1.0.0.0 Mod

Guettler Duplex 30 1.0.0.0 Mod This is a front packer of the brand Güttler -2.5m working width -1.890,- € -Front cultivation

Steinleiten Shield 1.0.0.0 Mod
implements

Steinleiten Shield 1.0.0.0 Mod

Steinleiten Shield 1.0.0.0 Mod Old Shield An old shield that can be used as leveler or weight. – Price: 500€ – Working width: 2m – Choosable colors – Mouse control for height and angle

Cultivator Height Control 1.0.0.0 Mod
implements

Cultivator Height Control 1.0.0.0 Mod

Cultivator Height Control 1.0.0.0 Mod Added the ability to control the cultivator height when it’s used of the vehicle. When you enter to the vehicle and the vehicle is used manually, you can change the height of the selected cultivator. It was not added any changes to the autopilot. This feature is added automatically, no installation required.

Plow Height Control 1.0.0.0 Mod
implements

Plow Height Control 1.0.0.0 Mod

Plow Height Control 1.0.0.0 Mod Added the ability to control the plow height when it’s used of the vehicle. When you enter to the vehicle and the vehicle is used manually, you can change the height of the selected plow. It was not added any changes to the autopilot. This feature is added automatically, no installation required.

2,499 / 3,715

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