Farming Simulator 19 mods

55,717 results
2,426 / 3,715
Farmhouse 1.1.0.0 Mod
placeables

Farmhouse 1.1.0.0 Mod

Farmhouse 1.1.0.0 Mod This is an german farmhouse. – Price: 200000€ – Daily upkeep: 150€ – Seasons ready – Snow roof – Animated doors – Manual light Changelog 1.1.0.0: – Trigger fix – Clipdistance fix – More decoration

Powerful Spotlights 1.0.1.0 Mod
placeables

Powerful Spotlights 1.0.1.0 Mod

Powerful Spotlights 1.0.1.0 Mod Pack of high power spotlights. It includes: – Big Automatic. * Price: 1.890 € – Medium Automatic. * Price: 1.450 € – Big Manual. * Price: 1.490 € – Medium Manual. * Price: 950 € Minimal maintenance cost. Changelog v1.0.1.0: – Added high altitude model with switch. – Added half altitude model with switch. Changelog 1.0.0.1: – Adjusted angle and disable Shadow.

Construction Site Pack v1.0 Mod
placeables

Construction Site Pack v1.0 Mod

Construction Site Pack v1.0 Mod FS Miner’s Creations !!! This time I jump to new category , placeables mods and I create for you and me 🙂 A placeable base similar to my old construction site But much better and Placeable… I have combine some objects from Big Road map , Thanks Agrifredo for the permission . So this mod includes a huge area with perimeter wall , arrows and parking lines at the floor. Attention The Placeable will not make the area flat , you must do and you must also select the ground type with terrain tool. For more information check the video review Hope you like this new mod , more will come

Tatra phoenix E6 v1.0 FS19
trucks

Tatra phoenix E6 v1.0 FS19

Tatra phoenix E6 v1.0 FS19 Tatra phoenix E6 6×6 Silage + Bulk container 2 types of trailer which are able to carry container as well. In 2011, the TATRA has introduced a new line of products, developed in conjunction with DAF. This TATRA PHOENIX 158, opens up tremendous opportunities. Credits:MišoSK

Fiatagri 90 Series v0.7.5.0 FS19
tractors

Fiatagri 90 Series v0.7.5.0 FS19

Fiatagri 90 Series v0.7.5.0 FS19 Fiatagri 90 Series Converted from fs17 to fs19 with weights Credits:PaoloPrencipe,STv-Modding

Maize texturen V1.0 FS19
other

Maize texturen V1.0 FS19

Maize texturen V1.0 FS19 maize 5 6 7 8 1 0 0 0 – invisible 0 1 0 0 – green small 1 1 0 0 – green middle 0 0 1 0 – green big 1 0 1 0 – harvest ready 0 1 1 0 – harvest ready 1 1 1 0 – harvest ready 0 0 0 1 – dead 1 0 0 1 – harvested (cut) Credits:JensJupp Tags: FS19

Taarup 1030 v1.0 FS19
trailers

Taarup 1030 v1.0 FS19

Taarup 1030 v1.0 FS19 Here is my Taarup 1030 tire options rim color config Credits:BoerModding,fs_pictures19,DutchFSPictures

Hinterkaifeck by Team MW v1.2.0.0 Mod
maps

Hinterkaifeck by Team MW v1.2.0.0 Mod

Hinterkaifeck by Team MW v1.2.0.0 Mod Changelog v1.2.0.0: All meadows that I found are fertilizable. Adjustment of the street texture in some places Large-scale terrain adjustments: Serious bumps in fields and meadows have been straightened. Flora and fauna partially removed, added or redesigned. Planted trees and sown grass in various places. Builder Bob was walking in the small green area next to the sheep. This was now graveled and partially replanted with bushes and trees. At this point a new shelter was added and if the straw salvage addon is installed, the hall with crane is already in the SP. The hall, including the bagging system, has already been placed in the MP and belongs to the sheep and horse farm. If you don’t have the addon in the mod folder, you will get an error in the log for the first time. However, this disappears the next time the game starts. Adjusted gate trigger at the sawmill to avoid opening and closing the gates when unloading. The area on the back of the dealer has been enlarged and a second storePlace has been inserted there. Should now be enough that all vehicles can spawn during missions. Most information signs can now be hidden with the trigger markings. Map outline has been adjusted or moved a little to be able to use forest areas close to the map edge completely. “Bushes” which was in the trees on the meadow next to field 26 have been changed so that you should no longer get stuck. Hay and straw pellets entered in the feed silos or storage silos at all farms Pellets can also be sold in different places (should everything be in the game overview) Silo displays were pre-placed at the OGF farm and at the BGA. If you want to use these, you need the following Mod ==> Silo Displays If you do not have this in the mod folder, you will get an error in the log for the first time. However, this disappears the next time the game starts. Lime, fertilizer and seeds were removed from the farm silo at OGF Hof. After all, there is a silo just for that. Capacities at different silos changed Adjustments of the collis to different objects New defaultVehicles.xml (yard is now cleaned up and everything is stowed in the halls) Hofwerkstätten at OGF – Hof, Cow Farm Old and Cow Farm2 big incl trigger set up. Can be sold separately. Various fixes at the animal stables. For example, cows now consume their feed evenly. Various minor changes and adjustments This is a further development / new edition of the already known Hinterkaifeck V3 from BernieSCS & RichiF. A few people from our team will continue to provide them with updates and fixes. To avoid confusion with other offshoots of the map in circulation, this map version was given a new name for the ZIP file. It is therefore imperative to delete an earlier version of the map from the mod folder before inserting it. We wish you a lot of fun with this great map.

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Global Company Hud Icons For The Straw Harvest Addon v1.0 Mod
other

Global Company Hud Icons For The Straw Harvest Addon v1.0 Mod

Global Company Hud Icons For The Straw Harvest Addon v1.0 Mod Here is a small pack of HUD Icons for the Straw Harvest Addon. These icons must be used with the “GlobalCompany Addon Icones” mod: FS19 GlobalCompany – https://www.fs19mods.com/globalcompany-1-4-0-0-mod/

CASE MAXXUM 5150 BY LEBAKASSSEMMEL
tractors

CASE MAXXUM 5150 BY LEBAKASSSEMMEL

Here is my Case Maxxum 5150 for I hope you have fun with it Stoll front loader can be attached Color choice: case red; Black Silver Configurations; Weight; Front hydraulics; or nothing The texture is not the best but I hope you have fun.

Maize texturen Mod
other

Maize texturen Mod

Maize texturen Mod Are you interested in finding more information about FS19 Textures? Then it is your lucky moment because in our website you will find various FS19 Mods which will help you to develop your game. Every particular Farming Simulator 19 mod will provide you with a lot of new solutions. This is why you should not wait a second more and download Maize texturen Mod right now! You will be able to upgrade your Farming Simulator 19 without any limits the way you have always wanted. There is nothing you can lose – no risks are guaranteed. That’s why we encourage you on downloading FS19 Textures without any payment – just hit on the button and get everything for free! One thing worth mentioning – if you want to upgrade or modify Maize texturen Mod in any way, it would be great that you would require the permission of the author. With FS19 Mods you will experience that gaming has never been better before! Explore new features and overcome all boundaries – it is the best time to achieve your most important goals!

Park v1.0.0.0 Mod
placeables

Park v1.0.0.0 Mod

Park v1.0.0.0 Mod This is a park, gazebo garden, whatever u want to call it. It’s delightful!!! Just the right place for a Spartan to put his/her feet up and relax. Then those darn sirens start and he/she is off to war agian but thats not the matter here. Includes *Japanese Maple tree *Gazebo *Fig tree *Stone Path *Pond -Textures and collisions -Hope you have fun!

Pellet silo v1.0.0.0 Mod
placeables

Pellet silo v1.0.0.0 Mod

Pellet silo v1.0.0.0 Mod Pellets Silo for the addon straw Harvest With this silo you can store the straw and hay pellets. € 150,000 500,000 liters 45 € / day

Hinterkaifeck MW v1.2 FS19
maps

Hinterkaifeck MW v1.2 FS19

Hinterkaifeck MW v1.2 FS19 Further development / new edition of the Hinterkaifeck by Team MW Changelog v1.2.0.0: All meadows that I found are fertilizable. Adjustment of the street texture in some places Large-scale terrain adjustments: Serious bumps in fields and meadows have been straightened. Flora and fauna partially removed, added or redesigned. Planted trees and sown grass in various places. Builder Bob was walking in the small green area next to the sheep. This was now graveled and partially replanted with bushes and trees. At this point a new shelter was added and if the straw salvage addon is installed, the hall with crane is already in the SP. The hall, including the bagging system, has already been placed in the MP and belongs to the sheep and horse farm. If you don’t have the addon in the mod folder, you will get an error in the log for the first time. However, this disappears the next time the game starts. Adjusted gate trigger at the sawmill to avoid opening and closing the gates when unloading. The area on the back of the dealer has been enlarged and a second storePlace has been inserted there. Should now be enough that all vehicles can spawn during missions. Most information signs can now be hidden with the trigger markings. Map outline has been adjusted or moved a little to be able to use forest areas close to the map edge completely. “Bushes” which was in the trees on the meadow next to field 26 have been changed so that you should no longer get stuck. Hay and straw pellets entered in the feed silos or storage silos at all farms Pellets can also be sold in different places (should everything be in the game overview) Silo displays were pre-placed at the OGF farm and at the BGA. If you want to use these, you need the following Mod ==> Silo Displays If you do not have this in the mod folder, you will get an error in the log for the first time. However, this disappears the next time the game starts. Lime, fertilizer and seeds were removed from the farm silo at OGF Hof. After all, there is a silo just for that.;) Capacities at different silos changed Adjustments of the collis to different objects New defaultVehicles.xml (yard is now cleaned up and everything is stowed in the halls) Hofwerkstätten at OGF – Hof, Cow Farm Old and Cow Farm2 big incl trigger set up. Can be sold separately. Various fixes at the animal stables. For example, cows now consume their feed evenly. Various minor changes and adjustments This is a further development / new edition of the already known Hinterkaifeck V3 from BernieSCS & RichiF. A few people from our team will continue to provide them with updates and fixes. To avoid confusion with other offshoots of the map in circulation, this map version was given a new name for the ZIP file. It is therefore imperative to delete an earlier version of the map from the mod folder before inserting it. We wish you a lot of fun with this great map. Credits:BERNIESCS and RichiF Original modder of the map McBee, Zetor6245, Crouwler Fixes and modifications to the map The-Alien-Paul support with the installation of 62 high types and 32 floor angles Chaosfamily latitudeSeason.xml for the representation of the seasons Ifko (nator) ln10Fix & SeasonsAnimalDeathFix Wopster - Manure system

FORD 3WD v1.1.0.0 FS19
tractors

FORD 3WD v1.1.0.0 FS19

FORD 3WD v1.1.0.0 FS19 – wheel configs – different designs – made by top modders – ruls – fast have fun with the mod the mod has been fixed Credits:Dales_FarmerFixed: El Sevillano FS

2,426 / 3,715

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