Farming Simulator 19 mods

55,710 results
2,193 / 3,714
Holmer HR12 – Multifruit / Multicolor – GFL Edition v2.0 Mod
harvesters

Holmer HR12 – Multifruit / Multicolor – GFL Edition v2.0 Mod

Holmer HR12 – Multifruit / Multicolor – GFL Edition v2.0 Mod Version 2.0.0.0 Marking of the type of fruit added. Labeling of the fruittype added. here I provide you with my Holmer HR12 multifruit herb flails. The HR12 is part of the “GreenFleet”, a mod series that comes from me … It is also necessary for the map “Grünfelder Land” (created by Echttod & VarunaLP) from V1.1. Options: Main color (LS19 color palette) Multifruit (various herb flails must be bought) Mod comes straight from the LS19! Have fun with the mod! VarunaLP on Youtube If you have any questions, write privately.

SAPHIR 800 KG GEWICHT v1.0.0.0 Mod
implements

SAPHIR 800 KG GEWICHT v1.0.0.0 Mod

SAPHIR 800 KG GEWICHT v1.0.0.0 Mod Here is my sapphire 800 KG What was professionally fetched from the Ls 17

MINING & CONSTRUCTION ECONOMY v0.8.1 Mod
maps

MINING & CONSTRUCTION ECONOMY v0.8.1 Mod

MINING & CONSTRUCTION ECONOMY v0.8.1 Mod Sorry for the inconvenient but the v0.8 has a bug on limestone heap. Instead limestone has a heap with tailings. If you dont want start a new save game. Create a new save game with version v0.8.1 and then go to the save folder and copy the file terrainDetailHeight_density.gdm and put on your current save folder. Then start you current save game with v0.8.1. This is new version of the MCE map. This version have some improvements and new things (see the changelog), so for better experience I recommend start a new save game. If you want continue a old save for the vesions v0.7 or v0.7.1 go to my discord channel and I explain what files you need change on save folder. I know is boring every version need start a new save but you need understand there is no other way. Warnings: All players with slow PC´s have to pay attention on rock production, and marble production. Excessive production can make the FPS drops, so use this new production sites with wisdom. ChangeLog v0.8.1: – Fixed the bug on heap with Limestone, instead have a heap with tailings. ChangeLog v0.8: – Seasons Ready – Addon Straw Harvest support – More filltypes tip on the ground – New filltype clay (to produce bricks) – Possibility dig lithiumore – Possibility create asphalt roads – Add Crane on marble production mine to load marble sheets plallets

Sangheilos v2.5 FS19
maps

Sangheilos v2.5 FS19

Sangheilos v2.5 FS19 We are the Sanghelili we stand against all odds we fight for brothers.This is my map Sanghelios but i thought it was to empty, Sanghelios always felt full. if you have any cool ideas for my map I could maybe see if i could get them in. The idea of making this mod acctally came from FlyingFish223, big thanks to all great ideas! So this is what i added in the update Sanghelios armory (with swords) *More rocks, grass, trees, brush *Sunaion *Covenant crusier (rigid body too) Much more If your getting this map consider getting these mods Wraith *Covenantships *F11 (we all want to get ontop that ship right) Credits:Creator: Spartan756 and FlyingFish223Credits: Shadow_Hawk, Admiral Tirbuton, Wolf43, GIANTS, sgt. Cinnamon,

Ischia Farm V1.1.1 FS19
maps

Ischia Farm V1.1.1 FS19

Ischia Farm V1.1.1 FS19 Welcome to the island of Ischia, where you can find a vast green area, which has earned it the name of Isola Verde. You can admire a glimpse of the Tyrrhenian Sea and the beaches and from above enjoy a wonderful panorama. The map draws inspiration from this island, without reproducing it faithfully, but there are some characteristics that correspond to reality, such as the mushroom-shaped rock called “the mushroom of Lacco Ameno”, the cenatiempo cellars, the maddalena wood and the promenade . The map in question has 39 fields and a large wooded area. Standard crops + alfalfa, red grapes and white grapes. To work fully it needs 2 mods, new holland braud 9000l and grape planter. Changelog 1.1.0.0 Fixed bug in building positioning. Added missing ambient sounds. Improved textures of some buildings, including those of the farm. Added new sell point: Supermarket. Added new workshop on the farm. Added positionable poles (optional) for the vineyards in various sizes (single pole, final pole, pole with 2m wires, pole with 4m wires and 40m row of 4m poles). The grass, flowers and bushes throughout the map are now cuttable. The grapes can now be planted using a special seed drill available as an external mod (grape planter). 4 new crops added: Olives and almonds in the same way as grapes. Sorghum and protein pea. Added a new silo bunker in biogas to produce compost using grass, hay, straw, manure or sorghum straw and also salable to biogas. New save is recommended. Changelog 1.1.1.0 Added missing sale price of sorghum and protein pea. Credits:BlackEyesModding

Peerless cotton wagon v1.0 FS19
trailers

Peerless cotton wagon v1.0 FS19

Peerless cotton wagon v1.0 FS19 Peerless cotton wagon for Farming simulator 19 A tandem axle 40 ft. cottom trailer rear dump. Credits:A complete make by Thumper Modding

[ATS] TOYOTA COROLLA 2020 V1.1 1.38.X
cars
John Deere 959M Tracked Feller Buncher FS19
tractors

John Deere 959M Tracked Feller Buncher FS19

The 959M is John deeres biggest and most powerful tracked feller buncher with a wide and powerful cutting swath, equipped with a manual leveling system that allows the operator total control while increasing productivity. It comes with John deeres biggest felling head the FR24B. Also available in the 953M ridged frame version. Peak Power: 246 kW (330 hp) @ 1,900 rpm Max. Speed: 3.6 km/h (2.2 mph) Tractive Effort: 373 kN (83,880 lbf) Thanks to Ryan for helping us out with real life John Deere 959M Feller Buncher sounds. Changelog 2.0.0.0: -Please sell old machine before updating this vehicle! Preferably start a new savegame! -Model changes (model have gotten a total makeover) -Added hoses -Door will open when entering machine -New displays -New textures -New XML file -New icons -New interior -New decals -Removed auto leveling (manual leveling instead) -Added 953M version (standard body, no leveling) -Added custom engine sounds

Single Drum Vibratory Roller v1.0.0.0 Mod
other

Single Drum Vibratory Roller v1.0.0.0 Mod

Single Drum Vibratory Roller v1.0.0.0 Mod This is a Single Drum Vibratory Roller. This mod have two rollers witch on with a specific function. One have the function to comapcting materials, other have the function to work as a roller from Giants to transform the ground texture to default

Minibrunn 2.4.1.0 Mod
maps

Minibrunn 2.4.1.0 Mod

Minibrunn 2.4.1.0 Mod A mini-map for lovers of small agricultural machinery and all who want to become one of them. But if you like, you can also start with the Big Bud. The map offers all FS19 features (except a drivable train) on a 65-acres playground. The fields are basically helper-friendly. I have tried to give the helper as much space as possible, but due to the narrowness it can happen that the helper has difficulties recognizing or turning over the fields. A headland is a good option in this case. For fields with trees, it is advisable to always start the helper at the tree side. For painting the new plants in the landscaping tool, just select sequentially the grass texture for grass, bushes, weed or flowers. They all have slightly different preview pictures. It is now also possible to paint mud, just select the appropriate texture in landscaping. On the ground, earth is painted, which turns into mud during rain. This map includes scripts, textures and objects with kindly permission of derelky, eribus, ludimusi, RitchiF, farmerfivetom and marmoe. Have fun in the idyllic Minibrunn. If you upgrade from 2.4.0.0, no new savegame is needed. Features: -Seasons-ready -compatible with Maize-Plus and Forage Extension (only PC/MAC) -real mud which can be painted via landscaping and turns muddy during rain (only PC/MAC) -multi-terrain-angle (only PC/MAC) -multiplication grass as new fruit type (with extra crop definition for seasons) -expanded landscaping with two new plants to paint (with grass ground texture) -18 fields and 2 meadows between 0.5 and 2.5 acres -the fields can be easily shared into larger ones -forest areas with about 7 acres forest area -biogas plant -8 selling stations for all standard fruits -with or without courtyard buildings and vehicles (depending on the level of difficulty) -AI pedestrian and traffic -two waterholes -two lime silos, as well as permanently installed silos for seeds, fertilizers and herbicides -mission system (including transport mission) -livestock is not permanently installed Changelog V2.4.1.0 -mud-script Update (fixes error with sinking tires) -added two new ground textures (cobblestone) -fixed texture distortion at the crossroads -recreated PDA map V2.4.0.0 -fixed missing multiplication grass in farm silo -deleted not used textures and files -added puddles for painting in landscape mode (dirt and mud) -new ground texture “concrete damaged” added for painting -weeds and more bushes added for painting -added different preview textures for grass with bushes and flowers in the landscaping tool -Seasons: lucrative snow missions added -added support for MaizePlus and Forage Extension (without additional fruits / only PC/MAC) -texture names when painting over landscaping are now displayed (only PC/MAC) -added paintable real mud (turns into mud during rain / only PC/MAC)

MeadowGrove 1.1.0.0 Mod
maps

MeadowGrove 1.1.0.0 Mod

MeadowGrove 1.1.0.0 Mod Welcome to MeadowGrove which is a uk based map. – All animals are built into the map like fs17 but you can add and place your own animal pastures anywhere else. – No farms can be sold but there is a placeable area if you wish to build your own yards. – Custom lighting engine xml – New water shader – Animated objects – 62 Lands – This map includes all Farming Simulator 19 features. – 6 Yards ( 1 arable , 1 cows , 1 pigs , 1 sheep and chickens , 1 storage yard , 1 horese yard) . – 5 sell points BGA , Top hill ( grain and wood,woodchips) Meadow Grove Dairys( Milk And eggs) MeadowGrove Stores ( all grains ) MeadowGrove spinnary ( Wool). – 83 fields small/medium. -transport missions and field missions. – Multi terrain angle ready Change Log 1.1.0.0 New pig farm layout Extended Main farm ( Cow farm ) New sheep yard Added more Detail Sheep and horses now produce manure ( sheep do it through there trough as couldnt do it how i wanted it to ) Sheep now are able to be fed Surgarbeet or Potatos Cows now accept Wheat or barley Hose mod on the Cow farm and pig farm Second cow pen at cow farm New silage pit at cow farm Straw addon shed added ( down at placeable area and is brought when buying BGA ) Seasons Alfalfa and rye added New starting equipment More Fields added at the start Farm house is attached to the forest some field defs have been re done New grass texture ( thanks to oxy ) New lighting ( thanks to oxy ) Various fixes Some new sheds made by me New PDA and some other changes i forgot.

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Fences Pack 1.0.0.0 Mod
placeables

Fences Pack 1.0.0.0 Mod

Fences Pack 1.0.0.0 Mod Price: 10€ Upkeep: 3€ per day

Dalton Valley Farm 1.0.0.0 Mod
maps

Dalton Valley Farm 1.0.0.0 Mod

Dalton Valley Farm 1.0.0.0 Mod This is a fictional map, modelled with inspiration from areas around the UK. I wanted to create a map that felt “familiar” yet different and I hope that’s how it feels? All proceeds will be donated direct to Doctors without Borders. The map has been created for players who want to farm their own way. You can choose where you start your journey (Thanks to Global Company). There are many yards to choose from. On this map, you will find Cows, Pigs, Sheep, Horses, Chickens wandering around the main cow farm and Goats (Thanks to Farmer Andy). There are specialised tankers for the goat’s milk which can be found in the store and sold at the pub along with eggs. There is everything you need to get you started with bales and feed ready if you are starting a new season. Water fill points, workshops, fuel refill and silo (Inc root storage) are all positioned at the farms. There is an auction area near the main shop where you can buy animals but the shop, sell point and BGA are only open between 8am and 7pm. Extra crops (Rye, Triticale, Spelt + Lucerne) and now you can bale Straw from Canola and sell at the BGA (Straw OSR). There are a couple of “plots” that you can create a place you can call home, with your own ideas and play style. They have “For Sale” boards on the land which can be removed once the land has been bought (or if not required). Enjoys lots of new features on this map such as an animated clock on the church, straw OSR, extra fruits, starting map options, and all new textures for foliage and objects. Decorative items around the main farm can now be sold to clean up the yard. Nearly all the fields have missions (grass or arable) and I’ve just added transport missions. MOD READY: – Animal Pen Extension support – Sell milk from the cow yard – Hesston bale support for the new fruits – Manure mod support on the cowshed, pig shed and BGA – Extra heightTypes have been added so no conflict with straw harvest/maize plus/seasons etc – Seasons – lots of season admirers like flowers that only come out in the summer, butterflies that only come out when it sunny and in the summer, and extra textures for the bushes, hedges and water plants, snow on roof of sheds and buildings. Credits: Farmer Andy, LS-Modcompany, Louis7810, DustyDave, OxygenDavid, Greenbale, PrzemsoN, Lancyboi, and others All of the above (and others) have given me support/help/guidance with Dalton Valley and I am truly grateful to them. Information: Mod only playable in combination with GlobalCompany! https://www.fs19mods.com/globalcompany-v1-6-0-0-mod/

Ischia Farm 1.1.1.0 Mod
maps

Ischia Farm 1.1.1.0 Mod

Ischia Farm 1.1.1.0 Mod Welcome to the island of Ischia, where you can find a vast green area, which has earned it the name of Isola Verde. You can admire a glimpse of the Tyrrhenian Sea and the beaches and from above enjoy a wonderful panorama. The map draws inspiration from this island, without reproducing it faithfully, but there are some characteristics that correspond to reality, such as the mushroom-shaped rock called “the mushroom of Lacco Ameno”, the cenatiempo cellars, the maddalena wood and the promenade . The map in question has 39 fields and a large wooded area. Standard crops + alfalfa, red grapes and white grapes. To work fully it needs 2 mods, new holland braud 9000l and grape planter. Changelog 1.1.0.0 Fixed bug in building positioning. Added missing ambient sounds. Improved textures of some buildings, including those of the farm. Added new sell point: Supermarket. Added new workshop on the farm. Added positionable poles (optional) for the vineyards in various sizes (single pole, final pole, pole with 2m wires, pole with 4m wires and 40m row of 4m poles). The grass, flowers and bushes throughout the map are now cuttable. The grapes can now be planted using a special seed drill available as an external mod (grape planter). 4 new crops added: Olives and almonds in the same way as grapes. Sorghum and protein pea. Added a new silo bunker in biogas to produce compost using grass, hay, straw, manure or sorghum straw and also salable to biogas. New save is recommended. Changelog 1.1.1.0 Added missing sale price of sorghum and protein pea. Required Mods: https://www.fs19mods.com/drl140n-v1-0-0-0-mod/ https://www.fs19mods.com/grape-planter-1-0-0-0-mod/ https://www.fs19mods.com/braud-9000l-1-1-0-0-mod/

Halo Covenant Wraith v2.0 Mod
cars

Halo Covenant Wraith v2.0 Mod

Halo Covenant Wraith v2.0 Mod Okay, I’m doing a large fix to my wraith. Texture fix. The 3D model was made by guillaume bolis and a pretty awesome 3D model at that. I simply slapped it onto the warthog, and made it this awesome master peice. I mean, it’s really fun drivnig down the streets in this baby. (awesoem roleplay to).

2,193 / 3,714

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