Farming Simulator 19 mods
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Cadillac Escalade v1.0.0.0 Mod
Cadillac Escalade v1.0.0.0 Mod – Power: 337/409 h/p; – Speed: 121/220 km/h; – Color selection; – Engine selection; – Selecting a license plate; – Animation dashboard; – Light.
Blue Mountain Valley 1.0.0.0 Mod
Blue Mountain Valley 1.0.0.0 Mod Welcome to Blue Mountain Valley! This is a simple place to begin a great career in farming, animal husbandry, or forestry. If you’re up for it, you can take on all 3. There are also red and white grapes included. Required mods are the Braud 9000L, DRL140N, and Grape Planter. Includes several modded pieces of equipment for potato and sugarbeet harvesting as well as forage harvesters. Required Mods: https://www.fs19mods.com/braud-9000l-1-1-0-0-mod/ https://www.fs19mods.com/drl140n-1-1-0-0-mod/ https://www.fs19mods.com/grape-planter-1-0-0-0-mod/
Bale Storage Pack 1.0.0.2 Mod
Bale Storage Pack 1.0.0.2 Mod This package contains stock for all Vanilla Bales. The buildings also have a bale shredder with bulk storage. Square bale storage: Construction costs 75000,-€ , daily costs 10,-€ , bales 768000l capacity ( 96 bales in the exit and 96 bales in the entrance ) bulk 768000l capacity ( 384000l in the exit and 384000l in the entrance ) Round bale warehouse: Construction costs 75000,-€ , daily costs 10,-€ , bales 912000l capacity ( 114 bales in exit and 114 bales in entrance ) bulk 912000l capacity ( 456000l in exit and 456000l in entrance ) Bulk material storage: Construction costs 75000,-€ , daily costs 10,-€ , 1000000l bulk material ( grass, hay, silage, straw, chaff ) Bales or bulk material can be delivered and bales or bulk material can be removed again. Some buildings are courtesy of Lunchbox. The mod only works in conjunction with Global Company. Season ready. Changelog Version 1.0.0.2 – Improved folder structure – New categories added for a better overview Changelog version 1.0.0.1 – Season mask improved – Clear Areas improved – Hotspots set – marker set – Light made switchable – Warning stripes made fade out – Trigger markers made fade out – Shop images improved – Bale trigger made movable – Building moved to new category (AgraZ) Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/
AgraZ Land Trade 1.0.2.2 Mod
AgraZ Land Trade 1.0.2.2 Mod Point of sale for the sale of all original game and many mod products. Liquids must be sold with a trailer / semi-trailer. Building price: 100000 € Daily costs: 0 € Currently fully supported mods: – All ZoddelMods productions (AgraZ) – North Frisian March – GlobalCompany – Potato sorting plant – MaizePlus Further fruits, products or the support of whole mods/maps gladly on request. Season ready. The mod only works in conjunction with Global Company. The shelter is a prefab of “Moos Agrar” Changelog version 1.0.2.2 – now compatible with: – “North Frisian March” as of September 2020 – “Realistic Seeder” Changelog Version 1.0.2.1 – added fillTypes to the store Changelog version 1.0.2.0 – You can now also buy bulk material and liquids, but the extension for buying has been added. – Buying point: Building price 50000 € Daily costs: 0 € changelog version 1.0.0.2 – Compatible with “Uniform FillTypes” from LS-Modcompany, complete list was April 22nd, 2020. Changelog Version 1.0.0.1 – fillTypes added – Addon Straw collection – Grain drying (AgraZ) – empty map – Potato washer – Potato sorting – Jam Factory – Plum factory – South inhibitors – Farm Bergmann – emptyPallet Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/
Cantabria Infinite 1.3.0.0 Mod
Cantabria Infinite 1.3.0.0 Mod Cantabria Infinite, multi-fruit and factory map, based in the Argoños area, Cantabria. – Various starts available with custom terrain and vehicles; Agriculture, Livestock, Forestry and Entrepreneur. – BGA, Animals, Compost, Carrot, Onion, Hops, Bamboo, Millet, Umbrella collector, Salt Water, Gravel Quarry, GlobalCompany, Season Compatible Factory system (needs “globalCompany” to work): – Sawmill: Wood + Diesel = Woodchips + Planks + Beams – BioDiesel: Rapeseed/Soybean/Sunflower = Diesel + Compost – Apple Field: Manure/Compost + Water + Lime/Salt = Apples – Olives Field: Manure/Compost + Water + Lime/Salt = Olives – Drying: Hams + Salt = Cured Hams – Desalination plant: Salt water = Water + Salt – Oil fact.: Rapeseed/Sunflower/Olives + Diesel + Pallets = Oil – Suga fact.: Cane/Beet + Diesel + Pallets = Sugar – Salads fact.: Vegetables + Potato/Carrot/Onion + Oil + Salt = Ensaldas – Dairy fact.: Milk + Water + Diesel = Dairy – Pallets fact.: Planks = Woodchips + Pallets – Soft drinks fact.: Cereal + Hops + Sugar = Soft drinks + Chaff – Juices fact.: Apples/Strawberries/Raspberry + Water = Juices – Greenhouses: Manure/Compost + Water + Lime/Salt = Vegetables – Slaughterhouse: Cow/Pig + Pallet = Meat + Hams – Silage Silo: Grass/Hay/Chaff = Silage – Compost: Straw and compact (like ba silo) – Quarry: Gravel = Lime // Gravel + Salt = Fertilizer Change log 1.3 · Fixed duplicate of names in straw sale · Blinds corrected in the car shop and re-texturing · Fixed hedge with collision near animal sales · Fixed some translations and added Italian thanks to “lazzarocammina” · Adjusted the water sound of apple and olive fields Change log 1.2 · Some buildings repainted (LupaMarket, bioDiesel tank) · Fixed bug with apple tree that disappeared when saving and loading game · Removed collision of small stones on roads · Fixed the error with the salad pallet · Greenhouses now consume empty pallets at a normal rate · The sawmill beams were removed until a utility was found · New crops removed from the mission system · BGA bunkers fix · Sawmill diesel sign fix Change log 1.1 · Fixed ManureSysteam compatibility, no longer blocking desalination plant, you can also use hoses to discharge slurry from pigs, cows and BGA · Adjusted the price of some land and products · Adjusted some sounds · Vehicle spawn in the shop is more friendlier · Some buildings have re-textured, more will come · Adjusted the position of some objects (sign, lamppost) · The straw in the composter is now compacted much faster · Fixed some missing or wrong translations. · French translation added thanks to GuiGuiGaming Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/
Hofpack Alssach v3.2.0.0 Mod
Hofpack Alssach v3.2.0.0 Mod This is the Hofpack matching my Alssachmap, it contains Version 3.2 In version 3.2 I added a warehouse for wood chips and sugar cane. In principle it is the same warehouse as the small animal feed warehouse, but the difference can be seen in the decoration. Capacity per type 450,000 liters. Farmhouse Cows Sheep Chicken Pigs Horses Storage: yard storage, animal silo, liquid fertilizer and pesticides, lime seed fertilizer, straw storage, small yard Decorative objects and vehicles Shelters, halls and shelves
Alte Gebaude v2.0.0.0 Mod
Alte Gebaude v2.0.0.0 Mod My old buildings, further developed at the request of the user. smaller outdoor enclosure Trees and bushes Food and water troughs lots of decoration (vehicles, piles of stones)
Fendt KATANA v2.5.0.0 Mod
Fendt KATANA v2.5.0.0 Mod Changelog: – added all colors config (rims and hood) – added duals front wheels – added working dashboard – added ‘katana 650’ config * universal passenger still included * no ‘simple-ic’ mod needed. ic script is implemented directly in the mod.
Giants Island 2009 v1.2.0.0 Mod
Giants Island 2009 v1.2.0.0 Mod Hi guys. I try to save functions from FS19 and atmosphere from FS2009. Prices, sounds. Today i will show you my redaction of FS2009 map. This is a original map. With objects and fields. I changed it not much. Added some sounds arround church and nature. At night you can listen how sings owls. Now supermarket has sound. Workshop with shop has sound to. The last version had resturant. I changed to Brewery at it was in Farming Simulator 2009. Added lights and sounds to windturbine. Added greenhoses and buy manure. I think, that this map will be update. Enjoy it! Bye.
Lizard ORM SILAGE 1.0.0.0 Mod
Lizard ORM SILAGE 1.0.0.0 Mod Working Width: 2.70 metres Weight: 650kg Price: 2.500 €
RYC ONE 6M 1.0.0.0 Mod
RYC ONE 6M 1.0.0.0 Mod Subsoiler With Plow Function. Colour Selection Working speed: 20 km/h Working Width: 6m Price: 8,000 €
Liquid Bowser 1.0.0.0 Mod
Liquid Bowser 1.0.0.0 Mod Price: 12.500 € Capacity: 18000 Lizard Liquid bowser, supports all basegame liquids.
Kuhn And John Deere GMD 3511 FF 1.0.0.0 Mod
Kuhn And John Deere GMD 3511 FF 1.0.0.0 Mod KUHN’s and John Deere’s mounted LIFT-CONTROL mower. Price: 10.000€ Needed power: 70HP Working width: 3.51m Category: Mowers
Cow Husbandry 1.0.0.0 Mod
Cow Husbandry 1.0.0.0 Mod – Capacity: 200 – Price: 200.000 € – Maintenance: 300 € / day – Compatible with manure system (PC only) – Compatible with animal pen extension (PC only)
Large Pull Through Garage Pack 1.0.0.0 Mod
Large Pull Through Garage Pack 1.0.0.0 Mod Large drive through garage with multiple color options. The garage has 6 large doors that can you pull just about any equipment through. Seedhawk and triple wheel tractors fit easily. -Light switch glows at night to help find it. -Automatic lighting outside. -Full season’s support with snowy roof. Price: 58000
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