Farming Simulator 19 mods
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Placeable TMR Silo v2.1 FS19
Placeable TMR Silo v2.1 FS19 Steel Silo to store the Mixed Ration. This silo is used in combination With the Forrage Mixer, only then can you use all the features of both modifications. This Steel Silo for Mixed Ration with the capacity to store 200,000 liters of Forrage, It has a price of € 25,000, for which, you must pay € 25 of daily maintenance. Important!! This mod has been created to use in combination with the Forrage Mixer of my own creation. For its perfect operation, first place the mixer and then place this silo on the left side of the mixer as close as possible. Take a look at the images, although you can also use it freely like any other storage silo. Changelog 2.1.0.0 -Fill Type bug fixed. Changelog 2.0.0.0 -Increased the storage capacity to 500,000 liters. -Download speed was increased. -Improved textures. -New store images and IconMod. -Modified some translations. Credits:erShaba (VSR Modding Sur)
Old Lizard Car Trailer 1.1.0.0 Mod
Old Lizard Car Trailer 1.1.0.0 Mod Price: 1100 € -Category: Trailers -Color Configuration -Plank Configuration Changelog: 1.1.0.0 -Minor fixed and improvements
KPS-4 v1.0.0.1 FS19
KPS-4 v1.0.0.1 FS19 Price: 1700 € Max. working speed: 12-17 kph Required power: 75 hp Working width: 4.0 m SP-5 is designed for the preparation of a wide Assembly of two cultivators KPS-4. Price: 500 € Max. working speed: 12 – 17 km/h Required power: 110 hp Working width: 8 m SP-11 is designed for the preparation of a wide Assembly of four cultivators KPS-4. Price: 800 € Max. working speed: 12 – 17 km/h Required power: 220 hp Working width: 16 m Changelog 1.0.0.1: Added a new colour Minor fixed and improvements Credits:FSSA Modding Team
Old Lizard Car Trailer FS19
Old Lizard Car Trailer FS19 Price: 1100 € -Category: Trailers -Color Configuration -Plank Configuration Changelog: 1.1.0.0 -Minor fixed and improvements Credits:Ostry , Kasztan18
Krone ZX 470 GD v1.1 FS19
Krone ZX 470 GD v1.1 FS19 Price: 139.000€ Required Power: 240 hp Capacity: 47 000l Changelog 1.1.0.0 – Changed hubs Credits:AxeDiamend
Added Realism For Vehicles 1.4.0.0 Mod
Added Realism For Vehicles 1.4.0.0 Mod The goal of this mod is to make the game feel more realistic and customizing the vehicle for the task more rewarding. The goal is to make the mod universal. This mod supports multiplayer and dedicated servers. No changes in XML is needed. Some data from XML is overwritten! Wheels: In the base game many vehicles does not take tiretype into consideration making for example the lizard pickup truck recive unrealistic high friction at all ground types. This mod fill the missing data based on tiretrack index making it universal. Different tiretypes now act completely different on different ground types and suffers differently on rain and sinking into the ground. This mod only supports the 4 standard tiretypes: MUD, STREET, OFFROAD and CRAWLERS! Calculates friction based on size of tire making wide tires, duals and tracks worth the money for heavy fieldwork but the narrows suffers making it ideal for easier tasks in later growth state. Adds rolling and sideway resistance meening: More wheel load, small tires and soft ground = more force needed for pulling or pushing. Less wheel load, large tires and hard ground = less force needed for pulling or pushing. Wheels now dig down into the ground. Implements: Pulling force for “Plows”, “cultivators” and “sowingmachines” is affected by ground type. Balers and loading wagons uses power based on fillspeed. 1.1.0.0: Increased sink of wheels, this will make it harder to pull small wheels in soft ground. Added missing information about balers and loading wagons use power based on fillspeed. The power added by fillspeed is now based on the mass of the mateial, grass needs more power then straw for example. Slightly increased friction of street tires. Added the wheel digging into the ground if no traction. Removed gearbox. 1.2.0.0: Added support for “REA Dynamic dirt”, driving into standing water created by “REA Dynamic dirt” decrease friction and increase sink of wheels. Decreased power added by fillspeed with 25%. Decreased sink in rootcrops from 0,15m to 0,1m. Added a minimum sideway resistance to make vehicle more stable. Resolved issue where crawlers sufferd of extreme rolling resistance and low friction. 1.3.0.0: Decreased the loss of friction for STREET tires in field when sinking into the ground. Overhaul of wheel sinking into ground: load on wheel, width of tire and ground wetness now has greater effect on how far the wheels sinks into the field. Center of gravity height is adjusted between 0.1-0.6m above the wheel axel unless already higher original value, this only applies if vehcles has got wheels. Center of gravity position lenght wise is adjusted closer to wheel axel. Front axel is no longer by default locked when a frontloader is attached. Changed GUI. 1.3.1.0: Fixed console only showing two lines. Fillspeed for calculating fillspeed now uses total fillspeed of all fillunits and not each fillunit individually. Center of gravity length wise is now only changed for motorized vehicles. Center of gravity height adjustment is now lowered to 0.05-0.3m above the wheel axel. 1.3.2.0: Added a minimum wheel size to be effected by REA, very small wheels will get lesser effect by REA. Center of gravity is now only changed during loading of vehicle, this corrects the “moon” effect of some vehicles. If center of gravity is adjusted by vehicle customizing this data is now not ignored. 1.4.0.0: Increased mud particles behind wheels. Particles was based on vehicle speed but is now based on wheel rotation speed, this adds particles also when vehicle is standing still and wheel spins. Tiretrack is now changed when wheels slips adding the visiual effect of wheel digging. Fixed issue in original script creating tiretracks below ground as a multiplayer client. Lowered friction loss from wheel sink. Increased friction loss from ground wetness. Slightly decreased friction of Crawlers in field. Fixed issue where HUD was visable even when disabled. Added separate frictions during wet ground for seansons and “vanilla”. Center of gravity can never be higher then 3 times the wheel raduis, some singel component vehicle got very high center of gravity. Code optimization.
Pöttinger NOVADISC Pack v1.1 FS19
Pöttinger NOVADISC Pack v1.1 FS19 Consists: – Pöttinger Novadisc 265 – Pöttinger Novadisc 305 – Pöttinger Novadisc 350 – Prices: 6500 €; 7200 €; 8500 € – Max. working speed: 22 kph – Required power: 50-70 hp – Weights: 585 kg; 650 kg; 695 kg – Number of mower discs: 6; 7; 8 – Working widths: 2,62 m; 3,04 m; 3,46 m Features: – Complete ground adaption – Dynamic planes – New original mower sound – Simple IC point for folding in and out the side plane (only possible on PC) Configurations: – The material of the planes (base color) and the plane piece (design color) can be changed – Tank and weight set ball configurable – Swath plate configurable (effect on the swath width) – Yellow or black Walterscheid (PTO shaft) can be selected – Green Pöttinger logo can be selected for the rear side Changelog 1.1.0.0 – Weight set ball now configurable – Small UV corrections of the plane – Dirt or Specular revised – Sound volume adjusted – Other small corrections Credits:AgrarDesignAustria
Disc Harrow 1.6m v1.1 FS19
Disc Harrow 1.6m v1.1 FS19 Lizard Disc Harrow: – Price: 2000€ – Required power: 20 HP – Working width: 1.6m – Max. working speed: 15 kph Changelog 1.1.0.0: – added new specular – corrected width – added packer roller – reversed discs – some fixes Credits:TomSky, PicerPL
Multi spreader with SIC v1.0.0.1 FS19
Multi spreader with SIC v1.0.0.1 FS19 Cover can be opened with SIC from the left side;) Version 1.0.0.1 Lime added Hose connector Color choice for body and cover Video description of the mod. Credits:JensJuppSIC modelleicher
Steyr Impuls CVT v0.9Beta FS19
Steyr Impuls CVT v0.9Beta FS19 Steyr Impuls CVT v0.9 Beta for Farming simulator 19 Please make available here the 1st beta of my impulse. Otherwise it is well playable and free of log errors. Price: 105.000€ Power: 150 Maximum Speed: 50 Price: 105000 Brand: STEYR Category: tractorsM Credits:zieglmanu
Steyr Impuls CVT v0.9 Beta Mod
Steyr Impuls CVT v0.9 Beta Mod Steyr Impuls CVT v0.9 Beta for Farming simulator 19 Please make available here the 1st beta of my impulse. Otherwise it is well playable and free of log errors. Price: 105.000€ Power: 150 Maximum Speed: 50 Price: 105000 Brand: STEYR
Multistreuer mit SIC v1.0.0.1 Mod
Multistreuer mit SIC v1.0.0.1 Mod Cover can be opened with SIC from the left side Version 1.0.0.1 Lime added Hose connector for
Blank Standard Size Map V1.0 FS19
Blank Standard Size Map V1.0 FS19 Blank standard map for map builders. Features: Seasons ready with deco foliage, Mutli terrain angle, increased density height types, custom foliage and ground texture files Credits:Central Ohio Modding
NOPAINNOGAIN v1.0.0.0 Mod
NOPAINNOGAIN v1.0.0.0 Mod Welcome to noPAINnoGAIN. This x4 map is made up of 72 Fields laid out on hilly terrain out of my imagination. It is made up of many points of sale and storage. Do not look for the cultivation of cotton, sugar cane, poplars, oilseed radishes, wood production or even Brahmin-type cows you will not find them. Otherwise, “no pain no gain” means “we have nothing for nothing” so you know what to expect! Finally, I would like to thank Farm simulator mods, American style mods and news for farming simulator, My7Farmer, Sphinx, Gwendal YT, Simulagri, Siid Modding, Eribus, Nismo, DerElky, Ifko, LS-Modcompany, TracMax, LKX / Stegei, Giant and a big thank you to SquatchMonky, David T. Ehmer, Sally Bridges, the American and British community for making this happen! The map requires the mod.
Pierce Saber Rescue Mod
Pierce Saber Rescue Mod A rescue body Pierce Saber. Cab is from the FS17 Saber of Chief Romney and mated to a rescue body, adapted and rebuilt to FS19 standards by GMYK. Home key for lights and strobes B key for Siren.
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