Farming Simulator 19 mods

55,703 results
1,802 / 3,714
Sosnovka Chicken Pen 1.3.0.0 Mod
placeables

Sosnovka Chicken Pen 1.3.0.0 Mod

Sosnovka Chicken Pen 1.3.0.0 Mod Sosnovka chicken pen can hold 260 chickens. Cost is 20000 and daily upkeep is 2. Changelog 1.1.0.0 Organized file Optimized file and xml files Fixed some code in xml Changelog 1.2.0.0 Added Fenceless pen New normal maps Added seasons mask Snow appears on roof Changelog 1.3.0.0 Cleaned up xml Improved snow texture

Goldcrest Valley Chicken Pen 1.3.0.0 Mod
placeables

Goldcrest Valley Chicken Pen 1.3.0.0 Mod

Goldcrest Valley Chicken Pen 1.3.0.0 Mod Goldcrest Valley chicken pen can hold 200 chickens. Cost is 14000 and daily upkeep is 2. Changelog 1.1.0.0 Organized file Optimized file and xml files Fixed some code in xml Clip distance lowered to 300 Changelog 1.2.0.0 Added Fenceless pen Added seasons mask Snow appears on roof Changelog 1.3.0.0 Organized file again Improved snow Organzie xml More seasons admirers

Combine XPerience 1.0.0.2 Mod
harvesters

Combine XPerience 1.0.0.2 Mod

Combine XPerience 1.0.0.2 Mod If you’re tired of harvesting any crops with any combine at 10 kph, this mod is for you. The goal of this mod is to provide a new experience when using combine harvesters in the game to be closer to real life harvesting. This is a first release and new features under development will arrive soon. New features: – Capability to activate combine and cutter independently as IRL – Harvesting speed limit based on material quantity gathered, crop type and combine performance (based on power) – Display several data in HUD when harvesting: material capacity (T/h), combine load (%), instant yield (T/ha) Fixed in v1.0.0.1 – Capability to reach combine load up to 120% to be able to keep 100% more easily with high yield crop – Higher speed for MF Activa 7347 and forage harvesters – No more error when mod zip file is renamed – Warning message translation Fixed in v1.0.0.2 – HUD text scaling issue – HUD error when playing on Dedicated Server – Better management of sugarbeet and potatoes harvesters

Trailer Axle Blocker 1.0.0.1 Mod
trailers

Trailer Axle Blocker 1.0.0.1 Mod

Trailer Axle Blocker 1.0.0.1 Mod This mod allows to block the trailer’s bogie. Standard Input Keys: Block/Unblock = Changelog 1.0.0.1: Fixed the movement of trailers on the map in the uncoupled state.

CHRISTINE v2.0.0.0 Mod
cars

CHRISTINE v2.0.0.0 Mod

CHRISTINE v2.0.0.0 Mod Arnie is shy and anxious. His too obvious flaws point him out to the vindictiveness of his high school friends, of whom he has become the laughing stock and the pain in the ass. One day he sees the car of his dreams, a 1957 Plymouth Fury.

OZDEMIR Tarım Pancar ve Patates Sokum v1.0 Mod
implements

OZDEMIR Tarım Pancar ve Patates Sokum v1.0 Mod

OZDEMIR Tarım Pancar ve Patates Sokum v1.0 Mod 72.0000 Price 3mt Working Width Working Speed Up To 15km 100hp Requested Engine 4 Different Capacity Options (6Ton, 12Ton, 24Ton and 30Ton) 125 Main Color Choices 125 Piece Design Color Selection 125 Wheel Color Selection

ANADOLU Sahin 872 v1.0 Mod
implements

ANADOLU Sahin 872 v1.0 Mod

ANADOLU Sahin 872 v1.0 Mod Price 150.000 8mt Working Width 5000 Ton Seed Capacity 3000 Ton Artificial Fertilizer Capacity Working up to 35 km 150hp İstenne Engine Power 125 Main Color Choices 125 Piece Design Color Selection 125 Wheel Color Selection Easy to Fold

Courseplay v6.03.00013 Mod
other

Courseplay v6.03.00013 Mod

Courseplay v6.03.00013 Mod For today actual / last official – v6.03.00013 Plow turn end offset fixed, it was still adding the lane offset which isn’t necessary anymore as that is part of the course after the multitool refactoring. Fixed AutoDrive course loading bug and other course editor issues. 6.03.00010 Combine self unload fix Return to fieldwork after self unload also fixed. Version v6.03.00008 Mode 3/9 improvements/fixes Proximity sensor fixes disabled proximity speed control for mode 9 proximity pack is now linked to the vehicle, not the implement so it does not move for example with a shovel. proximity sensor adjusts itself forward (or backward when looking back) until it does not see the own vehicle or its mode 3 improvements and remove outdated seedCalculator Initial release of the course editor. Added course editor translation entries to non-english translation files. Fixed AutoDrive course loading bug and others. CHANGES A save attempt is no longer attempted when using the save hotkey on an unsaved course. You can no longer launch the editor on an autodrive course. Fixed ‘unable to load autodrive course’ error.u For best course loading performance, set the hud to not load courses at startup, especially if you have a lot of large courses. If you load a saved course and it looks like it has the wrong edits, then clear the course and click the reload courses button, then load the course again. Now when generated courses that have a zero speed show the speed as ‘auto’ in the waypoint info panel. This tells you that courseplay will calculate the speed for that waypoint. If you change the speed with the hotkeys, it will show the actual speed. Reduce the speed to zero again and it will show ‘auto’. Now dragging is done with the courseplay primary mouse button, instead of always button 1 which is the left mouse button. If you change the courseplay primary mouse button mapping, you will need to restart the game for.

MAITRES LAITIERS Refrigerated trailer v2.0 FS19
trailers

MAITRES LAITIERS Refrigerated trailer v2.0 FS19

MAITRES LAITIERS Refrigerated trailer v2.0 FS19 We offer these new models of industrial trailers. Many configurations are available. They are flocked in the colors of the major brands. Credits:TFSGROUP

PHOENIX AGRO TANK TRUCK v1.0 FS19
trucks

PHOENIX AGRO TANK TRUCK v1.0 FS19

PHOENIX AGRO TANK TRUCK v1.0 FS19 What can I say about it? Design changes tires lots of different fill types Lots of airbrushes and and and! Different horn sounds! Different engine designs! But you can find the Rst yourself I think! Credits:Thunder01

Lanz D3606 v1.0.1.1 FS19
tractors

Lanz D3606 v1.0.1.1 FS19

Lanz D3606 v1.0.1.1 FS19 Version 1.0.1.1 – floating decals repositioned – Changed incorrect texture It is the Lanz Bulldog D3606. Price: 9500, Power D3206 – 32PS Power D3606 – 36HP Configurations: -x times the tire variants -Motor configurations D3206 and D3606 -Two exhaust variants -Front window, hood -Color choice of rims -Color choice of body -Color choice of radiator elements -RMT entries Credits:ls_oldtimer Tags: Lanz Bulldog D3606Lanz D3606Power D3206Power D3606

ITS-Winter-Pack 1.4.0.3 Mod
packs

ITS-Winter-Pack 1.4.0.3 Mod

ITS-Winter-Pack 1.4.0.3 Mod This pack is in development. Update 1.4.0. Snowplow Integration – Add: Kahlbacher STS300 for Syn Trac Update 1.3.1. High_Unload-Update – Add: Option: long pipe for KFS1050 – Add: Option: pipe extension for KFS1050 This package contains: Syn Trac + Springer: Saltspreader – Price: 38.000 € – workwidth: 2 – 8 m – Tankvolume: 3.500 l – Spread angle adjustment Kahlbacher Snowblower “KFS1050” – Price: 75.000 € – workwidth: 3 m – Blower range (tower): max. 20 m – Blower range (direct): ~ 40 m – full Towercontrol or trailer autoload –> 2 Version for Syn Trac: pro and arcade –> 2 Version for 3-point: pro and arcade Kahlbacher Snowplow “STS300” – Price: 20.000 € – workwidth: ~3 m Required Mods: https://www.fs19mods.com/syn-trac-v1-4-1-5-mod/ https://www.fs19mods.com/seasons-1-3-0-0-mod/

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2019 Dodge Ram Bo’s Edition v1.0 Mod
cars

2019 Dodge Ram Bo’s Edition v1.0 Mod

2019 Dodge Ram Bo’s Edition v1.0 Mod This is a edit of Rebellion’s 2019 Dodge Ram, New lift kit, BKT tire option, Grizzly bull bar, Head rack, toolbox, 2 whip antennas, and 4 pod lights. Only wheels and paint are optional everything else is as is

Black Mountain Montana v4.0 Mod
maps

Black Mountain Montana v4.0 Mod

Black Mountain Montana v4.0 Mod Black Mountain Montana brings a nice mix of large tree forestry and farming in one map. This is version 4 of Black Mountain Montana edited by me, Robbe. Version 1 and 1.1 were created by Hoot. Version 2 and 3 were created by ACME ACRES. I started editing this map for myself, but I tweaked so many things that others might enjoy as well. New in v4.0: – The whole map is now neatly divided in buyable farm lands (improvement upon v3). Many bigger farm lands have been divided in multiple smaller ones. The big actual farms have been divided into smaller ones to allow for better progression instead of having to buy a 400k field at once. – All farms have been removed. You need to plow your own land if you want to farm. There is now a large flat grass land at your disposal. (I did this mostly because I wanted to do the $0 challenge and because I’m no fan of contracts) – The fences and dirt roads have been removed in the big grass land to allow the player more freedom in how he goes around his fields and how he uses his land. – Many farmlands have adjusted pricing. Lands at the edges or with roads in them are slightly reduced in price to accomodate for the land loss. The 3 million dollar roads and town farmland is completely gone and incorporated into other farmlands. – Readded horse ranch, east treeline, east background. (map felt empty without) – Remove some wood chip heaps and stacks of lumber in the lumber mill that were placed on top of the selling points to make it clear to the player where the selling point is. – Alligned some light poles. – Made the drive out for the shop more open to allow for bigger machinery. – The town of Kona, the lumber mill and the ranch selling point is now defined under “Farmland 63” = neutral, unbuyable land. This should fix selling points not working which some users had issues with in v3. – Created an all new PDA with each tree visible (significantly higher detail). – Decreased file size from 560 to 310 MB. V3.0 by ACME ACRES: – You can now paint grass with the landscape tool. – Added lots more room for placeables. – Added even more tree types and more trees in general. – Totally reworked the sawmill. – Added new areas to the map for some nice yarder logging. – Added some flatter terain for lots more harvester logging. – You can now purchase the entire map to make snow removal better. – Cleaned up the main farm area, got rid of the junk. – Many little things. V2.0 by ACME ACRES: – Added my big trees. – Added my new big birch which are now round instead of octagon shaped. – Made all the land buyable so you can now use the snow blower on the store parking lot and all the roads. – Added more trees. – Cleaned up the farm area a bit This map was created using real world terrain from the area around Black Mountain near Missoula Montana. Most of the map is mountainous forest with some farmland in the Northeast called the Big Flat in the real world. There is a fictional small town in the Northeast corner with the equipment dealer and the sell points. There is also a sell point in the Northwest at the horse ranch. There is no BGA or train. The focus of the map is forestry, but there are enough decent size fields that a player can easily make a living just with farming. There are no animal zones so they will have to be placeables. There is ample open flat ground for the player to use for placeables. You may have to cut down a few trees and grind the stumps off first though. If you are familiar with the FS17 map then you should be able to find everything without trouble. The sawmill has been moved down into the valley since the larger sawmill I used for FS19 did not fit in the old location. Both the wood and wood chips sale triggers are at the sawmill and are configured the same as the default Ravenport map. The wood heating plant (E.G. Miles Heat & Energy) in the extreme Northeast corner of the map also buys wood by the conveyor. Also at the heating plant is the trigger to buy hay, grass, silage and straw. It appears as “Barn” on the PDA and buys bales or loose. The restaurant is next to the heating plant and is a regular sale point for grains, milk and eggs. The grain mill just across the Clark Fork river is also a regular sale point. The livestock market and spinnery are also across the river. The last sale point is in the Northwest corner of the map and appears as “Ranch” on the PDA. That area is set up to be the horse ranch and has a large grassy area for placeables and growing hay. There are water triggers scattered around the map so you don’t not need to buy a placeable one. The large water tower in the town and the smaller one by the livestock exchange both have water triggers. You can pump water from the river or the pond in Little Marten Gulch. Additionally most of the green water tanks have water triggers. There is a lime station at the equipment dealer.

Bizon Z056 Super Czerwony/Miodowy Mod
harvesters

Bizon Z056 Super Czerwony/Miodowy Mod

Bizon Z056 Super Czerwony/Miodowy Mod I improved the model and converted the lights to older ones and also improved the wheels and the rear axle (better, more real model). I did not find any bugs but it has a few shortcomings but they should not interfere with the game

1,802 / 3,714

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