Farming Simulator 19 mods
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Schuitemaker Siwa 180 v1.0 FS19
Schuitemaker Siwa 180 v1.0 FS19 Schuitemaker Siwa 180 trailer mod for FS19 Price : 40000 € Needed Power: 150 HP Capacity: 35.000l Choice of tires Credits:MefiuFs Tags: HPNeeded Power
Zetor Crystal Mod
Zetor Crystal Mod Power: 76 Maximum Speed: 30 Zapraszam na moj kanal -> BLODISGO Price: 17500 Brand: Zetor
Wooden Shed Pack v1.0 FS19
Wooden Shed Pack v1.0 FS19 This is pack of wooden sheds. Bigger: Price: 8000 € Daily upkeep: 40 € Smaller: Price: 3000 € Daily upkeep: 10 € Credits:captain oniion, filip plajer 54
Roadrunner+ v1.1.1 FS19
Roadrunner+ v1.1.1 FS19 The Roadrunner+ brings many improvements, and upgrades to the much loved Roadrunner truck. – More powerful engine (581 kW / 790 hp, 699 kW / 950 hp, and hybrid motor assisted 950 hp diesel, delivering 1,324 kW / 1800 hp!) – Top speed of 120 kph (75 mph) – Upgraded brakes, to handle the higher power and speed – Faux manual transmission (sound, tacho, clutch, and shifter all play along) – Jake Brakes / Compression Braking / Engine Braking, with sound toggle (doesn’t affect braking power, but you can pretend) – Four-wheel steering as standard (can be toggled to front-only, if desired), for improved stability and tighter turning circle – Powerful headlights with high-beam spot lights – Powerful rear working lights – Headlights have adaptive technology, and turn as you steer, for better visibility. Can be disabled in the shop, if desired. – All lights now cast a shadow by default, but can be turned off in the shop if you experience performance problems – Beacon lights. Big, small, or none at all. – Working gauges and dash lights – Working connection hoses – Power windows – Adjustable in-cabin camera position – Two additional external camera positions, to easily view rear attatchers, and trailer hitch – Choice of fender designs – Multiple wheel options – Lots of colours! – Optional rear trailer connectors; pin-hitch and ball, with PTO output – Optional front three-point linkage, with PTO – Optional bull bar – Made with 10% more love, than the next leading truck Changelog 1.1.1.0 – Fixed: Fifth-wheel now limits rolling side-to-side to avoid heavy trailer from attempting to tip truck sideways (unless it wants to come along for the ride) – Improved: Rear-wheel steering no longer operates above 50km/h, to improve handling – New: Beacon lights are optional – New: Spot lights can be reconfigured for different positions, including invisible – New: Radiator fan can be changed from black, white, silver, or invisible – New: Fenders now have separate Chrome and Black-Chrome options Changelog 1.1.0.0 – New: Engine braking sounds can now be toggled on or off (sorry, it doesn’t affect braking power.. but you can pretend) – New: Added Heavy Hauler (950hhh) engine configuration, with more powerful, and louder, Jake brakes (does cause truck to slow faster) – New: Added option for field-safe narrow tyres – New: Added option for bull bar – New: Taught driver to use safer Hand-to-Hand steering method (new animation) – New: Entry/exit animation – New: Adaptive headlights rotate as you turn to light up the sides more – New: Lights now cast shadows (can be turned off in the shop if needed) – Improved: Added springs to antennas – Improved: Mud flaps no longer immune to physics (they move!) – Improved: Tweaked additional camera positions – Improved: Tweak wheel physics a little more – Improved: Adjusted metallic paints to better match non-metallic paints of same colour – Improved: Mirrors continue to be mirrors when outside the cabin – Fix: Repaired driver’s window, which wouldn’t roll up entirely (warranty repair) – Cosmetic: Put larger spotlights on roof, to justify the amount of light they produce Changelog 1.0.0.2 – Replaced broken wipers with properly sized ones that can do a full 90 degree stroke for better vision – Updated engine sounds. Now has compression-braking sound, and gear shifting sounds – Added twin-wheel options for all wheel brands – Animated gear stick and clutch pedal to go with new sounds – Falsified tachometer to match virtual gear shifts – Adjusted fifth-wheel rotation limits to accomodate steep sell points, like Ravenport Central Grain Elevator, so trailer or truck aren’t left with all wheels in the air – Adjusted position of decals to avoid shimmering at distance (game unable to decide which texture is in front) – Tweaked suspension for more stability at high speeds – Reduced triangle count by 6% – Remove duplicated dash guages from left side Changelog 1.0.0.1 – Added interior lighting – Added low intensity to static headlights when on parkers – Adjusted pricing for options – Tweaked wheel physics – Added option for hybrid engine assist to 950 motor, for even more power (to rival other mods with misquoted power ratings). 1800 horsies? You bet! – Fix front and back Roadrunner decal positions being swapped in config – Changed vehicle sounds – Fixed reversed right-side window control with gamepad – Implemented custom controls, to allow changing of bindings for seat and window controls via in-game controls menu – Adjust in-cabin clock for daylight savings time (not really) Credits:Mantrid Tags: Improved AdjustedImproved MirrorsNew EntryPTO
Schuitemaker Siwa 180 1.0.0.0 Mod
Schuitemaker Siwa 180 1.0.0.0 Mod Price : 40000 € Needed Power: 150 HP Capacity: 35.000l Choice of tires
Concrete Rollers Pack v1.1 FS19
Concrete Rollers Pack v1.1 FS19 Concrete meadow rollers are used to compact topsoil, break up clods and tighten the seedbed. After sowing, they compact the soil, level the surface, removes early weeds and, most importantly, ensure better moisture conditions for emergence. It is an old school way of farming, but concrete rolls have a long lifetime as well as low maintenance. Model CR 190 / 190x) Price: 5,000 $ Daily upkeep: None Working width: 1,90 meters Needed power: 30 hp Working speed: 12 km/h Configurations: Frame extension with extra attachers for combination of multiple rollers (price 250 $) Combination: CR 190x can be combined with two CR 190 rollers wich brings to total work width up to 5,6 meters. Activation: Press ‘B’ Model CR 290 Price: 5,500 $ Daily upkeep: None Working width: 2,90 meters Needed power: 35 hp Working speed: 12 km/h Configurations: None Combination: None – it is highly recommended no to combine the CR 190x with the CR 290, this will change the behavior in the field and increase the turn radius. Activation: Press ‘B’ This mod works with all major game addons. If you need to use the helper make sure to disable ‘Helper Refill – Fertilizer’ in the Esc menu under ‘Game Settings’. NOTE!! It is necessary to remove all previous versions from Your mods folder due to changes in this update. Changelog 1.1.0.0: – Complete new model – Custom UDIM grid for rust and concrete – Added new vehicleTypes – Added new model – Completely new scripting Credits:Realistic Farmers Tags: Combination NoneConfigurations FrameConfigurations NoneCR
Load King 50 Ton OilField Trailer W/Jeep And Booster v1.0 FS19
Load King 50 Ton OilField Trailer W/Jeep And Booster v1.0 FS19 Load King 50 Ton OilField Trailer W/Jeep And Booster Game: Farming simulator 19 This mod is made by (4MR). Enjoy! Credits:Daddy Rory
Lizard NS 900 H v1.1 FS19
Lizard NS 900 H v1.1 FS19 Price: 8999€ Configurations: Wheels: Lizard, Trelleborg, Michelin Capacity: 11000, 13000, 17000, 20000 Color: Trailer Body, Chassis, Rims Design: Fenders, Warning Decals Changelog: Added: Auger Conveyor Credits:AgroSketch
Lizard Field Bin 1.0.0.0 Mod
Lizard Field Bin 1.0.0.0 Mod Stationary trailer for transhipment and storage of grains and the air system for transportation. configurations: – color setting Required power: 110 HP Price: 24000 $ Capacity: 19000 L
New Decoration Pack (Prefab) v1.0 FS19
New Decoration Pack (Prefab) v1.0 FS19 Here is a prefab decorative pack to decorate your cards. – Garden house – Car lift – New fence pack – And other parts Credits:Sphinx
Skid Steer Leveler 1.0.0.0 Mod
Skid Steer Leveler 1.0.0.0 Mod Price: 600 € Required Power: 80 HP Working Width: 1.8 m
Placeable Animated Pack 1.0.0.0 Mod
Placeable Animated Pack 1.0.0.0 Mod A garden shed to store your tools. – Price: 1200 $ – Daily maintenance: 2 $ – Animations of doors and lights – Seasons ready A functional lift and you can repair and configure your vehicles. – Price: 2500 $ – Daily maintenance: 10 $
Weight Station v1.0 FS19
Weight Station v1.0 FS19 – Price: 8500 € – Daily maintenance: 10 $ – Animations of doors and lights – Seasons ready Credits:Sphinx
Added Realism For Vehicles v1.4.2 FS19
Added Realism For Vehicles v1.4.2 FS19 The goal of this mod is to make the game feel more realistic and customizing the vehicle for the task more rewarding. The goal is to make the mod universal. This mod supports multiplayer and dedicated servers. No changes in XML is needed. Some data from XML is overwritten! Wheels: In the base game many vehicles does not take tiretype into consideration making for example the lizard pickup truck recive unrealistic high friction at all ground types. This mod fill the missing data based on tiretrack index making it universal. Different tiretypes now act completely different on different ground types and suffers differently on rain and sinking into the ground. This mod only supports the 4 standard tiretypes: MUD, STREET, OFFROAD and CRAWLERS! Calculates friction based on size of tire making wide tires, duals and tracks worth the money for heavy fieldwork but the narrows suffers making it ideal for easier tasks in later growth state. Adds rolling and sideway resistance meening: More wheel load, small tires and soft ground = more force needed for pulling or pushing. Less wheel load, large tires and hard ground = less force needed for pulling or pushing. Wheels now dig down into the ground. Implements: Pulling force for “Plows”, “cultivators” and “sowingmachines” is affected by ground type. Balers and loading wagons uses power based on fillspeed. 1.1.0.0: Increased sink of wheels, this will make it harder to pull small wheels in soft ground. Added missing information about balers and loading wagons use power based on fillspeed. The power added by fillspeed is now based on the mass of the mateial, grass needs more power then straw for example. Slightly increased friction of street tires. Added the wheel digging into the ground if no traction. Removed gearbox. 1.2.0.0: Added support for “REA Dynamic dirt”, driving into standing water created by “REA Dynamic dirt” decrease friction and increase sink of wheels. Decreased power added by fillspeed with 25%. Decreased sink in rootcrops from 0,15m to 0,1m. Added a minimum sideway resistance to make vehicle more stable. Resolved issue where crawlers sufferd of extreme rolling resistance and low friction. 1.3.0.0: Decreased the loss of friction for STREET tires in field when sinking into the ground. Overhaul of wheel sinking into ground: load on wheel, width of tire and ground wetness now has greater effect on how far the wheels sinks into the field. Center of gravity height is adjusted between 0.1-0.6m above the wheel axel unless already higher original value, this only applies if vehcles has got wheels. Center of gravity position lenght wise is adjusted closer to wheel axel. Front axel is no longer by default locked when a frontloader is attached. Changed GUI. 1.3.1.0: Fixed console only showing two lines. Fillspeed for calculating fillspeed now uses total fillspeed of all fillunits and not each fillunit individually. Center of gravity length wise is now only changed for motorized vehicles. Center of gravity height adjustment is now lowered to 0.05-0.3m above the wheel axel. 1.3.2.0: Added a minimum wheel size to be effected by REA, very small wheels will get lesser effect by REA. Center of gravity is now only changed during loading of vehicle, this corrects the “moon” effect of some vehicles. If center of gravity is adjusted by vehicle customizing this data is now not ignored. 1.4.0.0: Increased mud particles behind wheels. Particles was based on vehicle speed but is now based on wheel rotation speed, this adds particles also when vehicle is standing still and wheel spins. Tiretrack is now changed when wheels slips adding the visiual effect of wheel digging. Fixed issue in original script creating tiretracks below ground as a multiplayer client. Lowered friction loss from wheel sink. Increased friction loss from ground wetness. Slightly decreased friction of Crawlers in field. Fixed issue where HUD was visable even when disabled. Added separate frictions during wet ground for seansons and “vanilla”. Center of gravity can never be higher then 3 times the wheel raduis, some singel component vehicle got very high center of gravity. Code optimization. 1.4.1.0: Wetness now plays a larger role for wheel sink and wheel load less, old WheelLoad 50%/Wetness 50%, new WheelLoad 40%/Wetness 60%. Increased REA effects from wetness when seasons is loaded to balance it with vanilla. In very low speed rolling resistance was not added, this is now fixed. Added smoothing of wheel load to get more even rolling resistance. Sink is now only decreased by moving wheel in rolling direction or by moving the wheel sideway and lifting at the same time. Sideway and rolling speed is now based on the same reference. 1.4.2.0: Removed sink beeing only reduced in rolling direction. Load now effect how much the wheel digs into the ground, narrow wheels dig fast and wider digs slower. Increased friction when wheel reaches max sink to decrease sliding. Credits:900Hasse Tags: HUDREASTREETXML
Wooden Shed Pack 1.0.0.0 Mod
Wooden Shed Pack 1.0.0.0 Mod This is pack of wooden sheds. Bigger: Price: 8000 € Daily upkeep: 40 € Smaller: Price: 3000 € Daily upkeep: 10 €
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