Farming Simulator 19 mods

55,614 results
1,391 / 3,708
VOLVO L250H FS19
trucks

VOLVO L250H FS19

As always, 4MR modding brings us an exceptional vehicle, this time it is one of the most beautiful and big wheel loaders in the game, the VOLVO L250H. Characteristics : - Price: 175,000 € - Power: 395 hp

Hesston 7650 Field Queen v1.0.0.0 Mod
harvesters

Hesston 7650 Field Queen v1.0.0.0 Mod

Hesston 7650 Field Queen v1.0.0.0 Mod Field Queen self powered chopper, exactly as it says. Power: 257 Maximum Speed: 20 Price: 20000

Górska Dolina v1.0.0.0 Mod
maps

Górska Dolina v1.0.0.0 Mod

Górska Dolina v1.0.0.0 Mod The map has: – 5 farms (cows, sheep, chickens, pigs and horses) – Almost 190 fields (including meadows) – 4 points of sale – Sugar factory (beets and potatoes can be sold) – Biogas plant – Sawmill – Huge forest – Hilly terrain – Missions in the fields – New crop textures – Animated doors and light – Lots of original models

Kramer slx512 v1.0.1
implements

Kramer slx512 v1.0.1

I hereby make my Kramer farm loader available for download! Version 1.0.1 Lights function added, new store icon and half pbr. Thanks to pics_by_jannik_!

HelperAdvanced v1.9.0.10 FS19
other

HelperAdvanced v1.9.0.10 FS19

HelperAdvanced v1.9.0.10 FS19 Helpers are always there, helpers are impersonal, helpers jump if you want … ok, I won’t change the latter: lool: But basically, they are the helpers from GIANTS. CHANGELOG: Version 1.9.0.10 (03/13/2020) fix addMoney error Version 1.9.0.9 (03/01/2020) fix helper hiring for farm managers fixed the error when ending / cancel / close the game Version 1.9.0.8 (02/20/2020) fixed the error when ending / cancel / close the game Version 1.9.0.7 (02/12/2020) fix for the calculation of experience-based consumption / harvest values fix sprayer function for experience-based consumption / harvest values Version 1.9.0.6 (02/09/2020) fix specialized learning while working Version 1.9.0.5 (01/20/2020) From theorist to practitioner: learned skills are slowly being converted into practical knowledge if the helper is active in the task add InGame changable Tablet buttons fix sprayer usage fix calculation for various usages fix helper fuel and def usage fix combine error without helper Version 1.9.0.4 (01/18/2020) fix sprayer functionality Version 1.9.0.3 (01/18/2020) Courseplay and AutoDrive hired several new helpers on the dedicated server Follow Me did not start on the dedicated server Dedicated server and players had different helpers active on the same vehicle Version 1.9.0.2 (01/17/2020) correct function with Courseplay, FollowMe and AutoDrive Version 1.9.0.1 A (01/15/2020) fix non working save function Version 1.9.0.1 (01/14/2020) Initial converted release for Fs19 However, this changes fundamentally with the extended helpers. From now on, helpers have names and must first be hired so that they can work for you. If a helper is hired, you pay wages for this helper, whether you send him to work or not, it doesn’t matter, the basic wage still has to be paid. If you send him to work, he gets paid a little more on top of the basic wage for the work he does. But that’s not all, the helpers are basically not experts in the field (they have never been good at GIANTS), but they have to learn. You may have a few skills, but are far from perfect. For every activity that a helper can perform, it is also possible for the helper to gain experience and thus become better. Credits:Blacky_BPG Tags: CHANGELOGCourseplayGIANTS

AutoDrive for Hoppenheim courses v1.0 FS19
other

AutoDrive for Hoppenheim courses v1.0 FS19

AutoDrive for Hoppenheim courses v1.0 FS19 AutoDrive version release 1.1.0.8 Attached an AutoDrive route network for the National Hoppenheim map version 1.0 including active productions and fields and so on. Please just copy the file “AutoDrive_config.xml” into your desired savegame. This should usually be located in your documents under “Users/Documents/MyGames/FarmingSimulator2019”. The file “AutoDrive_config.xml” please copy into the desired Savegame folder. This should be in general in your documents under “user/documents/MyGames/FarmingSimulator2019” Credits:Friedo2021 Tags: Credits Friedo2021National Hoppenheim

LAIR weight and blade v2.0.0.0 Mod
implements

LAIR weight and blade v2.0.0.0 Mod

LAIR weight and blade v2.0.0.0 Mod Here is a Lair silage blade Version 2.0.0.0 – Weight 1000 Kg Characteristics: – Price: 2500 €

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Road Slabs PDG v1.0.0.0 Mod
placeables

Road Slabs PDG v1.0.0.0 Mod

Road Slabs PDG v1.0.0.0 Mod Download static objects Road Slabs for Farming Simulator 2019 Mods. The cost of the game is about 1,500 thousand rubles apiece, and the content is free. There are two options for paving slabs, these are different textures. Single and double ones are made of them, each three in different recesses (deeper, normal, high). Separate slabs are also made from 1 to 10 degrees slope to be installed on the slopes of the road.

Triangle MTZ – Alteration v1.1.0.0 Mod
implements

Triangle MTZ – Alteration v1.1.0.0 Mod

Triangle MTZ – Alteration v1.1.0.0 Mod Edited version of the triangle. Made adjustment with the mouse using LMB.

Strautmann Verti-Mix Double SF Pack FS19
other

Strautmann Verti-Mix Double SF Pack FS19

Price: 158.000 € Power: 175 PS Top speed: 40 km/h Capacity: 17-20 m³ What has been edited: -Verti-Mix 2002 Double SF added -All wheel steering added -New tyres -Lights adjusted and added -Arm can lift higher -Material changed from the arm -IndoorCamera Suspension -Discharge door and discharge conveyor animated -Cutter cover can now be opened completely -Bales can be picked up by the cutter Modified mixing: -All grain variety can be fed -SugarBeet and potatoes added

Ravensberg v1.3 FS19
maps

Ravensberg v1.3 FS19

Ravensberg v1.3 FS19 Welcome to Ravensberg. The map is fictitious, but similarities in names with real towns are intentional. A Middle German landscape with great attention to detail awaits you in the look of a model railway and invites you to discover and linger. The map is Seasons- and Maize Plus Ready and supports Maize Plus Forage and Horse Extension (PC/MAC version only). On PC, you can choose between a version with full Horse Extension support and a version with default settings. To play without the Maize Plus extensions on PC, choose “Ravensberg” during map selection. On consoles, you can choose between a version with default settings and a version with support for the factories mods. To play with the factories of VSR Modding Sur on consoles, choose “Ravensberg Factories” during map selection (For Seasons compatibility use the corresponding Ravensberg GEO mod from the Modhub). Attention: A new save game is not required. Content: – two pre-built farms (completely saleable, also borders and fences) – four towns/villages – 44 fields (size: 1 – 8ha), 7 meadows, 18 woodland sections – 6 areas for placeable objects in different sizes – one cowshed installed at each farm – one horse farm installed – three railway silos – railway station for wood – one BGP pre-placed – 8 points of sales for crops, 2 for wool, wood and bales and 1 for woodchips – dynamic AI traffic with a top speed of 45 km/h, slows down at intersections – support of “Manure System” at the BGA and the cowsheds – adapted transport missions with new pallets – field grass, clover, alfalfa, carrots and onions used as additional fruits (for PC and consoles) – added adapted version which is 100% Maize Plus ready incl. Forage and Horse Extension (only PC/MAC; Maize Plus Mods are mandatory) – added adapted version which support the factories mods from VSR Modding Sur (erShaba und Vanquish081; only Consoles) – Holmer T4-40 and Ropa Panther 2 converted for potato, onion and carrots harvest (to be found under potato harvesting) – Seasons-Ready – Precision Farming support – support of Mod “AnimatedObject Extend” (only PC/MAC) Script extensions (PC/MAC only): – fruit destruction 2.0 – multi-terrain angle (32 angles) – display of texture names in the landscaping tool – increased maximum amount of tipping heaps to 127 My thanks go to the modders whose objects, sounds and scripts I was allowed to use. A list of credits is located in the modDesc.xml in the ‘contributors’ section. Changelog: 1.3.0.0: – fixed shadow of the eastern bridge – fixed snow mask of the workshop – grass is now grown out immediately when painting – added another grass texture with deco grass as paintable ground – added lime as filltype for the auger wagon – fixed clip distance of farmhouse – fixed clip distance of the doors at the cowshed – particle effect when mowing and swathing grass adapted to grass texture – enlarged alfalfa and field grass fruit in the first growth stage – Seasons: added winter texture for grass – Seasons: snow roof added to biogas plant bunker building and silo – added nightly deco-lighting in the bakcground villages – placeable biogas plant divided into bunker building and silo – added silo for composting – added compost as fertiliser – adjusted prices of biogas plant area and building – reduced clouds in the sky during sunny weather – corrected price of TMR at LGH Langenheide – updated chicken coop – animal feeding adapted in relation to carrots and onions – fixed several minor bugs PC exclusive: – compost ground texture when spreading compost on the field – fixed cutter effect of spelt – animal feed consumption values of the Maize Plus version adjusted (now corresponds to the Giants standard again) Consoles exclusive – spruces can now also be planted on consoles – updated factories support – Seasons: economy settings of new fruits added – onions can no longer be dumped on the ground (for compatibility reasons) Credits:TopAce888 Tags: Horse ExtensionMaize PlusmodsPC

Ravensberg 1.3.0.0 Mod
maps

Ravensberg 1.3.0.0 Mod

Ravensberg 1.3.0.0 Mod Welcome to Ravensberg. The map is fictitious, but similarities in names with real towns are intentional. A Middle German landscape with great attention to detail awaits you in the look of a model railway and invites you to discover and linger. The map is Seasons- and Maize Plus Ready and supports Maize Plus Forage and Horse Extension (PC/MAC version only). On PC, you can choose between a version with full Horse Extension support and a version with default settings. To play without the Maize Plus extensions on PC, choose “Ravensberg” during map selection. On consoles, you can choose between a version with default settings and a version with support for the factories mods. To play with the factories of VSR Modding Sur on consoles, choose “Ravensberg Factories” during map selection (For Seasons compatibility use the corresponding Ravensberg GEO mod from the Modhub). Attention: A new save game is not required. Content: – two pre-built farms (completely saleable, also borders and fences) – four towns/villages – 44 fields (size: 1 – 8ha), 7 meadows, 18 woodland sections – 6 areas for placeable objects in different sizes – one cowshed installed at each farm – one horse farm installed – three railway silos – railway station for wood – one BGP pre-placed – 8 points of sales for crops, 2 for wool, wood and bales and 1 for woodchips – dynamic AI traffic with a top speed of 45 km/h, slows down at intersections – support of “Manure System” at the BGA and the cowsheds – adapted transport missions with new pallets – field grass, clover, alfalfa, carrots and onions used as additional fruits (for PC and consoles) – added adapted version which is 100% Maize Plus ready incl. Forage and Horse Extension (only PC/MAC; Maize Plus Mods are mandatory) – added adapted version which support the factories mods from VSR Modding Sur (erShaba und Vanquish081; only Consoles) – Holmer T4-40 and Ropa Panther 2 converted for potato, onion and carrots harvest (to be found under potato harvesting) – Seasons-Ready – Precision Farming support – support of Mod “AnimatedObject Extend” (only PC/MAC) Script extensions (PC/MAC only): – fruit destruction 2.0 – multi-terrain angle (32 angles) – display of texture names in the landscaping tool – increased maximum amount of tipping heaps to 127 My thanks go to the modders whose objects, sounds and scripts I was allowed to use. A list of credits is located in the modDesc.xml in the ‘contributors’ section. Changelog: 1.3.0.0: – fixed shadow of the eastern bridge – fixed snow mask of the workshop – grass is now grown out immediately when painting – added another grass texture with deco grass as paintable ground – added lime as filltype for the auger wagon – fixed clip distance of farmhouse – fixed clip distance of the doors at the cowshed – particle effect when mowing and swathing grass adapted to grass texture – enlarged alfalfa and field grass fruit in the first growth stage – Seasons: added winter texture for grass – Seasons: snow roof added to biogas plant bunker building and silo – added nightly deco-lighting in the bakcground villages – placeable biogas plant divided into bunker building and silo – added silo for composting – added compost as fertiliser – adjusted prices of biogas plant area and building – reduced clouds in the sky during sunny weather – corrected price of TMR at LGH Langenheide – updated chicken coop – animal feeding adapted in relation to carrots and onions – fixed several minor bugs PC exclusive: – compost ground texture when spreading compost on the field – fixed cutter effect of spelt – animal feed consumption values of the Maize Plus version adjusted (now corresponds to the Giants standard again) Consoles exclusive – spruces can now also be planted on consoles – updated factories support – Seasons: economy settings of new fruits added – onions can no longer be dumped on the ground (for compatibility reasons)

SunField2021 4x Seasons Ready v1.0 FS19
maps

SunField2021 4x Seasons Ready v1.0 FS19

SunField2021 4x Seasons Ready v1.0 FS19 Hello Community Here my new SunField 2021 (Seasons- Ready) It is a 4-fold map, which brings many possibilities with it. Naturally, the map was tested and works without errors and log entries. Even times in advance. Look at the pictures, then you do not have to ask so much. Here are a few brief key data on the map. – 4 ways, how to start a new game – Seasons GEO is integrated (RM-Seasons must be in the mod folder for this) – except for the outlets and villages you have to buy everything else (depending on the start different) – 13 different outlets – 15 different productions – 3 gas stations – 70 different fields from small to large (also meadows) – 72 buyable forest pieces that are sometimes larger, times smaller are – with Seasons also the Map changes (not only trees, but also roofs, snow poles, ice etc….) at spring, summer, autumn and winter At the Raiffeisen you can buy right “hops”, for beer production. What, where in which silo fits, digital ads place or simply ausbrobieren. Write me a PN, if you should find errors, or objects still hovering over the ground. On other sites, the map may only be offered with the original download link! Should someone see their item on the map and not be in the credits, then I apologize in advance. The- or the one would like to contact me via PN please, that I can enter him/her, or ask for the release. Thank you. Required mods: GlobalCompany by LS-ModCompany: https://www.farmingsimulator19mods.com/globalcompany-v1-7-1-fs19/ Optional required mods (but beneficial): Seasons: https://www.farmingsimulator19mods.com/seasons-v1-3-fs19/ GAE Cowshed by LS-ModCompany: https://www.farmingsimulator19mods.com/gea-mixfeeder-animal-feeding-v1-1-0-1-fs19/ Global Market Logistics Center from LS-ModCompany: Global Market v1.0 FS19 https://www.farmingsimulator19mods.com/globalcompany-globalmarket-exe-v1-2-0-2-fs19/ Now have fun with the map. Credits:Zuckerfabrick: El Cid Molkerei: aus LS19 Brauerei: LS11 GE-Mapping (Sil3nt-G4m3r) Ballenlager: Die Landeier Heizkraftwerk: aus LS15 Getreidelager aus LS15 Gartencenter: LS11 GE-Mapping (Sil3nt-G4m3r) Großes Hofsilo: BernieSCS BetonbunkerSet: Kastor u. d-s-agrarservice Lagerhallen: Dogface SeedTower: Der Hopfenbauer Palettenfabrik: Susi und Wingi Sägewerk: Susi und Wingi Getreidemühle: aus LS19 BGA: aus LS19 Lagerhaus: aus LS15 Halle Komposter und Holzhacker: Lancyboi FarmHouse: Edwards_Modding Pferde-, Schweine-, Schaf- und Hühnerstall DonDiego Map: DonDiego00 Helicopter: Edwards_Modding Tags: modsPN

Skoda Favorit v1.0.0.0 Mod
cars

Skoda Favorit v1.0.0.0 Mod

Skoda Favorit v1.0.0.0 Mod Skoda Favorit supports the Simple IC function. Functions: Lighthouse, door and gear lever animation, service, …

Hitachi 145W v2.0.0.0 Mod
implements

Hitachi 145W v2.0.0.0 Mod

Hitachi 145W v2.0.0.0 Mod Reflection error correction and Bucket type hitch and more real movement correction compatible with the buckets of the volvo ECR355E.

1,391 / 3,708

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