Farming Simulator 19 mods

55,614 results
1,373 / 3,708
Universal Passenger v1.1.0.1 FS19
other

Universal Passenger v1.1.0.1 FS19

Universal Passenger v1.1.0.1 FS19 Universal Passenger is a unique passenger mod that allows you to travel next to your AI workers at all times or with your friends in a multiplayer game. Features: 1. All base game vehicles that include one or more passenger seats can be entered. Important: Some vehicles are to small and these are excluded. 2. Ability to travel as a passenger with trains loaded from base game if included in map. 3. Ability to move between available passenger seats and an empty driver seat. Important: Driver seat option for farm owned vehicles only. 4. Quick TAB to available passenger vehicles and trains. Important: Vehicle must be part of your farm to use this feature. 5. Inside and Outside camera views and sounds. 6. Live PDA and Map position data for all passengers. 7. Shop option for each vehicle to restrict passenger seat use to [All Users], [Farm Only] or . Modding Features / Support: 1. Support to add passenger seat positions directly in mod vehicles. 2. Character loaded by ‘Universal Passenger’ so no extra poly for static models. 3. Built in creator mode to help position vehicle character and export XML information. ( More info soon! ) 4. Support for ‘Pasenger Addon Mods’ to include an extra global vehicles XML so no vehicle XML editing is required. 5. Support for enter animations and object changes. Standard Input Keys: Enter / Exit = [Left Shift] + Next Vehicle = [Left CTRL] + Next Seat (When available.) = Version: 1.1.0.1 – Fixed error when using Head Tracking – Fixed input binding conflict not allowing farmland selection on map when using a controller – Added Russian translation Version: 1.1.0.0 – Vehicles selected in the ‘Map Overview Screen’ can now be entered as a passenger. – Passenger name are now correctly displayed on ‘Map Overview Screen’ below the vehicle operators name. – All passengers can now see other passenger names above their heads. – Fixed bug where driver would not always be displayed to passenger. – Fixed bug not allowing a passenger to visit a tagged location or when using the ‘Dynamic Waypoint’ mod. – Fixed base game bug where ‘Enter Animations (steering wheels etc)’ return to start when an AI is operating. – All passengers will now be ejected from the Alpine DLC train when it leaves the map. – Tabbing to the Alpine DLC train is no longer possible when it is off the map. – Adjustments to creator mode for mod makers. – Added support to the following base game vehicles, Giants mods and DLC’s: * Alpine Farming Pack DLC (6 vehicles). * Bourgault Pack DLC (John DeereSeries 9 RX). * Precision Farming DLC (John Deere XUV865M). * Kemper Pack (John Deere Series 9000). * John Deere Series 6M. * Claas Axion 960TT. * Valtra G Series. * Liebherr L538. * Holmer Terra Dos – 4. * Strautmann VertiMix 1702. * Ropa Terra Felis 3. * Ropa NawaRo-Maus. * Ropa Maus 5. – Updates and fixes for following vehicle: * Krone BigX 1180 passenger now moves with cab when raised / lowered. * Big M 450 exit position for passenger 2 corrected. * Tatra Phoenix exit position corrected. * Outside passenger added to Massey Ferguson 7347. * Outside passenger added to Ropa Panther 2. * Outside passenger added to Ropa Tiger 6. * Outside passenger added to Rostselmash 161. * Outside passenger added to New Holland FR780. * Two outside passengers added to Rostselmash Nova 330. * Two outside passengers added to Rostselmash F2650. Version: 1.0.1.0 – Fixed bug allowing a user to move to driver seat of a vehicle when already in use in multiplayer. – Added support to the following Giants mods and DLC’s * Cotton DLC (John Deere cp690). * Horsch Pack (Horsch Leeb PT 350). * Claas Pack DLC (9 vehicles). * Claas Pack DLC ‘Pre-Order’ (2 vehicles). Credits:GTX Tags: AIDLCStandard Input KeysXML

Large Pallet Warehouse v1.0.0.3 FS19
placeables

Large Pallet Warehouse v1.0.0.3 FS19

Large Pallet Warehouse v1.0.0.3 FS19 The mod brings 6 new pallets into the game (compound feed, diesel, liquid manure, digestate, water and milk). Changelog version 1.0.0.3 – Russian translation added – French translation added – Minor bugs fixed Changelog version 1.0.0.2 – Folder structure improved – New categories added for a better overview Changelog version 1.0.0.1 – Added lamps in building – marker set – Light made switchable – Warning stripes made fade out – Trigger markers made fade out – Building moved to new category (AgraZ) – Pallets and IBCs moved to new category (AgraZ) These pallets can be bought in the shop. Also a warehouse for all palletized products is added. It is a warehouse for large quantities. The products can either be stored and retrieved as pallets or stored and retrieved as bulk goods. Mixed feed Bigpack: Capacity: 1000l price: 250 € Diesel IBC: Capacity: 2000l Price: 3000 € Fermentation residue IBC: Capacity: 2000l price: 150 € Slurry IBC: Capacity: 2000l price: 150 € Milk IBC: Capacity: 2000l price: 4000 € Water IBC: Capacity: 2000l price: 10 € Pallet warehouse: Stores all palletized products: construction costs 100.000 € , daily costs 10 €, capacity 10.000.000l for bulk/bigpacks and 100.000.000l for liquids/IBC The mod only works in conjunction with Global Company. Seasons ready. Credits:ZoddelZockt Tags: Global CompanyIBCseasons ready

Mini Log Barn V1.0 FS19
placeables

Mini Log Barn V1.0 FS19

Mini Log Barn V1.0 FS19 This is a tiny simple barn made of logs, where you can sell your straw and grass products. There is also a version without selling station for decrative purpose only. And there is a simple tiny shed to put your tiny equipment. The width of all three objects is: width 9m and depth 4m. Barn mini: 500 $ Barn decorative: 500 $ Shed mini: 500 $ Credits:OmaTana

AGM TM240 1.0.1.0 Mod
harvesters

AGM TM240 1.0.1.0 Mod

AGM TM240 1.0.1.0 Mod This is a self-propelled bulk carrier to transport grain. Change log: 1.0.1.0: -Fixed filling problem. -Fixed possible problem with many parts of the bulk carrier being invisible on some consoles. -Price: 45,000 -Capacity: 28,000l -Maximal Speed: 50 KM / H -Wheel configurations -Wheel hub colour options -Optional Water Tank

Placeable Factories Pack 2.0.1.0 Mod
placeables

Placeable Factories Pack 2.0.1.0 Mod

Placeable Factories Pack 2.0.1.0 Mod This placeable factory pack has been created for console gamers, so that their gaming experience go a little further. IMPORTANT NOTE: This mod can only be used together with compatible maps, and at the moment it will only be available for maps (The Old Farm Countryside, La Coronella and La Coronella 2.0. For this pack to work on other maps, its creator must include the required log files in his map, if he so wishes. Remember that these factories have been created from the animal system used in the game, so their operation is not everything real that I would like, so I ask you for a little patience with this model of alternative product productions. Important: Keep in mind that the game is limited to “10” the number of animal stables placed within the same game, so the sum of stables and factories can never be more than 10. I recommend that the number of factories and animal stables do not exceed “8” at the same time and if you do not have animal stables in place, never more than 6 factories per At the same time, this can create problems in your game. Sell ​​stables or factories pre-installed on the map you are playing on before placing one of this pack, to avoid mistakes. I also recommend saving your game before proceeding to place a factory to avoid losses of progress in your game. To be able to start the factories before you must activate it as if it were an animal stable, you can find the triggered to activate it on the right side of each factory. These factories can be sold as if it were any other placeable building in the game, that if, keep in mind that you must completely empty the factory before being able to sell it, both of the raw material and the pallets produced. Once the factory is completely emptied, you must deactivate it by returning to the place where it was activated, as if you were going to sell an animal from any stable. Factories included in the Pack: -Cheese: It is obtained by supplying cow’s milk. -Four: It is obtained by supplying Wheat or Barley. -Sunflower Oil: It is obtained by supplying Sunflower. -Laminated Boards: Obtained by supplying Wood Shavings. -Potato Chips: Obtained by supplying Potatoes and Sunflower Oil Pallets. -Sugar: It is obtained by supplying Sugar Cane or Sugar Beet. -Soya Drink: Obtained by supplying Soya Beans and Water. -Barrels: Obtained by supplying Laminate Plank Pallets. -BioDiesel: It is obtained by supplying Rapeseed. -Price of each Factory: € 46,000. -Maintenance: € 50 / day. -Approximate production: 2 or 3 pallets per day. Changelog 2.0.1.0: -Now you must supply the factories with BioDiesel for their operation. -Adjusted pallet production. Changelog: 2.0.0.0 -Compatibility with the Mod of the seasons. -Factory models were modified. -Now it will be necessary to supply Diesel to each factory for its correct operation. -The pallets produced are now 2,500 liters. -Improved textures. -Now you can choose between having 1 or 2 Slots in each factory. Then consumption and production will increase. -Each Slot will cost between € 10,000 and € 15,000. -It is necessary to sell the old factories and pallets produced before updating this mod. -As for compatibility with the Seasons Mod, you should bear in mind that it is still under development to improve its operation. IMPORTANT NOTE: Each map that has been compatible with this Factory Pack must be updated for its correct operation. Changelog: 1.2.5.0 -The building textures were improved. -New deposits were added. -The pallet unloading speed has been high, now it will be faster to empty the pallets, both to sell as to supply other factories. Changelog: 1.1.0.0 -The trigger of the delivery points of several factories has been adjusted looking for a better operation. -The productions of the factories have been adjusted, because some of them generated losses in the economy. -The triggers of some products were improved, since some of them were not recognized by the disàrador of the point of sale. -An info.xml file has been added, with the necessary data to make any map compatible with this factory system. In this file briefly explains the steps to follow for its correct coupling. It is translated into English, German, French and Spanish. (If you are creator of a map that is published on ModHub and you want to add this file to your map officially, I just ask for a small appointment in the description of your modMap next to the changelog. Required Mods: https://www.fs19mods.com/la-coronella-2-0-2-0-1-0-mod/ https://www.fs19mods.com/autoload-it-runner-platform-for-pallets-1-5-0-0-mod/

Composttea 1.1.0.0 Mod
placeables

Composttea 1.1.0.0 Mod

Composttea 1.1.0.0 Mod This mod adds composttea to every map. Important: 1. Please make sure that not too many fill types are registered on a map, otherwise conflicts may arise. 2. You cannot make a composttea yourself with this mod. The description of the production process only serves to clarify what composttea is. This modification contains several objects to trade in composttea. 3. Since the composttea cannot be unloaded directly onto pallets, you will need sprayers and trailers that can interact with storages and points of sale. What is compost tea? Composttea is compost dissolved in water, which is mixed together with some minerals and sugar beet syrup (i.e. glucose). During production, the composttea is kept in motion and mixed with oxygen. This stimulates the multiplication of the microorganisms in the enclosed compost. This process takes several hours until the desired number of microorganisms in the compost tea is reached. Then the composttea can be brought to the fields as fertilizer with a field sprayer. It also protects the leaves of the plants against various pests and can also be called biological plant protection. In the game the spraying of the composttea is only used for fertilization. + You can import it, use it with the fieldsprayers to fertilize the fields, or just sell it again. + All points of sale that accept wheat, barley and canola also accept Composttea. + The package also includes placeable objects that guarantee more income than the classic map outlets. + All trailers for herbicides and liquid fertilizer and fieldsprayers are automatically equipped with composttea. This also applies to mods, provided that they have been assigned the correct fill type category. Included objects: 1. Composttea (disposable pallet) Price: 250 Capacity: 2000 l The tank pallet is available from agricultural machinery dealers. The hoses for field sprayers from the manure system can also be used on it. 2. Composttea Profi (returnable pallet) Price: 500 Capacity: 2000 l The tank pallet is available from agricultural machinery dealers. The hoses for field sprayers from the manure system can also be used on it. 3. Composttea Import (placeable object in the category Miscellaneous) Price: 8500 You can buy composttea here. 4. Composttea Storage (placeable object in the category Miscellaneous) Price: 8500 Capacity: 21000 l You can store composttea here. 5. Composttea Export (placeable object in the category Miscellaneous) Price: 8500 Here you can sell composttea. Have fun with the composttea. Changelog 1.1.0.0 + prices for export have been adjusted + Now only sales points that accept wheat, barley and canola are equipped with composttea. In the case of pure specialist dealers such as sugar factories, the original version made pointless deliveries.

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Honey Production 1.0.0.2 Mod
placeables

Honey Production 1.0.0.2 Mod

Honey Production 1.0.0.2 Mod This mod offers the possibility to produce honey. Empty barrels are needed, these can be produced with the barrel production with raw materials from the small sawmill. The honey can be sold at AgraZ Landhandel or processed into mead in the distillery. Honey production: Building costs: 25000 € / Daily costs: 5 € Capacity: empty barrels = 60000l / honey = 60000l Production rate: 250 l per hour / 1000 l empty barrels = 1000 l honey The mod only works in conjunction with Global Company and barrel production. Changelog version 1.0.0.2 – Russian translation added – Minor bugs fixed Changelog Version 1.0.0.1 – Improved folder structure – New category added for better overview Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/ https://www.fs19mods.com/small-sawmill-1-0-2-2-mod/ https://www.fs19mods.com/agraz-land-trade-1-0-2-3-mod/ https://www.fs19mods.com/barrel-production-1-0-0-3-mod/

Large Pallet Warehouse 1.0.0.3 Mod
placeables

Large Pallet Warehouse 1.0.0.3 Mod

Large Pallet Warehouse 1.0.0.3 Mod The mod brings 6 new pallets into the game (compound feed, diesel, liquid manure, digestate, water and milk). These pallets can be bought in the shop. Also a warehouse for all palletized products is added. It is a warehouse for large quantities. The products can either be stored and retrieved as pallets or stored and retrieved as bulk goods. Mixed feed Bigpack: Capacity: 1000l price: 250 € Diesel IBC: Capacity: 2000l Price: 3000 € Fermentation residue IBC: Capacity: 2000l price: 150 € Slurry IBC: Capacity: 2000l price: 150 € Milk IBC: Capacity: 2000l price: 4000 € Water IBC: Capacity: 2000l price: 10 € Pallet warehouse: Stores all palletized products: construction costs 100.000 € , daily costs 10 €, capacity 10.000.000l for bulk/bigpacks and 100.000.000l for liquids/IBC The mod only works in conjunction with Global Company. Seasons ready. Changelog version 1.0.0.3 – Russian translation added – French translation added – Minor bugs fixed Changelog version 1.0.0.2 – Folder structure improved – New categories added for a better overview Changelog version 1.0.0.1 – Added lamps in building – marker set – Light made switchable – Warning stripes made fade out – Trigger markers made fade out – Building moved to new category (AgraZ) – Pallets and IBCs moved to new category (AgraZ) Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/

Universal Passenger 1.1.0.1 Mod
other

Universal Passenger 1.1.0.1 Mod

Universal Passenger 1.1.0.1 Mod Universal Passenger is a unique passenger mod that allows you to travel next to your AI workers at all times or with your friends in a multiplayer game. Features: 1. All base game vehicles that include one or more passenger seats can be entered. Important: Some vehicles are to small and these are excluded. 2. Ability to travel as a passenger with trains loaded from base game if included in map. 3. Ability to move between available passenger seats and an empty driver seat. Important: Driver seat option for farm owned vehicles only. 4. Quick TAB to available passenger vehicles and trains. Important: Vehicle must be part of your farm to use this feature. 5. Inside and Outside camera views and sounds. 6. Live PDA and Map position data for all passengers. 7. Shop option for each vehicle to restrict passenger seat use to [All Users], [Farm Only] or . Modding Features / Support: 1. Support to add passenger seat positions directly in mod vehicles. 2. Character loaded by ‘Universal Passenger’ so no extra poly for static models. 3. Built in creator mode to help position vehicle character and export XML information. ( More info soon! ) 4. Support for ‘Pasenger Addon Mods’ to include an extra global vehicles XML so no vehicle XML editing is required. 5. Support for enter animations and object changes. Standard Input Keys: Enter / Exit = [Left Shift] + Next Vehicle = [Left CTRL] + Next Seat (When available.) = Version: 1.1.0.1 – Fixed error when using Head Tracking – Fixed input binding conflict not allowing farmland selection on map when using a controller – Added Russian translation Version: 1.1.0.0 – Vehicles selected in the ‘Map Overview Screen’ can now be entered as a passenger. – Passenger name are now correctly displayed on ‘Map Overview Screen’ below the vehicle operators name. – All passengers can now see other passenger names above their heads. – Fixed bug where driver would not always be displayed to passenger. – Fixed bug not allowing a passenger to visit a tagged location or when using the ‘Dynamic Waypoint’ mod. – Fixed base game bug where ‘Enter Animations (steering wheels etc)’ return to start when an AI is operating. – All passengers will now be ejected from the Alpine DLC train when it leaves the map. – Tabbing to the Alpine DLC train is no longer possible when it is off the map. – Adjustments to creator mode for mod makers. – Added support to the following base game vehicles, Giants mods and DLC’s: * Alpine Farming Pack DLC (6 vehicles). * Bourgault Pack DLC (John DeereSeries 9 RX). * Precision Farming DLC (John Deere XUV865M). * Kemper Pack (John Deere Series 9000). * John Deere Series 6M. * Claas Axion 960TT. * Valtra G Series. * Liebherr L538. * Holmer Terra Dos – 4. * Strautmann VertiMix 1702. * Ropa Terra Felis 3. * Ropa NawaRo-Maus. * Ropa Maus 5. – Updates and fixes for following vehicle: * Krone BigX 1180 passenger now moves with cab when raised / lowered. * Big M 450 exit position for passenger 2 corrected. * Tatra Phoenix exit position corrected. * Outside passenger added to Massey Ferguson 7347. * Outside passenger added to Ropa Panther 2. * Outside passenger added to Ropa Tiger 6. * Outside passenger added to Rostselmash 161. * Outside passenger added to New Holland FR780. * Two outside passengers added to Rostselmash Nova 330. * Two outside passengers added to Rostselmash F2650. Version: 1.0.1.0 – Fixed bug allowing a user to move to driver seat of a vehicle when already in use in multiplayer. – Added support to the following Giants mods and DLC’s * Cotton DLC (John Deere cp690). * Horsch Pack (Horsch Leeb PT 350). * Claas Pack DLC (9 vehicles). * Claas Pack DLC ‘Pre-Order’ (2 vehicles).

Vehicle Maintenance 1.0.0.2 Mod
other

Vehicle Maintenance 1.0.0.2 Mod

Vehicle Maintenance 1.0.0.2 Mod With this mod, the vehicle must be serviced every 30 engine hours or 36 days (with the Seasons-Mod, the day limit adjusts so that you have to service two times per season (one year)). If you do not do this, the vehicle will no longer work as usual. When starting the engine, it may misfire and die if the engine load is too high. To service the vehicle (Ctrl + m) you must buy a pallet from the shop. If you get close enough to this and the maintenance is required, the hotkey will appear in the help window and the vehicle can be serviced. Afterwards you have to wait one hour until it is ready for use again. NO NEW SAVEGAME NECESSARY Price of the pallet: 500 € Changelog Version 1.0.0.1: – Description adapted – New icon – Day limit adapts to the Seasons-Mod – Engine may fail to start when starting the motor after reaching the limit – Engine can stall if engine load is too high – Bugs fixed when servicing several times – No longer subtracts engine hours and age on first load – Fixed a bug with “bulk buy mod” (pallet could not be bought) – Fixed multiplayer problems Changelog Version 1.0.0.2: – Fixed FPS problems – Fixed dedicated server problems – Removed the light from the lamp – Description slightly adapted – Fixed a bug where the hotkey to maintenance did not appear – Fixed bug where the old condition of the vehicle was not restored

Vehicle Maintenance v1.0.0.2 FS19
other

Vehicle Maintenance v1.0.0.2 FS19

Vehicle Maintenance v1.0.0.2 FS19 With this mod, the vehicle must be serviced every 30 engine hours or 36 days (with the Seasons-Mod, the day limit adjusts so that you have to service two times per season (one year)). If you do not do this, the vehicle will no longer work as usual. Changelog Version 1.0.0.2: – Fixed FPS problems – Fixed dedicated server problems – Removed the light from the lamp – Description slightly adapted – Fixed a bug where the hotkey to maintenance did not appear – Fixed bug where the old condition of the vehicle was not restored When starting the engine, it may misfire and die if the engine load is too high. To service the vehicle (Ctrl + m) you must buy a pallet from the shop. If you get close enough to this and the maintenance is required, the hotkey will appear in the help window and the vehicle can be serviced. Afterwards you have to wait one hour until it is ready for use again. NO NEW SAVEGAME NECESSARY Price of the pallet: 500 € Changelog Version 1.0.0.1: – Description adapted – New icon – Day limit adapts to the Seasons-Mod – Engine may fail to start when starting the motor after reaching the limit – Engine can stall if engine load is too high – Bugs fixed when servicing several times – No longer subtracts engine hours and age on first load – Fixed a bug with “bulk buy mod” (pallet could not be bought) – Fixed multiplayer problems Credits:Frvetz Tags: Changelog Version

Lievawer Map v2.5Beta FS19
maps

Lievawer Map v2.5Beta FS19

Lievawer Map v2.5Beta FS19 You can help me make better mod by donating me. How are you going to donate? Read my post below. hello, do you want to donate to me? Click the mod download link, then click the “buy premium” button, and follow the steps on the screen. I would be very happy if you do this.. V2.5 Hello, I fixed some issues that were causing serious problems in this version. this version is shared as beta. Fixed bugs: Fixed being stuck on loading screen. Some files preventing the game from being played fixed. and set to run smoothly. See you in the next update. good games Credits:RedeX01

New Holland TG/T Serie EDIT v1.0 FS19
tractors

New Holland TG/T Serie EDIT v1.0 FS19

New Holland TG/T Serie EDIT v1.0 FS19 Specifications: Choice of engines (changes together with decals TG new, TG old, T) 360 lighting Illuminated interior GPS selection (StarFire 3000) Choice of weight mount Choice of wheels (MICHELIN MACH X BIB) (dual rear, standard, wheel weight) Wear skin, dirt skin Lights cast shadows (high graphs only) – Price: 100,000 – Power: 215 Credits:Konstrukeur Tags: GPSTG

Massey Ferguson 200 series FS19
tractors

Massey Ferguson 200 series FS19

Massey Ferguson 200 series FS19 Massey Ferguson 200 for Farming Simulator 19. Power, hp: 75-96. Fuel tank, L:160〡180. Credits:modding Tags: Farming Simulator 19FS19Massey Ferguson

Moylan Silos v1.0 FS19
placeables

Moylan Silos v1.0 FS19

Moylan Silos v1.0 FS19 Its about time i release the place able moylan silo pack Features fill and load silos 450ton silo extension 90ton Credits:JFL Modding

1,373 / 3,708

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