Farming Simulator 19 mods
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Switchback Canyon 1.3.1.0 Mod
Switchback Canyon 1.3.1.0 Mod A challenging logging map with some very difficult roads to navigate. Has very hilly terrain Steep hills Large sawmill Placeable Factories Infomation: ‘Switchback Canyon’ supports all placeable animal productions avaliable through the ModHub, as of the mod recent release. Please remember that these factories are built around the animal husbandry system and you can only have a maximum of 10 factories (including animal pens) due to a base-game limitation. Also if you are playing with the Seasons mod, please do not use an additional GEO mod to avoid issues, since Switchback Canyon includes a custom GEO to support these productions. Changelog 1.1.0.0: – Updated Moddesc – Shrunk xml file size – Shrunk file size – Cleaned up i3d file – Removed tree underwater – Removed tree in shed – Optimized the render distance of objects – Reordered map file – Redid seasons mask – Remade normal map textures – Added paintable bush foilage – Smoothed roads some more – One sell point for everything added – Last Update unless needed Changelog 1.2.0.0: – Updated modDesc – Improved performance – Optimized file size some more – Added precision farming compatibility Changelog 1.3.0.0: – Added support for ‘Placeable Factories Pack’ (erShaba) – Added support for ‘Seed Factory’ (erShaba) – Added support for ‘Placeable Factories Pellet Pack’ (Vanquish081) – Added support for ‘Old Production Pack’ (Farmer Mahnew) – Added Seasons GEO to support Farmer Mahnew’s ‘Old Production Pack’ (Updated v1.3.1.0 to support all productions) – Fixed broken translations Changelog 1.3.1.0: – Added support for ‘Potato Bag Factory’ (Adub Modding) – Added support for ‘TMR / Pig Food Productions’ (erShaba) – Added support for ‘Eco Green Factories’ (Vanquish081) – Fixed Sugarcane & Cotton with Seasons – Added Seasons GEO now supports all productions from erShaba, Vanquish081, Farmer Mahnew & Adub Modding – Lakes now freeze over when ground is frozen (with Seasons) – Brand Sale Signs now appear with Store Sales mod (PC Only)
Rauch Axera C1 (Prefab*) 1.0.0.0 Mod
Rauch Axera C1 (Prefab*) 1.0.0.0 Mod This is a prefab object, it is used to decorate your tractor. Light functions can also be built into a vehicle!
Bizon Z040, Z050, Z055, Z056, Z057, 5056 v1.0.0.0 Mod
Bizon Z040, Z050, Z055, Z056, Z057, 5056 v1.0.0.0 Mod (I allow editing and reupload after informing me about it) The package includes the following vehicles: (Bison) 2XZ040 Z043 5043 2XZ050 6XZ056 2X5056 Z057 Normal Z055 America Long 5000 4m Header (Designed for all Z05X, 5056 and Z040) 3.3m header (Designed for Z043, 5043) Each Bizon has wheel, cab, forage harvester, shield configurations and much more. Headers have configurations of covers, beaks and rape table, and 4m additionally the type of reel, header itself and motowideł drive Harvesters have SimpleIC elements (Openable flaps, doors, etc., Firing up, starting the header, raising / lowering the header) Combine harvesters have added support for the Universal Passenger.
Joskin Terraflex 5200 13SHK2 1.0.0.0 Mod
Joskin Terraflex 5200 13SHK2 1.0.0.0 Mod The Joskin Terraflex/2 is an arable injector with spring tines on two rows for deep slurry injection. This makes it ideal on hard and stony grounds. Price: 28000 € Working width: 5,2 m Maximum working speed: 17 km/h
Transport Platform 4000/H 1.0.0.0 Mod
Transport Platform 4000/H 1.0.0.0 Mod Platforms can only be lifted and transported by a hooklift trailer and may carry small vehicles and equipment. Works with the IT Runner Pack. Transport width:2.5m (With Extension: 3.7m cost of 9000$ and extension cost 500$.)
Fliegl CombiDuplex Pack 1.0.0.0 Mod
Fliegl CombiDuplex Pack 1.0.0.0 Mod This Fliegl balefork is available as 4 and 6 tine variant with red and grey coloration – used for front loaders and 3 point implement attacher Fliegl Combi Duplex: 6 Tines in red or grey coloration Front loader oder 3 point hitch Price: -Combi: 1000€ -Combi Duplex: 2000€
MN Cow Pasture 1.0.0.0 Mod
MN Cow Pasture 1.0.0.0 Mod MN Cow Pasture requires a clear area of 185 x 150m Windows Open/Close – switch by Lely Brush Animal Husbandry — Food, Water, Straw, Manure, Liquid Manure triggers in marked areas Food Spillage — Format changed to manure which will appear in various parts of the shed and on the concrete apron at the rear, clean up with shovel and dump in normal place.
Richard Western Suffolk 18t Trailer 1.0.0.0 Mod
Richard Western Suffolk 18t Trailer 1.0.0.0 Mod Richard Western is a well renomed UK trailer manufacturer with a world-wide reputation for strength and durability. Their popular ‘Suffolk’ product line is a heavy duty monocoque tipping trailer designed and engineered to maximise efficiency optimising the strength to weight ratio and enabling you to deliver full payloads with a low unladen weight. The Suffolk SF18HS is a 18 tonne trailer that comes both in a grain version (22 cu.m) and a silage verson (36 cu.m). The HS model is designed for high speed tractors and is well suited as a truck/lorry replacement. Price and capacity: – SF18HS Grain (22,720L) – 23,000 €/£/$ – SF18HS Silage (36,460L) – 29,000 €/£/$ The trailer has multiple features/configurations: – Optional silage extensions – Various body configurations – Optional rear hitch – Low or high hitch attachment option – Reflective tape – Wide range of colours (incl default Richard Western yellow and gray options) – Cover with customizable color – Beacon option – Steering axle – Tire options (BKT, Michelin, Trelleborg, Nokian) – TirePressure
Hydraulic Tipper (10 Ton) 1.0.0.0 Mod
Hydraulic Tipper (10 Ton) 1.0.0.0 Mod 82’s Machinery Hydraulic Tipper (10 Ton) 82’s Machinery line comprehends a variety of small/medium equipment prepared for a small/medium farming operation! The Hydraulic Tipper (10 Ton) is a versatile bumper pull trailer that you can configure for you exact needs. The 8 configurations available are: – Tipper; 6000L (Cover not available) – Tipper ext. 1; 9000L (Cover with multiple colors as an option) – Tipper ext. 2; 14000L (Cover with multiple colors as an option) – Flatbed with tension belts – Flatbed function with sequentially opened gates (1st left, 2nd right and 3rd the tailgate) – Flatbed function with sequentially opened gates and ramps (1st left, 2nd right and 3rd the tailgate with the ramps) – Flatbed function with full opening gates (left & right at once and then the tailgate) – Flatbed function with full opening gates and ramps (left & right at once and then the tailgate with the ramps) Additional available options: – 7 Different wheels configuration – Rear hitch – Cover color customization (Available only with the extensions 1 and 2) – Dynamic rear axle that tilts and reacts to the terrain Price (base): 8000
Silage Silo Maize + Horse Extension 1.0.0.0 Mod
Silage Silo Maize + Horse Extension 1.0.0.0 Mod – Price: 52800 $ – Daily maintenance: 10 $ – Capacity : 1000000L – FillTypes : Silage Horse Extension Maps. The mod only goes on maps that Maize + Horse Extensions have installed. On other maps there is an error message about missing fillTypes
Beet Harvest Addon 1.0.0.0 Mod
Beet Harvest Addon 1.0.0.0 Mod The goal of Beet Harvest Addon is to make sugar beet farming a lot more fun, challenging and rewarding! Sugar beets is a phenomenal crop that can be processed into crystalized sugar. Not only does it provide us with that sweet sugar we can use in so many ways (sweetening, flavoring, fermenting, conservation etc), the process of refining beets into sugar also yields biowaste in the form of beet pulp and molasses. What’s great about these organic bi-products is that they make a super efficient natural animal feed for both dairy/beef cattle, sheep, horses and pigs. A very tasteful fodder that is both nutrient rich and easy to digest, and the animals love it! And if that wasn’t enough, the beet pulp can be turned into biogas at the BGA, and molasses can be used for pressing hay/straw pellets or fermented into biodiesel. And as “icing on the cake”, the bi-product of turning beet pulp into biogas is liquid organic fertilizer that you can use to improve the next harvest of “the white gold”. This mod is all about growing sugar beets, especially “The Campaign” (the harvest and processing period), and all the additional possibilities that opens up with the new products added to the game. Instead of simply selling raw unprocessed sugar beets as before, you now get multiple possible revenue streams. You can choose to further refine some of the bi-products or sell them as they are, and for every additional step you invest time in you get increased income in return. You can mix and match this between the harvest seasons or choose to match the current progress/needs of your farm. Or maybe you prefer to use the otherwise slow winter days to refine your products, that’s a great way to get the most out of your time. All the details of the mod is based on real-life data and should serve a purpose both as educational and entertaining. FEATURES: – Adds a new ecosystem around sugar beet farming with new products and multiple uses for each product – Introduces four new materials (sugar, beet pulp, feed pellets and molasses) – Provides a sugar factory (refines sugar beets into sugar, beet pulp and molasses) and a pelletizer (presses pulp and molasses into feed pellets) – Has three custom sell points where you can sell the produce att full price – Automatically adds Sugar, Feed Pellets and Molasses as accepted products on certain sell stations (i.e. should be at least one sell point on each map accepting these products) – Automatically adds Beet Pulp as input to any BGA (can be disabled if desired) – Adds SupaFeed Pellets and Beet Pulp as animal feed for Cows, Pigs, Sheeps and Horses (with Feed Pellets having the highest production value) – User settings to individually control certain aspects of the mod (see images for details) – Optional colorful icons (recommended together with GlobalCompany Addon Icons) – Compatible with Seasons, MaizePlus, MaizePlus Forage Extension and StrawHarvest Addon PRICES (€/$/£): – Sugar Factory: 28,000 – Pellet Press: 6,000 – Sell points: 1 For more information see images and the Facebook page “WZL Modding”. Required Mods: https://www.fs19mods.com/globalcompany-1-7-1-0-mod/
Sawdust 1.0.0.0 Mod
Sawdust 1.0.0.0 Mod Sawdust mod simulates woodchips falling to the ground when cutting down trees and work with woods; the woodchips will only be generated if the ground allows tipping of material. Dirt generated by: Chainsaw Tree cut Stump cutter Woodharvester Woodcrusher Default key binding to enable/disable is CTRL + SHIFT + Z (configurable)
OU-2 Fire Extinguisher (Prefab*) 1.0.0.0 Mod
OU-2 Fire Extinguisher (Prefab*) 1.0.0.0 Mod This is a Soviet fire extinguisher. It can be placed in vehicles or in areas of high risk. (*) This is not a Mod. This object can be used in building maps for Farming Simulator.
Wyther Farms 1.4.5.0 Mod
Wyther Farms 1.4.5.0 Mod Welcome to Wyther Farms! This is a fictitious map based in the UK. Much of this beautiful countryside has recently been evaluated for property development. This is a map which should be suitable for all, as it has 33 fields ranging from small to large, plus 2 prebuilt farms and 1 placeable area in which to build your own farm (opposite the BGA). You’ll need to clear the placeable yard first as it is overgrown with trees and shrubs. There is also a sizeable area of forestry for those who like to chop down trees. The challenge is to see if you can bring life back to your farm, to breathe new life into the local community and to push back the property developers. Good luck and enjoy! All FS19 features, All inner hedges can be removed to allow for bigger fields or ease of access. Cow, Pigs, Sheep and chicken are waiting at the main farm. Water and Lime are Free Seasons Ready Precision Farming ready Final Version Change Log: 1.4.5.0 -Fixed seed in old production pack Change Log: 1.4.0.0 -Fixed issues with the placeable system -REMOVED ERSHABA’s placeable factories NOT compatible -Renamed Pallet Warehouse to Seller’s Warehouse Change Log: 1.3.5.0 Fixed major bug caused by prevoius update, causing a corrupted save game Fixed factories now fully working. Change Log: 1.3.0.0 Readded Old Production Pack (Farmer Mahnew) Minor adjustedment’s File Optiumzation Fixed non urgent bugs Added 2 new vehicles Change Log: 1.2.0.0 adjusted animal pens to correct visuals, all field gates have now been removed, adjusted hedges in front of the store, adjusted all bunker silo’s fill areas second farm silo now has its own amount bga trigger adjusted removed shed from farm (will have repurchase them on old save if you want them) Change log 1.1.0.0 Added modded trailer KS950 Terrain Fixed. Tipcols fixed. Gates have been added to hedge and fence posts, so will now disappear when posts removed. Now able to use placeables. Fixed traffic issues. General tidy up of fields and trees. Removed all field gates.
Westbridge Hills 1.1.0.5 Mod
Westbridge Hills 1.1.0.5 Mod This is the map of Farming Simulator 2013 Titanium Addon converted and modernized for FS19: – 21 fields – BGA – Spaces for placeables – Includes new placeables – Ready for Seasons. Changelog 1.1.0.5: – Added compatibility with Store Sales by GTX. – New crops!! Rye and Millet (recommended new game). – Adapted for TMR / PigFood Production (by erShaba). – Adapted for Placeable Factories Pack (by erShaba). – Adapted for Seed Factory (by erShaba). – Adapted for Placeable EcoGreen Factories. – Updated for Placeable Factory Pellet Pack. – Fixed sell point Vegetable Warehouse – Fixed sell point Selling Station 2 – Fixed sell point Spinnery – Adjusted tipCol in BGA. Changelog 1.1.0.0: – Adapted for Placeable Factories Pack – Adapted for Placeable Factory Pellet Pack – Sheep, cows and horse accept hay pellet. – Changed position in vehicle Shop for vehicles buyed. Changelog 1.0.1.2: – Added new bunker to BGA. – Adjusted position all bunkers BGA. – Remade tipCol map (requires new game on console). ** If you don’t use the BGA, you don’t need to update the map. ** LEAVE THE BUNKERS EMPTY BEFORE UPDATING! ** Changelog 1.0.1.1: – Fixed map sounds. – Ajusted Unload trigger BGA. Changelog 1.0.1.0: – Ajusted plane Water – Added animal pastures in shop. – Eggbox directly in pallet. – New machinary in new savegame. – Fixed issues with helpers AI. – Fixed problem with landscape mode. – Added street lamp to shop in decoration. – Added bushes and decoFoliage to mode Landscape. – Replaced object with old/bad texture in Animal Trader. Changelog 1.0.0.4: – Fixed transport missions. – Big land, divided in more little lands. (No need restart savegame) Changelog 1.0.0.3: – Transport missions included. – Various missions included for Seasons. – Adjusted BGA point of sale. – Adjusted all decoration placeables. – Revised sheep feeder cleaning area. Changelog 1.0.0.2: – Fixed error with placeables. – Added sell point for egg and milk. – Fixed animation in windpump. – Fixed food in feeder cow. – Added lights in the park. Changelog 1.0.0.1: – Changed textures birch for compatibility with Seasons. – Moved several flying trees to terrain. – Added crop poplar. – Main farm is separate in various buildings. – Elevated terrain in vehicle shop. – Fixed unload problem in BGA bunkers.
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