Farming Simulator 19 mods

55,603 results
1,307 / 3,707
BUILD04 FIXED Final Mod
placeables

BUILD04 FIXED Final Mod

BUILD04 FIXED Final Mod i received many messages and you tell me to reduce the garbage pallets for the Buldings and i reduce now you have 2 pallets only have fun

BUILD01 Fixed Final Mod
placeables

BUILD01 Fixed Final Mod

BUILD01 Fixed Final Mod i received many messages and you tell me to reduce the garbage pallets for the Buldings and i reduce now you have 2 pallets only have fun

Capello Quasar F4 21m FS19
harvesters

Capello Quasar F4 21m FS19

Properties: -Price 65,000 -Color choice main color -Color choice design color -Max. Working speed 20km / h -Working width 3m with the key J, N, or the left mouse button, the working width can be extended to 21m - fits every combine harvester (even the small ones)

DEUTZ-FAHR AGROSTAR 6.71/6.81 v1.0.1 FS19
tractors

DEUTZ-FAHR AGROSTAR 6.71/6.81 v1.0.1 FS19

DEUTZ-FAHR AGROSTAR 6.71/6.81 v1.0.1 FS19 Converted Deutz from the Modhub. Required mods simple ic. We wish you a lot of fun with the mod. Approval from Puma has been granted. It is worth looking at. We look forward to every download. Credits:Puma, ls_picturs_by_jakob, steyr_is_beste Tags: mods

BUILD01 Buisiness Fixed Final FS19
placeables

BUILD01 Buisiness Fixed Final FS19

BUILD01 Buisiness Fixed Final FS19 BUILD01 FIXED i received many messages and you tell me to reduce the garbage pallets for the Buldings and i reduce now you have 2 pallets only have fun Credits:GIANTS GC TheSnake and the others for the objects in the Mod

BUILD04 A Band FIXED Final FS19
placeables

BUILD04 A Band FIXED Final FS19

BUILD04 A Band FIXED Final FS19 BUILD04 FIXED I received many messages and you tell me to reduce the garbage pallets for the Buldings and i reduce now you have 2 pallets only have fun Credits:GIANTS GC TheSnake and the others for the objects in the Mod

Residential BUILD06 Final FS19
placeables

Residential BUILD06 Final FS19

Residential BUILD06 Final FS19 BUILD06 FIXED i received many messages and you tell me to reduce the garbage pallets for the Buldings and i reduce now you have 2 pallets only have fun Credits:GIANTS GC TheSnake and the others for the objects in the Mod

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vervaet hydro trike fix FS19
tractors

vervaet hydro trike fix FS19

vervaet hydro trike fix FS19 here’s a fix of the vervaet that didn’t work before Credits:farmermads Tags: FS19

BUILD A HOTEL v1.0 FS19
placeables

BUILD A HOTEL v1.0 FS19

BUILD A HOTEL v1.0 FS19 BUILD A HOTEL With this mod you build a HOTEL i made this mod for fun please You got to play step by step ONE put 5 Pallets of PvcPipe 80000 TWO put 5 Pallets of ConcretePipe 80000 THREE put 160000 of Concrete FOUR put 10 Pallets of CONCRETE BEAM = 160000 FIVE put 10 Pallets of STEEL BEAM 160000 SIX put 10 Pallets of CONCRETE SLAB = 160000 SEVEN put 160000 of CEMENT Please play like that and have fun watch Pictures if you have problems Credits:GIANTS GC TheSnake and the others for the objects in the Mod Tags: FIVEONETHREETWO

Generalle Beta FS19
implements

Generalle Beta FS19

Generalle Beta FS19 Generalle Beta for Farming simulator 19 Needed Power: 205 Working Width: 6.7 Price: 76000 Brand: KF Category: Planters Credits:Antonio Junior Volanin Tags: Needed PowerWorking Width

Komatsu D65 PXI-17 FS19
other

Komatsu D65 PXI-17 FS19

The Komatsu D65 PXI-17 bulldozer will be perfect for clearing your sites. Characteristics : - Price: 140,000 € - Power: 286 hp

1970 Ford Mud Truck Mod
cars

1970 Ford Mud Truck Mod

1970 Ford Mud Truck Mod This is a 1970 ford pick up truck that was chassis swapped to a dynamic frame (built by the Expendables), it’s running a set of 40 inch mud tires (not the ones in the pic, sorry tho’s are privet) and has plenty of power. hope you all have fun with it!

1960 Chevrolet ElCamino v1.0.0.0 Mod
cars

1960 Chevrolet ElCamino v1.0.0.0 Mod

1960 Chevrolet ElCamino v1.0.0.0 Mod Vehicle Features Opening doors and hood and rotating steering wheel. At the moment this is just a driver. The tailgate dont open and you cannot load the bed. The El Camino sedan pickup kicked off in flamboyant fashion for the 1959 model year, came to an abrupt end in 1960, then resumed production in 1964 on the mid-size Chevelle/Malibu A-body chassis, where it would remain until 1987. Chevrolet’s El Camino sold well in its inaugural year, but its numbers flagged against the smaller Ford Falcon Ranchero, so, the El Camino and its stablemate, the sedan delivery, were both phased out in 1960. Because the El Camino was based on the sedan delivery, it incorporated some structural upgrades over the Brookwood station wagon to make the body and chassis more rigid. For instance, additional bracing in the roof was inherited from the sedan delivery, while the rear cab panel included welded-in bracing to help make the body stiffer where the cab and box met. The box sides and tailgate were double walled to protect the outer panels from damage and add strength, while the bed floor was a sturdy bolted-in panel made of 18-gauge corrugated steel. Meanwhile, four steel cross sills below the floor helped protect the underside from damage. The El Camino rode on Chevrolet’s “Safety Girder” X-frame with coil spring suspension front and rear. Its bed floor was 6 feet long, and could carry cargo as long as 8 feet with the tailgate down. Like many compact trucks, the El Camino offered 46.5 inches of space between the wheelwells—just shy of the 48 inches needed to carry a 4 x 8 sheet of plywood or drywall, lying flat. Maximum payload for the El Camino was rated at 1,200 pounds, which seems optimistic. The recommended payload ranged from 650 pounds to 1,150 pounds, depending on the drivetrain, and somewhere in between those numbers, the truth of how much a 1959 El Camino can safely carry probably lies. The base El Camino was powered by Chevrolet’s 135-hp, 235-cu.in. straight-six engine, with a one-barrel carburetor. A new camshaft profile for the 1959 engine featured less lift and valve overlap, allowing Chevrolet to boast 10 percent better fuel mileage for the six. Torque was up slightly, too, with the new camshaft. The base transmission with the six-cylinder was a three-speed manual. Powerglide or an overdrive unit for the manual were optional. Final drive gear ratios with the six-cylinder engine included 3.55, 3.36 and 4.11. (The three-speed was standard with the 3.55, the Powerglide with the 3.36 and the overdrive with the 4.11.) The El Camino was also available with a 185-hp, two-barrel, 283-cu.in. V-8; a four-barrel, 230-hp 283; or a bevy of 348-cu.in. V-8s. A three-speed manual was the standard transmission behind any of the V-8s; options included the two-speed Powerglide automatic, a manual with overdrive and the three-speed constant-torque Turboglide automatic. Inside, the El Camino was all business, fitted with a bench seat and rubber floormat. Upholstery options were limited to gray or (with the green or blue exterior colors only) green or blue vinyl with a coordinating cloth insert. A foam rubber seat and padded instrument panel were options. El Camino buyers could choose from a palette of 13 solid colors or 10 two-tone combinations, all applied in acrylic lacquer. The El Camino’s 14-inch steel wheels were painted to match the main body color; whitewall tires were an option. History of the El Camino from Hemmings motor news. BrianC: model. REDNECK: putting it into game Glen Stuhlmacher :Wheels and tires David Horn/ Wade Spivey/ PSY/ Trayscapes And os many others who helped when i got stuck, and encouragement to keep going when i was ready to trash the car and modding.

Suzuki carry pandem v1.0.0.0 Mod
cars

Suzuki carry pandem v1.0.0.0 Mod

Suzuki carry pandem v1.0.0.0 Mod I tried something to make a “pearlescent” paint, the mod itself is pretty much useless as you can’t put anything in the bed nor does it have any sort of attacher. It’s still a cool looking kei truck with a 13b rotary sound, anyway, play with the color option, some work better together than others, have fun !

Courseplay v6.03.00056 Mod
other

Courseplay v6.03.00056 Mod

Courseplay v6.03.00056 Mod 6.03.00056 MP and baler fixes Fixes #7100 Bale unload at triggers fixed (#6859) Made the Anderson round balers work Baler offset is now configurable in VehicleConfigurations.xml (see baleCollectorOffset description) v6.03.00055 Diff fixes small action event improvements. added a global setting to disable action event texts. fixes #7051, fixes #6810, fixes #6611 added the possibility to print variables to drifferent xml files added printGlobalCpVariable() 6.03.00054 Potato/cotton harvester fixes Fix implement raise/lower for #7110 and #7112 Cotton harversters should work better (#7103), except the JD 6.03.00053 Many fixes Mode 6 re-enabled for Kuhn Discolander, fixes #7023 The fix for #6912 screwed this up. Instead of enabling all foldables for mode 6 and disabling sprayers/sowing machines, just enable tension belts, that should cover auto bale loader trailers. Working width setting by 0.1 increments fixes #5997 Working width can be set by 0.1 increments over 10 m when holding down the left Alt key. MapHotspot improvements moved setting to global settings simplified setting improved start/stop CP multiplayer code Fixes a click to switch bug. Where the player farm ID after entering a vehicle was not set correctly in SP. Check for exact fill nodes before using them (#7060) Fixes #7006 Reverse for AD courses #7026 (#7061) Trying to figure out where should the course be driven in reverse, based on the angle difference between two subsequent waypoints, similar to what AD does internally. Quite a fragile process, not really happy with it. Fix AD compatibility (#7066) Added explicit interface functions to stop/start the CP driver When stopping/starting just check if CP is driving, don’t worry about getIsAIActive() as that can be anything, especially when other mods setting it. Salford Plow: Removed ‘noReverse’ as it tourned out it can be pushed backwards in 90 and 180 degree turns very easy. Making the cotton harvesters work (#7077) Some of them won’t lower the cutter, for those, just lower manually before starting the CP driver. Mode 2 fix for trucks #7074 (#7078) check truck’s own fill level, not just trailer Action event rework created new ActionEventConfig.xml file. small pr improvements fixes MP bug, when autodrive starts a CP driver.

1,307 / 3,707

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