Farming Simulator 17 mods
22,727 results- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro
Lizard Silage Blade FS25
Silage blade for tractors, designed and manufactured in France. - Silage blade: Price: 4,000 $ Working width: 2.50 m Category: Levelers
Agro Realistic FS25
Agro Realistic adds a set of realism rules focused on manual work, logistics and long-term farm progression. Main features: - Disables sleeping so players cannot skip time. - Disables borrowed vehicles for contracts. - Forces production outputs to remain in Storage mode. - Disables new bank loans while still allowing existing loans to be repaid. - Multiplies the price of decorative trees by 20. - Requires a compatible livestock trailer for animal trading and transfers. - Limits every animal husbandry to a maximum of 250 animals, regardless of the size of a customizable fence. - Allows AI workers to operate only while at least one player from their farm is online. - Disconnects remote multiplayer players after 30 minutes without keyboard, mouse or controller input, with a warning during the final minute. - Removes 50 percent of each affected animal group after it remains at 0 percent health for 24 consecutive in-game hours. The loss repeats every 24 hours while health stays at zero. - Applies progressive depreciation when land is resold: 50 percent during the first 12 months, followed by 40, 30, 20 and 10 percent for each completed year. After 60 months there is no depreciation. - Prevents vehicles with 100 percent damage from starting. The base game does not support transporting chickens, so a compatible livestock trailer mod is required for them.
Farm Limit Manager FS25
Farm Limit Manager gives server administrators configurable per-farm limits for multiplayer sessions. The administrator can set values from 0 to 10 for: - Simultaneous AI workers per farm. - Animal husbandries per animal type and farm. - Greenhouses per farm. - Factories per farm. - Active contracts per farm. The settings are available in a dedicated Game Settings tab and are protected by administrator permissions. Limits are stored with the savegame and synchronized in multiplayer. Existing buildings are never removed when a limit is lowered; only new jobs and purchases are blocked.
Continue Driving After Exit FS25
This mod is intended for players who use small or older machinery and want to make activities such as manually loading small bales feel more realistic. When automatic engine start is disabled, cruise control is active, and the selected cruise control speed is no more than 10 km/h, the vehicle continues driving at that speed in the direction that was active when the player exited. For example, a tractor with a trailer can slowly move alongside the player while small bales are loaded by hand — similar to using a hand throttle and creeper gears. The continued driving ends when the player enters the vehicle again. This mod does not provide AI, obstacle or collision avoidance, or guidance steering. Use it only in clear, open areas and keep the vehicle under supervision at all times. When automatic engine start is enabled, the normal game behavior is preserved. - Continued driving is now processed server-side for hosts and clients in multiplayer. - Synchronization and cleanup of the continued-driving state have been improved.
New Holland TM Edit FS25
New Holland TM 125 Edit Credits to OviC for converting and uploading Has: 2 Blue poppys New Holland TM125 window sticker 2 Irish licence plates
Scania R620 Vlist FS25
- Starting price 55.000$ - Power 620hp - Speed 90 km/h - Selectable license plate
- 15 per page
- 30 per page
- 45 per page
- 60 per page
-
See more per page
Bigger pages, fewer clicks - and no ads anywhere.
Go Pro