Farming Simulator 17 mods

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FS17 Michigan map update release
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FS17 Michigan map update release

FS17 Michigan map update release Michigan map update release. Whats new: Reworked the farm yard. New sheds. Working garage doors and barn doors, Lighting, new silage bunk, seasons ready. Oats and rye can be harvested using seasons. Buildings came from numerous maps and some re textured to match color theme. Medium flat area on farm for place-able bins or other buildings. Seed and fertilizer tanks/triggers moved to a more friendly place. New sky textures from UMRV. Some new landscaping to make it feel more finished. It is a standard size map with all animals and all standard crops with oats and rye add which are working with seasons mod. I am not a map maker and I wish to take no credit but for the time I put in updating this map to hopefully make it better then it was. The map started as Indiana Farming Map and was edited from there. If you want credit for anything I used just tell me. I’ll gladly add your names to this post. Just sharing what I took the time to learn and improve my knowledge on. Thank you and happy farming.

FS17 Podkarpacie V1 BETA
maps

FS17 Podkarpacie V1 BETA

FS17 Podkarpacie V1 BETA Witam, jako iż zaczęły mi pisać w głównej mierze dzieci “kiedy wydam mapę” i to nie było, że ktoś napisał raz czy dwa, tylko paręnaście razy mi to napisano, wydaje wam mapę w wersji BETA z paroma błędami raczej nie wpływającymi na lagi w grze, nie ma pda, a zboże sprzedaje się na BGA, nie miejcie pretensji do mnie tylko do dzieci, które nad gminnie spamiły mi, zdarzało się, że z multikont również. Wersja finalna wyjdzie, lecz musicie mi dać czasu bo prawdopodobnie zrobię ją od podstaw (Teren i wszystko będzie zachowane) Komuś się nie podoba niech nie pobiera i nie komentuje Głównie do Sebstera “zakaz jakiejkolwiek edycji” Mapa posiada: -1 grywalne gospodarstwo ( możliwością hodowli krów) -skup zbóż na BGA -BGA -bardzo dużą i rozbudowaną wioskę -mod sieczki -otwierane bramy -zróżnicowane pola (od małych po bardzo duże) -ciekawy teren odwzorowujący rzeźbę północnego Podkarpacia -nowe dźwięki -urozmaicenia w wiosce tj: np. stary PGR, piaskownia, SKR, kościół -oraz to co najważniejsze bardzo fajny polski klimat -mapa ma błędy, między innymi nie idzie sprzedać ziemniaków i buraków Co zamierzam dodać w finalu? -3 grywalne gospodarstwa (Krowy, świnie, kury, owce) -Nowe skupy -Optymalizacje -Zmniejszenie wagi mapy -Wiele więcej Jeżeli znalazłeś błąd napisz mi na [email protected] z dopiskiem “PODKARPACIE” A dopisze cię do pomocy czy mapie Zakaz jakiejkolwiek edycji bez mojej zgody! Zakaz zmiany linku! Zakaz umieszczania mapy w modpackach!

FS17 Les Marais Normands V2
maps

FS17 Les Marais Normands V2

FS17 Les Marais Normands V2 This map has been corrected by the team and features have been added: fish farming, compost, TP function, new animals (goat, zebu, pony), changing cows parks … We would like to thank JF Agri, author of the V1, for allowing us to put the v2e DL. Have fun, see you soon! The Agricultural Simulator team

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FS17 Sherwood Park Farm Seasons v2.01
maps

FS17 Sherwood Park Farm Seasons v2.01

FS17 Sherwood Park Farm Seasons v2.01 First up many thanks for all the kind messages regarding the passing of our gran you guys are superb thank you all. Second up here is the new hopefully final Sherwood map update. FS17 Sherwood Park Farm Seasons V2 Update. A new game save must be started with this V2 update folks sorry but it is what it is. Some small bumps where removed from the terrain and some foliage was cleaned up. The mud distance maps were matched so it’s now completely invisible. All the adjustments made to clip distance, draw distance, terrain distance, foliage draw circle distance, matched shader distances, removal of hundreds of redundant rigid body settings and adjustment to gate Id’s are in this version. The Wool pallet spawner and mover were also replaced. Owned fields now have a starting fertlized state. Revised starting storage amounts added. Xml updated were needed ad more. Finding the freeze that some users have had is extremely difficult as I never had it. Hopefully this works for most of you who have.

FS17 Hill County v1.5
maps

FS17 Hill County v1.5

FS17 Hill County v1.5 Hill County is a map that mainly focuses on grain, but also offers cattle. Version 1.5 Changes – Allowed for easier turning with trailers – Increased multiterain angle count – Fixed some triggers – Improved performance in some areas The map contains many scripts that assure the map to feel realistic in many ways. In general the map is focused on a fictional location with terrain that came out of Texas. Some features of the map are, – Older Farm – New Farm – Cattle operation – Multi terrain angles – Seasons mod ready – And many more. Expect Version 2 in the future which will include more animations and much more details and finally fix the name for the second salepoint. This is currently in the works and is requiring a lot of time adding all of these details. I thank you for downloading my map and hope that you have a wonderful time playing the map that took over half a year to develop. Also can you please keep the original link and not use a modhub link.

FS17 Better Minimap v1.1
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FS17 Better Minimap v1.1

FS17 Better Minimap v1.1 A better minimap that replaces the original minimap in the game. Adds the ability to switch imaging modes (plants, plant growth and soil) directly in minimap. These states are automatically restored after 60 seconds by changing the mode or resizing the minimap. Function: – Color status indication – The active mode is listed under the minimap – Automatic re-reading of states after 60s with deduction – Change the size of the minimap (normal / wide / larger) – Remembers the selected size during play – Switching transparency – Zoom in and out of the minimap Changelog: V1.0.0.1 + Added Polish translation V1.1.0.0 + Added compatibility for modification: Tardis Teleport + Added config gui and merge settings + Added full hiding minimap option + Added refresh settings + Adding a transparency level + Added saving of settings to an XML file + New mod icon – Change some keys

FS17 The Pacific Northwest v1.1.1
maps

FS17 The Pacific Northwest v1.1.1

FS17 The Pacific Northwest v1.1.1 Change Log: 1.1.1.0 * Performance optimization * Moved gold nugget located inside the western bridge * Removed foliage in field 32 * Changed auto doors to manual doors at Snake River Oil Mill * Added grazing mod for sheep and cows * Added Water Trough Addon * Added more trees to two forestry areas * Dirt areas for cows and pigs adjusted slightly * The county now snow plows the main roads 1.1.0.0 This version fixes a couple of issues that prevented multiplayer games from working. Save games are compatible with one exception. This is that all trees and hedges that have been cut will be reset. If playing with an existing save game please remove ‘splitShapes.gmss’ from the save game folder before starting. * Added sugar cane * Added pellet storage to storage hubs and sales at the barn. * TMR mixer accepts pellets * Increased some storage caps * Fixed barb wire texture. * Corrected/added some text in the modDesc.xml file * You now start with newer and a little more equipment * Fields are less expensive to buy now * Wood chip economy modified (Seasons) * Start with a few more sheep * Tweaked a few objects Welcome to The Pacific Northwest. This map is loosely based around the Lewiston, ID and eastern Washington area where the Snake and Clearwater rivers meet. At the rivers there is a plateau that is high above, accessed by a winding mountain road. The fields on the plateau are more the style of a UK map with small odd shaped fields, hedgerows and narrow lanes, where the valley fields are more of the US type, large and relatively flat and open. The terrain on the plateau ranges from relatively flat to quite hilly. Start with a small farm and gradually grow your farm by buying smaller fields and merging them into larger ones. This map includes the following: – 2 main farms, one near the sheep and pigs. The other near the cows. – 44 fields including 8 grass fields. – Optimized for Seasons (highly recommended! Weather, crop growth, etc.) – 5 additional fruit types, plus milk. Requires Kotte Uneiversal. Recommend Stop Milk Sales. – Removable hedgerows – 14 sell points – Two large place-able areas – Includes animated gates, doors, lights and more. – and lots more. Enjoy!

FS17 Modular Silo-Walls
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FS17 Modular Silo-Walls

FS17 Modular Silo-Walls Modular Silo-Walls which can be used to build custom silos.

FS17 Racovița
maps

FS17 Racovița

FS17 Racovița Welcome to Romania! – The map is trying to replicate the rural area in Romania, not a particular region – All FS17 features included – Cows, pigs, sheep and chicken – Traffic, pedestrians – Modified train (multiple grain wagons) – Fields of all sizes (can be combined) – Field Missions – Free meadows – Forestry – Gold nuggets – Blank and flat areas where different objects, factories, mods can be placed

FS17 Agrar Insel Map Beta
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FS17 Agrar Insel Map Beta

FS17 Agrar Insel Map Beta A small singleplayer card with standard fruits. The map is still in beta status Minor errors are still present which does not spoil the fun.

FS17 Feliksowo Map
maps

FS17 Feliksowo Map

FS17 Feliksowo Map – 1 Farm – Cows – About 18 fields 2 meadows – 1 Purchase – Shop with machines – Village – Machine reset – REALISTIC MUD – Doors and gates opened on the mouse – Varied area, – much much more!

FS17 Borki Agro Map
maps

FS17 Borki Agro Map

FS17 Borki Agro Map A small cozy Belarusian map. The map has 19 fields, one of them in the possession, the culture is standard + oats, alfalfa, standard animals. There is a possibility of selling milk. The dirt, chopped straw, snow mask (for season mod) is prescribed. From the manufactures on the map there is a sand pit.

FS17 SibAgroCom v2.1.101
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FS17 SibAgroCom v2.1.101

FS17 SibAgroCom v2.1.101 The card was made for a player with different tastes, who likes in the fields, who grows crops, whom to engage in forestry, to whom the livestock, to whom that construction, even birhmentship, buying cheaper by selling more expensive, who just to ride, or tired of doing one, you can always switch to another. So on the map you will find something to do. All the production processes are thought out and to some extent difficult, because I wanted to do more manual work, so that it would be more interesting. The difficult terrain of Siberia, a lot of roads that will present you their surprises. Changes in the map version 2.1: – Added new production lines: -BGA “SibBioGas” which will produce methane. – Beer factory “Siberian” which will produce beer. -Color which produces furniture. -Ribable Plant which produces fish, caviar and seafood. -The honeycomb produces honey. -Added the production of hops for BeerZavod. -Added Coal quarry with the ability to both mine and for a small fee loading from a rotary excavator. -Also added 2 more quarries with extraction of sand and gravel, total 6, on 2 of them there is a possibility of loading from the excavator for fuel. -Added 3 silos near large fields. They are suitable for the production of methane in BHA. -It is possible to breed chickens. – Added feed mixer for pigs. ——— Added new points of sale: -GAS for Ogur, I take methane. -Port on the Fish Factory, takes almost everything. -Port of fuel, takes methane, fuel, takes the tanker. -Magazine Fishery, accepts consumer goods for hard workers. -Base of recreation “Visiting Leshnoy” accepts consumer goods, fuel for the generator and methane in the bottles in the cafe. -Base recreation “Building” takes materials for the construction of a base and a sanatorium. -On villages there is an opportunity to sell gas in cylinders and coal. ———– Subject to change: -MyCoombine moved to another location and redone. It also takes chickens, coal and gas in cylinders. -The winery was moved to another place in its place now the SibMash purchase shop in Ogura. -Concrete plant moved and expanded. -The vineyards are moved. -The mill is now a flour mill “The Old Mill” and completely rebuilt. -The sugar factory is moved closer to the Red Key. -The old RybHoz was removed. – The storehouse of flour and bran is moved and rebuilt. Now it is in place of the Sugar Factory. -Perealized pallets (Visually). -Added ways of feeding animals (Growing herd, and dairy in cows). – Added random events. -Added new fields. -The economy is recalculated, it will become a little easier to develop (compare complexity). -The night lighting is done. -Added and changed the old traffic technology, now the technology can arbitrarily go to one side or the other (It was difficult taking into account the terrain). -Added new areas of deforestation. – Now we need coal to dry the grain. -Added compost to the BGA as a working off from manure and silage, which can be rented in the Garden Center. (Consider the possibility of exchanging humus for fertilizers). -The new equipment will be added, as long as it is GAZ for transportation of cylinders, and a semitrailer for transportation of methane. -Added various animations, traffic (Aircraft), effects, voice. -Realistic retekstur.

FS17 Wózek narzędziowy
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FS17 Wózek narzędziowy

FS17 Wózek narzędziowy It is a tool trolley. It has an openable drawer. It has only a decorative function. Mod added as a placeable object The archive also contains a version for GE. I’m the author. Please keep original link.

FS17 Churn Farm 2017 Seasons Ready PLUS v1.2.0.0
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FS17 Churn Farm 2017 Seasons Ready PLUS v1.2.0.0

FS17 Churn Farm 2017 Seasons Ready PLUS v1.2.0.0 Welcome to Churn Farm 2017, located in the beautiful Churn Valley… The popular Churn Farm for FS 2015 has been converted for FS 2017! Many more improvements and features make this a detailed and interesting map set in the west coast area of the UK. Now, in this updated version 1.2, even more features have been added: Churn Farm 2017 now incorporates the all new “dynamic mud” (based on the original mud mod and modified by permission from the original author by reallogger) Without the Seasons Mod active, the mud will be “on” or “off” according to whether on not it is raining… With Seasons Mod active, the mud “comes alive” gradually getting muddier according to ground wetness… a few dry days in a row will “dry out” the muddier areas… Also, the all new “grazing mod” by reallogger… this mod “scans” the grass in the pasture area to fill the grass troughs automatically… With Seasons, this mod really comes alive, as there is no grass in winter and in early spring, so you need to supplement the animals grass with hay bales… Also care is needed when placing a large number of animals into the pasture, as the grass available in the pasture may not support them if too many animals are in the pasture, just as in real life. Mowing of the pasture grass is disabled to better allow the grazing mod to function as it should… This map now also incorporates the clip distance FPS mod by Ian898 of Frontier Design… clip triggers are placed in the machine storage buildings around the map to help reduce fps issues from having all your favorite, high detail mods parked in them… Additionally, the water trough mod is now added to all animal water troughs… so no more worrying about carting a water trailer all over the map to keep the animals happy… And, due to very popular demand, Churn Farm now has proper UK traffic, driving on the correct side of the road and using proper RHD vehicles… Collectible gold nuggets have also been added to the map… search well and discover all 100… And finally, the bale storage mod is incorporated into the map in various locations… square straw bales and square hay bales can be stored under the shelters on the cowfarm… straw round bales outside, beside the shelter with the straw square bales… in back of the wooden cow shed there is a place to store round silage bales… At the pigfarm, square straw bales and round hay bales may also be stored… So now, Welcome to Churn Farm 2017… All the farmland in this lush, bountiful valley has been kept up and worked since early 2015. You start out with eleven fields owned, some are ready to get the crops in, others need some prep first… you have decent equipment to begin with, but will need more, and bigger machines to fully work this large set of fields. So work hard and prosper! (disclaimer: when running Seasons mod, the default beginning of the game is to begin with all fields harvested… you will still own the same eleven fields, just no crops growing on them) This map has all the default crops, including a forest of spruces above the main farm and another down the way just a bit from the first… (sell your logs at the sawmill, just inside the left entrance to the Port) for those who want to work in forestry. A small garden farm is located near to the valley entrance for those who like to relax with really small, perhaps vintage equipment. There are six sellpoints to sell stuff: There are three places to store your produce until a better price comes along: Disclaimer: this is a highly detailed map, using many different scenery objects and several custom foliage layers to achieve visual realism, and as such will require a strong, high spec PC to run… especially if you have many mods on the farm. The only solution to this issue is to not use any mods and/or turn the settings down. Additionally, to avoid unforeseen issues and conflicts, please have ONLY this map in the mod folder as having multiple maps in the folder will cause issues as the game loads all the scripts from all the maps, including the active one… This will be the only version of the map, unless someone finds a game breaking bug, shouldn’t since it’s been fully tested. However, any things you don’t like or would like to be improved will have to be for your own private editions. Happy farming! Changelog for Version 1.2: Notice: Since this map will end up being uploaded everywhere, no matter my wishes, please at least include the ENTIRE description and CREDITS when you do… by doing this, you show respect for all the hard work of the great many modders whose work goes into maps such as this one…

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