Farming Simulator 17 mods

22,727 results
166 / 1,516
FS17 Plains and Simple Seasons 4x test map update by Stevie
maps

FS17 Plains and Simple Seasons 4x test map update by Stevie

FS17 Plains and Simple Seasons 4x test map update by Stevie Note this is the test map preview for the Facebook page users to have a look at and help debug, expect issues I am. Again I need feed back for servers, gps, cp, seasons and general issues. please comment here as usual thanks to all who help with it. All reported issues will be fixed prior to the maps real release. Unzip the downloaded file and place the map zip into your mods folder, the multi tanker is also supplied and should be used for the map as it handles all the fluids and triggers it can be found in the store in the misc section.

FS17 Hermanns Eck v2 - Willkommen im Kirchtal!
maps

FS17 Hermanns Eck v2 - Willkommen im Kirchtal!

FS17 Hermanns Eck v2 - Willkommen im Kirchtal! Hermanns Eck v2 – Willkommen im Kirchtal! Lange ists her das ihr den Hof vom alten Fritz übernommen habt, ihr dachtet es würde so langsam ein geregelter Alltag bei euch einkehren – aber falsch gedacht. Einer eurer Kollegen, der ein paar Kilometer entfernt einen Hof bewirtschaftete, ist aufgrund von körperlichen Beschwerden aus der Landwirtschaft ausgetreten und hat sämtliche Flächen schwarz gemacht. Somit auch seine Flächen im Kirchtal, welches quasi direkt nebenan liegt. Die dortige Molkerei versucht wieder zu altem Glanz zu erstrahlen und ist auf der Suche nach Lieferanten, das Gartencenter bietet euch die Möglichkeit es regelmäßig zu beliefern, und auch der Hofer braucht ab und an mal einen Spediteur. Für den Winter öffnet nun auch das Sägewerk seine Pforten für euch. Solltet ihr anstelle vom teuren Mineraldünger lieber Gülle auf eurer Flächen ausbringen, so könnt ihr nun auch die Dienste der Güllebank in Anspruch nehmen und im Kirchtal Gülle dazukaufen. Eine neue Herausforderung wartet auf euch! Mehr als 3 Monate sind seit der v1.1 verstrichen, mit der v2 bekommt ihr nun einen kleinen Flächenzuwachs ( 7 Felder mit insgesamt 4,5ha Fläche und 7 Wiesen) und die Möglichkeit, ins Produktionsgeschäft einzusteigen. Changelog v2 -Map um ein neues Tal erweitert -AI Verkehr erweitert und AI Fußgänger hinzugefügt -Zuwachs von 7 Feldern und 7 Wiesen (Ackerfläche neues Tal 4,5ha) -Mehrere Produktionen hinzugekommen: -Brauerei (Gerste/Weizen + Wasser = Bier) -Molkerei (Milch -> HMilch) -Sägewerk ( Holz + Kraftstoff = Holzpalette) -KompostMaser (Biologischer Abfall (Gras,Mist, etc.. + Treibstoff = Kompost) -Neue Verkaufsstellen: -Gartencenter (Kompost) -Hofer (Bier, HMilch, Holz) -Neues großes Forstgebiet -Kollis entlang des Flusses (als Rundballenfang) -Güllebank als Kaufstation für Gülle -Kleinere Fixes (was bei der V1.1 noch vergessen wurde..) – Seasonsmod – Choppedstraw – GMKFC Mod – Hose System – Fabrikscript Ich wünsche euch viel Spaß mit der V2, solltet ihr Fehler finden könnt ihr diese wie gewohnt im Support-Thread melden. Ich hoffe zwar alle Fehler beseitigt zu haben, aber ihr wisst ja wie das ist..

FS17 Prairies de Liege
maps

FS17 Prairies de Liege

FS17 Prairies de Liege Map Plains of Liege 20 field 5 field H a Placeable area (animals cow, sheep, hen, couhon, zubu, goat, pony). Welcome to the Liege Prairies. Open / close the portal.

FS17 Plains and Simple Seasons 4x map update 2 by Stevie
maps

FS17 Plains and Simple Seasons 4x map update 2 by Stevie

FS17 Plains and Simple Seasons 4x map update 2 by Stevie Make sure you start a new game save with this the old plains and simple save and the test map saves are incompatible with this public release. Many thanks to all who helped out over the last 24hrs testing the map. Seasons, servers, course play and gps all tested fine and all the small issues were addressed. Some small suggested changes were also added or completed for the map. Unzip the downloaded file and place the map zip into your mods folder and load the game it will force a new save on you to prevent the test map save being used. The map features: New 4x map size upgrade, Seasons ready, GMF ready, multifruits, chopped straw, GTX mods water trough mod, has many installed production mods, dirt and terrain mod, dynamic sky, custom textures and storage, medium to very large square fields, large natural forestry area, large sawmill area, gold nuggets, pallet movers with autosell points and more. Includes my Kotte Multi Tanker mod which when placed into your mods folder can be purchased in the misc section of the store. Have fun with it.

FS17 Big Map AgroFarm
maps

FS17 Big Map AgroFarm

FS17 Big Map AgroFarm Map with larger fields for the Farming Simulator 2017. 11 large fields, 3 storage places. One farm with sheep, chicken and pigs. BGA There is a mirror for the sawmill. All gates are controlled by the mouse. Park / Mill.

FS17 Plains and Simple Seasons 4x map update 3 by Stevie
maps

FS17 Plains and Simple Seasons 4x map update 3 by Stevie

FS17 Plains and Simple Seasons 4x map update 3 by Stevie Small fix to the Jenz gold nugget location and to the long cow troughs ground marker. I have overwritten the original google drive file with this so it uses the same link as yesterday. Note 1: If you downloaded the public release yesterday this fix today can be used with the public version gamesave without restarting. Note 2: Make sure you start a new game save with this the old normal size plains and simple save and the test map save are incompatible with this public release. Note 3: A mod or users trying to use an old version vehicle.xml file I am unsure which is causing problems with the wool pallets spawning(giving an area is blocked message) my pallets in my are working fine see pic. Many thanks to all who helped out over the last 24hrs testing the map. Seasons, servers, course play and gps all tested fine and all the small issues were addressed. Some small suggested changes were also added or completed for the map. Unzip the downloaded file and place the map zip into your mods folder and load the game it will force a new save on you to prevent the test map save being used. The map features: New 4x map size upgrade, Seasons ready, Straw Addon ready, GMF mod, multifruits, chopped straw, GTX mods water trough mod, has many installed production mods, dirt and terrain mod, dynamic sky, custom textures and storage, medium to very large square fields, large natural forestry area, large sawmill area, gold nuggets, pallet movers with autosell points and more. Includes my Kotte Multi Tanker mod which when placed into your mods folder can be purchased in the misc section of the store. Have fun with it.

FS17 LOTICE v1.0.0.1
maps

FS17 LOTICE v1.0.0.1

FS17 LOTICE v1.0.0.1 Fixes in version 1.0.0.1: – Big Mill: The products were made only from half of the imported grain and the production was unfavorable. Fixed. – one of the traffic cars did not have a collision – freezing of cows and pigs. Fixed. – slight changes in cows feeding places and water for cows You can continue playing. Fixes will not affect saved items. ================================ Lotice is a fictional map that includes all the features of Farming Simulator 17. I tried to create the map so that around the fields there was plenty of free place in the style of Sosnovka + other animations + purchase of objects. Translation into languages: English, Czech, Polish – The standard animals (cows, pigs and sheep). Chickens are missing. – Crop/Grass textures with many other new textures. There is new grains: Oat, Rye, Spelt, Millet and you can produce flour, cereals, etc. – Removable bushes and trees between fields. If you cut the trees then bushes disappear. You can join and connect your fields and meadows so you can use big equipment. – Dynamic sky and new terrain and foliage textures. – Doors and gates can be opened from the car. – You can turn on and off light in almost all halls and sub-floors. – Trains for driving are not installed. Trains are used to sell goods with a lever like on the Sosnovka map. – Forestry andsawmill. – Missions. – 100 Gold Nuggets. – Lots of animated objects birds, butterflyes, horses, cats ,dogs, train, people, traffic etc. – Traffic with speed (50 km/h) and new cars. – Chopped straw. – Mud mod. – Free Water. – Buyable objects to promote long-term motivation, Brewery, Mill, BGA, CompostMaster 2k17, Slow soybean, WoodChiper. They products eg. beer, compost, pig food, woodchips, sugar, flour, cereals, etc. – You can to sell milk and SoyMilk in the Dairy shop. – Various sounds across the map. – Clean log – Seasons mod is not supported I Hope you all will like this map. Video:

FS17 Holland landscape v1.0.0.1
maps

FS17 Holland landscape v1.0.0.1

FS17 Holland landscape v1.0.0.1 Manure cows and fattening pigs Standard fruit varieties with extra sugar cane Compost machine New asphalt texture. New cows whey added with small production. Placeable terrain made. This terrain is for sale. Fields were solved. Icons on the PDA card solved. 2 additional cornfields available, in your possession Etc.

FS17 Lost Lands Map
maps

FS17 Lost Lands Map

FS17 Lost Lands Map There is a Small map MultiFruits to Single or two in MultiPlayer 26 FRUITS to cultivate Animals Standard more Animal2 Zebu Goat Dog Pony Goose Piglet Mod Chicken Farm Motel Buy Milk and Egg Box Emmerson buy Goose Box For the Piglet mod you got to buy the PigletBox in the Store and Milk to produce Pigs forest and many more OAT TOBACCO COTTON HOPS MILLET COFFEE MUSTARD RYE PEANUT RICE TRITICALE SUDANGRASS SORGHUM GRAPE BLACKBEAN ONION CARROT

FS17 Hof Bergmann - Reloaded v1.0.0.6
maps

FS17 Hof Bergmann - Reloaded v1.0.0.6

FS17 Hof Bergmann - Reloaded v1.0.0.6 V1.0.0.6 – Reloaded Fixes: – Schweine und Kühe produzierten keine Gülle mehr – Ponystall Strohplane gefixt – Schweine NavMesh verbessert (einfrieren gefixt) – falschen Hilfetext beim Kartoffellager korrigiert – Wasser vom Hund wurde fälschlicherweise mit im Hof Silo angezeigt – Schweinefutter Preis erhöht (15.000L kosten nun was um die 20.000€) (kann variiren durch das ganze Preismodel vom LS) – Hilfetext korrigiert am Schweinestall (2 anstatt 3 Ferkelkisten) – falschen Textur Pfad beim Manure Bale gefixt (Error: cant load resource…) – Script für sichtbare Jungtiere arbeitete nicht so wie gewollt, es wurden nach jedem speichern immer mehr Jungtiere angezeigt. – Tip Colli bei der Palettenabfüllanlage eingebaut (soll verhindern das Material ausversehen unter die Maschine gelangt) – Effect am Künzel GrainMaster gefixt – FillTrigger am Getreidschrot Sack etwas vergrößert – PDA Map korrigiert an Feld 5 (Ansicht vom Feld stimmte nicht mit dem wirklichen Feld überrein) Neuerungen/Änderungen: – die Dame am Hof wieder entfernt – SkipNight Script entfernt (zuviele Probleme wird auch nicht mehr benötigt) – FastForward Mod/Schnelles Vorpulen ist nun nicht mehr geblockt (die ganzen Maschinen bzw. Fabriken arbeiten nun unabhängig von der eingestellten Spiel Geschwindigkeit) – Figur vom Dorfladen optimiert – Flüssigdünger im IBC-Container kann nun verkauft werden beim Landhandel und Raiffeisen (Userwunsch) – Kamera für die Palettenabfüllanlage verbaut (bekannt aus den Streams) zur besseren Lesbarkeit des Displays – Platzierbare Sachen können nun wieder beim Kartoffellager auf den Vorplatz plaziert werden. – Güllelager hat nun ein PDA Icon zum schnelleren hinspringen. – Goldnuggets sind wieder drin, aber wo und wie man da ran kommt verrat ich nicht :) – Verschmutzungen an Futtertrögen bei den Tieren deaktiviert – Schweinemist liegt nun im Gang vom Schweinestall – Tierpreise sind wieder Standard, rechnet sich sonst nicht wirklich – Palettenabfüllanlage um Mist erweitert, es können nun selber Mistballen hergestellt werden (gut nutzbar für die Gewächshäuser oder zum Verkauf) – Verkaufsstellen erweitert, es können nun auch Mist und Silageballen beim Landhandel und Raiffeisen verkauft werden. (Palettenverkaufsstelle) – am Landhandel und Raiffeisen Markt können nun auch gepresste Silage und Heuballen verkauft werden – Kuhstall hat nun einen Futtertrog bekommen – Wiesen am Hof sind nun düngbar (setzt entweder neues Spiel vorraus oder einfach die cultivator_density.gdm löschen im Savegame, Bitte beachten setzt eure Feldbearbeitungen zurück, Grubbern, gepflügt usw.)

FS17 Hof Bergmann Realoaded - Bale Addon
maps

FS17 Hof Bergmann Realoaded - Bale Addon

FS17 Hof Bergmann Realoaded - Bale Addon Hierbei handelt es sich um Platzierbare Ballen Stapel, basierend auf dem StorageHouse Script. Die Stapel werden auf der Map platziert und dienen als Lager, hat den Vorteil schont die Performance da die Ballen im Lager ihre Dynamik verlieren und sieht auch noch gut aus. Bitte nicht von den Bildern täuschen lassen, die Ballenstapel enthalten keine Ballen nach dem Kauf, diese müssen zunächst befüllt werden. Eckdaten: Alle Stapel haben einen Kaufpreis von 100€. Die BallenStapel findet man im Shop unter MapAdditionals.

FS17 Klingenbach with Cotton v1.1.4
maps

FS17 Klingenbach with Cotton v1.1.4

FS17 Klingenbach with Cotton v1.1.4 V 1.4.1 Changelog: Added cotton as a fruit to base map.

FS17 Germantown Map v2.0.0.2
maps

FS17 Germantown Map v2.0.0.2

FS17 Germantown Map v2.0.0.2 Sorry, this entry is only available in Polish. For the sake of viewer convenience, the content is shown below in the alternative language. You may click the link to switch the active language. After a long time, I finally present you the final version of Germantown. 6 months of work has produced this version of Germantown with more detail and better functionality with a fresh look. This might as well be a new map. Changelog V2.0.0.2 – rebuilt all farms for detail, funtionality – added sheds – added farm support sheds with fuel, seed, and fertilizer – added workshop with trigger to main farm and hog farm – added vehicle reset point to main farm – rebuilt all towns for detail, functionality – added pedestrians, parked cars, deco items, vegetation, etc. – rebuilt all existing sell points for detail, functionality – added Feedlot, Hay Farm, Farm Shop, Brewery, Bioheating Plant as sell points – moved dairy farm to main farm – rebuilt all fields – rebuilt entire railroad – smoothed out grades – added decorations – rebuilt all forests for better tree diversity, more detail, etc. – added hills to forested areas – added all Giants Software trees and bushes, forest grass, rocks, log holders, deco log piles – added roads to larger forests – added sugar cane, oats, rye, triticale, spelt, and millet – millet and oats can be fed as protein to pigs – rye and triticale can be fed as grain to pigs – rebuilt traffic system – embedded custom traffic system – increased collision distance for cars – increased speeds on highways to ~90km/h – added more vehicles to traffic – added dedicated areas for placeable industries – updated Seasons compatibility with custom growth for new crops (Seasons mod required to see this change) – updated PDA map – repositioned all gold nuggets, some will take some creativity getting to The Story: Germantown is a completely fictional map based somewhere in the northwestern United States. Germantown and the surrounding towns lie in a valley surrounded by low mountains. The valley is filled with the richest farmland and forests in the area. Being at a somewhat high latitude means the summer days are long and hot, but the winters can be brutally cold and snowy. You have been given a very large and well developed farm to work with, but your goal is to eventually farm the entire valley. You will have access to 80ha spread across 20 fields in various crops, some of which are ready to harvest. You will be given a large fleet of vehicles to tend these fields with. You will also have a few cows to tend to as well. Thanks to the scientists at Giants Laboritories, you have also been given access to a new type of crop that has never been seen before in this part of the world. However, there is some controversy about how this crop is able to survive the long, cold winters. You could be the first to show these people there is little to fear and much to gain from this new crop. Some known issues: When you first start a savegame on this map you will notice that all of the grass on the map is at its cut state. This occurred when I added the new crops. I didn’t feel like replacing all of the grass across the whole map so I left it as it is. Do not worry, it will all grow back shortly. The Details: – 128 fields ranging from 0.67ha to 60ha and many forests – large main farm with cows, sheep, chickens, seeds, fertilizer, fuel, silos, and sheds – many smaller farms with seed, fertilizer, fuel, and sheds (some have silos) – 14 sell points with various crops accepted (some will take bales) – Biogas plant (to sell silage) and biodiesel plant (to produce fuel from oilseeds) – standard crops PLUS sugar cane, oats, rye, spelt, millet, and triticale – Seasons mod compatibilite PLUS custom GEO with snow mask, custom annual weather, and sugar cane growth – rail system with realistic grades and curves WITH 4 elevators – traffic system with dynamic speed changes, dynamic routes, and extended collision distances The Changes: The basic layout of the map remains from V1 of Germantown, but nearly every part of the map has undergone a makeover from the ground up. The farms have all been rebuilt, especially the main farm, to include more grain storage, seeds and fertilizer triggers, and more sheds. The cows have been moved to the main farm, as per popular demand. The main farm and the pig farm also have workshops with the workshop trigger to repair and customize your vehicles. The fields have all been reworked. While there are fewer fields in V2 the total field area remains relatively the same. Several smaller fields have been combined together. Some fields have had their shapes adjusted to allow vanilla AI to operate with ease. All fields now have more grass headlands, or rather more distance from an adjacent road or field. The towns have been rebuilt for more detail. Germantown now has a large area for placeable industries. Several new sell points have been added or rebuilt entirely. The new sell points include the feedlot (where you can trade animals, sell grain and rootcrops for feed, and sell bales too), brewery (accepts wheat, barley, corn, and rye), the farm shop (to sell diesel made at the biodiesel plant, bales, manure, slurry, and digestate), a vegetable warehouse (to sell potatoes, sugar beets, and sugar cane), and a biomass heating plant (to sell woodchips to in addition to the lumber mill). All other sell points have been rebuilt for more detail. The elevator can now accept trains and trailers on the same pit. The biodiesel plant can now accept soybeans and sunflower. The feed mill now has a large, flat area for placeable industries. The railroad has been rebuilt entirely. The steepest grades have been eliminated for more gradual, realistic grades. Some railroad related deco has been added as well. The key addition to this map is the addition of new crops, the inclusion of the Platinum Edition, and the update of Seasons compatibility. You are now able to grow sugar cane, oats, rye, triticale, spelt, and millet. Oats and millet can be fed to pigs as a source of protein. Rye and triticale can also be fed as grain to pigs. If the player uses Seasons mod, a custom built-in GEO has been added. A custom seasonal weather pattern has been added: wet and rainy spring, a hot, dry summer, followed by more rain in the fall, and finish/start the year with cold and lots of snow to plow. All crops have been given custom growth values when a player uses Seasons, even sugar cane can be grown with Seasons with the custom GEO. Oats can only be planted in the spring and follows a similar growth pattern as potatoes. Millet resembles corn in its growth pattern. Rye, spelt, and triticale can planted in the fall or in the spring. Sugar cane can only be planted in late spring or early summer, but follows the same growth pattern as poplar. Of course Giants Laboritories have made certain the sugar cane can survive the cold winters of Germantown.

FS17 Hof Bergmann Reloaded - Bale Addon v1.0.0.1
maps

FS17 Hof Bergmann Reloaded - Bale Addon v1.0.0.1

FS17 Hof Bergmann Reloaded - Bale Addon v1.0.0.1 Update vom: 14.05.2018 Ballen Addon gefixt, es konnten keine Heuballen ausgelagert werden. Hierbei handelt es sich um Platzierbare Ballen Stapel, basierend auf dem StorageHouse Script. Die Stapel werden auf der Map platziert und dienen als Lager, hat den Vorteil schont die Performance da die Ballen im Lager ihre Dynamik verlieren und sieht auch noch gut aus. Bitte nicht von den Bildern täuschen lassen, die Ballenstapel enthalten keine Ballen nach dem Kauf, diese müssen zunächst befüllt werden. Eckdaten: Alle Stapel haben einen Kaufpreis von 100€. Die BallenStapel findet man im Shop unter MapAdditionals.

FS17 Bale Stacks Placeable
maps

FS17 Bale Stacks Placeable

FS17 Bale Stacks Placeable Hab wieder mal was gebastelt, das der ein oder andere vielleicht gut gebrauchen kann. Hinweis in eigener Sache: Wer die Hof Bergmann Map spielt nutzt Bitte das Ballen Addon zur Map, dieses findet man bei den Downloads der Hof Bergmann Map. Beschreibung: Hierbei handelt es sich um Platzierbare Ballen Stapel, basierend auf dem StorageHouse Script. Die Stapel werden auf der Map platziert und dienen als Ballenlager, das hat den Vorteil es schont die Performance da die Ballen im Lager ihre Dynamik verlieren und sieht auch noch gut aus. Bitte nicht von den Bildern täuschen lassen, die Ballenstapel enthalten keine Ballen nach dem Kauf, diese müssen zunächst befüllt werden. Eckdaten: Alle Stapel haben einen Kaufpreis von 100€. Die Stapel findet man im Shop unter Platzierbares. Inhalt des Packs: Danksagung: Ein grosser Dank geht an GTX (Andy) von LS-ModCompany der das StorageHouse Script entwickelt hat. An die Internen Tester und Snookie Snu für die Modvorstellung.

ModNest Pro Mods without the ads No ads, no pop-up tabs, no download gate - straight to the file. Go Pro →
166 / 1,516

We use essential cookies to keep you signed in and remember your theme. With your consent we also use functional storage (to remember preferences like downloaded mods, kept on your device) and ad cookies that help keep ModNest free. Pro members never see ads. Privacy & cookies.