Farming Simulator 15 mods

6,783 results
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GTS Platform Pack FS22
harvesters

GTS Platform Pack FS22

GTS header pack with the following models -25 feet -30 feet -35 feet -40 feet -45 feet -62 feet

Vence Tudo Bocuda Eagle 30 rows FS22
harvesters

Vence Tudo Bocuda Eagle 30 rows FS22

Converted and modified platform from FS25 to FS22 Price: US $ 120,000 Working width: 13.5 m Working speed: 10 km/h

Lizard SNCP 132 discs FS22
other

Lizard SNCP 132 discs FS22

disc harrow lizardSNCP 132 discs Price:75.000$ Category: disc harrows Working width: 12.9 M Required power: 400 cv working speed: 12 km/h

GASPCRC EHD 10020 30 discs FS22
other

GASPCRC EHD 10020 30 discs FS22

Civemsa GASPCRC EHD 10020 30-disc disc harrow price: 28.000 width: 7.3 m power: 640 hp

AGCO IDEAL Pack FS22
harvesters

AGCO IDEAL Pack FS22

IDEAL AGCO: - Price: $299,500 - Engine power: 451–790 hp Grain tank capacity: 12,500–17,100 L - Speed: 40 km/h - EU configuration - US configuration - Wheel configuration - 3-pipe configuration - Openable door DynaFlex and PowerFlex header models - 30 feet - 40 feet - 45 feet - 50 feet

GTS 3045 30 rows FS22
harvesters

GTS 3045 30 rows FS22

GTS X10 platform modified for 30 rows and 13.5M Price: US $ 127,000 Working width: 13.5m Working speed: 10 kph

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers) FS25
cars

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers) FS25

AFT-10 (Heavy Tracked Anti-Tank Guided Missile Carrier with HJ-10 Launchers): Technical and Operational Analysis Detailed Technical CharacteristicsTracked Armored Chassis: Built on the proven ZBD-04A tracked infantry fighting vehicle platform, engineered for superior all-terrain cross-country performance, mud traction, and stability. Octuple Elevating Missile Launcher: Features a rotating rear turret equipped with two four-cell launch pods (housing 8 ready-to-fire HJ-10 anti-tank guided missiles) mounted on an elevating frame. Advanced Electro-Optical Targeting Suite: Incorporates a central electro-optical module positioned between the missile containers, combining thermal imaging, TV cameras, and a laser rangefinder for autonomous target detection and tracking. Fiber-Optic Data Link (NLOS Guidance): Employs real-time fiber-optic video feed telemetry ("Man-in-the-Loop"), allowing operators to lock onto targets post-launch and strike beyond non-line-of-sight (NLOS) obstacles.Tactical Utility and Operational DoctrineLong-Range Anti-Armor Interception: Engineered as a primary long-range tank destroyer to engage and neutralize enemy main battle tanks (MBTs) and fortified bunkers at ranges up to 10 km.Non-Line-of-Sight (NLOS) Engagement: Enables precision strikes against hidden targets behind terrain contours, tree lines, or structures without exposing the vehicle to direct counter-fire.Fire Support for Mechanized Brigades: Delivers high-precision anti-tank screening to protect advancing armored columns and reinforce defensive perimeters.

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure) FS25
other

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure) FS25

MAZ-543 / MAZ-7310 (8x8 Heavy Tactical Chassis with Specialized Superstructure): Technical and Operational Analysis Detailed Technical CharacteristicsHigh-Mobility MAZ Heavy Tactical Chassis: Built on the iconic Soviet 8x8 all-wheel-drive multi-axle platform, featuring large low-pressure tires and independent suspension designed to traverse extremely hostile terrain. Distinctive Twin-Cab Layout: Features split twin cabs made of reinforced fiberglass positioned on either side of the engine compartment to maximize central deck space and optimize weight distribution. Rear Tactical Superstructure: Integrates a versatile modular deck on the rear section capable of housing tactical support equipment, power generators, loading cranes, or radar/command modules. High-Torque Diesel Powerplant: Powered by a large-displacement V12 diesel engine engineered to deliver massive low-end torque for moving heavy payloads over mud, snow, and sand. Tactical Utility and Operational DoctrineHeavy Multi-Role Platform: Historically serves as the foundation for theater ballistic missile systems (such as the Scud/Elbrus), heavy acquisition radars, airfield crash tenders, and specialized support units.Logistical & Infrastructure Support: Functions as a critical pillar in air base operations and heavy tactical convoys, ensuring seamless resupply and support in forward deployment zones. Off-Road Superiority: Its 8x8 configuration with dual steering front axles ensures exceptional maneuverability alongside heavy armored columns across any operational theater.

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Vehicle Deformation FS25
other

Vehicle Deformation FS25

The mod adds vehicle deformation during collisions to Farming Simulator 25. The body and individual parts crumple at the point of impact, while the damage strength depends on the intensity of the collision. When two supported vehicles collide, both may be damaged. Works as a standalone mod: there is no need to manually modify vehicle models or files. The damage is visual—the physical shape of the collisions remains unchanged. The result depends on the geometry and materials of the specific vehicle, so the deformation may look different on different vehicles. Warnings in the log When preparing the materials, yellow warnings reading i3d contains non-binary indexed triangle sets may appear in log.txt. They are related to storing auxiliary geometry directly inside the I3D. Based on the checks carried out, these warnings do not, by themselves, interfere with the mod or gameplay. It has not yet been possible to remove them in another way while preserving functionality: the version using a separate .shapes file caused loading errors. Therefore, the working version with warnings has been left in place. The mod is experimental and intended for single-player use. PS THIS IS THE FIRST EXPERIMENTAL VERSION. I RELEASED IT TO FIND OUT WHETHER PLAYERS NEED IT AND WHETHER IT IS WORTH DEVELOPING FURTHER. REDISTRIBUTION OF THE MOD OTHER THAN VIA THE AUTHOR'S LINK IS PROHIBITED, BUT YOU MAY CREATE A FORK OF THE REPOSITORY https://github.com/BMProd-FS/FS25_vehicle_deformation

Kuhn GA 9531 FS25
other

Kuhn GA 9531 FS25

Hello, here is the Kuhn GA 9531 - Price: 30000$ - Max. working speed: 20 km/h - Required power: 75 hp - Working width: 9.3 meters - Basic KUHN color configurations

Vehicle Service Building FS25
placeables

Vehicle Service Building FS25

Car service! This mod with unique mechanics for a certain price will wash your technique, fix and even update the paint! At the same time, every hour you get old details of the equipment, as well as for each service, which you can then sell at a special point of sale. There is also a diagnostic block that simply shows the state of technology! Sale is carried out every hour! If by the new day at 0.00 time something remains is two times cheaper, and a new request with a new coefficient is created! Therefore, it is advisable to import the goods in the morning! The price of a car service is 45000, you can find in the tools! The price of the sale point is 2000, you can find at points of sale! - Various multiplayer fixes (if you play on a server and experience any problems, please report them) - Water is no longer replenished automatically; you must bring it and unload it near the water tank - Water is now required to start maintenance. Also, if your vehicle has less than 5% wear, damage, and dirt, maintenance will not start - Castle fonts of screens are removed and standard from the game are returned in order to eliminate the conflict with mods for numbers from the lamp Project.

Optibeam Octax 6.0 Ambient (Prefab) FS25
other

Optibeam Octax 6.0 Ambient (Prefab) FS25

This is a building part for vehicle modders. Extract it and install it into a vehicle. It is not a shop-buyable standalone mod. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.

Lumary No Glare 72 (Prefab) FS25
other

Lumary No Glare 72 (Prefab) FS25

Lumary No Glare working light prefab to mount on your vehicles - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating. - Removed dirt from sealed internal optics and light-emitting components.

911Signal SKYLINE AIR-C3 48" (Prefab) FS25
other

911Signal SKYLINE AIR-C3 48" (Prefab) FS25

A low-profile warning lightbar for your FS25 vehicles, with clear lenses and amber lighting around the entire bar. The model features 22 light modules with 66 LEDs, detailed optics, roof brackets and a supply cable. Choose synchronous double flash, alternating left/right group double flash, or random mode. Random mode moves between six combinations of single, double and quad flashes – together or alternating – without immediately repeating the same program. - 48-inch version with a 1,208 mm housing. - Clear segmented lenses, visible reflectors and rubber mounting pads. - Two detail levels and control through the normal beacon command. - Environmental illumination with realistic beacon lights enabled. - Complete English, Swedish and Norwegian installation guides. - Per-mode XML examples, an offline XML helper and editable Blender sources. This is a prefab for integration into a vehicle mod, not a standalone shop item. Random mode uses the included Lua script and targets PC/Mac. Flash patterns are game adaptations; the package does not reproduce all 29 factory programs. An independent game model inspired by the 911Signal SKYLINE AIR-C3. Not an official 911Signal product. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.

Strands Dark Knight 850404 – Dark Lens (Prefab) FS25
other

Strands Dark Knight 850404 – Dark Lens (Prefab) FS25

Two alternating groups, A and B, for diagonal mounting: front left + rear right alternate with front right + rear left. Lamps in the same group flash together; the groups do not overlap. Add a discreet warning light to your vehicle with the Strands Dark Knight 850404. Its smoked lens and black click-on frame conceal six amber optical chambers, flashing together when the vehicle's beacons are activated. **Features** - Six amber emitters with a synchronized single-flash pattern. - Dark fluted lens and detailed lamp housing. - Synchronized illumination of the surroundings. - Two geometry LODs for different viewing distances. - Native FS25 beacon controls, with no additional Lua script. - Ready-to-use beacon XML and mounting group. - Complete English, Swedish and Norwegian installation guides and an XML helper. - Editable Blender model included. **Model dimensions:** 129.2 × 33.2 × 14.8 mm. Mounting centres: 118 mm. This is a prefab for vehicle integration using GIANTS Editor and XML. It is not a standalone purchasable mod. This version provides a single-flash pattern; the original product's full pattern selection and cruise mode are not included. - Corrected excessive dirt buildup on housing and exterior parts and outer lenses using GIANTS dirt-mask data. - Corrected dirt mapping for gradual, varied coverage instead of a uniform coating.

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