Farming Simulator 15 mods

6,783 results
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CAT LEXION SKINNED 1090, 3 PACK V1.3
other
Mercedes-Benz Arocs Hinterkipper
trucks
Admin Shop Prices FS25
other

Admin Shop Prices FS25

Description: This mod was created to let you adjust the economic balance at the very beginning of your career. When starting a new campaign and adding many third-party mods, equipment prices often do not match one another. The mod lets you easily align and balance the cost of vehicles and implements in the shop directly during gameplay, without manually editing the XML files of every installed mod. Main features: - Initial economy balancing: An ideal tool for quickly adjusting prices to the individual rules of your new campaign. - Convenient equipment search: Easily find the machines you need using search, with the original shop icons to help you identify them. - Flexible adjustments: Set your own base price or instantly restore the original pricing. - Proportional scaling: Automatically adjusts the cost of all available configurations. For example, if you halve a tractor's base price, the surcharges for additional wheels or engines in the shop also decrease by 50%. - Currency adaptation: Enter amounts in the currency selected in the game settings. Compatible currency converters are supported automatically. - Separate savegames: All price changes are stored separately for each savegame and do not affect your other saves. - Multiplayer support: The server controls all prices, and only session administrators can change them. All participants must have the same mod version for multiplayer. Controls: - While on foot, press Right Shift + P to open the price management menu. - You can change the hotkeys in the game's standard control settings. - Press Escape or click the Close button to leave the interface. Important information: - The mod is designed solely to adjust and balance gameplay. Avoid excessive price reductions so that you do not lose interest in developing your farm. - Editing equipment prices automatically affects their leasing costs and subsequent resale values. - The mod does not refund money for equipment purchased before its price was changed. - In multiplayer, log in as a server administrator. Farm manager permissions alone are insufficient. - Open the menu with other menus closed. Enter whole amounts in the displayed currency, with or without grouping spaces. Backspace edits text; unapplied input is discarded on closing. - If reliable currency conversion cannot be determined, editing is blocked. If the rate changes during editing, review the displayed amount again before applying it. Players may use different display currencies; saved and network prices use the game's internal units. - Keep adminShopPrices.xml in the savegame folder when updating the mod. No changes to other equipment mod archives are required. - Reopen an already-open shop or configurator after changing a price. - Buildings, consumables and hidden bundle items are excluded. Custom shops and other mods modifying the same prices may require compatibility testing. - The interface is available in English, German and Ukrainian. Other game languages use English.

Production Revamp FS25
other

Production Revamp FS25

Production Revamp extends the game's production system with a wide range of features. It is the continuation of the Production Revamp that Braeven built for Farming Simulator 22, carried on for FS25 by Achimobil with his explicit permission. Production Revamp is a pure script mod. It does not bring any buildings of its own and does not change any recipes. Some features work right away at every production, others are only available in productions a modder has adapted for them. At all productions: - Manage dialog listing all inputs and outputs with exact amounts - Output mode "Store": products collect in the storage and can be taken out as pallets or bales in the amount you want, via the menu or directly at the building - Buy inputs directly from the dealer and sell outputs directly to him - Distribution your way: per product, choose which productions are supplied first, later or not at all, optionally with an upper limit and split evenly or by demand - Only productions that are actually processing the product right now get supplied - Delivery costs with a preview in the manage dialog and as a separate entry in the finances - Recipe view highlights missing inputs, a product that is both input and output is listed only once - Production menu shows whether a production point works in parallel or splits its capacity, and its building costs - Raised technical limits so that even very large production mod packs with well over 255 fill types load correctly - Own settings section: the admin can switch off individual areas and set prices, delivery costs and trading rights, every player can hide individual displays for themselves - Own pages in the in-game help menu - Fully multiplayer capable Only in productions adapted for it: - Mix groups: several equivalent inputs, for example rye instead of wheat - Recipes using product groups that products from other mods fit into automatically - Boosters and master boosters: optional inputs that increase the yield - Input and booster selection per production line in the manage dialog - Production depending on weather, season and time of day, plus weather-dependent storage - Live animals as input, delivered with the livestock trailer at a dedicated trigger - Take products out as logs with selectable length - Take goods out as pallets, bales or logs at silos too - Stock displays on the building as a growing stack and as a digital display, also on silos and greenhouses - Buying and selling can be locked for individual products - Production lines that run on their own For modders: - Other mods can bring their own buildings for Production Revamp and register their own products at the map's selling points and silos, without any script - Other mods can place their buttons in the manage dialog Production Storage Control and Production Supply Trader are not needed alongside Production Revamp: their features are part of Production Revamp, and both switch themselves off as soon as Production Revamp is installed. If another mod replaces game functions that Production Revamp also builds on, a warning appears in the log. The warning is a hint, not a verdict: it does not mean the two mods do not work together, only that they might not. In that case, please check whether the affected feature still works as expected in the game. Bugs and suggestions are welcome on GitHub: https://github.com/Achimobil/FS25_ProductionRevamp The documentation for modders is in the wiki: https://github.com/Achimobil/FS25_ProductionRevamp/wiki

Broadcast Seeding FS25
tractors

Broadcast Seeding FS25

This mod allows existing fertilizer and lime spreaders to accept seeds and sow crops, while retaining their normal fertilizer and lime spreading functions. Inspired by the real-world practice of broadcasting cover crops with a spreader.

Exakta U - Threepoint Scale FS25
tractors

Exakta U - Threepoint Scale FS25

In Farming Simulator 22 was the mod by Hoffi. Thank you for the approval. Three-point scale for precise determination of the weight of the attachment and/or the load. Due to Tare-function every filling can be done down to the last gram. Up to 6000kg hub force The rotatable display enables the values to be read from the outside. Price: 2300,- $ Shop options: main color

Easy Delimbing FS25
tractors

Easy Delimbing FS25

Increases the effective delimbing area of chainsaws and makes movement while using the chainsaw easier.

Loan Step Modifier FS25
other

Loan Step Modifier FS25

Borrowing and repaying in the finances menu works in fixed steps of 5,000. Hold Shift to borrow or repay 50,000 at once, hold Ctrl for 500,000. The button labels show the current step while the key is held. You never borrow above the credit limit and never repay more than your debt or more than you can afford.

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Instant Motor Start FS25
other

Instant Motor Start FS25

Removes the engine startup delay on all vehicles. Start the engine and drive immediately.

Park and Hide FS25
tractors

Park and Hide FS25

Vehicles parked inside any shed or garage (store category Sheds) are hidden from the TAB vehicle switching cycle. Drive them out to restore them. Works with sheds from the base game and from other mods.

Sticky Feet FS25
other

Sticky Feet FS25

Stay on moving vehicles, trailers and implements while standing or walking on their decks. Sticky Feet adds platform movement to the normal player controls. Features: - Follow the translation and rotation of the supporting vehicle part. - Keep horizontal platform momentum when jumping or stepping off. - Choose between a camera that follows turns and a free camera in first person. - Automatically release when swimming, flying, entering a vehicle or when equipment disappears. - AI helpers ignore riders on their own equipment while still detecting pedestrians. Controls (rebindable): - Left Ctrl + G: enable or disable grip. - Left Ctrl + Left Shift + G: toggle camera following. Settings reset when loading a map. No super strength or increased carrying capacity. Use only one platform-grip mod at a time. Script mod for PC/Mac. Grip and camera following are enabled when loading a map. Ctrl + G turns automatic grip off; press again to turn it on. Ctrl + Shift + G only changes the first-person camera: follow the trailer through a turn, or keep looking in the same world direction. It does not release your feet. Mouse look works in both camera modes.

Increased Fuel And Adblue Consumption Realistic FS25
other

Increased Fuel And Adblue Consumption Realistic FS25

This mod increases vehicle fuel consumption to make the simulation more realistic and challenging. Applied multipliers: - Diesel (standard tractors and vehicles): x3.0 - Methane (methane-powered vehicles): x3.0 - Electric (electric vehicles, kWh consumption): x3.0 - AdBlue / DEF (diesel exhaust fluid): x4.0 - AdBlue urea: x1.0 (unchanged) Note: this mod affects the fuel consumption of ALL vehicles and is not tied to any specific manufacturer. Multiplayer compatible.

Sheep Goat Barn With Bale Storage FS25
placeables

Sheep Goat Barn With Bale Storage FS25

Sheep Goat Barn With Bale Storage - Category: Animal Pens - Price: $48000 - Daily upkeep: $20 /day - Animal capacity: 100 animals - Food Capacity: 75,000 L - Water Capacity: 50,000 L - Bale Capacity: 350

Vegetable Tipping FS25
other

Vegetable Tipping FS25

Allows peas, spinach, green beans, grapes and olives to be tipped directly onto the ground. Furthermore, all trailers can now load grapes.

Lizard LogFlex 8HM FS25
other

Lizard LogFlex 8HM FS25

Meet the Lizard LogFlex 8HM Forestry Harvester, a powerful and reliable machine built to handle tough forestry work. With excellent reach, stability, and a modern design, it’s ready to tackle any job. Whether you’re clearing a forest or processing timber, the LogFlex 8HM won’t let you down. Specs: Lizard LogFlex 8HM Category: Harvesters Price: $445,000 Power: 270 - 370 hp Max. speed: 20 kph Capacity: 410 L Many wheel and track options Color options Lizard HS Winch Category: Winches Price: $5,500

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