Churn Farm 2015 FS15

Churn Farm 2015 FS15

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This map has all the default crops, including a small plot of spruces for modest forestry, and has added oat, rye, sunflower, klee (clover) and luzerne (alfalfa). There are three sellpoints, with the port having 4 separate places to sell stuff: • Grainmill – wheat / canola / corn / oat / rye • Brewery – barley / sunflower • Biomass Plant (port) – woodchips • Grainary (port) – wheat / barley / canola / corn / oat / rye • Shipping (port) – potatoes • Shipping (port) – sugarbeets There are three places to store your produce until a better price comes along (pics included in file): • root storage at main farm / (wheat/barley/canola/corn) stored in grain building at main farm / (oat/rye/sunflower) storage in bins at main farm (dump into screw auger on mobile dryer) • grain storage (oat/rye/sunflower) stored in grain system at abandoned beef farm • grain storage (wheat/barley/canola/corn) stored in grain building next to port • root storage in building next to port note: there is no storage for woodchips, you can use placeable heaps mod or sell directly at the biomass plant There are no unrealistic places to store grass or straw… as IRL you would bale it up and store it, there are several sheds around the map where bales could be stored • store bales anywhere / bale destroyer in straw power plant / use feed bales mod to feed bales in feed ring at cow farm • fermenting silos at cow farm do not need compacting / will empty directly into feed mixer / check status at console next to silo (2 silos) • BGA allows tipping with trailers directly into hopper / recommend BGA extension mod for more lifelike BGA experience • water tanks at main farm and cow farm have water fill triggers / water tank at main farm has fertilizer trigger for use with soilmod • Milk sells automatically at midnight (the milk truck at the dairy apparantly comes while everyone is sleeping, no one ever sees him!) • There is no traffic on this map, however several vehicles are parked at various locations (during the work day) and leave at night. • The fields are not buyable on this map as the 2011 version (of course) did not have them… all the fields are yours at starting, fits the storyline better REQUIRED MODS to download for map to work correctly: • AnimationMapTrigger http://fs-uk.com/mods/view/35932/animationmaptrigger (some doors on buildings require this – on foot, press “O” to open and close) • Multifruit module http://fs-uk.com/mods/view/35781/multi-fruit-mod#download – both files: ZZZ_multiFruit.zip and ZZZ_multiFruitModule_Standard.zip are REQUIRED for the map’s extra fruits to work… no need to edit either file, just drop into the mod folder OPTIMAL MODS to download for best function: • http://fs-uk.com/mods/view/36108/soilmod-soil-management-growth-control v2-0-x (If you dont want to use soilmod, all you have to do is remove the soilmod from your “mods” folder) • http://fs-uk.com/mods/view/35787/bale-extension – Bale Extension Mod allows baling of windrowed luzerne or klee (with unedited balers), also brings bales to life • http://fs-uk.com/mods/view/35785/bale-feed-mod – Bale Feed Mod allows feeding bales in the feed ring on the cow farm, also makes feeding or spreading straw for your animals more life like • http://fs-uk.com/mods/view/35802/multi-mowing-mod – Multi Mowing Mod allows cutting any crop on the map which drops a windrow… essential to allow unedited mowers to cut the klee or luzerne (also allows them to be direct-cut by an unedited forage harvester) • http://sharemods.com/p1yhv1ivi6j2/AAA_MultiFruitCutters.zip.html – Default game headers modified to have fruit textures for crops such as sunflowers (looks way better than cutting sunflowers in a field and having corn in your header…lol) INCLUDED IN THE MOD PACK: • choppedstraw.zip (edited to work with sunflower) • Churn2015.zip – this map • description.txt – this file • pics of the storage areas note: Soilmanagement and chopped straw mod is optional, the map will run fine with out either. Disclaimer: this is a highly detailed map, and as such will require a strong, high spec PC to run… especially if you have many mods on the farm. The only solution to this issue is to not use any mods and turn the settings down This will be the only version of the map, unless someone finds a game breaking bug, shouldn’t since it’s been fully tested. However, any things you don’t like or would like to be improved will have to be for your own private editions. CREDITS: Map Makers Tommy23 (original FS 2011 Churn versions) Robbie (starter map) ccs101 Map Objects Duetz Fahr UK Sandgroper upsidedown Decker_MMIV Farmerl troll711 LS-UK Mod Team CountyPower SukasFarmer GhillieSniper Wolverine Neurotek JauchenPaule NI Modding corad60 rafftnix BM Modding Vertexdesign fruktor fendt2000 MadMax iMarwin ryan456 BulldozerXL Marhu frasercow Paldoo Freddy.com Daniel11 Nickel77 Lecra BigM Bluebaby210 LazyMod Studios TSL modswanted Alex2009 LS-Landtechnik PaPa M1800Power Giants

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